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authorMitchell Stokes <mogurijin@gmail.com>2013-02-24 11:09:39 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-02-24 11:09:39 +0400
commited1d215cea840048cd023d9640c4bcc94db2eaa7 (patch)
tree2c7ae0f5b80672945bbcfe0f72e23f3cbb87e68c
parent630a31a9004963474200cae355cc58cb06cc9dc9 (diff)
BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems.
-rw-r--r--source/blenderplayer/CMakeLists.txt1
-rw-r--r--source/creator/CMakeLists.txt1
-rw-r--r--source/gameengine/CMakeLists.txt1
-rw-r--r--source/gameengine/Physics/common/CMakeLists.txt55
-rw-r--r--source/gameengine/Physics/common/PHY_IController.cpp38
-rw-r--r--source/gameengine/Physics/common/PHY_IController.h2
-rw-r--r--source/gameengine/Physics/common/PHY_IGraphicController.cpp38
-rw-r--r--source/gameengine/Physics/common/PHY_IGraphicController.h1
-rw-r--r--source/gameengine/Physics/common/PHY_IMotionState.cpp37
-rw-r--r--source/gameengine/Physics/common/PHY_IMotionState.h2
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsController.cpp38
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsController.h1
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp46
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h2
-rw-r--r--source/gameengine/Physics/common/PHY_IVehicle.cpp10
-rw-r--r--source/gameengine/Physics/common/PHY_IVehicle.h2
-rw-r--r--source/gameengine/Physics/common/SConscript40
-rw-r--r--source/gameengine/SConscript1
18 files changed, 4 insertions, 312 deletions
diff --git a/source/blenderplayer/CMakeLists.txt b/source/blenderplayer/CMakeLists.txt
index fb06c5e4477..5e65324d893 100644
--- a/source/blenderplayer/CMakeLists.txt
+++ b/source/blenderplayer/CMakeLists.txt
@@ -103,7 +103,6 @@ endif()
ge_logic_ketsji
ge_phys_bullet
ge_phys_dummy
- ge_phys_common
ge_logic
ge_rasterizer
ge_oglrasterizer
diff --git a/source/creator/CMakeLists.txt b/source/creator/CMakeLists.txt
index 69bad2b8cce..7409e23a1f4 100644
--- a/source/creator/CMakeLists.txt
+++ b/source/creator/CMakeLists.txt
@@ -884,7 +884,6 @@ endif()
extern_colamd
ge_logic_ketsji
extern_recastnavigation
- ge_phys_common
ge_logic
ge_rasterizer
ge_oglrasterizer
diff --git a/source/gameengine/CMakeLists.txt b/source/gameengine/CMakeLists.txt
index aae7e93cc91..cf7895e98ea 100644
--- a/source/gameengine/CMakeLists.txt
+++ b/source/gameengine/CMakeLists.txt
@@ -37,7 +37,6 @@ add_subdirectory(Ketsji)
add_subdirectory(Ketsji/KXNetwork)
add_subdirectory(Network)
add_subdirectory(Network/LoopBackNetwork)
-add_subdirectory(Physics/common)
add_subdirectory(Physics/Dummy)
add_subdirectory(Rasterizer)
add_subdirectory(Rasterizer/RAS_OpenGLRasterizer)
diff --git a/source/gameengine/Physics/common/CMakeLists.txt b/source/gameengine/Physics/common/CMakeLists.txt
deleted file mode 100644
index 5e0e5964ca0..00000000000
--- a/source/gameengine/Physics/common/CMakeLists.txt
+++ /dev/null
@@ -1,55 +0,0 @@
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# The Original Code is Copyright (C) 2006, Blender Foundation
-# All rights reserved.
-#
-# The Original Code is: all of this file.
-#
-# Contributor(s): Jacques Beaurain.
-#
-# ***** END GPL LICENSE BLOCK *****
-
-set(INC
- .
