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authorBastien Montagne <montagne29@wanadoo.fr>2011-09-05 20:27:25 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2011-09-05 20:27:25 +0400
commit5a3c6ccadb8925d6e2b1da2b2861de35b33f939f (patch)
treeee9b2a9e66c60f10f963399f198a9268b2cc5bc6
parent4393df93202198b5eaaff438e18060c66b98928d (diff)
parent59dbd53e72ae25edf247e49ea1e291af277fecc4 (diff)
Merging r39847 through r39930 from trunk into vgroup_modifiers.
-rw-r--r--doc/python_api/rst/bge.types.rst2
-rw-r--r--intern/guardedalloc/MEM_sys_types.h2
-rw-r--r--intern/iksolver/intern/IK_QSegment.cpp2
-rw-r--r--intern/opennl/superlu/superlu_sys_types.h2
-rw-r--r--source/blender/blenkernel/intern/customdata.c28
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.c2
-rw-r--r--source/blender/blenkernel/intern/nla.c3
-rw-r--r--source/blender/blenkernel/intern/sound.c2
-rw-r--r--source/blender/blenloader/BLO_sys_types.h2
-rw-r--r--source/blender/collada/AnimationExporter.cpp1694
-rw-r--r--source/blender/collada/AnimationImporter.cpp400
-rw-r--r--source/blender/collada/AnimationImporter.h10
-rw-r--r--source/blender/collada/ArmatureExporter.cpp2
-rw-r--r--source/blender/collada/ArmatureImporter.cpp4
-rw-r--r--source/blender/collada/ArmatureImporter.h4
-rw-r--r--source/blender/collada/DocumentExporter.cpp7
-rw-r--r--source/blender/collada/DocumentImporter.cpp9
-rw-r--r--source/blender/collada/ExtraTags.cpp12
-rw-r--r--source/blender/collada/MeshImporter.cpp10
-rw-r--r--source/blender/collada/SkinInfo.cpp6
-rw-r--r--source/blender/collada/TransformWriter.cpp2
-rw-r--r--source/blender/editors/animation/anim_filter.c47
-rw-r--r--source/blender/editors/animation/keyframing.c73
-rw-r--r--source/blender/editors/interface/interface_draw.c10
-rw-r--r--source/blender/editors/interface/interface_layout.c2
-rw-r--r--source/blender/editors/mesh/editmesh.c2
-rw-r--r--source/blender/editors/object/object_edit.c2
-rw-r--r--source/blender/editors/object/object_modifier.c7
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c64
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h9
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c51
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c6
-rw-r--r--source/blender/editors/space_text/space_text.c5
-rw-r--r--source/blender/editors/space_text/text_draw.c19
-rw-r--r--source/blender/editors/space_text/text_intern.h1
-rw-r--r--source/blender/makesrna/intern/rna_access.c9
-rw-r--r--source/blender/makesrna/intern/rna_fluidsim.c6
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c2
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c1
-rw-r--r--source/blender/makesrna/intern/rna_object.c1
-rw-r--r--source/blender/makesrna/intern/rna_scene.c1
-rw-r--r--source/blender/makesrna/intern/rna_scene_api.c2
-rw-r--r--source/blender/makesrna/intern/rna_space.c4
-rw-r--r--source/blender/makesrna/intern/rna_wm.c14
-rw-r--r--source/blender/modifiers/intern/MOD_screw.c4
-rw-r--r--source/blender/python/generic/py_capi_utils.c79
-rw-r--r--source/blender/python/intern/bpy_driver.c7
-rw-r--r--source/blender/python/intern/bpy_rna.c300
-rw-r--r--source/blender/render/intern/source/shadeoutput.c28
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c13
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c34
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h334
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp111
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.h4
-rw-r--r--source/gameengine/Converter/BL_ArmatureObject.cpp4
-rw-r--r--source/gameengine/Converter/BL_MeshDeformer.h2
-rw-r--r--source/gameengine/Converter/BL_ShapeDeformer.h4
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp2
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.cpp2
-rw-r--r--source/gameengine/Converter/KX_IpoConvert.cpp2
-rw-r--r--source/gameengine/GameLogic/SCA_2DFilterActuator.h22
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.cpp4
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp2
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h4
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp7
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp16
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp6
-rw-r--r--source/gameengine/Ketsji/KX_OrientationInterpolator.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp16
-rw-r--r--source/gameengine/Ketsji/KX_Scene.h5
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.h2
-rw-r--r--source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h4
-rw-r--r--source/gameengine/Network/NG_NetworkDeviceInterface.h2
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h12
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp4
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_2DFilterManager.cpp7
-rw-r--r--source/gameengine/Rasterizer/RAS_CameraData.h26
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h18
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h18
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h22
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h20
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h26
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h20
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h26
-rw-r--r--source/gameengine/SceneGraph/SG_DList.h130
-rw-r--r--source/gameengine/SceneGraph/SG_IObject.h2
-rw-r--r--source/gameengine/SceneGraph/SG_QList.h100
-rw-r--r--source/gameengine/SceneGraph/SG_Spatial.cpp2
-rw-r--r--source/gameengine/VideoTexture/Exception.h10
-rw-r--r--source/gameengine/VideoTexture/ImageBase.cpp2
-rw-r--r--source/gameengine/VideoTexture/ImageRender.cpp10
-rw-r--r--source/tests/check_deprecated.py2
96 files changed, 2121 insertions, 1911 deletions
diff --git a/doc/python_api/rst/bge.types.rst b/doc/python_api/rst/bge.types.rst
index d9a93a945ed..b1277df4c90 100644
--- a/doc/python_api/rst/bge.types.rst
+++ b/doc/python_api/rst/bge.types.rst
@@ -1539,7 +1539,7 @@ Game Types (bge.types)
Return the value matching key, or the default value if its not found.
:return: The key value or a default.
- .. method:: playAction(name, start_frame, end_frame, layer=0, priority=0 blendin=0, play_mode=ACT_MODE_PLAY, layer_weight=0.0, ipo_flags=0, speed=1.0)
+ .. method:: playAction(name, start_frame, end_frame, layer=0, priority=0, blendin=0, play_mode=ACT_MODE_PLAY, layer_weight=0.0, ipo_flags=0, speed=1.0)
Plays an action.
diff --git a/intern/guardedalloc/MEM_sys_types.h b/intern/guardedalloc/MEM_sys_types.h
index c5148e84ffe..48230db23a3 100644
--- a/intern/guardedalloc/MEM_sys_types.h
+++ b/intern/guardedalloc/MEM_sys_types.h
@@ -88,7 +88,7 @@ typedef unsigned long uintptr_t;
#define _UINTPTR_T_DEFINED
#endif
-#elif defined(__linux__) || defined(__NetBSD__)
+#elif defined(__linux__) || defined(__NetBSD__) || defined(__OpenBSD__)
/* Linux-i386, Linux-Alpha, Linux-ppc */
#include <stdint.h>
diff --git a/intern/iksolver/intern/IK_QSegment.cpp b/intern/iksolver/intern/IK_QSegment.cpp
index df4fbc8fadd..ba4fbb88542 100644
--- a/intern/iksolver/intern/IK_QSegment.cpp
+++ b/intern/iksolver/intern/IK_QSegment.cpp
@@ -319,7 +319,7 @@ void IK_QSegment::RemoveChild(IK_QSegment *child)
else {
IK_QSegment *seg = m_child;
- while (seg->m_sibling != child);
+ while (seg->m_sibling != child)
seg = seg->m_sibling;
if (child == seg->m_sibling)
diff --git a/intern/opennl/superlu/superlu_sys_types.h b/intern/opennl/superlu/superlu_sys_types.h
index 2cd9cab453d..c154b4c50ac 100644
--- a/intern/opennl/superlu/superlu_sys_types.h
+++ b/intern/opennl/superlu/superlu_sys_types.h
@@ -89,7 +89,7 @@ typedef unsigned long uintptr_t;
#define _UINTPTR_T_DEFINED
#endif
-#elif defined(__linux__) || defined(__NetBSD__)
+#elif defined(__linux__) || defined(__NetBSD__) || defined(__OpenBSD__)
/* Linux-i386, Linux-Alpha, Linux-ppc */
#include <stdint.h>
diff --git a/source/blender/blenkernel/intern/customdata.c b/source/blender/blenkernel/intern/customdata.c
index 8d19322c0db..c342bbc917f 100644
--- a/source/blender/blenkernel/intern/customdata.c
+++ b/source/blender/blenkernel/intern/customdata.c
@@ -808,41 +808,65 @@ static void layerDefault_mcol(void *data, int count)
static const LayerTypeInfo LAYERTYPEINFO[CD_NUMTYPES] = {
+ /* 0: CD_MVERT */
{sizeof(MVert), "MVert", 1, NULL, NULL, NULL, NULL, NULL, NULL},
+ /* 1: CD_MSTICKY */
{sizeof(MSticky), "MSticky", 1, NULL, NULL, NULL, layerInterp_msticky, NULL,
NULL},
+ /* 2: CD_MDEFORMVERT */
{sizeof(MDeformVert), "MDeformVert", 1, NULL, layerCopy_mdeformvert,
layerFree_mdeformvert, layerInterp_mdeformvert, NULL, NULL},
+ /* 3: CD_MEDGE */
{sizeof(MEdge), "MEdge", 1, NULL, NULL, NULL, NULL, NULL, NULL},
+ /* 4: CD_MFACE */
{sizeof(MFace), "MFace", 1, NULL, NULL, NULL, NULL, NULL, NULL},
+ /* 5: CD_MTFACE */
{sizeof(MTFace), "MTFace", 1, "UVTex", layerCopy_tface, NULL,
layerInterp_tface, layerSwap_tface, layerDefault_tface},
+ /* 6: CD_MCOL */
/* 4 MCol structs per face */
{sizeof(MCol)*4, "MCol", 4, "Col", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
+ /* 7: CD_ORIGINDEX */
{sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ /* 8: CD_NORMAL */
/* 3 floats per normal vector */
{sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ /* 9: CD_FLAGS */
{sizeof(int), "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ /* 10: CD_PROP_FLT */
{sizeof(MFloatProperty), "MFloatProperty",1,"Float",NULL,NULL,NULL,NULL},
+ /* 11: CD_PROP_INT */
{sizeof(MIntProperty), "MIntProperty",1,"Int",NULL,NULL,NULL,NULL},
+ /* 12: CD_PROP_STR */
{sizeof(MStringProperty), "MStringProperty",1,"String",NULL,NULL,NULL,NULL},
+ /* 13: CD_ORIGSPACE */
{sizeof(OrigSpaceFace), "OrigSpaceFace", 1, "UVTex", layerCopy_origspace_face, NULL,
layerInterp_origspace_face, layerSwap_origspace_face, layerDefault_origspace_face},
+ /* 14: CD_ORCO */
{sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ /* 15: CD_MTEXPOLY */
{sizeof(MTexPoly), "MTexPoly", 1, "Face Texture", NULL, NULL, NULL, NULL, NULL},
+ /* 16: CD_MLOOPUV */
{sizeof(MLoopUV), "MLoopUV", 1, "UV coord", NULL, NULL, layerInterp_mloopuv, NULL, NULL},
+ /* 17: CD_MLOOPCOL */
{sizeof(MLoopCol), "MLoopCol", 1, "Col", NULL, NULL, layerInterp_mloopcol, NULL, layerDefault_mloopcol},
+ /* 18: CD_TANGENT */
{sizeof(float)*4*4, "", 0, NULL, NULL, NULL, NULL, NULL, NULL},
+ /* 19: CD_MDISPS */
{sizeof(MDisps), "MDisps", 1, NULL, layerCopy_mdisps,
layerFree_mdisps, layerInterp_mdisps, layerSwap_mdisps, NULL, layerRead_mdisps, layerWrite_mdisps,
layerFilesize_mdisps, layerValidate_mdisps},
+ /* 20: CD_WEIGHT_MCOL */
{sizeof(MCol)*4, "MCol", 4, "WeightCol", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
- {sizeof(MCol)*4, "MCol", 4, "IDCol", NULL, NULL, layerInterp_mcol,
+ /* 21: CD_ID_MCOL */
+ {sizeof(MCol)*4, "MCol", 4, "IDCol", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
- {sizeof(MCol)*4, "MCol", 4, "TexturedCol", NULL, NULL, layerInterp_mcol,
+ /* 22: CD_TEXTURE_MCOL */
+ {sizeof(MCol)*4, "MCol", 4, "TexturedCol", NULL, NULL, layerInterp_mcol,
layerSwap_mcol, layerDefault_mcol},
+ /* 23: CD_CLOTH_ORCO */
{sizeof(float)*3, "", 0, NULL, NULL, NULL, NULL, NULL, NULL}
};
diff --git a/source/blender/blenkernel/intern/mesh_validate.c b/source/blender/blenkernel/intern/mesh_validate.c
index 9c916d517c5..70398594872 100644
--- a/source/blender/blenkernel/intern/mesh_validate.c
+++ b/source/blender/blenkernel/intern/mesh_validate.c
@@ -166,7 +166,7 @@ int BKE_mesh_validate_arrays(Mesh *me, MVert *UNUSED(mverts), unsigned int totve
}
if(BLI_edgehash_haskey(edge_hash, med->v1, med->v2)) {
- PRINT(" edge %u: is a duplicate of, %u\n", i, GET_INT_FROM_POINTER(BLI_edgehash_lookup(edge_hash, med->v1, med->v2)));
+ PRINT(" edge %u: is a duplicate of, %d\n", i, GET_INT_FROM_POINTER(BLI_edgehash_lookup(edge_hash, med->v1, med->v2)));
remove= do_fixes;
}
diff --git a/source/blender/blenkernel/intern/nla.c b/source/blender/blenkernel/intern/nla.c
index 25f824bba19..6ce80342dd6 100644
--- a/source/blender/blenkernel/intern/nla.c
+++ b/source/blender/blenkernel/intern/nla.c
@@ -359,6 +359,9 @@ NlaStrip *add_nla_soundstrip (Scene *scene, Speaker *speaker)
#endif
{
strip->end = 10.0f;
+ /* quiet compiler warnings */
+ (void)scene;
+ (void)speaker;
}
/* general settings */
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 50a7b4a7a73..74f4830b86c 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -39,8 +39,10 @@
#include "BKE_sequencer.h"
#include "BKE_scene.h"
+#ifdef WITH_AUDASPACE
// evil global ;-)
static int sound_cfra;
+#endif
struct bSound* sound_new_file(struct Main *bmain, const char *filename)
{
diff --git a/source/blender/blenloader/BLO_sys_types.h b/source/blender/blenloader/BLO_sys_types.h
index d56723ec1c5..2114fc34bf1 100644
--- a/source/blender/blenloader/BLO_sys_types.h
+++ b/source/blender/blenloader/BLO_sys_types.h
@@ -83,7 +83,7 @@ typedef unsigned long uintptr_t;
#define _UINTPTR_T_DEFINED
#endif
-#elif defined(__linux__) || defined(__NetBSD__)
+#elif defined(__linux__) || defined(__NetBSD__) || defined(__OpenBSD__)
/* Linux-i386, Linux-Alpha, Linux-ppc */
#include <stdint.h>
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index 8a0a39da558..4c20d1cf6c1 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -1,26 +1,26 @@
/*
- * $Id$
- *
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
+* $Id$
+*
+* ***** BEGIN GPL LICENSE BLOCK *****
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software Foundation,
+* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
+*
+* ***** END GPL LICENSE BLOCK *****
+*/
#include "GeometryExporter.h"
#include "AnimationExporter.h"
@@ -30,10 +30,10 @@ template<class Functor>
void forEachObjectInScene(Scene *sce, Functor &f)
{
Base *base= (Base*) sce->base.first;
-
+
while(base) {
Object *ob = base->object;
-
+
f(ob);
base= base->next;
@@ -61,7 +61,7 @@ void AnimationExporter::operator() (Object *ob)
bool isMatAnim = false;
//Export transform animations
- if(ob->adt && ob->adt->action)
+ if(ob->adt && ob->adt->action)
{
fcu = (FCurve*)ob->adt->action->curves.first;
@@ -72,21 +72,21 @@ void AnimationExporter::operator() (Object *ob)
