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authorKent Mein <mein@cs.umn.edu>2002-11-08 13:28:47 +0300
committerKent Mein <mein@cs.umn.edu>2002-11-08 13:28:47 +0300
commitbd89c211a2038ee501b3fffc8352958151ab04d8 (patch)
treea0a774418ec664de27e076c773b781090e2044a8
parentfbdf58fe2915c81973ad38ea5a0314a16032cb19 (diff)
I added the following comments to the readme:
--Notes on compiling mxTextTools To get the latest version to compile on my machine I had to edit mxSetup.py and remove /usr/include from INCLPATH for it to build properly. (after doing this you need to edit blender/source/Makefile and fix the pointer to it I'm still working on automating this) Kent -- mein@cs.umn.edu
-rw-r--r--readme.txt7
1 files changed, 7 insertions, 0 deletions
diff --git a/readme.txt b/readme.txt
index 962c7a2adad..dbd82227d98 100644
--- a/readme.txt
+++ b/readme.txt
@@ -20,6 +20,13 @@ fmod: http://www.fmod.org/
If you do not have GL you will also need mesa:
http://www.mesa3d.org
+--Notes on compiling mxTextTools----------------------------------------------
+To get the latest version to compile on my machine I had to
+edit mxSetup.py and remove /usr/include from INCLPATH for it to build
+properly.
+(after doing this you need to edit blender/source/Makefile and
+fix the pointer to it I'm still working on automating this)
+
--------------Basic Makefile TIPS---------------------------------------
Assuming you are using tcsh/csh do the following before compiling.
#Set this to wherever you have extracted the source.