- ../Dummy
- ../../../../intern/moto/include
-)
-
-set(INC_SYS
-
-)
-
-set(SRC
- PHY_IMotionState.cpp
- PHY_IController.cpp
- PHY_IPhysicsController.cpp
- PHY_IGraphicController.cpp
- PHY_IPhysicsEnvironment.cpp
- PHY_IVehicle.cpp
-
- PHY_DynamicTypes.h
- PHY_ICharacter.h
- PHY_IController.h
- PHY_IGraphicController.h
- PHY_IMotionState.h
- PHY_IPhysicsController.h
- PHY_IPhysicsEnvironment.h
- PHY_IVehicle.h
- PHY_Pro.h
-)
-
-blender_add_lib(ge_phys_common "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/gameengine/Physics/common/PHY_IController.cpp b/source/gameengine/Physics/common/PHY_IController.cpp
deleted file mode 100644
index 8568ffa74e6..00000000000
--- a/source/gameengine/Physics/common/PHY_IController.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Physics/common/PHY_IController.cpp
- * \ingroup phys
- */
-
-#include "PHY_IController.h"
-
-PHY_IController::~PHY_IController()
-{
-
-}
-
diff --git a/source/gameengine/Physics/common/PHY_IController.h b/source/gameengine/Physics/common/PHY_IController.h
index 77864b740bd..ae1b2d9ad53 100644
--- a/source/gameengine/Physics/common/PHY_IController.h
+++ b/source/gameengine/Physics/common/PHY_IController.h
@@ -48,7 +48,7 @@ class PHY_IPhysicsEnvironment;
class PHY_IController
{
public:
- virtual ~PHY_IController();
+ virtual ~PHY_IController(){};
// clientinfo for raycasts for example
virtual void* getNewClientInfo()=0;
virtual void setNewClientInfo(void* clientinfo)=0;
diff --git a/source/gameengine/Physics/common/PHY_IGraphicController.cpp b/source/gameengine/Physics/common/PHY_IGraphicController.cpp
deleted file mode 100644
index 0b8f89ceed2..00000000000
--- a/source/gameengine/Physics/common/PHY_IGraphicController.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Physics/common/PHY_IGraphicController.cpp
- * \ingroup phys
- */
-
-#include "PHY_IGraphicController.h"
-
-PHY_IGraphicController::~PHY_IGraphicController()
-{
-
-}
-
diff --git a/source/gameengine/Physics/common/PHY_IGraphicController.h b/source/gameengine/Physics/common/PHY_IGraphicController.h
index 8c38eebe283..5f64e7ccc80 100644
--- a/source/gameengine/Physics/common/PHY_IGraphicController.h
+++ b/source/gameengine/Physics/common/PHY_IGraphicController.h
@@ -42,7 +42,6 @@
class PHY_IGraphicController : public PHY_IController
{
public:
- virtual ~PHY_IGraphicController();
/**
* SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding')
*/
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.cpp b/source/gameengine/Physics/common/PHY_IMotionState.cpp
deleted file mode 100644
index 1953e748bc0..00000000000
--- a/source/gameengine/Physics/common/PHY_IMotionState.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Physics/common/PHY_IMotionState.cpp
- * \ingroup phys
- */
-
-#include "PHY_IMotionState.h"
-
-PHY_IMotionState::~PHY_IMotionState()
-{
-
-}
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h
index 61ed87362c0..be5b2b54907 100644
--- a/source/gameengine/Physics/common/PHY_IMotionState.h
+++ b/source/gameengine/Physics/common/PHY_IMotionState.h
@@ -44,7 +44,7 @@ class PHY_IMotionState
{
public:
- virtual ~PHY_IMotionState();
+ virtual ~PHY_IMotionState(){};
virtual void getWorldPosition(float& posX,float& posY,float& posZ)=0;
virtual void getWorldScaling(float& scaleX,float& scaleY,float& scaleZ)=0;
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.cpp b/source/gameengine/Physics/common/PHY_IPhysicsController.cpp
deleted file mode 100644
index 58b94df6221..00000000000
--- a/source/gameengine/Physics/common/PHY_IPhysicsController.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Physics/common/PHY_IPhysicsController.cpp
- * \ingroup phys
- */
-
-#include "PHY_IPhysicsController.h"
-
-PHY_IPhysicsController::~PHY_IPhysicsController()
-{
-
-}
-
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h
index e6f26bc5b1b..0bb6ca7fc77 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsController.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h
@@ -45,7 +45,6 @@ class PHY_IPhysicsController : public PHY_IController
{
public:
- virtual ~PHY_IPhysicsController();
/**
* SynchronizeMotionStates ynchronizes dynas, kinematic and deformable entities (and do 'late binding')
*/
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp
deleted file mode 100644
index 110ffc705fe..00000000000
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): none yet.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file gameengine/Physics/common/PHY_IPhysicsEnvironment.cpp
- * \ingroup phys
- */
-
-
-#include "PHY_IPhysicsEnvironment.h"
-
-/**
- * Physics Environment takes care of stepping the simulation and is a container for physics entities
- * (rigidbodies,constraints, materials etc.)