for (Bone *bone = (Bone*)arm->bonebase.first; bone; bone = bone->next)
write_bone_animation_matrix(ob, bone);
}
-
+
while (fcu) {
//for armature animations as objects
if ( ob->type == OB_ARMATURE )
transformName = fcu->rna_path;
else
transformName = extract_transform_name( fcu->rna_path );
-
+
if ((!strcmp(transformName, "location") || !strcmp(transformName, "scale")) ||
(!strcmp(transformName, "rotation_euler") && ob->rotmode == ROT_MODE_EUL)||
(!strcmp(transformName, "rotation_quaternion")))
dae_animation(ob ,fcu, transformName, false);
fcu = fcu->next;
}
-
+
}
//Export Lamp parameter animations
@@ -94,8 +94,8 @@ void AnimationExporter::operator() (Object *ob)
{
fcu = (FCurve*)(((Lamp*)ob ->data)->adt->action->curves.first);
while (fcu) {
- transformName = extract_transform_name( fcu->rna_path );
-
+ transformName = extract_transform_name( fcu->rna_path );
+
if ((!strcmp(transformName, "color")) || (!strcmp(transformName, "spot_size"))|| (!strcmp(transformName, "spot_blend"))||
(!strcmp(transformName, "distance")) )
dae_animation(ob , fcu, transformName, true );
@@ -108,8 +108,8 @@ void AnimationExporter::operator() (Object *ob)
{
fcu = (FCurve*)(((Camera*)ob ->data)->adt->action->curves.first);
while (fcu) {
- transformName = extract_transform_name( fcu->rna_path );
-
+ transformName = extract_transform_name( fcu->rna_path );
+
if ((!strcmp(transformName, "lens"))||
(!strcmp(transformName, "ortho_scale"))||
(!strcmp(transformName, "clip_end"))||(!strcmp(transformName, "clip_start")))
@@ -129,7 +129,7 @@ void AnimationExporter::operator() (Object *ob)
fcu = (FCurve*)ma->adt->action->curves.first;
while (fcu) {
transformName = extract_transform_name( fcu->rna_path );
-
+
if ((!strcmp(transformName, "specular_hardness"))||(!strcmp(transformName, "specular_color"))
||(!strcmp(transformName, "diffuse_color"))||(!strcmp(transformName, "alpha"))||
(!strcmp(transformName, "ior")))
@@ -137,384 +137,384 @@ void AnimationExporter::operator() (Object *ob)
fcu = fcu->next;
}
}
-
+
}
}
- //euler sources from quternion sources
- float * AnimationExporter::get_eul_source_for_quat(Object *ob )
+//euler sources from quternion sources
+float * AnimationExporter::get_eul_source_for_quat(Object *ob )
+{
+ FCurve *fcu = (FCurve*)ob->adt->action->curves.first;
+ const int keys = fcu->totvert;
+ float *quat = (float*)MEM_callocN(sizeof(float) * fcu->totvert * 4, "quat output source values");
+ float *eul = (float*)MEM_callocN(sizeof(float) * fcu->totvert * 3, "quat output source values");
+ float temp_quat[4];
+ float temp_eul[3];
+ while(fcu)
{
- FCurve *fcu = (FCurve*)ob->adt->action->curves.first;
- const int keys = fcu->totvert;
- float *quat = (float*)MEM_callocN(sizeof(float) * fcu->totvert * 4, "quat output source values");
- float *eul = (float*)MEM_callocN(sizeof(float) * fcu->totvert * 3, "quat output source values");
- float temp_quat[4];
- float temp_eul[3];
- while(fcu)
- {
- char * transformName = extract_transform_name( fcu->rna_path );
-
- if( !strcmp(transformName, "rotation_quaternion") ) {
- for ( int i = 0 ; i < fcu->totvert ; i++){
- *(quat + ( i * 4 ) + fcu->array_index) = fcu->bezt[i].vec[1][1];
- }
- }
- fcu = fcu->next;
+ char * transformName = extract_transform_name( fcu->rna_path );
+
+ if( !strcmp(transformName, "rotation_quaternion") ) {
+ for ( int i = 0 ; i < fcu->totvert ; i++){
+ *(quat + ( i * 4 ) + fcu->array_index) = fcu->bezt[i].vec[1][1];
}
+ }
+ fcu = fcu->next;
+ }
- for ( int i = 0 ; i < keys ; i++){
- for ( int j = 0;j<4;j++)
- temp_quat[j] = quat[(i*4)+j];
+ for ( int i = 0 ; i < keys ; i++){
+ for ( int j = 0;j<4;j++)
+ temp_quat[j] = quat[(i*4)+j];
- quat_to_eul(temp_eul,temp_quat);
+ quat_to_eul(temp_eul,temp_quat);
- for (int k = 0;k<3;k++)
- eul[i*3 + k] = temp_eul[k];
-
- }
- MEM_freeN(quat);
- return eul;
+ for (int k = 0;k<3;k++)
+ eul[i*3 + k] = temp_eul[k];
}
+ MEM_freeN(quat);
+ return eul;
+
+}
+
+//Get proper name for bones
+std::string AnimationExporter::getObjectBoneName( Object* ob,const FCurve* fcu )
+{
+ //hard-way to derive the bone name from rna_path. Must find more compact method
+ std::string rna_path = std::string(fcu->rna_path);
- //Get proper name for bones
- std::string AnimationExporter::getObjectBoneName( Object* ob,const FCurve* fcu )
+ char* boneName = strtok((char *)rna_path.c_str(), "\"");
+ boneName = strtok(NULL,"\"");
+
+ if( boneName != NULL )
+ return /*id_name(ob) + "_" +*/ std::string(boneName);
+ else
+ return id_name(ob);
+}
+
+//convert f-curves to animation curves and write
+void AnimationExporter::dae_animation(Object* ob, FCurve *fcu, char* transformName , bool is_param, Material * ma )
+{
+ const char *axis_name = NULL;
+ char anim_id[200];
+
+ bool has_tangents = false;
+ bool quatRotation = false;
+
+ if ( !strcmp(transformName, "rotation_quaternion") )
{
- //hard-way to derive the bone name from rna_path. Must find more compact method
- std::string rna_path = std::string(fcu->rna_path);
-
- char* boneName = strtok((char *)rna_path.c_str(), "\"");
- boneName = strtok(NULL,"\"");
-
- if( boneName != NULL )
- return /*id_name(ob) + "_" +*/ std::string(boneName);
- else
- return id_name(ob);
+ fprintf(stderr, "quaternion rotation curves are not supported. rotation curve will not be exported\n");
+ quatRotation = true;
+ return;
}
- //convert f-curves to animation curves and write
- void AnimationExporter::dae_animation(Object* ob, FCurve *fcu, char* transformName , bool is_param, Material * ma )
+ //axis names for colors
+ else if ( !strcmp(transformName, "color")||!strcmp(transformName, "specular_color")||!strcmp(transformName, "diffuse_color")||
+ (!strcmp(transformName, "alpha")))
{
- const char *axis_name = NULL;
- char anim_id[200];
-
- bool has_tangents = false;
- bool quatRotation = false;
-
- if ( !strcmp(transformName, "rotation_quaternion") )
- {
- fprintf(stderr, "quaternion rotation curves are not supported. rotation curve will not be exported\n");
- quatRotation = true;
- return;
- }
-
- //axis names for colors
- else if ( !strcmp(transformName, "color")||!strcmp(transformName, "specular_color")||!strcmp(transformName, "diffuse_color")||
- (!strcmp(transformName, "alpha")))
- {
- const char *axis_names[] = {"R", "G", "B"};
- if (fcu->array_index < 3)
+ const char *axis_names[] = {"R", "G", "B"};
+ if (fcu->array_index < 3)
axis_name = axis_names[fcu->array_index];
- }
+ }
- //axis names for transforms
- else if ((!strcmp(transformName, "location") || !strcmp(transformName, "scale")) ||
- (!strcmp(transformName, "rotation_euler"))||(!strcmp(transformName, "rotation_quaternion")))
- {
- const char *axis_names[] = {"X", "Y", "Z"};
- if (fcu->array_index < 3)
+ //axis names for transforms
+ else if ((!strcmp(transformName, "location") || !strcmp(transformName, "scale")) ||
+ (!strcmp(transformName, "rotation_euler"))||(!strcmp(transformName, "rotation_quaternion")))
+ {
+ const char *axis_names[] = {"X", "Y", "Z"};
+ if (fcu->array_index < 3)
axis_name = axis_names[fcu->array_index];
- }
+ }
- //no axis name. single parameter.
- else{
- axis_name = "";
- }
-
- std::string ob_name = std::string("null");
-
- //Create anim Id
- if (ob->type == OB_ARMATURE)
- {
- ob_name = getObjectBoneName( ob , fcu);
- BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s.%s", (char*)translate_id(ob_name).c_str(),
- transformName, axis_name);
- }
- else
- {
- if (ma)
- ob_name = id_name(ob) + "_material";
- else
- ob_name = id_name(ob);
- BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
- fcu->rna_path, axis_name);
- }
-
- openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
+ //no axis name. single parameter.
+ else{
+ axis_name = "";
+ }
- // create input source
- std::string input_id = create_source_from_fcurve(COLLADASW::InputSemantic::INPUT, fcu, anim_id, axis_name);
+ std::string ob_name = std::string("null");
- // create output source
- std::string output_id ;
-
- //quat rotations are skipped for now, because of complications with determining axis.
- if(quatRotation)
- {
- float * eul = get_eul_source_for_quat(ob);
- float * eul_axis = (float*)MEM_callocN(sizeof(float) * fcu->totvert, "quat output source values");
- for ( int i = 0 ; i< fcu->totvert ; i++)
- eul_axis[i] = eul[i*3 + fcu->array_index];
- output_id= create_source_from_array(COLLADASW::InputSemantic::OUTPUT, eul_axis , fcu->totvert, quatRotation, anim_id, axis_name);
- MEM_freeN(eul);
- MEM_freeN(eul_axis);
- }
- else
- {
- output_id= create_source_from_fcurve(COLLADASW::InputSemantic::OUTPUT, fcu, anim_id, axis_name);
- }
- // create interpolations source
- std::string interpolation_id = create_interpolation_source(fcu, anim_id, axis_name, &has_tangents);
-
- // handle tangents (if required)
- std::string intangent_id;
- std::string outtangent_id;
-
- if (has_tangents) {
- // create in_tangent source
- intangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::IN_TANGENT, fcu, anim_id, axis_name);
-
- // create out_tangent source
- outtangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUT_TANGENT, fcu, anim_id, axis_name);
- }
+ //Create anim Id
+ if (ob->type == OB_ARMATURE)
+ {
+ ob_name = getObjectBoneName( ob , fcu);
+ BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s.%s", (char*)translate_id(ob_name).c_str(),
+ transformName, axis_name);
+ }
+ else
+ {
+ if (ma)
+ ob_name = id_name(ob) + "_material";
+ else
+ ob_name = id_name(ob);
+ BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
+ fcu->rna_path, axis_name);
+ }
- std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
- COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
- std::string empty;
- sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
- sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
+ openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
- // this input is required
- sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
+ // create input source
+ std::string input_id = create_source_from_fcurve(COLLADASW::InputSemantic::INPUT, fcu, anim_id, axis_name);
- if (has_tangents) {
- sampler.addInput(COLLADASW::InputSemantic::IN_TANGENT, COLLADABU::URI(empty, intangent_id));
- sampler.addInput(COLLADASW::InputSemantic::OUT_TANGENT, COLLADABU::URI(empty, outtangent_id));
- }
+ // create output source
+ std::string output_id ;
- addSampler(sampler);
+ //quat rotations are skipped for now, because of complications with determining axis.
+ if(quatRotation)
+ {
+ float * eul = get_eul_source_for_quat(ob);
+ float * eul_axis = (float*)MEM_callocN(sizeof(float) * fcu->totvert, "quat output source values");
+ for ( int i = 0 ; i< fcu->totvert ; i++)
+ eul_axis[i] = eul[i*3 + fcu->array_index];
+ output_id= create_source_from_array(COLLADASW::InputSemantic::OUTPUT, eul_axis , fcu->totvert, quatRotation, anim_id, axis_name);
+ MEM_freeN(eul);
+ MEM_freeN(eul_axis);
+ }
+ else
+ {
+ output_id= create_source_from_fcurve(COLLADASW::InputSemantic::OUTPUT, fcu, anim_id, axis_name);
+ }
+ // create interpolations source
+ std::string interpolation_id = create_interpolation_source(fcu, anim_id, axis_name, &has_tangents);
- std::string target ;
+ // handle tangents (if required)
+ std::string intangent_id;
+ std::string outtangent_id;
- if ( !is_param )
- target = translate_id(ob_name)
- + "/" + get_transform_sid(fcu->rna_path, -1, axis_name, true);
- else
- {
- if ( ob->type == OB_LAMP )
- target = get_light_id(ob)
- + "/" + get_light_param_sid(fcu->rna_path, -1, axis_name, true);
+ if (has_tangents) {
+ // create in_tangent source
+ intangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::IN_TANGENT, fcu, anim_id, axis_name);
- if ( ob->type == OB_CAMERA )
- target = get_camera_id(ob)
- + "/" + get_camera_param_sid(fcu->rna_path, -1, axis_name, true);
+ // create out_tangent source
+ outtangent_id = create_source_from_fcurve(COLLADASW::InputSemantic::OUT_TANGENT, fcu, anim_id, axis_name);
+ }
- if( ma )
- target = translate_id(id_name(ma)) + "-effect"
- +"/common/" /*profile common is only supported */ + get_transform_sid(fcu->rna_path, -1, axis_name, true);
- }
- addChannel(COLLADABU::URI(empty, sampler_id), target);
+ std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
+ COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
+ std::string empty;
+ sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
+ sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
+
+ // this input is required
+ sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
- closeAnimation();
+ if (has_tangents) {
+ sampler.addInput(COLLADASW::InputSemantic::IN_TANGENT, COLLADABU::URI(empty, intangent_id));
+ sampler.addInput(COLLADASW::InputSemantic::OUT_TANGENT, COLLADABU::URI(empty, outtangent_id));
}
+ addSampler(sampler);
+
+ std::string target ;
-
- //write bone animations in transform matrix sources
- void AnimationExporter::write_bone_animation_matrix(Object *ob_arm, Bone *bone)
+ if ( !is_param )
+ target = translate_id(ob_name)
+ + "/" + get_transform_sid(fcu->rna_path, -1, axis_name, true);
+ else
{
- if (!ob_arm->adt)
- return;
-
- //This will only export animations of bones in deform group.
- /*if(!is_bone_deform_group(bone))
- return;*/
-
- sample_and_write_bone_animation_matrix(ob_arm, bone);
-
- for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next)
- write_bone_animation_matrix(ob_arm, child);
+ if ( ob->type == OB_LAMP )
+ target = get_light_id(ob)
+ + "/" + get_light_param_sid(fcu->rna_path, -1, axis_name, true);
+
+ if ( ob->type == OB_CAMERA )
+ target = get_camera_id(ob)
+ + "/" + get_camera_param_sid(fcu->rna_path, -1, axis_name, true);
+
+ if( ma )
+ target = translate_id(id_name(ma)) + "-effect"
+ +"/common/" /*profile common is only supported */ + get_transform_sid(fcu->rna_path, -1, axis_name, true);
}
+ addChannel(COLLADABU::URI(empty, sampler_id), target);
- bool AnimationExporter::is_bone_deform_group(Bone * bone)
+ closeAnimation();
+}
+
+
+
+//write bone animations in transform matrix sources
+void AnimationExporter::write_bone_animation_matrix(Object *ob_arm, Bone *bone)
+{
+ if (!ob_arm->adt)
+ return;
+
+ //This will only export animations of bones in deform group.
