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authorCampbell Barton <ideasman42@gmail.com>2021-01-05 15:18:20 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-01-05 15:19:34 +0300
commitacfa7b102b97e4c823bd9dad1f214d6b33d02f44 (patch)
tree823a1f044f2bf20f570e869185d49c811c1fb3fe
parent1f6846fa4e3d957b438630afc167d5ac539723f4 (diff)
Sculpt: use distance threshold for dyntopo symmetrize
This was only used for non-dyntopo symmetrize. There is no reason to use a hard-coded value in this case.
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 5a75f4e9cb7..7b3dc5cd8e3 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -8196,7 +8196,7 @@ static int sculpt_symmetrize_exec(bContext *C, wmOperator *op)
(BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE),
"symmetrize input=%avef direction=%i dist=%f use_shapekey=%b",
sd->symmetrize_direction,
- 0.00001f,
+ dist,
true);
SCULPT_dynamic_topology_triangulate(ss->bm);