- * A derived class may be able to 'construct' entities by loading and/or converting
- */
-
-
-
-PHY_IPhysicsEnvironment::~PHY_IPhysicsEnvironment()
-{
-
-}
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
index e7560ea02cc..14904a70553 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
@@ -105,7 +105,7 @@ public:
class PHY_IPhysicsEnvironment
{
public:
- virtual ~PHY_IPhysicsEnvironment();
+ virtual ~PHY_IPhysicsEnvironment(){};
virtual void beginFrame() = 0;
virtual void endFrame() = 0;
/// Perform an integration step of duration 'timeStep'.
diff --git a/source/gameengine/Physics/common/PHY_IVehicle.cpp b/source/gameengine/Physics/common/PHY_IVehicle.cpp
deleted file mode 100644
index a60bb3e596d..00000000000
--- a/source/gameengine/Physics/common/PHY_IVehicle.cpp
+++ /dev/null
@@ -1,10 +0,0 @@
-/** \file gameengine/Physics/common/PHY_IVehicle.cpp
- * \ingroup phys
- */
-
-#include "PHY_IVehicle.h"
-
-PHY_IVehicle::~PHY_IVehicle()
-{
-
-}
diff --git a/source/gameengine/Physics/common/PHY_IVehicle.h b/source/gameengine/Physics/common/PHY_IVehicle.h
index 624f435c9f0..1dcec69a335 100644
--- a/source/gameengine/Physics/common/PHY_IVehicle.h
+++ b/source/gameengine/Physics/common/PHY_IVehicle.h
@@ -18,7 +18,7 @@ class PHY_IMotionState;
class PHY_IVehicle
{
public:
- virtual ~PHY_IVehicle();
+ virtual ~PHY_IVehicle(){};
virtual void AddWheel(
PHY_IMotionState* motionState,
diff --git a/source/gameengine/Physics/common/SConscript b/source/gameengine/Physics/common/SConscript
deleted file mode 100644
index aee5e444079..00000000000
--- a/source/gameengine/Physics/common/SConscript
+++ /dev/null
@@ -1,40 +0,0 @@
-#!/usr/bin/env python
-#
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# The Original Code is Copyright (C) 2006, Blender Foundation
-# All rights reserved.
-#
-# The Original Code is: all of this file.
-#
-# Contributor(s): Nathan Letwory.
-#
-# ***** END GPL LICENSE BLOCK *****
-
-Import ('env')
-
-sources = 'PHY_IMotionState.cpp PHY_IController.cpp PHY_IPhysicsController.cpp PHY_IGraphicController.cpp PHY_IPhysicsEnvironment.cpp PHY_IVehicle.cpp'
-
-incs = '. ../Dummy #intern/moto/include'
-
-defs = []
-
-if env['WITH_BF_CXX_GUARDEDALLOC']:
- defs.append('WITH_CXX_GUARDEDALLOC')
- incs += ' #intern/guardedalloc'
-
-env.BlenderLib ( 'ge_phys_common', Split(sources), Split(incs), defs, libtype=['core','player'], priority=[360,55], cxx_compileflags=env['BGE_CXXFLAGS'])
diff --git a/source/gameengine/SConscript b/source/gameengine/SConscript
index 3db973d9406..ae1bb756f8e 100644
--- a/source/gameengine/SConscript
+++ b/source/gameengine/SConscript
@@ -35,7 +35,6 @@ SConscript(['BlenderRoutines/SConscript',
'Ketsji/KXNetwork/SConscript',
'Network/SConscript',
'Network/LoopBackNetwork/SConscript',
- 'Physics/common/SConscript',
'Physics/Dummy/SConscript',
'Rasterizer/SConscript',
'Rasterizer/RAS_OpenGLRasterizer/SConscript',