+ /*if(!is_bone_deform_group(bone))
+ return;*/
+
+ sample_and_write_bone_animation_matrix(ob_arm, bone);
+
+ for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next)
+ write_bone_animation_matrix(ob_arm, child);
+}
+
+bool AnimationExporter::is_bone_deform_group(Bone * bone)
+{
+ bool is_def;
+ //Check if current bone is deform
+ if((bone->flag & BONE_NO_DEFORM) == 0 ) return true;
+ //Check child bones
+ else
{
- bool is_def;
- //Check if current bone is deform
- if((bone->flag & BONE_NO_DEFORM) == 0 ) return true;
- //Check child bones
- else
- {
- for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next){
- //loop through all the children until deform bone is found, and then return
- is_def = is_bone_deform_group(child);
- if (is_def) return true;
- }
+ for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next){
+ //loop through all the children until deform bone is found, and then return
+ is_def = is_bone_deform_group(child);
+ if (is_def) return true;
}
- //no deform bone found in children also
- return false;
}
+ //no deform bone found in children also
+ return false;
+}
- void AnimationExporter::sample_and_write_bone_animation_matrix(Object *ob_arm, Bone *bone)
- {
- bArmature *arm = (bArmature*)ob_arm->data;
- int flag = arm->flag;
- std::vector<float> fra;
- //char prefix[256];
-
- FCurve* fcu = (FCurve*)ob_arm->adt->action->curves.first;
- while(fcu)
- {
- std::string bone_name = getObjectBoneName(ob_arm,fcu);
- int val = BLI_strcasecmp((char*)bone_name.c_str(),bone->name);
- if(val==0) break;
- fcu = fcu->next;
- }
+void AnimationExporter::sample_and_write_bone_animation_matrix(Object *ob_arm, Bone *bone)
+{
+ bArmature *arm = (bArmature*)ob_arm->data;
+ int flag = arm->flag;
+ std::vector<float> fra;
+ //char prefix[256];
- if(!(fcu)) return;
- bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name);
- if (!pchan)
- return;
-
- find_frames(ob_arm, fra);
+ FCurve* fcu = (FCurve*)ob_arm->adt->action->curves.first;
+ while(fcu)
+ {
+ std::string bone_name = getObjectBoneName(ob_arm,fcu);
+ int val = BLI_strcasecmp((char*)bone_name.c_str(),bone->name);
+ if(val==0) break;
+ fcu = fcu->next;
+ }
- if (flag & ARM_RESTPOS) {
- arm->flag &= ~ARM_RESTPOS;
- where_is_pose(scene, ob_arm);
- }
+ if(!(fcu)) return;
+ bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name);
+ if (!pchan)
+ return;
- if (fra.size()) {
- dae_baked_animation(fra ,ob_arm, bone );
- }
+ find_frames(ob_arm, fra);
- if (flag & ARM_RESTPOS)
- arm->flag = flag;
+ if (flag & ARM_RESTPOS) {
+ arm->flag &= ~ARM_RESTPOS;
where_is_pose(scene, ob_arm);
}
- void AnimationExporter::dae_baked_animation(std::vector<float> &fra, Object *ob_arm , Bone *bone)
- {
- std::string ob_name = id_name(ob_arm);
- std::string bone_name = bone->name;
- char anim_id[200];
-
- if (!fra.size())
- return;
+ if (fra.size()) {
+ dae_baked_animation(fra ,ob_arm, bone );
+ }
- BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
- (char*)translate_id(bone_name).c_str(), "pose_matrix");
+ if (flag & ARM_RESTPOS)
+ arm->flag = flag;
+ where_is_pose(scene, ob_arm);
+}
- openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
+void AnimationExporter::dae_baked_animation(std::vector<float> &fra, Object *ob_arm , Bone *bone)
+{
+ std::string ob_name = id_name(ob_arm);
+ std::string bone_name = bone->name;
+ char anim_id[200];
- // create input source
- std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, false, anim_id, "");
+ if (!fra.size())
+ return;
- // create output source
- std::string output_id;
- output_id = create_4x4_source( fra, ob_arm , bone , anim_id);
+ BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
+ (char*)translate_id(bone_name).c_str(), "pose_matrix");
- // create interpolations source
- std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, "");
+ openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
- std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
- COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
- std::string empty;
- sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
- sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
+ // create input source
+ std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, false, anim_id, "");
- // TODO create in/out tangents source
+ // create output source
+ std::string output_id;
+ output_id = create_4x4_source( fra, ob_arm , bone , anim_id);
- // this input is required
- sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
+ // create interpolations source
+ std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, "");
- addSampler(sampler);
+ std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
+ COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
+ std::string empty;
+ sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
+ sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
- std::string target = translate_id(bone_name) + "/transform";
- addChannel(COLLADABU::URI(empty, sampler_id), target);
+ // TODO create in/out tangents source
- closeAnimation();
- }
+ // this input is required
+ sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
- // dae_bone_animation -> add_bone_animation
- // (blend this into dae_bone_animation)
- void AnimationExporter::dae_bone_animation(std::vector<float> &fra, float *values, int tm_type, int axis, std::string ob_name, std::string bone_name)
- {
- const char *axis_names[] = {"X", "Y", "Z"};
- const char *axis_name = NULL;
- char anim_id[200];
- bool is_rot = tm_type == 0;
-
- if (!fra.size())
- return;
+ addSampler(sampler);
- char rna_path[200];
- BLI_snprintf(rna_path, sizeof(rna_path), "pose.bones[\"%s\"].%s", bone_name.c_str(),
- tm_type == 0 ? "rotation_quaternion" : (tm_type == 1 ? "scale" : "location"));
+ std::string target = translate_id(bone_name) + "/transform";
+ addChannel(COLLADABU::URI(empty, sampler_id), target);
- if (axis > -1)
- axis_name = axis_names[axis];
-
- std::string transform_sid = get_transform_sid(NULL, tm_type, axis_name, false);
-
- BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
- (char*)translate_id(bone_name).c_str(), (char*)transform_sid.c_str());
+ closeAnimation();
+}
- openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
+// dae_bone_animation -> add_bone_animation
+// (blend this into dae_bone_animation)
+void AnimationExporter::dae_bone_animation(std::vector<float> &fra, float *values, int tm_type, int axis, std::string ob_name, std::string bone_name)
+{
+ const char *axis_names[] = {"X", "Y", "Z"};
+ const char *axis_name = NULL;
+ char anim_id[200];
+ bool is_rot = tm_type == 0;
- // create input source
- std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, is_rot, anim_id, axis_name);
+ if (!fra.size())
+ return;
- // create output source
- std::string output_id;
- if (axis == -1)
- output_id = create_xyz_source(values, fra.size(), anim_id);
- else
- output_id = create_source_from_array(COLLADASW::InputSemantic::OUTPUT, values, fra.size(), is_rot, anim_id, axis_name);
+ char rna_path[200];
+ BLI_snprintf(rna_path, sizeof(rna_path), "pose.bones[\"%s\"].%s", bone_name.c_str(),
+ tm_type == 0 ? "rotation_quaternion" : (tm_type == 1 ? "scale" : "location"));
- // create interpolations source
- std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, axis_name);
+ if (axis > -1)
+ axis_name = axis_names[axis];
- std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
- COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
- std::string empty;
- sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
- sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
+ std::string transform_sid = get_transform_sid(NULL, tm_type, axis_name, false);
- // TODO create in/out tangents source
+ BLI_snprintf(anim_id, sizeof(anim_id), "%s_%s_%s", (char*)translate_id(ob_name).c_str(),
+ (char*)translate_id(bone_name).c_str(), (char*)transform_sid.c_str());
- // this input is required
- sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
+ openAnimation(anim_id, COLLADABU::Utils::EMPTY_STRING);
- addSampler(sampler);
+ // create input source
+ std::string input_id = create_source_from_vector(COLLADASW::InputSemantic::INPUT, fra, is_rot, anim_id, axis_name);
- std::string target = translate_id(ob_name + "_" + bone_name) + "/" + transform_sid;
- addChannel(COLLADABU::URI(empty, sampler_id), target);
+ // create output source
+ std::string output_id;
+ if (axis == -1)
+ output_id = create_xyz_source(values, fra.size(), anim_id);
+ else
+ output_id = create_source_from_array(COLLADASW::InputSemantic::OUTPUT, values, fra.size(), is_rot, anim_id, axis_name);
- closeAnimation();
- }
+ // create interpolations source
+ std::string interpolation_id = fake_interpolation_source(fra.size(), anim_id, axis_name);
- float AnimationExporter::convert_time(float frame)
- {
- return FRA2TIME(frame);
- }
+ std::string sampler_id = std::string(anim_id) + SAMPLER_ID_SUFFIX;
+ COLLADASW::LibraryAnimations::Sampler sampler(sw, sampler_id);
+ std::string empty;
+ sampler.addInput(COLLADASW::InputSemantic::INPUT, COLLADABU::URI(empty, input_id));
+ sampler.addInput(COLLADASW::InputSemantic::OUTPUT, COLLADABU::URI(empty, output_id));
- float AnimationExporter::convert_angle(float angle)
- {
- return COLLADABU::Math::Utils::radToDegF(angle);
- }
+ // TODO create in/out tangents source
- std::string AnimationExporter::get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic)
- {
- switch(semantic) {
+ // this input is required
+ sampler.addInput(COLLADASW::InputSemantic::INTERPOLATION, COLLADABU::URI(empty, interpolation_id));
+
+ addSampler(sampler);
+
+ std::string target = translate_id(ob_name + "_" + bone_name) + "/" + transform_sid;
+ addChannel(COLLADABU::URI(empty, sampler_id), target);
+
+ closeAnimation();
+}
+
+float AnimationExporter::convert_time(float frame)
+{
+ return FRA2TIME(frame);
+}
+
+float AnimationExporter::convert_angle(float angle)
+{
+ return COLLADABU::Math::Utils::radToDegF(angle);
+}
+
+std::string AnimationExporter::get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic)
+{
+ switch(semantic) {
case COLLADASW::InputSemantic::INPUT:
return INPUT_SOURCE_ID_SUFFIX;
case COLLADASW::InputSemantic::OUTPUT:
@@ -527,14 +527,14 @@ void AnimationExporter::operator() (Object *ob)
return OUTTANGENT_SOURCE_ID_SUFFIX;
default:
break;
- }
- return "";
}
+ return "";
+}
- void AnimationExporter::add_source_parameters(COLLADASW::SourceBase::ParameterNameList& param,
- COLLADASW::InputSemantic::Semantics semantic, bool is_rot, const char *axis, bool transform)
- {
- switch(semantic) {
+void AnimationExporter::add_source_parameters(COLLADASW::SourceBase::ParameterNameList& param,
+ COLLADASW::InputSemantic::Semantics semantic, bool is_rot, const char *axis, bool transform)
+{
+ switch(semantic) {
case COLLADASW::InputSemantic::INPUT:
param.push_back("TIME");
break;
@@ -547,14 +547,14 @@ void AnimationExporter::operator() (Object *ob)
param.push_back(axis);
}
else
- if ( transform )
- {
- param.push_back("TRANSFORM");
- }else{ //assumes if axis isn't specified all axises are added
- param.push_back("X");
- param.push_back("Y");
- param.push_back("Z");
- }
+ if ( transform )
+ {
+ param.push_back("TRANSFORM");
+ }else{ //assumes if axis isn't specified all axises are added
+ param.push_back("X");
+ param.push_back("Y");
+ param.push_back("Z");
+ }
}
break;
case COLLADASW::InputSemantic::IN_TANGENT:
@@ -564,12 +564,12 @@ void AnimationExporter::operator() (Object *ob)
break;
default:
break;
- }
}
+}
- void AnimationExporter::get_source_values(BezTriple *bezt, COLLADASW::InputSemantic::Semantics semantic, bool rotation, float *values, int *length)
- {
- switch (semantic) {
+void AnimationExporter::get_source_values(BezTriple *bezt, COLLADASW::InputSemantic::Semantics semantic, bool rotation, float *values, int *length)
+{
+ switch (semantic) {
case COLLADASW::InputSemantic::INPUT:
*length = 1;
values[0] = convert_time(bezt->vec[1][0]);
@@ -583,9 +583,9 @@ void AnimationExporter::operator() (Object *ob)
values[0] = bezt->vec[1][1];
}
break;
-
+
case COLLADASW::InputSemantic::IN_TANGENT:
- *length = 2;
+ *length = 2;
values[0] = convert_time(bezt->vec[0][0]);
if (bezt->ipo != BEZT_IPO_BEZ) {
// We're in a mixed interpolation scenario, set zero as it's irrelevant but value might contain unused data
@@ -598,7 +598,7 @@ void AnimationExporter::operator() (Object *ob)
values[1] = bezt->vec[0][1];
}
break;
-
+
case COLLADASW::InputSemantic::OUT_TANGENT:
*length = 2;
values[0] = convert_time(bezt->vec[2][0]);
@@ -617,283 +617,283 @@ void AnimationExporter::operator() (Object *ob)
default:
*length = 0;
break;
- }
}
+}
- std::string AnimationExporter::create_source_from_fcurve(COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id, const char *axis_name)
- {
- std::string source_id = anim_id + get_semantic_suffix(semantic);
-
- //bool is_rotation = !strcmp(fcu->rna_path, "rotation");
- bool is_angle = false;
-
- if (strstr(fcu->rna_path, "rotation")) is_angle = true;
-
- COLLADASW::FloatSourceF source(mSW);
- source.setId(source_id);
- source.setArrayId(source_id + ARRAY_ID_SUFFIX);
- source.setAccessorCount(fcu->totvert);
-
- switch (semantic) {
+std::string AnimationExporter::create_source_from_fcurve(COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id, const char *axis_name)
+{
+ std::string source_id = anim_id + get_semantic_suffix(semantic);
+
+ //bool is_rotation = !strcmp(fcu->rna_path, "rotation");
+ bool is_angle = false;
+
+ if (strstr(fcu->rna_path, "rotation")) is_angle = true;
+
+ COLLADASW::FloatSourceF source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(fcu->totvert);
+
+ switch (semantic) {
case COLLADASW::InputSemantic::INPUT:
case COLLADASW::InputSemantic::OUTPUT:
- source.setAccessorStride(1);
+ source.setAccessorStride(1);
break;
case COLLADASW::InputSemantic::IN_TANGENT:
case COLLADASW::InputSemantic::OUT_TANGENT:
- source.setAccessorStride(2);
+ source.setAccessorStride(2);
break;
- }
-
-
- COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
- add_source_parameters(param, semantic, is_angle, axis_name, false);
+ }
- source.prepareToAppendValues();
- for (unsigned int i = 0; i < fcu->totvert; i++) {
- float values[3]; // be careful!
- int length = 0;
- get_source_values(&fcu->bezt[i], semantic, is_angle, values, &length);
- for (int j = 0; j < length; j++)
- source.appendValues(values[j]);
- }
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ add_source_parameters(param, semantic, is_angle, axis_name, false);
- source.finish();
+ source.prepareToAppendValues();
- return source_id;
+ for (unsigned int i = 0; i < fcu->totvert; i++) {
+ float values[3]; // be careful!
+ int length = 0;
+ get_source_values(&fcu->bezt[i], semantic, is_angle, values, &length);
+ for (int j = 0; j < length; j++)
+ source.appendValues(values[j]);
}
- //Currently called only to get OUTPUT source values ( if rotation and hence the axis is also specified )
- std::string AnimationExporter::create_source_from_array(COLLADASW::InputSemantic::Semantics semantic, float *v, int tot, bool is_rot, const std::string& anim_id, const char *axis_name)
- {
- std::string source_id = anim_id + get_semantic_suffix(semantic);
-
- COLLADASW::FloatSourceF source(mSW);
- source.setId(source_id);
- source.setArrayId(source_id + ARRAY_ID_SUFFIX);
- source.setAccessorCount(tot);
- source.setAccessorStride(1);
-
- COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
- add_source_parameters(param, semantic, is_rot, axis_name, false);
-
- source.prepareToAppendValues();
-
- for (int i = 0; i < tot; i++) {
- float val = v[i];
- ////if (semantic == COLLADASW::InputSemantic::INPUT)
- // val = convert_time(val);
- //else
- if (is_rot)
- val *= 180.0f / M_PI;
- source.appendValues(val);
- }
+ source.finish();
- source.finish();
+ return source_id;
+}
- return source_id;
+//Currently called only to get OUTPUT source values ( if rotation and hence the axis is also specified )
+std::string AnimationExporter::create_source_from_array(COLLADASW::InputSemantic::Semantics semantic, float *v, int tot, bool is_rot, const std::string& anim_id, const char *axis_name)
+{
+ std::string source_id = anim_id + get_semantic_suffix(semantic);
+
+ COLLADASW::FloatSourceF source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(tot);
+ source.setAccessorStride(1);
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ add_source_parameters(param, semantic, is_rot, axis_name, false);
+
+ source.prepareToAppendValues();
+
+ for (int i = 0; i < tot; i++) {
+ float val = v[i];
+ ////if (semantic == COLLADASW::InputSemantic::INPUT)
+ // val = convert_time(val);
+ //else
+ if (is_rot)
+ val *= 180.0f / M_PI;
+ source.appendValues(val);
}
-// only used for sources with INPUT semantic
- std::string AnimationExporter::create_source_from_vector(COLLADASW::InputSemantic::Semantics semantic, std::vector<float> &fra, bool is_rot, const std::string& anim_id, const char *axis_name)
- {
- std::string source_id = anim_id + get_semantic_suffix(semantic);
-
- COLLADASW::FloatSourceF source(mSW);
- source.setId(source_id);
- source.setArrayId(source_id + ARRAY_ID_SUFFIX);
- source.setAccessorCount(fra.size());
- source.setAccessorStride(1);
-
- COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
- add_source_parameters(param, semantic, is_rot, axis_name, false);
-
- source.prepareToAppendValues();
-
- std::vector<float>::iterator it;
- for (it = fra.begin(); it != fra.end(); it++) {
- float val = *it;
- //if (semantic == COLLADASW::InputSemantic::INPUT)
- val = convert_time(val);
- /*else if (is_rot)
- val = convert_angle(val);*/
- source.appendValues(val);
- }
- source.finish();
+ source.finish();
- return source_id;
+ return source_id;
+}
+// only used for sources with INPUT semantic
+std::string AnimationExporter::create_source_from_vector(COLLADASW::InputSemantic::Semantics semantic, std::vector<float> &fra, bool is_rot, const std::string& anim_id, const char *axis_name)
+{
+ std::string source_id = anim_id + get_semantic_suffix(semantic);
+
+ COLLADASW::FloatSourceF source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(fra.size());
+ source.setAccessorStride(1);
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ add_source_parameters(param, semantic, is_rot, axis_name, false);
+
+ source.prepareToAppendValues();
+
+ std::vector<float>::iterator it;
+ for (it = fra.begin(); it != fra.end(); it++) {
+ float val = *it;
+ //if (semantic == COLLADASW::InputSemantic::INPUT)
+ val = convert_time(val);
+ /*else if (is_rot)
+ val = convert_angle(val);*/
+ source.appendValues(val);
}
- std::string AnimationExporter::create_4x4_source(std::vector<float> &frames , Object * ob_arm, Bone *bone , const std::string& anim_id)
- {
- COLLADASW::InputSemantic::Semantics semantic = COLLADASW::InputSemantic::OUTPUT;
- std::string source_id = anim_id + get_semantic_suffix(semantic);
+ source.finish();
- COLLADASW::Float4x4Source source(mSW);
- source.setId(source_id);
- source.setArrayId(source_id + ARRAY_ID_SUFFIX);
- source.setAccessorCount(frames.size());
- source.setAccessorStride(16);
-
- COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
- add_source_parameters(param, semantic, false, NULL, true);
+ return source_id;
+}
- source.prepareToAppendValues();
-
- bPoseChannel *parchan = NULL;
- bPoseChannel *pchan = NULL;
- bPose *pose = ob_arm->pose;
+std::string AnimationExporter::create_4x4_source(std::vector<float> &frames , Object * ob_arm, Bone *bone , const std::string& anim_id)
+{
+ COLLADASW::InputSemantic::Semantics semantic = COLLADASW::InputSemantic::OUTPUT;
+ std::string source_id = anim_id + get_semantic_suffix(semantic);
- pchan = get_pose_channel(pose, bone->name);
+ COLLADASW::Float4x4Source source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(frames.size());
+ source.setAccessorStride(16);
- if (!pchan)
- return "";
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ add_source_parameters(param, semantic, false, NULL, true);
- parchan = pchan->parent;
+ source.prepareToAppendValues();
- enable_fcurves(ob_arm->adt->action, bone->name);
+ bPoseChannel *parchan = NULL;
+ bPoseChannel *pchan = NULL;
+ bPose *pose = ob_arm->pose;
- std::vector<float>::iterator it;
- int j = 0;
- for (it = frames.begin(); it != frames.end(); it++) {
- float mat[4][4], ipar[4][4];
+ pchan = get_pose_channel(pose, bone->name);
- float ctime = bsystem_time(scene, ob_arm, *it, 0.0f);
+ if (!pchan)
+ return "";
- BKE_animsys_evaluate_animdata(scene , &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
- where_is_pose_bone(scene, ob_arm, pchan, ctime, 1);
+ parchan = pchan->parent;
- // compute bone local mat
- if (bone->parent) {
- invert_m4_m4(ipar, parchan->pose_mat);
- mul_m4_m4m4(mat, pchan->pose_mat, ipar);
- }
- else
- copy_m4_m4(mat, pchan->pose_mat);
- UnitConverter converter;
+ enable_fcurves(ob_arm->adt->action, bone->name);
- float outmat[4][4];
- converter.mat4_to_dae(outmat,mat);
+ std::vector<float>::iterator it;
+ int j = 0;
+ for (it = frames.begin(); it != frames.end(); it++) {
+ float mat[4][4], ipar[4][4];
+ float ctime = bsystem_time(scene, ob_arm, *it, 0.0f);
- source.appendValues(outmat);
-
+ BKE_animsys_evaluate_animdata(scene , &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
+ where_is_pose_bone(scene, ob_arm, pchan, ctime, 1);
- j++;
+ // compute bone local mat
+ if (bone->parent) {
+ invert_m4_m4(ipar, parchan->pose_mat);
+ mul_m4_m4m4(mat, pchan->pose_mat, ipar);
}
+ else
+ copy_m4_m4(mat, pchan->pose_mat);
+ UnitConverter converter;
- enable_fcurves(ob_arm->adt->action, NULL);
+ float outmat[4][4];
+ converter.mat4_to_dae(outmat,mat);
- source.finish();
- return source_id;
- }
- // only used for sources with OUTPUT semantic ( locations and scale)
- std::string AnimationExporter::create_xyz_source(float *v, int tot, const std::string& anim_id)
- {
- COLLADASW::InputSemantic::Semantics semantic = COLLADASW::InputSemantic::OUTPUT;
- std::string source_id = anim_id + get_semantic_suffix(semantic);
-
- COLLADASW::FloatSourceF source(mSW);
- source.setId(source_id);
- source.setArrayId(source_id + ARRAY_ID_SUFFIX);
- source.setAccessorCount(tot);
- source.setAccessorStride(3);
-
- COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
- add_source_parameters(param, semantic, false, NULL, false);
-
- source.prepareToAppendValues();
-
- for (int i = 0; i < tot; i++) {
- source.appendValues(*v, *(v + 1), *(v + 2));
- v += 3;
- }
+ source.appendValues(outmat);
- source.finish();
- return source_id;
+ j++;
}
- std::string AnimationExporter::create_interpolation_source(FCurve *fcu, const std::string& anim_id, const char *axis_name, bool *has_tangents)
- {
- std::string source_id = anim_id + get_semantic_suffix(COLLADASW::InputSemantic::INTERPOLATION);
+ enable_fcurves(ob_arm->adt->action, NULL);
- COLLADASW::NameSource source(mSW);
- source.setId(source_id);
- source.setArrayId(source_id + ARRAY_ID_SUFFIX);
- source.setAccessorCount(fcu->totvert);
- source.setAccessorStride(1);
-
- COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
- param.push_back("INTERPOLATION");
+ source.finish();
- source.prepareToAppendValues();
+ return source_id;
+}
+// only used for sources with OUTPUT semantic ( locations and scale)
+std::string AnimationExporter::create_xyz_source(float *v, int tot, const std::string& anim_id)
+{
+ COLLADASW::InputSemantic::Semantics semantic = COLLADASW::InputSemantic::OUTPUT;
+ std::string source_id = anim_id + get_semantic_suffix(semantic);
- *has_tangents = false;
+ COLLADASW::FloatSourceF source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(tot);
+ source.setAccessorStride(3);
- for (unsigned int i = 0; i < fcu->totvert; i++) {
- if (fcu->bezt[i].ipo==BEZT_IPO_BEZ) {
- source.appendValues(BEZIER_NAME);
- *has_tangents = true;
- } else if (fcu->bezt[i].ipo==BEZT_IPO_CONST) {
- source.appendValues(STEP_NAME);
- } else { // BEZT_IPO_LIN
- source.appendValues(LINEAR_NAME);
- }
- }
- // unsupported? -- HERMITE, CARDINAL, BSPLINE, NURBS
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ add_source_parameters(param, semantic, false, NULL, false);
- source.finish();
+ source.prepareToAppendValues();
- return source_id;
+ for (int i = 0; i < tot; i++) {
+ source.appendValues(*v, *(v + 1), *(v + 2));
+ v += 3;
}
- std::string AnimationExporter::fake_interpolation_source(int tot, const std::string& anim_id, const char *axis_name)
- {
- std::string source_id = anim_id + get_semantic_suffix(COLLADASW::InputSemantic::INTERPOLATION);
+ source.finish();
+
+ return source_id;
+}
+
+std::string AnimationExporter::create_interpolation_source(FCurve *fcu, const std::string& anim_id, const char *axis_name, bool *has_tangents)
+{
+ std::string source_id = anim_id + get_semantic_suffix(COLLADASW::InputSemantic::INTERPOLATION);
+
+ COLLADASW::NameSource source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(fcu->totvert);
+ source.setAccessorStride(1);
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ param.push_back("INTERPOLATION");
- COLLADASW::NameSource source(mSW);
- source.setId(source_id);
- source.setArrayId(source_id + ARRAY_ID_SUFFIX);
- source.setAccessorCount(tot);
- source.setAccessorStride(1);
-
- COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
- param.push_back("INTERPOLATION");
+ source.prepareToAppendValues();
- source.prepareToAppendValues();
+ *has_tangents = false;
- for (int i = 0; i < tot; i++) {
+ for (unsigned int i = 0; i < fcu->totvert; i++) {
+ if (fcu->bezt[i].ipo==BEZT_IPO_BEZ) {
+ source.appendValues(BEZIER_NAME);
+ *has_tangents = true;
+ } else if (fcu->bezt[i].ipo==BEZT_IPO_CONST) {
+ source.appendValues(STEP_NAME);
+ } else { // BEZT_IPO_LIN
source.appendValues(LINEAR_NAME);
}
+ }
+ // unsupported? -- HERMITE, CARDINAL, BSPLINE, NURBS
+
+ source.finish();
+
+ return source_id;
+}
+
+std::string AnimationExporter::fake_interpolation_source(int tot, const std::string& anim_id, const char *axis_name)
+{
+ std::string source_id = anim_id + get_semantic_suffix(COLLADASW::InputSemantic::INTERPOLATION);
+
+ COLLADASW::NameSource source(mSW);
+ source.setId(source_id);
+ source.setArrayId(source_id + ARRAY_ID_SUFFIX);
+ source.setAccessorCount(tot);
+ source.setAccessorStride(1);
+
+ COLLADASW::SourceBase::ParameterNameList &param = source.getParameterNameList();
+ param.push_back("INTERPOLATION");
- source.finish();
+ source.prepareToAppendValues();
- return source_id;
+ for (int i = 0; i < tot; i++) {
+ source.appendValues(LINEAR_NAME);
}
- std::string AnimationExporter::get_light_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
- {
- std::string tm_name;
- // when given rna_path, determine tm_type from it
- if (rna_path) {
- char *name = extract_transform_name(rna_path);
-
- if (!strcmp(name, "color"))
- tm_type = 1;
- else if (!strcmp(name, "spot_size"))
- tm_type = 2;
- else if (!strcmp(name, "spot_blend"))
- tm_type = 3;
- else if (!strcmp(name, "distance"))
- tm_type = 4;
- else
- tm_type = -1;
- }
+ source.finish();
- switch (tm_type) {
+ return source_id;
+}
+
+std::string AnimationExporter::get_light_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
+{
+ std::string tm_name;
+ // when given rna_path, determine tm_type from it
+ if (rna_path) {
+ char *name = extract_transform_name(rna_path);
+
+ if (!strcmp(name, "color"))
+ tm_type = 1;
+ else if (!strcmp(name, "spot_size"))
+ tm_type = 2;
+ else if (!strcmp(name, "spot_blend"))
+ tm_type = 3;
+ else if (!strcmp(name, "distance"))
+ tm_type = 4;
+ else
+ tm_type = -1;
+ }
+
+ switch (tm_type) {
case 1:
tm_name = "color";
break;
@@ -906,43 +906,43 @@ void AnimationExporter::operator() (Object *ob)
case 4:
tm_name = "blender/blender_dist";
break;
-
+
default:
tm_name = "";
break;
- }
-
- if (tm_name.size()) {
- if (axis_name != "")
- return tm_name + "." + std::string(axis_name);
- else
- return tm_name;
- }
+ }
- return std::string("");
+ if (tm_name.size()) {
+ if (axis_name != "")
+ return tm_name + "." + std::string(axis_name);
+ else
+ return tm_name;
}
-
- std::string AnimationExporter::get_camera_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
- {
- std::string tm_name;
- // when given rna_path, determine tm_type from it
- if (rna_path) {
- char *name = extract_transform_name(rna_path);
-
- if (!strcmp(name, "lens"))
- tm_type = 0;
- else if (!strcmp(name, "ortho_scale"))
- tm_type = 1;
- else if (!strcmp(name, "clip_end"))
- tm_type = 2;
- else if (!strcmp(name, "clip_start"))
- tm_type = 3;
-
- else
- tm_type = -1;
- }
- switch (tm_type) {
+ return std::string("");
+}
+
+std::string AnimationExporter::get_camera_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
+{
+ std::string tm_name;
+ // when given rna_path, determine tm_type from it
+ if (rna_path) {
+ char *name = extract_transform_name(rna_path);
+
+ if (!strcmp(name, "lens"))
+ tm_type = 0;
+ else if (!strcmp(name, "ortho_scale"))
+ tm_type = 1;
+ else if (!strcmp(name, "clip_end"))
+ tm_type = 2;
+ else if (!strcmp(name, "clip_start"))
+ tm_type = 3;
+
+ else
+ tm_type = -1;
+ }
+
+ switch (tm_type) {
case 0:
tm_name = "xfov";
break;
@@ -955,56 +955,56 @@ void AnimationExporter::operator() (Object *ob)
case 3:
tm_name = "znear";
break;
-
+
default:
tm_name = "";
break;
- }
-
- if (tm_name.size()) {
- if (axis_name != "")
- return tm_name + "." + std::string(axis_name);
- else
- return tm_name;
- }
+ }
- return std::string("");
+ if (tm_name.size()) {
+ if (axis_name != "")
+ return tm_name + "." + std::string(axis_name);
+ else
+ return tm_name;
}
- // Assign sid of the animated parameter or transform
- // for rotation, axis name is always appended and the value of append_axis is ignored
- std::string AnimationExporter::get_transform_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
- {
- std::string tm_name;
- bool is_rotation =false;
- // when given rna_path, determine tm_type from it
- if (rna_path) {
- char *name = extract_transform_name(rna_path);
-
- if (!strcmp(name, "rotation_euler"))
- tm_type = 0;
- else if (!strcmp(name, "rotation_quaternion"))
- tm_type = 1;
- else if (!strcmp(name, "scale"))
- tm_type = 2;
- else if (!strcmp(name, "location"))
- tm_type = 3;
- else if (!strcmp(name, "specular_hardness"))
- tm_type = 4;
- else if (!strcmp(name, "specular_color"))
- tm_type = 5;
- else if (!strcmp(name, "diffuse_color"))
- tm_type = 6;
- else if (!strcmp(name, "alpha"))
- tm_type = 7;
- else if (!strcmp(name, "ior"))
- tm_type = 8;
-
- else
- tm_type = -1;
- }
+ return std::string("");
+}
+
+// Assign sid of the animated parameter or transform
+// for rotation, axis name is always appended and the value of append_axis is ignored
+std::string AnimationExporter::get_transform_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis)
+{
+ std::string tm_name;
+ bool is_rotation =false;
+ // when given rna_path, determine tm_type from it
+ if (rna_path) {
+ char *name = extract_transform_name(rna_path);
+
+ if (!strcmp(name, "rotation_euler"))
+ tm_type = 0;
+ else if (!strcmp(name, "rotation_quaternion"))
+ tm_type = 1;
+ else if (!strcmp(name, "scale"))
+ tm_type = 2;
+ else if (!strcmp(name, "location"))
+ tm_type = 3;
+ else if (!strcmp(name, "specular_hardness"))
+ tm_type = 4;
+ else if (!strcmp(name, "specular_color"))
+ tm_type = 5;
+ else if (!strcmp(name, "diffuse_color"))
+ tm_type = 6;
+ else if (!strcmp(name, "alpha"))
+ tm_type = 7;
+ else if (!strcmp(name, "ior"))
+ tm_type = 8;
- switch (tm_type) {
+ else
+ tm_type = -1;
+ }
+
+ switch (tm_type) {
case 0:
case 1:
tm_name = "rotation";
@@ -1031,173 +1031,173 @@ void AnimationExporter::operator() (Object *ob)
case 8:
tm_name = "index_of_refraction";
break;
-
+
default:
tm_name = "";
break;
- }
-
- if (tm_name.size()) {
- if (is_rotation)
- return tm_name + std::string(axis_name) + ".ANGLE";
- else
- if (axis_name != "")
- return tm_name + "." + std::string(axis_name);
- else
- return tm_name;
- }
-
- return std::string("");
}
- char* AnimationExporter::extract_transform_name(char *rna_path)
- {
- char *dot = strrchr(rna_path, '.');
- return dot ? (dot + 1) : rna_path;
+ if (tm_name.size()) {
+ if (is_rotation)
+ return tm_name + std::string(axis_name) + ".ANGLE";
+ else
+ if (axis_name != "")
+ return tm_name + "." + std::string(axis_name);
+ else
+ return tm_name;
}
- //find keyframes of all the objects animations
- void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra)
- {
- FCurve *fcu= (FCurve*)ob->adt->action->curves.first;
+ return std::string("");
+}
- for (; fcu; fcu = fcu->next) {
-
- for (unsigned int i = 0; i < fcu->totvert; i++) {
- float f = fcu->bezt[i].vec[1][0]; //
- if (std::find(fra.begin(), fra.end(), f) == fra.end())
- fra.push_back(f);
- }
- }
+char* AnimationExporter::extract_transform_name(char *rna_path)
+{
+ char *dot = strrchr(rna_path, '.');
+ return dot ? (dot + 1) : rna_path;
+}
- // keep the keys in ascending order
- std::sort(fra.begin(), fra.end());
- }
+//find keyframes of all the objects animations
+void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra)
+{
+ FCurve *fcu= (FCurve*)ob->adt->action->curves.first;
-
+ for (; fcu; fcu = fcu->next) {
- // enable fcurves driving a specific bone, disable all the rest
- // if bone_name = NULL enable all fcurves
- void AnimationExporter::enable_fcurves(bAction *act, char *bone_name)
- {
- FCurve *fcu;
- char prefix[200];
-
- if (bone_name)
- BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone_name);
-
- for (fcu = (FCurve*)act->curves.first; fcu; fcu = fcu->next) {
- if (bone_name) {
- if (!strncmp(fcu->rna_path, prefix, strlen(prefix)))
- fcu->flag &= ~FCURVE_DISABLED;
- else
- fcu->flag |= FCURVE_DISABLED;
- }
- else {
- fcu->flag &= ~FCURVE_DISABLED;
- }
+ for (unsigned int i = 0; i < fcu->totvert; i++) {
+ float f = fcu->bezt[i].vec[1][0];
+ if (std::find(fra.begin(), fra.end(), f) == fra.end())
+ fra.push_back(f);
}
}
-
- bool AnimationExporter::hasAnimations(Scene *sce)
- {
- Base *base= (Base*) sce->base.first;
-
- while(base) {
- Object *ob = base->object;
-
- FCurve *fcu = 0;
- //Check for object transform animations
- if(ob->adt && ob->adt->action)
- fcu = (FCurve*)ob->adt->action->curves.first;
- //Check for Lamp parameter animations
- else if( (ob->type == OB_LAMP ) && ((Lamp*)ob ->data)->adt && ((Lamp*)ob ->data)->adt->action )
- fcu = (FCurve*)(((Lamp*)ob ->data)->adt->action->curves.first);
- //Check for Camera parameter animations
- else if( (ob->type == OB_CAMERA ) && ((Camera*)ob ->data)->adt && ((Camera*)ob ->data)->adt->action )
- fcu = (FCurve*)(((Camera*)ob ->data)->adt->action->curves.first);
-
- //Check Material Effect parameter animations.
- for(int a = 0; a < ob->totcol; a++)
- {
- Material *ma = give_current_material(ob, a+1);
- if (!ma) continue;
- if(ma->adt && ma->adt->action)
- {
- fcu = (FCurve*)ma->adt->action->curves.first;
- }
- }
- if ( fcu)
- return true;
- base= base->next;
+ // keep the keys in ascending order
+ std::sort(fra.begin(), fra.end());
+}
+
+
+
+// enable fcurves driving a specific bone, disable all the rest
+// if bone_name = NULL enable all fcurves
+void AnimationExporter::enable_fcurves(bAction *act, char *bone_name)
+{
+ FCurve *fcu;
+ char prefix[200];
+
+ if (bone_name)
+ BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone_name);
+
+ for (fcu = (FCurve*)act->curves.first; fcu; fcu = fcu->next) {
+ if (bone_name) {
+ if (!strncmp(fcu->rna_path, prefix, strlen(prefix)))
+ fcu->flag &= ~FCURVE_DISABLED;
+ else
+ fcu->flag |= FCURVE_DISABLED;
+ }
+ else {
+ fcu->flag &= ~FCURVE_DISABLED;
}
- return false;
}
+}
- //------------------------------- Not used in the new system.--------------------------------------------------------
- void AnimationExporter::find_rotation_frames(Object *ob, std::vector<float> &fra, const char *prefix, int rotmode)
- {
- if (rotmode > 0)
- find_frames(ob, fra, prefix, "rotation_euler");
- else if (rotmode == ROT_MODE_QUAT)
- find_frames(ob, fra, prefix, "rotation_quaternion");
- /*else if (rotmode == ROT_MODE_AXISANGLE)
- ;*/
- }
+bool AnimationExporter::hasAnimations(Scene *sce)
+{
+ Base *base= (Base*) sce->base.first;
- void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra, const char *prefix, const char *tm_name)
- {
- FCurve *fcu= (FCurve*)ob->adt->action->curves.first;
-
- for (; fcu; fcu = fcu->next) {
- if (prefix && strncmp(prefix, fcu->rna_path, strlen(prefix)))
- continue;
-
- char *name = extract_transform_name(fcu->rna_path);
- if (!strcmp(name, tm_name)) {
- for (unsigned int i = 0; i < fcu->totvert; i++) {
- float f = fcu->bezt[i].vec[1][0]; //
- if (std::find(fra.begin(), fra.end(), f) == fra.end())
- fra.push_back(f);
- }
+ while(base) {
+ Object *ob = base->object;
+
+ FCurve *fcu = 0;
+ //Check for object transform animations
+ if(ob->adt && ob->adt->action)
+ fcu = (FCurve*)ob->adt->action->curves.first;
+ //Check for Lamp parameter animations
+ else if( (ob->type == OB_LAMP ) && ((Lamp*)ob ->data)->adt && ((Lamp*)ob ->data)->adt->action )
+ fcu = (FCurve*)(((Lamp*)ob ->data)->adt->action->curves.first);
+ //Check for Camera parameter animations
+ else if( (ob->type == OB_CAMERA ) && ((Camera*)ob ->data)->adt && ((Camera*)ob ->data)->adt->action )
+ fcu = (FCurve*)(((Camera*)ob ->data)->adt->action->curves.first);
+
+ //Check Material Effect parameter animations.
+ for(int a = 0; a < ob->totcol; a++)
+ {
+ Material *ma = give_current_material(ob, a+1);
+ if (!ma) continue;
+ if(ma->adt && ma->adt->action)
+ {
+ fcu = (FCurve*)ma->adt->action->curves.first;
}
}
- // keep the keys in ascending order
- std::sort(fra.begin(), fra.end());
+ if ( fcu)
+ return true;
+ base= base->next;
}
+ return false;
+}
- void AnimationExporter::write_bone_animation(Object *ob_arm, Bone *bone)
- {
- if (!ob_arm->adt)
- return;
-
- //write bone animations for 3 transform types
- //i=0 --> rotations
- //i=1 --> scale
- //i=2 --> location
- for (int i = 0; i < 3; i++)
- sample_and_write_bone_animation(ob_arm, bone, i);
-
- for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next)
- write_bone_animation(ob_arm, child);
+//------------------------------- Not used in the new system.--------------------------------------------------------
+void AnimationExporter::find_rotation_frames(Object *ob, std::vector<float> &fra, const char *prefix, int rotmode)
+{
+ if (rotmode > 0)
+ find_frames(ob, fra, prefix, "rotation_euler");
+ else if (rotmode == ROT_MODE_QUAT)
+ find_frames(ob, fra, prefix, "rotation_quaternion");
+ /*else if (rotmode == ROT_MODE_AXISANGLE)
+ ;*/
+}
+
+void AnimationExporter::find_frames(Object *ob, std::vector<float> &fra, const char *prefix, const char *tm_name)
+{
+ FCurve *fcu= (FCurve*)ob->adt->action->curves.first;
+
+ for (; fcu; fcu = fcu->next) {
+ if (prefix && strncmp(prefix, fcu->rna_path, strlen(prefix)))
+ continue;
+
+ char *name = extract_transform_name(fcu->rna_path);
+ if (!strcmp(name, tm_name)) {
+ for (unsigned int i = 0; i < fcu->totvert; i++) {
+ float f = fcu->bezt[i].vec[1][0];
+ if (std::find(fra.begin(), fra.end(), f) == fra.end())
+ fra.push_back(f);
+ }
+ }
}
- void AnimationExporter::sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type)
- {
- bArmature *arm = (bArmature*)ob_arm->data;
- int flag = arm->flag;
- std::vector<float> fra;
- char prefix[256];
+ // keep the keys in ascending order
+ std::sort(fra.begin(), fra.end());
+}
- BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone->name);
+void AnimationExporter::write_bone_animation(Object *ob_arm, Bone *bone)
+{
+ if (!ob_arm->adt)
+ return;
+
+ //write bone animations for 3 transform types
+ //i=0 --> rotations
+ //i=1 --> scale
+ //i=2 --> location
+ for (int i = 0; i < 3; i++)
+ sample_and_write_bone_animation(ob_arm, bone, i);
+
+ for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next)
+ write_bone_animation(ob_arm, child);
+}
- bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name);
- if (!pchan)
- return;
- //Fill frame array with key frame values framed at @param:transform_type
- switch (transform_type) {
+void AnimationExporter::sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type)
+{
+ bArmature *arm = (bArmature*)ob_arm->data;
+ int flag = arm->flag;
+ std::vector<float> fra;
+ char prefix[256];
+
+ BLI_snprintf(prefix, sizeof(prefix), "pose.bones[\"%s\"]", bone->name);
+
+ bPoseChannel *pchan = get_pose_channel(ob_arm->pose, bone->name);
+ if (!pchan)
+ return;
+ //Fill frame array with key frame values framed at @param:transform_type
+ switch (transform_type) {
case 0:
find_rotation_frames(ob_arm, fra, prefix, pchan->rotmode);
break;
@@ -1209,77 +1209,77 @@ void AnimationExporter::operator() (Object *ob)
break;
default:
return;
- }
+ }
- // exit rest position
- if (flag & ARM_RESTPOS) {
- arm->flag &= ~ARM_RESTPOS;
- where_is_pose(scene, ob_arm);
- }
- //v array will hold all values which will be exported.
- if (fra.size()) {
- float *values = (float*)MEM_callocN(sizeof(float) * 3 * fra.size(), "temp. anim frames");
- sample_animation(values, fra, transform_type, bone, ob_arm, pchan);
-
- if (transform_type == 0) {
- // write x, y, z curves separately if it is rotation
- float *axisValues = (float*)MEM_callocN(sizeof(float) * fra.size(), "temp. anim frames");
-
- for (int i = 0; i < 3; i++) {
- for (unsigned int j = 0; j < fra.size(); j++)
- axisValues[j] = values[j * 3 + i];
-
- dae_bone_animation(fra, axisValues, transform_type, i, id_name(ob_arm), bone->name);
- }
- MEM_freeN(axisValues);
- }
- else {
- // write xyz at once if it is location or scale
- dae_bone_animation(fra, values, transform_type, -1, id_name(ob_arm), bone->name);
- }
+ // exit rest position
+ if (flag & ARM_RESTPOS) {
+ arm->flag &= ~ARM_RESTPOS;
+ where_is_pose(scene, ob_arm);
+ }
+ //v array will hold all values which will be exported.
+ if (fra.size()) {
+ float *values = (float*)MEM_callocN(sizeof(float) * 3 * fra.size(), "temp. anim frames");
+ sample_animation(values, fra, transform_type, bone, ob_arm, pchan);
- MEM_freeN(values);
+ if (transform_type == 0) {
+ // write x, y, z curves separately if it is rotation
+ float *axisValues = (float*)MEM_callocN(sizeof(float) * fra.size(), "temp. anim frames");
+
+ for (int i = 0; i < 3; i++) {
+ for (unsigned int j = 0; j < fra.size(); j++)
+ axisValues[j] = values[j * 3 + i];
+
+ dae_bone_animation(fra, axisValues, transform_type, i, id_name(ob_arm), bone->name);
+ }
+ MEM_freeN(axisValues);
+ }
+ else {
+ // write xyz at once if it is location or scale
+ dae_bone_animation(fra, values, transform_type, -1, id_name(ob_arm), bone->name);
}
- // restore restpos
- if (flag & ARM_RESTPOS)
- arm->flag = flag;
- where_is_pose(scene, ob_arm);
+ MEM_freeN(values);
}
- void AnimationExporter::sample_animation(float *v, std::vector<float> &frames, int type, Bone *bone, Object *ob_arm, bPoseChannel *pchan)
- {
- bPoseChannel *parchan = NULL;
- bPose *pose = ob_arm->pose;
+ // restore restpos
+ if (flag & ARM_RESTPOS)
+ arm->flag = flag;
+ where_is_pose(scene, ob_arm);
+}
- pchan = get_pose_channel(pose, bone->name);
+void AnimationExporter::sample_animation(float *v, std::vector<float> &frames, int type, Bone *bone, Object *ob_arm, bPoseChannel *pchan)
+{
+ bPoseChannel *parchan = NULL;
+ bPose *pose = ob_arm->pose;
- if (!pchan)
- return;
+ pchan = get_pose_channel(pose, bone->name);
- parchan = pchan->parent;
+ if (!pchan)
+ return;
- enable_fcurves(ob_arm->adt->action, bone->name);
+ parchan = pchan->parent;
- std::vector<float>::iterator it;
- for (it = frames.begin(); it != frames.end(); it++) {
- float mat[4][4], ipar[4][4];
+ enable_fcurves(ob_arm->adt->action, bone->name);
- float ctime = bsystem_time(scene, ob_arm, *it, 0.0f);
+ std::vector<float>::iterator it;
+ for (it = frames.begin(); it != frames.end(); it++) {
+ float mat[4][4], ipar[4][4];
+ float ctime = bsystem_time(scene, ob_arm, *it, 0.0f);
- BKE_animsys_evaluate_animdata(scene , &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
- where_is_pose_bone(scene, ob_arm, pchan, ctime, 1);
- // compute bone local mat
- if (bone->parent) {
- invert_m4_m4(ipar, parchan->pose_mat);
- mul_m4_m4m4(mat, pchan->pose_mat, ipar);
- }
- else
- copy_m4_m4(mat, pchan->pose_mat);
+ BKE_animsys_evaluate_animdata(scene , &ob_arm->id, ob_arm->adt, ctime, ADT_RECALC_ANIM);
+ where_is_pose_bone(scene, ob_arm, pchan, ctime, 1);
+
+ // compute bone local mat
+ if (bone->parent) {
+ invert_m4_m4(ipar, parchan->pose_mat);
+ mul_m4_m4m4(mat, pchan->pose_mat, ipar);
+ }
+ else
+ copy_m4_m4(mat, pchan->pose_mat);
- switch (type) {
+ switch (type) {
case 0:
mat4_to_eul(v, mat);
break;
@@ -1289,12 +1289,10 @@ void AnimationExporter::operator() (Object *ob)
case 2:
copy_v3_v3(v, mat[3]);
break;
- }
-
- v += 3;
}
- enable_fcurves(ob_arm->adt->action, NULL);
+ v += 3;
}
-
+ enable_fcurves(ob_arm->adt->action, NULL);
+}
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index 4a3cd5eeb06..29c356ed8f0 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -89,17 +89,17 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
{
COLLADAFW::FloatOrDoubleArray& input = curve->getInputValues();
COLLADAFW::FloatOrDoubleArray& output = curve->getOutputValues();
-
+
if( curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER ||
curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_STEP ) {
- COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
- COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
+ COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
+ COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
}
float fps = (float)FPS;
size_t dim = curve->getOutDimension();
unsigned int i;
-
+
std::vector<FCurve*>& fcurves = curve_map[curve->getUniqueId()];
switch (dim) {
@@ -110,18 +110,18 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
{
for (i = 0; i < dim; i++ ) {
FCurve *fcu = (FCurve*)MEM_callocN(sizeof(FCurve), "FCurve");
-
+
fcu->flag = (FCURVE_VISIBLE|FCURVE_AUTO_HANDLES|FCURVE_SELECTED);
// fcu->rna_path = BLI_strdupn(path, strlen(path));
fcu->array_index = 0;
fcu->totvert = curve->getKeyCount();
-
+
// create beztriple for each key
for (unsigned int j = 0; j < curve->getKeyCount(); j++) {
BezTriple bez;
memset(&bez, 0, sizeof(BezTriple));
-
+
// input, output
bez.vec[1][0] = bc_get_float_value(input, j) * fps;
bez.vec[1][1] = bc_get_float_value(output, j * dim + i);
@@ -131,20 +131,20 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_STEP)
{
COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
- COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
+ COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
// intangent
- bez.vec[0][0] = bc_get_float_value(intan, (j * 2 * dim ) + (2 * i)) * fps;
- bez.vec[0][1] = bc_get_float_value(intan, (j * 2 * dim )+ (2 * i) + 1);
+ bez.vec[0][0] = bc_get_float_value(intan, (j * 2 * dim ) + (2 * i)) * fps;
+ bez.vec[0][1] = bc_get_float_value(intan, (j * 2 * dim )+ (2 * i) + 1);
- // outtangent
- bez.vec[2][0] = bc_get_float_value(outtan, (j * 2 * dim ) + (2 * i)) * fps;
- bez.vec[2][1] = bc_get_float_value(outtan, (j * 2 * dim )+ (2 * i) + 1);
- if(curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER)
+ // outtangent
+ bez.vec[2][0] = bc_get_float_value(outtan, (j * 2 * dim ) + (2 * i)) * fps;
+ bez.vec[2][1] = bc_get_float_value(outtan, (j * 2 * dim )+ (2 * i) + 1);
+ if(curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER)
bez.ipo = BEZT_IPO_BEZ;
- else
- bez.ipo = BEZT_IPO_CONST;
- //bez.h1 = bez.h2 = HD_AUTO;
+ else
+ bez.ipo = BEZT_IPO_CONST;
+ //bez.h1 = bez.h2 = HD_AUTO;
}
else
{
@@ -153,7 +153,7 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
}
// bez.ipo = U.ipo_new; /* use default interpolation mode here... */
bez.f1 = bez.f2 = bez.f3 = SELECT;
-
+
insert_bezt_fcurve(fcu, &bez, 0);
}
@@ -306,9 +306,9 @@ bool AnimationImporter::write_animation(const COLLADAFW::Animation* anim)
bool AnimationImporter::write_animation_list(const COLLADAFW::AnimationList* animlist)
{
const COLLADAFW::UniqueId& animlist_id = animlist->getUniqueId();
-
+
animlist_map[animlist_id] = animlist;
-
+
#if 0
// should not happen
@@ -317,10 +317,10 @@ bool AnimationImporter::write_animation_list(const COLLADAFW::AnimationList* ani
}
// for bones rna_path is like: pose.bones["bone-name"].rotation
-
+
#endif
-
+
return true;
}
@@ -433,7 +433,7 @@ virtual void AnimationImporter::change_eul_to_quat(Object *ob, bAction *act)
//sets the rna_path and array index to curve
void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , char* rna_path , int array_index )
-{
+{
std::vector<FCurve*>::iterator it;
int i;
for (it = curves->begin(), i = 0; it != curves->end(); it++, i++) {
@@ -450,18 +450,18 @@ void AnimationImporter::modify_fcurve(std::vector<FCurve*>* curves , char* rna_p
void AnimationImporter::find_frames( std::vector<float>* frames , std::vector<FCurve*>* curves)
{
std::vector<FCurve*>::iterator iter;
- for (iter = curves->begin(); iter != curves->end(); iter++) {
- FCurve *fcu = *iter;
-
- for (unsigned int k = 0; k < fcu->totvert; k++) {
- //get frame value from bezTriple
- float fra = fcu->bezt[k].vec[1][0];
- //if frame already not added add frame to frames
- if (std::find(frames->begin(), frames->end(), fra) == frames->end())
- frames->push_back(fra);
-
- }
+ for (iter = curves->begin(); iter != curves->end(); iter++) {
+ FCurve *fcu = *iter;
+
+ for (unsigned int k = 0; k < fcu->totvert; k++) {
+ //get frame value from bezTriple
+ float fra = fcu->bezt[k].vec[1][0];
+ //if frame already not added add frame to frames
+ if (std::find(frames->begin(), frames->end(), fra) == frames->end())
+ frames->push_back(fra);
+
}
+ }
}
//creates the rna_paths and array indices of fcurves from animations using transformation and bound animation class of each animation.
@@ -472,18 +472,18 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
COLLADAFW::Transformation::TransformationType tm_type = transform->getTransformationType();
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
-
+
//to check if the no of curves are valid
bool xyz = ((tm_type == COLLADAFW::Transformation::TRANSLATE ||tm_type == COLLADAFW::Transformation::SCALE) && binding->animationClass == COLLADAFW::AnimationList::POSITION_XYZ);
-
-
+
+
if (!((!xyz && curves->size() == 1) || (xyz && curves->size() == 3) || is_matrix)) {
fprintf(stderr, "expected %d curves, got %d\n", xyz ? 3 : 1, (int)curves->size());
return;
}
-
+
char rna_path[100];
-
+
switch (tm_type) {
case COLLADAFW::Transformation::TRANSLATE:
case COLLADAFW::Transformation::SCALE:
@@ -495,80 +495,80 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
BLI_strncpy(rna_path, loc ? "location" : "scale", sizeof(rna_path));
switch (binding->animationClass) {
- case COLLADAFW::AnimationList::POSITION_X:
- modify_fcurve(curves, rna_path, 0 );
- break;
- case COLLADAFW::AnimationList::POSITION_Y:
- modify_fcurve(curves, rna_path, 1 );
- break;
- case COLLADAFW::AnimationList::POSITION_Z:
- modify_fcurve(curves, rna_path, 2 );
- break;
- case COLLADAFW::AnimationList::POSITION_XYZ:
- modify_fcurve(curves, rna_path, -1 );
- break;
- default:
- fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
- binding->animationClass, loc ? "TRANSLATE" : "SCALE");
- }
- break;
+ case COLLADAFW::AnimationList::POSITION_X:
+ modify_fcurve(curves, rna_path, 0 );
+ break;
+ case COLLADAFW::AnimationList::POSITION_Y:
+ modify_fcurve(curves, rna_path, 1 );
+ break;
+ case COLLADAFW::AnimationList::POSITION_Z:
+ modify_fcurve(curves, rna_path, 2 );
+ break;
+ case COLLADAFW::AnimationList::POSITION_XYZ:
+ modify_fcurve(curves, rna_path, -1 );
+ break;
+ default:
+ fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
+ binding->animationClass, loc ? "TRANSLATE" : "SCALE");
+ }
+ break;
}
-
-
+
+
case COLLADAFW::Transformation::ROTATE:
{
if (is_joint)
BLI_snprintf(rna_path, sizeof(rna_path), "%s.rotation_euler", joint_path);
else
BLI_strncpy(rna_path, "rotation_euler", sizeof(rna_path));
- std::vector<FCurve*>::iterator iter;
+ std::vector<FCurve*>::iterator iter;
for (iter = curves->begin(); iter != curves->end(); iter++) {
FCurve* fcu = *iter;
-
+
//if transform is rotation the fcurves values must be turned in to radian.
if (is_rotation)
fcurve_deg_to_rad(fcu);
}
COLLADAFW::Rotate* rot = (COLLADAFW::Rotate*)transform;
COLLADABU::Math::Vector3& axis = rot->getRotationAxis();
-
+
switch (binding->animationClass) {
- case COLLADAFW::AnimationList::ANGLE:
- if (COLLADABU::Math::Vector3::UNIT_X == axis) {
- modify_fcurve(curves, rna_path, 0 );
- }
- else if (COLLADABU::Math::Vector3::UNIT_Y == axis) {
- modify_fcurve(curves, rna_path, 1 );
- }
- else if (COLLADABU::Math::Vector3::UNIT_Z == axis) {
- modify_fcurve(curves, rna_path, 2 );
- }
- break;
- case COLLADAFW::AnimationList::AXISANGLE:
- // TODO convert axis-angle to quat? or XYZ?
- default:
- fprintf(stderr, "AnimationClass %d is not supported for ROTATE transformation.\n",
- binding->animationClass);
- }
+ case COLLADAFW::AnimationList::ANGLE:
+ if (COLLADABU::Math::Vector3::UNIT_X == axis) {
+ modify_fcurve(curves, rna_path, 0 );
+ }
+ else if (COLLADABU::Math::Vector3::UNIT_Y == axis) {
+ modify_fcurve(curves, rna_path, 1 );
+ }
+ else if (COLLADABU::Math::Vector3::UNIT_Z == axis) {
+ modify_fcurve(curves, rna_path, 2 );
+ }
break;
+ case COLLADAFW::AnimationList::AXISANGLE:
+ // TODO convert axis-angle to quat? or XYZ?
+ default:
+ fprintf(stderr, "AnimationClass %d is not supported for ROTATE transformation.\n",
+ binding->animationClass);
+ }
+ break;
}
-
+
case COLLADAFW::Transformation::MATRIX:
/*{
- COLLADAFW::Matrix* mat = (COLLADAFW::Matrix*)transform;
- COLLADABU::Math::Matrix4 mat4 = mat->getMatrix();
- switch (binding->animationClass) {
- case COLLADAFW::AnimationList::TRANSFORM:
-
- }
+ COLLADAFW::Matrix* mat = (COLLADAFW::Matrix*)transform;
+ COLLADABU::Math::Matrix4 mat4 = mat->getMatrix();
+ switch (binding->animationClass) {
+ case COLLADAFW::AnimationList::TRANSFORM:
+
+ }
}*/
break;
case COLLADAFW::Transformation::SKEW:
case COLLADAFW::Transformation::LOOKAT:
fprintf(stderr, "Animation of SKEW and LOOKAT transformations is not supported yet.\n");
break;
- }
-
+ }
+
}
//creates the rna_paths and array indices of fcurves from animations using color and bound animation class of each animation.
@@ -576,15 +576,15 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list
{
char rna_path[100];
BLI_strncpy(rna_path,anim_type, sizeof(rna_path));
-
+
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
- //all the curves belonging to the current binding
- std::vector<FCurve*> animcurves;
+ //all the curves belonging to the current binding
+ std::vector<FCurve*> animcurves;
for (unsigned int j = 0; j < bindings.getCount(); j++) {
- animcurves = curve_map[bindings[j].animation];
-
- switch (bindings[j].animationClass) {
+ animcurves = curve_map[bindings[j].animation];
+
+ switch (bindings[j].animationClass) {
case COLLADAFW::AnimationList::COLOR_R:
modify_fcurve(&animcurves, rna_path, 0 );
break;
@@ -598,13 +598,13 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list
case COLLADAFW::AnimationList::COLOR_RGBA: // to do-> set intensity
modify_fcurve(&animcurves, rna_path, -1 );
break;
-
+
default:
fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
- bindings[j].animationClass, "COLOR" );
+ bindings[j].animationClass, "COLOR" );
}
- std::vector<FCurve*>::iterator iter;
+ std::vector<FCurve*>::iterator iter;
//Add the curves of the current animation to the object
for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
FCurve * fcu = *iter;
@@ -612,7 +612,7 @@ void AnimationImporter:: Assign_color_animations(const COLLADAFW::UniqueId& list
}
}
-
+
}
void AnimationImporter:: Assign_float_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, char * anim_type)
@@ -625,7 +625,7 @@ void AnimationImporter:: Assign_float_animations(const COLLADAFW::UniqueId& list
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
//all the curves belonging to the current binding
- std::vector<FCurve*> animcurves;
+ std::vector<FCurve*> animcurves;
for (unsigned int j = 0; j < bindings.getCount(); j++) {
animcurves = curve_map[bindings[j].animation];
@@ -671,28 +671,28 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>&
copy_m4_m4(rest, bone->arm_mat);
invert_m4_m4(irest, rest);
}
- // new curves to assign matrix transform animation
+ // new curves to assign matrix transform animation
FCurve *newcu[10]; // if tm_type is matrix, then create 10 curves: 4 rot, 3 loc, 3 scale
unsigned int totcu = 10 ;
- const char *tm_str = NULL;
+ const char *tm_str = NULL;
char rna_path[200];
for (int i = 0; i < totcu; i++) {
int axis = i;
- if (i < 4) {
- tm_str = "rotation_quaternion";
- axis = i;
- }
- else if (i < 7) {
- tm_str = "location";
- axis = i - 4;
- }
- else {
- tm_str = "scale";
- axis = i - 7;
- }
-
+ if (i < 4) {
+ tm_str = "rotation_quaternion";
+ axis = i;
+ }
+ else if (i < 7) {
+ tm_str = "location";
+ axis = i - 4;
+ }
+ else {
+ tm_str = "scale";
+ axis = i - 7;
+ }
+
if (is_joint)
BLI_snprintf(rna_path, sizeof(rna_path), "%s.%s", joint_path, tm_str);
@@ -702,11 +702,11 @@ void AnimationImporter::apply_matrix_curves( Object * ob, std::vector<FCurve*>&
newcu[i]->totvert = frames.size();
}
- if (frames.size() == 0)
+ if (frames.size() == 0)
return;
-std::sort(frames.begin(), frames.end());
-
+ std::sort(frames.begin(), frames.end());
+
std::vector<float>::iterator it;
// sample values at each frame
@@ -717,7 +717,7 @@ std::sort(frames.begin(), frames.end());
float matfra[4][4];
unit_m4(matfra);
-
+
// calc object-space mat
evaluate_transform_at_frame(matfra, node, fra);
@@ -743,23 +743,23 @@ std::sort(frames.begin(), frames.end());
}
float rot[4], loc[3], scale[3];
-
- mat4_to_quat(rot, mat);
- /*for ( int i = 0 ; i < 4 ; i ++ )
- {
- rot[i] = rot[i] * (180 / M_PI);
- }*/
- copy_v3_v3(loc, mat[3]);
- mat4_to_size(scale, mat);
-
+
+ mat4_to_quat(rot, mat);
+ /*for ( int i = 0 ; i < 4 ; i ++ )
+ {
+ rot[i] = rot[i] * (180 / M_PI);
+ }*/
+ copy_v3_v3(loc, mat[3]);
+ mat4_to_size(scale, mat);
+
// add keys
for (int i = 0; i < totcu; i++) {
- if (i < 4)
- add_bezt(newcu[i], fra, rot[i]);
- else if (i < 7)
- add_bezt(newcu[i], fra, loc[i - 4]);
- else
- add_bezt(newcu[i], fra, scale[i - 7]);
+ if (i < 4)
+ add_bezt(newcu[i], fra, rot[i]);
+ else if (i < 7)
+ add_bezt(newcu[i], fra, loc[i - 4]);
+ else
+ add_bezt(newcu[i], fra, scale[i - 7]);
}
}
verify_adt_action((ID*)&ob->id, 1);
@@ -774,13 +774,13 @@ std::sort(frames.begin(), frames.end());
BLI_addtail(curves, newcu[i]);
}
- if (is_joint) {
- bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
- chan->rotmode = ROT_MODE_QUAT;
- }
- else {
- ob->rotmode = ROT_MODE_QUAT;
- }
+ if (is_joint) {
+ bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
+ chan->rotmode = ROT_MODE_QUAT;
+ }
+ else {
+ ob->rotmode = ROT_MODE_QUAT;
+ }
return;
@@ -804,24 +804,24 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
bAction * act;
bActionGroup *grp = NULL;
-
+
if ( (animType->transform) != 0 )
{
- const char *bone_name = is_joint ? bc_get_joint_name(node) : NULL;
- char joint_path[200];
+ const char *bone_name = is_joint ? bc_get_joint_name(node) : NULL;
+ char joint_path[200];
if ( is_joint )
- armature_importer->get_rna_path_for_joint(node, joint_path, sizeof(joint_path));
-
-
+ armature_importer->get_rna_path_for_joint(node, joint_path, sizeof(joint_path));
+
+
if (!ob->adt || !ob->adt->action) act = verify_adt_action((ID*)&ob->id, 1);
else act = ob->adt->action;
-
- //Get the list of animation curves of the object
- ListBase *AnimCurves = &(act->curves);
+
+ //Get the list of animation curves of the object
+ ListBase *AnimCurves = &(act->curves);
const COLLADAFW::TransformationPointerArray& nodeTransforms = node->getTransformations();
-
+
//for each transformation in node
for (unsigned int i = 0; i < nodeTransforms.getCount(); i++) {
COLLADAFW::Transformation *transform = nodeTransforms[i];
@@ -829,10 +829,10 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
-
+
const COLLADAFW::UniqueId& listid = transform->getAnimationList();
-
- //check if transformation has animations
+
+ //check if transformation has animations
if (animlist_map.find(listid) == animlist_map.end()) continue ;
else
{
@@ -840,25 +840,25 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
//all the curves belonging to the current binding
- std::vector<FCurve*> animcurves;
+ std::vector<FCurve*> animcurves;
for (unsigned int j = 0; j < bindings.getCount(); j++) {
- animcurves = curve_map[bindings[j].animation];
- if ( is_matrix )
- apply_matrix_curves(ob, animcurves, root , node, transform );
- else {
+ animcurves = curve_map[bindings[j].animation];
+ if ( is_matrix )
+ apply_matrix_curves(ob, animcurves, root , node, transform );
+ else {
//calculate rnapaths and array index of fcurves according to transformation and animation class
- Assign_transform_animations(transform, &bindings[j], &animcurves, is_joint, joint_path );
-
- std::vector<FCurve*>::iterator iter;
- //Add the curves of the current animation to the object
- for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
- FCurve * fcu = *iter;
- if ((ob->type == OB_ARMATURE))
- add_bone_fcurve( ob, node , fcu );
- else
- BLI_addtail(AnimCurves, fcu);
- }
+ Assign_transform_animations(transform, &bindings[j], &animcurves, is_joint, joint_path );
+
+ std::vector<FCurve*>::iterator iter;
+ //Add the curves of the current animation to the object
+ for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
+ FCurve * fcu = *iter;
+ if ((ob->type == OB_ARMATURE))
+ add_bone_fcurve( ob, node , fcu );
+ else
+ BLI_addtail(AnimCurves, fcu);
}
+ }
}
}
if (is_rotation) {
@@ -880,7 +880,7 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
Lamp * lamp = (Lamp*) ob->data;
if (!lamp->adt || !lamp->adt->action) act = verify_adt_action((ID*)&lamp->id, 1);
- else act = lamp->adt->action;
+ else act = lamp->adt->action;
ListBase *AnimCurves = &(act->curves);
const COLLADAFW::InstanceLightPointerArray& nodeLights = node->getInstanceLights();
@@ -892,23 +892,23 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
{
const COLLADAFW::Color *col = &(light->getColor());
const COLLADAFW::UniqueId& listid = col->getAnimationList();
-
+
Assign_color_animations(listid, AnimCurves, "color");
}
if ((animType->light & LIGHT_FOA) != 0 )
{
const COLLADAFW::AnimatableFloat *foa = &(light->getFallOffAngle());
const COLLADAFW::UniqueId& listid = foa->getAnimationList();
-
+
Assign_float_animations( listid ,AnimCurves, "spot_size");
}
if ( (animType->light & LIGHT_FOE) != 0 )
{
const COLLADAFW::AnimatableFloat *foe = &(light->getFallOffExponent());
const COLLADAFW::UniqueId& listid = foe->getAnimationList();
-
+
Assign_float_animations( listid ,AnimCurves, "spot_blend");
-
+
}
}
}
@@ -918,7 +918,7 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
Camera * camera = (Camera*) ob->data;
if (!camera->adt || !camera->adt->action) act = verify_adt_action((ID*)&camera->id, 1);
- else act = camera->adt->action;
+ else act = camera->adt->action;
ListBase *AnimCurves = &(act->curves);
const COLLADAFW::InstanceCameraPointerArray& nodeCameras= node->getInstanceCameras();
@@ -957,12 +957,12 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
}
}
if ( animType->material != 0){
- Material *ma = give_current_material(ob, 1);
- if (!ma->adt || !ma->adt->action) act = verify_adt_action((ID*)&ma->id, 1);
- else act = ma->adt->action;
+ Material *ma = give_current_material(ob, 1);
+ if (!ma->adt || !ma->adt->action) act = verify_adt_action((ID*)&ma->id, 1);
+ else act = ma->adt->action;
ListBase *AnimCurves = &(act->curves);
-
+
const COLLADAFW::InstanceGeometryPointerArray& nodeGeoms = node->getInstanceGeometries();
for (unsigned int i = 0; i < nodeGeoms.getCount(); i++) {
const COLLADAFW::MaterialBindingArray& matBinds = nodeGeoms[i]->getMaterialBindings();
@@ -988,7 +988,7 @@ void AnimationImporter::translate_Animations ( COLLADAFW::Node * node ,
const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList();
Assign_color_animations( listid, AnimCurves , "specular_color" );
}
-
+
if((animType->material & MATERIAL_DIFF_COLOR) != 0){
const COLLADAFW::ColorOrTexture *cot = &(efc->getDiffuse());
const COLLADAFW::UniqueId& listid = cot->getColor().getAnimationList();
@@ -1005,15 +1005,15 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map)
{
AnimMix *types = new AnimMix();
-
+
const COLLADAFW::TransformationPointerArray& nodeTransforms = node->getTransformations();
-
+
//for each transformation in node
for (unsigned int i = 0; i < nodeTransforms.getCount(); i++) {
COLLADAFW::Transformation *transform = nodeTransforms[i];
const COLLADAFW::UniqueId& listid = transform->getAnimationList();
-
- //check if transformation has animations
+
+ //check if transformation has animations
if (animlist_map.find(listid) == animlist_map.end()) continue ;
else
{
@@ -1028,9 +1028,9 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
types->light = setAnimType(&(light->getColor()),(types->light), LIGHT_COLOR);
types->light = setAnimType(&(light->getFallOffAngle()),(types->light), LIGHT_FOA);
types->light = setAnimType(&(light->getFallOffExponent()),(types->light), LIGHT_FOE);
-
+
if ( types->light != 0) break;
-
+
}
const COLLADAFW::InstanceCameraPointerArray& nodeCameras = node->getInstanceCameras();
@@ -1039,9 +1039,9 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
if ( camera->getCameraType() == COLLADAFW::Camera::PERSPECTIVE )
{
- types->camera = setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XFOV);
+ types->camera = setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XFOV);
}
- else
+ else
{
types->camera = setAnimType(&(camera->getXMag()),(types->camera), CAMERA_XMAG);
}
@@ -1059,12 +1059,14 @@ AnimationImporter::AnimMix* AnimationImporter::get_animation_type ( const COLLAD
const COLLADAFW::UniqueId & matuid = matBinds[j].getReferencedMaterial();
const COLLADAFW::Effect *ef = (COLLADAFW::Effect *) (FW_object_map[matuid]);
const COLLADAFW::CommonEffectPointerArray& commonEffects = ef->getCommonEffects();
- COLLADAFW::EffectCommon *efc = commonEffects[0];
- types->material = setAnimType(&(efc->getShininess()),(types->material), MATERIAL_SHININESS);
- types->material = setAnimType(&(efc->getSpecular().getColor()),(types->material), MATERIAL_SPEC_COLOR);
- types->material = setAnimType(&(efc->getDiffuse().getColor()),(types->material), MATERIAL_DIFF_COLOR);
- // types->material = setAnimType(&(efc->get()),(types->material), MATERIAL_TRANSPARENCY);
- types->material = setAnimType(&(efc->getIndexOfRefraction()),(types->material), MATERIAL_IOR);
+ if(!commonEffects.empty()) {
+ COLLADAFW::EffectCommon *efc = commonEffects[0];
+ types->material = setAnimType(&(efc->getShininess()),(types->material), MATERIAL_SHININESS);
+ types->material = setAnimType(&(efc->getSpecular().getColor()),(types->material), MATERIAL_SPEC_COLOR);
+ types->material = setAnimType(&(efc->getDiffuse().getColor()),(types->material), MATERIAL_DIFF_COLOR);
+ // types->material = setAnimType(&(efc->get()),(types->material), MATERIAL_TRANSPARENCY);
+ types->material = setAnimType(&(efc->getIndexOfRefraction()),(types->material), MATERIAL_IOR);
+ }
}
}
return types;
@@ -1101,7 +1103,7 @@ void AnimationImporter::find_frames_old(std::vector<float> * frames, COLLADAFW::
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
-
+
if (bindings.getCount()) {
//for each AnimationBinding get the fcurves which animate the transform
for (unsigned int j = 0; j < bindings.getCount(); j++) {
@@ -1113,7 +1115,7 @@ void AnimationImporter::find_frames_old(std::vector<float> * frames, COLLADAFW::
for (iter = curves.begin(); iter != curves.end(); iter++) {
FCurve *fcu = *iter;
-
+
//if transform is rotation the fcurves values must be turned in to radian.
if (is_rotation)
fcurve_deg_to_rad(fcu);
@@ -1448,9 +1450,9 @@ bool AnimationImporter::evaluate_animation(COLLADAFW::Transformation *tm, float
COLLADAFW::Transformation::TransformationType type = tm->getTransformationType();
if (type != COLLADAFW::Transformation::ROTATE &&
- type != COLLADAFW::Transformation::SCALE &&
- type != COLLADAFW::Transformation::TRANSLATE &&
- type != COLLADAFW::Transformation::MATRIX) {
+ type != COLLADAFW::Transformation::SCALE &&
+ type != COLLADAFW::Transformation::TRANSLATE &&
+ type != COLLADAFW::Transformation::MATRIX) {
fprintf(stderr, "animation of transformation %d is not supported yet\n", type);
return false;
}
@@ -1572,7 +1574,7 @@ bool AnimationImporter::evaluate_animation(COLLADAFW::Transformation *tm, float
COLLADAFW::Matrix tm(matrix);
dae_matrix_to_mat4(&tm, mat);
-
+
std::vector<FCurve*>::iterator it;
return true;
diff --git a/source/blender/collada/AnimationImporter.h b/source/blender/collada/AnimationImporter.h
index 18303eb2f0b..ed9a2171c87 100644
--- a/source/blender/collada/AnimationImporter.h
+++ b/source/blender/collada/AnimationImporter.h
@@ -88,7 +88,7 @@ private:
void add_fcurves_to_object(Object *ob, std::vector<FCurve*>& curves, char *rna_path, int array_index, Animation *animated);
int typeFlag;
-
+
enum lightAnim
{
// INANIMATE = 0,
@@ -144,7 +144,7 @@ public:
#if 0
virtual void change_eul_to_quat(Object *ob, bAction *act);
#endif
-
+
void translate_Animations( COLLADAFW::Node * Node ,
std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
std::map<COLLADAFW::UniqueId, Object*>& object_map ,
@@ -161,7 +161,7 @@ public:
void Assign_color_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves ,char * anim_type);
void Assign_float_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, char * anim_type);
-
+
int setAnimType ( const COLLADAFW::Animatable * prop , int type, int addition);
void modify_fcurve(std::vector<FCurve*>* curves , char* rna_path , int array_index );
@@ -206,5 +206,5 @@ public:
void extra_data_importer(std::string elementName);
};
-
- #endif
+
+#endif
diff --git a/source/blender/collada/ArmatureExporter.cpp b/source/blender/collada/ArmatureExporter.cpp
index 92d06bb639f..de01c000373 100644
--- a/source/blender/collada/ArmatureExporter.cpp
+++ b/source/blender/collada/ArmatureExporter.cpp
@@ -188,7 +188,7 @@ void ArmatureExporter::add_bone_node(Bone *bone, Object *ob_arm)
for (Bone *child = (Bone*)bone->childbase.first; child; child = child->next) {
add_bone_node(child, ob_arm);
}
- node.end();
+ node.end();
//}
}
diff --git a/source/blender/collada/ArmatureImporter.cpp b/source/blender/collada/ArmatureImporter.cpp
index 2ec8ae540d2..27aee133557 100644
--- a/source/blender/collada/ArmatureImporter.cpp
+++ b/source/blender/collada/ArmatureImporter.cpp
@@ -87,7 +87,7 @@ void ArmatureImporter::create_unskinned_bone( COLLADAFW::Node *node, EditBone *p
if ( it != finished_joints.end()) return;
float mat[4][4];
- float obmat[4][4];
+ float obmat[4][4];
// object-space
get_node_mat(obmat, node, NULL, NULL);
@@ -296,7 +296,7 @@ void ArmatureImporter::add_leaf_bone(float mat[][4], EditBone *bone, COLLADAFW:
et->setData("tip_z",&z);
float vec[3] = {x,y,z};
copy_v3_v3(leaf.bone->tail, leaf.bone->head);
- add_v3_v3v3(leaf.bone->tail, leaf.bone->head, vec);
+ add_v3_v3v3(leaf.bone->tail, leaf.bone->head, vec);
}else
leaf_bones.push_back(leaf);
}
diff --git a/source/blender/collada/ArmatureImporter.h b/source/blender/collada/ArmatureImporter.h
index 4f4aed210f2..a197e612a87 100644
--- a/source/blender/collada/ArmatureImporter.h
+++ b/source/blender/collada/ArmatureImporter.h
@@ -115,7 +115,7 @@ private:
void fix_leaf_bones();
- void set_pose ( Object * ob_arm , COLLADAFW::Node * root_node ,char * parentname, float parent_mat[][4]);
+ void set_pose ( Object * ob_arm , COLLADAFW::Node * root_node ,char * parentname, float parent_mat[][4]);
#if 0
@@ -171,7 +171,7 @@ public:
// gives a world-space mat
bool get_joint_bind_mat(float m[][4], COLLADAFW::Node *joint);
-
+
void set_tags_map( TagsMap& tags_map);
};
diff --git a/source/blender/collada/DocumentExporter.cpp b/source/blender/collada/DocumentExporter.cpp
index 285ab283b37..6e780889d16 100644
--- a/source/blender/collada/DocumentExporter.cpp
+++ b/source/blender/collada/DocumentExporter.cpp
@@ -328,9 +328,7 @@ void DocumentExporter::exportCurrentScene(Scene *sce, const char* filename, bool
//scale = RNA_struct_find_property(&unit_settings, "scale_length");
std::string unitname = "meter";
- float linearmeasure = 1.0f;
-
- linearmeasure = RNA_float_get(&unit_settings, "scale_length");
+ float linearmeasure = RNA_float_get(&unit_settings, "scale_length");
switch(RNA_property_enum_get(&unit_settings, system)) {
case USER_UNIT_NONE:
@@ -368,8 +366,7 @@ void DocumentExporter::exportCurrentScene(Scene *sce, const char* filename, bool
asset.setUnit(unitname, linearmeasure);
asset.setUpAxisType(COLLADASW::Asset::Z_UP);
- // TODO: need an Author field in userpref
- if(strlen(U.author) > 0) {
+ if(U.author[0] != '\0') {
asset.getContributor().mAuthor = U.author;
}
else {
diff --git a/source/blender/collada/DocumentImporter.cpp b/source/blender/collada/DocumentImporter.cpp
index 3a92c95e7ee..1a91e185bac 100644
--- a/source/blender/collada/DocumentImporter.cpp
+++ b/source/blender/collada/DocumentImporter.cpp
@@ -410,18 +410,15 @@ void DocumentImporter::write_node (COLLADAFW::Node *node, COLLADAFW::Node *paren
while (geom_done < geom.getCount()) {
ob = mesh_importer.create_mesh_object(node, geom[geom_done], false, uid_material_map,
material_texture_mapping_map);
- if ( ob != NULL )
- ++geom_done;
+ ++geom_done;
}
while (camera_done < camera.getCount()) {
ob = create_camera_object(camera[camera_done], sce);
- if ( ob != NULL )
- ++camera_done;
+ ++camera_done;
}
while (lamp_done < lamp.getCount()) {
ob = create_lamp_object(lamp[lamp_done], sce);
- if ( ob != NULL )
- ++lamp_done;
+ ++lamp_done;
}
while (controller_done < controller.getCount()) {
COLLADAFW::InstanceGeometry *geom = (COLLADAFW::InstanceGeometry*)controller[controller_done];
diff --git a/source/blender/collada/ExtraTags.cpp b/source/blender/collada/ExtraTags.cpp
index 653d4a377cd..f0c6d2228b1 100644
--- a/source/blender/collada/ExtraTags.cpp
+++ b/source/blender/collada/ExtraTags.cpp
@@ -90,32 +90,28 @@ std::string ExtraTags::asString( std::string tag, bool *ok)
void ExtraTags::setData(std::string tag, short *data)
{
bool ok = false;
- int tmp = 0;
- tmp = asInt(tag, &ok);
+ int tmp = asInt(tag, &ok);
if(ok)
*data = (short)tmp;
}
void ExtraTags::setData(std::string tag, int *data)
{
bool ok = false;
- int tmp = 0;
- tmp = asInt(tag, &ok);
+ int tmp = asInt(tag, &ok);
if(ok)
*data = tmp;
}
void ExtraTags::setData(std::string tag, float *data)
{
bool ok = false;
- float tmp = 0.0f;
- tmp = asFloat(tag, &ok);
+ float tmp = asFloat(tag, &ok);
if(ok)
*data = tmp;
}
void ExtraTags::setData(std::string tag, char *data)
{
bool ok = false;
- int tmp = 0;
- tmp = asInt(tag, &ok);
+ int tmp = asInt(tag, &ok);
if(ok)
*data = (char)tmp;
}
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index 760fb2359a4..15bd9c48f12 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -221,7 +221,7 @@ void MeshImporter::set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
if (quad) uvs.getUV(indices[index + 3], mtface->uv[3]);
#ifdef COLLADA_DEBUG
- /*if (quad) {
+ if (quad) {
fprintf(stderr, "face uv:\n"
"((%d, %d, %d, %d))\n"
"((%.1f, %.1f), (%.1f, %.1f), (%.1f, %.1f), (%.1f, %.1f))\n",
@@ -248,7 +248,7 @@ void MeshImporter::set_face_uv(MTFace *mtface, UVDataWrapper &uvs,
mtface->uv[0][0], mtface->uv[0][1],
mtface->uv[1][0], mtface->uv[1][1],
mtface->uv[2][0], mtface->uv[2][1]);
- }*/
+ }
#endif
}
@@ -411,7 +411,7 @@ int MeshImporter::count_new_tris(COLLADAFW::Mesh *mesh, Mesh *me)
}
// TODO: import uv set names
-void MeshImporter::read_faces(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris) //TODO:: Refactor. Possibly replace by iterators
+void MeshImporter::read_faces(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris) //TODO:: Refactor. Possibly replace by iterators
{
unsigned int i;
@@ -587,7 +587,7 @@ void MeshImporter::read_faces(COLLADAFW::Mesh *mesh, Mesh *me, int new_tris)
for (k = 0; k < index_list_array.getCount(); k++) {
// get mtface by face index and uv set index
MTFace *mtface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, k);
- set_face_uv(&mtface[face_index], uvs, *index_list_array[k], index, mface->v4 != 0);
+ set_face_uv(&mtface[face_index], uvs, *index_list_array[k], index, vcount == 4);
}
#endif
@@ -796,7 +796,7 @@ MTFace *MeshImporter::assign_material_to_geom(COLLADAFW::MaterialBinding cmateri
std::multimap<COLLADAFW::UniqueId, COLLADAFW::UniqueId>::iterator it;
it=materials_mapped_to_geom.find(*geom_uid);
while(it!=materials_mapped_to_geom.end()) {
- if(it->second == ma_uid) return NULL; // do nothing if already found
+ if(it->second == ma_uid && it->first == *geom_uid) return NULL; // do nothing if already found
it++;
}
// first time we get geom_uid, ma_uid pair. Save for later check.
diff --git a/source/blender/collada/SkinInfo.cpp b/source/blender/collada/SkinInfo.cpp
index ce0d561c524..1d890415ebe 100644
--- a/source/blender/collada/SkinInfo.cpp
+++ b/source/blender/collada/SkinInfo.cpp
@@ -266,9 +266,9 @@ void SkinInfo::link_armature(bContext *C, Object *ob, std::map<COLLADAFW::Unique
// ^ bone index can be -1 meaning weight toward bind shape, how to express this in Blender?
// for each vertex in weight indices
- // for each bone index in vertex
- // add vertex to group at group index
- // treat group index -1 specially
+ // for each bone index in vertex
+ // add vertex to group at group index
+ // treat group index -1 specially
// get def group by index with BLI_findlink
diff --git a/source/blender/collada/TransformWriter.cpp b/source/blender/collada/TransformWriter.cpp
index 7bad9bdeba7..88ed112c3fe 100644
--- a/source/blender/collada/TransformWriter.cpp
+++ b/source/blender/collada/TransformWriter.cpp
@@ -50,7 +50,7 @@ void TransformWriter::add_node_transform(COLLADASW::Node& node, float mat[][4],
double dmat[4][4];
UnitConverter* converter = new UnitConverter();
- converter->mat4_to_dae_double(dmat,local);
+ converter->mat4_to_dae_double(dmat,local);
TransformBase::decompose(local, loc, rot, NULL, scale);
if ( node.getType() == COLLADASW::Node::JOINT)
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 8010a41ccb3..bb710a32794 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -1177,29 +1177,34 @@ static size_t animfilter_nla (bAnimContext *UNUSED(ac), ListBase *anim_data, bDo
/* determine what animation data from AnimData block should get displayed */
static size_t animfilter_block_data (bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, ID *id, int filter_mode)
{
- IdAdtTemplate *iat = (IdAdtTemplate*)id;
AnimData *adt = BKE_animdata_from_id(id);
size_t items = 0;
-
- /* NOTE: this macro is used instead of inlining the logic here, since this sort of filtering is still needed
- * in a few places in he rest of the code still - notably for the few cases where special mode-based
- * different types of data expanders are required.
- */
- ANIMDATA_FILTER_CASES(iat,
- { /* AnimData */
- /* specifically filter animdata block */
- ANIMCHANNEL_NEW_CHANNEL(adt, ANIMTYPE_ANIMDATA, id);
- },
- { /* NLA */
- items += animfilter_nla(ac, anim_data, ads, adt, filter_mode, id);
- },
- { /* Drivers */
- items += animfilter_fcurves(anim_data, ads, adt->drivers.first, NULL, filter_mode, id);
- },
- { /* Keyframes */
- items += animfilter_action(ac, anim_data, ads, adt->action, filter_mode, id);
- });
-
+
+ /* image object datablocks have no anim-data so check for NULL */
+ if(adt) {
+ IdAdtTemplate *iat = (IdAdtTemplate*)id;
+
+ /* NOTE: this macro is used instead of inlining the logic here, since this sort of filtering is still needed
+ * in a few places in he rest of the code still - notably for the few cases where special mode-based
+ * different types of data expanders are required.
+ */
+ ANIMDATA_FILTER_CASES(iat,
+ { /* AnimData */
+ /* specifically filter animdata block */
+ ANIMCHANNEL_NEW_CHANNEL(adt, ANIMTYPE_ANIMDATA, id);
+ },
+ { /* NLA */
+ items += animfilter_nla(ac, anim_data, ads, adt, filter_mode, id);
+ },
+ { /* Drivers */
+ items += animfilter_fcurves(anim_data, ads, adt->drivers.first, NULL, filter_mode, id);
+ },
+ { /* Keyframes */
+ items += animfilter_action(ac, anim_data, ads, adt->action, filter_mode, id);
+ }
+ );
+ }
+
return items;
}
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 4e87409b7fd..53c9fc4d82c 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -530,6 +530,7 @@ static short visualkey_can_use (PointerRNA *ptr, PropertyRNA *prop)
{
bConstraint *con= NULL;
short searchtype= VISUALKEY_NONE;
+ short has_parent = FALSE;
char *identifier= NULL;
/* validate data */
@@ -548,6 +549,7 @@ static short visualkey_can_use (PointerRNA *ptr, PropertyRNA *prop)
con= ob->constraints.first;
identifier= (char *)RNA_property_identifier(prop);
+ has_parent= (ob->parent != NULL);
}
else if (ptr->type == &RNA_PoseBone) {
/* Pose Channel */
@@ -555,10 +557,11 @@ static short visualkey_can_use (PointerRNA *ptr, PropertyRNA *prop)
con= pchan->constraints.first;
identifier= (char *)RNA_property_identifier(prop);
+ has_parent= (pchan->parent != NULL);
}
/* check if any data to search using */
- if (ELEM(NULL, con, identifier))
+ if (ELEM(NULL, con, identifier) && (has_parent == FALSE))
return 0;
/* location or rotation identifiers only... */
@@ -573,7 +576,12 @@ static short visualkey_can_use (PointerRNA *ptr, PropertyRNA *prop)
/* only search if a searchtype and initial constraint are available */
- if (searchtype && con) {
+ if (searchtype) {
+ /* parent is always matching */
+ if (has_parent)
+ return 1;
+
+ /* constraints */
for (; con; con= con->next) {
/* only consider constraint if it is not disabled, and has influence */
if (con->flag & CONSTRAINT_DISABLE) continue;
@@ -645,39 +653,34 @@ static float visualkey_get_value (PointerRNA *ptr, PropertyRNA *prop, int array_
if (ptr->type == &RNA_Object) {
Object *ob= (Object *)ptr->data;
- /* parented objects are not supported, as the effects of the parent
- * are included in the matrix, which kindof beats the point
- */
- if (ob->parent == NULL) {
- /* only Location or Rotation keyframes are supported now */
- if (strstr(identifier, "location")) {
- return ob->obmat[3][array_index];
- }
- else if (strstr(identifier, "rotation_euler")) {
- float eul[3];
-
- mat4_to_eulO(eul, ob->rotmode, ob->obmat);
- return eul[array_index];
- }
- else if (strstr(identifier, "rotation_quaternion")) {
- float trimat[3][3], quat[4];
-
- copy_m3_m4(trimat, ob->obmat);
- mat3_to_quat_is_ok(quat, trimat);
-
- return quat[array_index];
- }
- else if (strstr(identifier, "rotation_axis_angle")) {
- float axis[3], angle;
-
- mat4_to_axis_angle(axis, &angle, ob->obmat);
-
- /* w = 0, x,y,z = 1,2,3 */
- if (array_index == 0)
- return angle;
- else
- return axis[array_index - 1];
- }
+ /* only Location or Rotation keyframes are supported now */
+ if (strstr(identifier, "location")) {
+ return ob->obmat[3][array_index];
+ }
+ else if (strstr(identifier, "rotation_euler")) {
+ float eul[3];
+
+ mat4_to_eulO(eul, ob->rotmode, ob->obmat);
+ return eul[array_index];
+ }
+ else if (strstr(identifier, "rotation_quaternion")) {
+ float trimat[3][3], quat[4];
+
+ copy_m3_m4(trimat, ob->obmat);
+ mat3_to_quat_is_ok(quat, trimat);
+
+ return quat[array_index];
+ }
+ else if (strstr(identifier, "rotation_axis_angle")) {
+ float axis[3], angle;
+
+ mat4_to_axis_angle(axis, &angle, ob->obmat);
+
+ /* w = 0, x,y,z = 1,2,3 */
+ if (array_index == 0)
+ return angle;
+ else
+ return axis[array_index - 1];
}
}
else if (ptr->type == &RNA_PoseBone) {
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 76ed9891b8e..2267f04aab4 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -770,7 +770,11 @@ void ui_draw_but_HISTOGRAM(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol)
glColor4f(0.f, 0.f, 0.f, 0.3f);
uiSetRoundBox(15);
uiDrawBox(GL_POLYGON, rect.xmin-1, rect.ymin-1, rect.xmax+1, rect.ymax+1, 3.0f);
-
+
+ /* need scissor test, histogram can draw outside of boundary */
+ glGetIntegerv(GL_VIEWPORT, scissor);
+ glScissor(ar->winrct.xmin + (rect.xmin-1), ar->winrct.ymin+(rect.ymin-1), (rect.xmax+1)-(rect.xmin-1), (rect.ymax+1)-(rect.ymin-1));
+
glColor4f(1.f, 1.f, 1.f, 0.08f);
/* draw grid lines here */
for (i=1; i<4; i++) {
@@ -778,10 +782,6 @@ void ui_draw_but_HISTOGRAM(ARegion *ar, uiBut *but, uiWidgetColors *UNUSED(wcol)
fdrawline(rect.xmin+(i/4.f)*w, rect.ymin, rect.xmin+(i/4.f)*w, rect.ymax);
}
- /* need scissor test, histogram can draw outside of boundary */
- glGetIntegerv(GL_VIEWPORT, scissor);
- glScissor(ar->winrct.xmin + (rect.xmin-1), ar->winrct.ymin+(rect.ymin-1), (rect.xmax+1)-(rect.xmin-1), (rect.ymax+1)-(rect.ymin-1));
-
if (hist->mode == HISTO_MODE_LUMA)
histogram_draw_one(1.0, 1.0, 1.0, 0.75, rect.xmin, rect.ymin, w, h, hist->data_luma, res);
else {
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index ef88bb0bbb6..a2e65f5e4ec 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -1404,7 +1404,7 @@ static void ui_item_menu(uiLayout *layout, const char *name, int icon, uiMenuCre
if(layout->root->type == UI_LAYOUT_HEADER)
uiBlockSetEmboss(block, UI_EMBOSS);
- else if(layout->root->type == UI_LAYOUT_PANEL) {
+ else if(ELEM(layout->root->type, UI_LAYOUT_PANEL, UI_LAYOUT_TOOLBAR)) {
but->type= MENU;
but->flag |= UI_TEXT_LEFT;
}
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c
index 4377fb03632..e371c346f36 100644
--- a/source/blender/editors/mesh/editmesh.c
+++ b/source/blender/editors/mesh/editmesh.c
@@ -1099,7 +1099,7 @@ void load_editMesh(Scene *scene, Object *obedit)
int j;
for (ob=G.main->object.first; ob; ob=ob->id.next) {
- if (ob->parent==ob && ELEM(ob->partype, PARVERT1,PARVERT3)) {
+ if (ob->parent==obedit && ELEM(ob->partype, PARVERT1,PARVERT3)) {
/* duplicate code from below, make it function later...? */
if (!vertMap) {
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 61734bc51a2..79cbfb6574b 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -1411,6 +1411,8 @@ static int forcefield_toggle_exec(bContext *C, wmOperator *UNUSED(op))
else
ob->pd->forcefield = 0;
+ WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, NULL);
+
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index c96d7c1fd10..8813b0027cd 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -1066,7 +1066,12 @@ static int multires_reshape_exec(bContext *C, wmOperator *op)
if (!mmd)
return OPERATOR_CANCELLED;
-
+
+ if(mmd->lvl==0) {
+ BKE_report(op->reports, RPT_ERROR, "Reshape can work only with higher levels of subdivisions.");
+ return OPERATOR_CANCELLED;
+ }
+
CTX_DATA_BEGIN(C, Object*, selob, selected_editable_objects) {
if(selob->type == OB_MESH && selob != ob) {
secondob= selob;
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index bc556966723..6548beefd2e 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -236,7 +236,7 @@ static int group_select_flag(Group *gr)
return 0;
}
-static void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag)
+void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag)
{
Scene *scene = (Scene *)poin;
GroupObject *gob;
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index fbd5281b1d9..2b451a48748 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -218,6 +218,34 @@ void OUTLINER_OT_item_openclose(wmOperatorType *ot)
/* Rename --------------------------------------------------- */
+void do_item_rename(ARegion *ar, TreeElement *te, TreeStoreElem *tselem, ReportList *reports)
+{
+ /* can't rename rna datablocks entries */
+ if(ELEM3(tselem->type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))
+ ;
+ else if(ELEM10(tselem->type, TSE_ANIM_DATA, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS))
+ BKE_report(reports, RPT_WARNING, "Cannot edit builtin name");
+ else if(ELEM3(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP))
+ BKE_report(reports, RPT_WARNING, "Cannot edit sequence name");
+ else if(tselem->id->lib) {
+ // XXX error_libdata();
+ }
+ else if(te->idcode == ID_LI && te->parent) {
+ BKE_report(reports, RPT_WARNING, "Cannot edit the path of an indirectly linked library");
+ }
+ else {
+ tselem->flag |= TSE_TEXTBUT;
+ ED_region_tag_redraw(ar);
+ }
+}
+
+void item_rename_cb(bContext *C, Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ ARegion *ar= CTX_wm_region(C);
+ ReportList *reports= CTX_wm_reports(C); // XXX
+ do_item_rename(ar, te, tselem, reports) ;
+}
+
static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, TreeElement *te, const float mval[2])
{
ReportList *reports= CTX_wm_reports(C); // XXX
@@ -228,23 +256,7 @@ static int do_outliner_item_rename(bContext *C, ARegion *ar, SpaceOops *soops, T
/* name and first icon */
if(mval[0]>te->xs+UI_UNIT_X && mval[0]<te->xend) {
- /* can't rename rna datablocks entries */
- if(ELEM3(tselem->type, TSE_RNA_STRUCT, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))
- ;
- else if(ELEM10(tselem->type, TSE_ANIM_DATA, TSE_NLA, TSE_DEFGROUP_BASE, TSE_CONSTRAINT_BASE, TSE_MODIFIER_BASE, TSE_SCRIPT_BASE, TSE_POSE_BASE, TSE_POSEGRP_BASE, TSE_R_LAYER_BASE, TSE_R_PASS))
- BKE_report(reports, RPT_WARNING, "Cannot edit builtin name");
- else if(ELEM3(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP))
- BKE_report(reports, RPT_WARNING, "Cannot edit sequence name");
- else if(tselem->id->lib) {
- // XXX error_libdata();
- }
- else if(te->idcode == ID_LI && te->parent) {
- BKE_report(reports, RPT_WARNING, "Cannot edit the path of an indirectly linked library");
- }
- else {
- tselem->flag |= TSE_TEXTBUT;
- ED_region_tag_redraw(ar);
- }
+ do_item_rename(ar, te, tselem, reports) ;
}
return 1;
}
@@ -377,6 +389,12 @@ void object_toggle_visibility_cb(bContext *C, Scene *scene, TreeElement *te, Tre
}
}
+void group_toggle_visibility_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ Group *group= (Group *)tselem->id;
+ restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_VIEW);
+}
+
static int outliner_toggle_visibility_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceOops *soops= CTX_wm_space_outliner(C);
@@ -417,6 +435,12 @@ void object_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeEleme
}
}
+void group_toggle_selectability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ Group *group= (Group *)tselem->id;
+ restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_SELECT);
+}
+
static int outliner_toggle_selectability_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceOops *soops= CTX_wm_space_outliner(C);
@@ -457,6 +481,12 @@ void object_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeEleme
}
}
+void group_toggle_renderability_cb(bContext *UNUSED(C), Scene *scene, TreeElement *UNUSED(te), TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem)
+{
+ Group *group= (Group *)tselem->id;
+ restrictbutton_gr_restrict_flag(scene, group, OB_RESTRICT_RENDER);
+}
+
static int outliner_toggle_renderability_exec(bContext *C, wmOperator *UNUSED(op))
{
SpaceOops *soops= CTX_wm_space_outliner(C);
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index 9da09144125..61507d1ffe5 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -129,6 +129,7 @@ typedef struct TreeElement {
/* outliner_tree.c ----------------------------------------------- */
void outliner_free_tree(ListBase *lb);
+void outliner_cleanup_tree(struct SpaceOops *soops);
TreeElement *outliner_find_tse(struct SpaceOops *soops, TreeStoreElem *tse);
TreeElement *outliner_find_id(struct SpaceOops *soops, ListBase *lb, struct ID *id);
@@ -139,6 +140,7 @@ void outliner_build_tree(struct Main *mainvar, struct Scene *scene, struct Space
/* outliner_draw.c ---------------------------------------------- */
void draw_outliner(const struct bContext *C);
+void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag);
/* outliner_select.c -------------------------------------------- */
int tree_element_type_active(struct bContext *C, struct Scene *scene, struct SpaceOops *soops, TreeElement *te, TreeStoreElem *tselem, int set);
@@ -158,6 +160,13 @@ void object_toggle_visibility_cb(struct bContext *C, struct Scene *scene, TreeEl
void object_toggle_selectability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem);
void object_toggle_renderability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem);
+
+void group_toggle_visibility_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem);
+void group_toggle_selectability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem);
+void group_toggle_renderability_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem);
+
+void item_rename_cb(struct bContext *C, struct Scene *scene, TreeElement *te, struct TreeStoreElem *tsep, struct TreeStoreElem *tselem);
+
/* ...................................................... */
void OUTLINER_OT_item_activate(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 3ae158bd275..b3170f9cd1e 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -287,6 +287,8 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeSto
if(base==NULL)
base= object_in_scene((Object *)tselem->id, scene);
if(base) {
+ SpaceOops *soops= CTX_wm_space_outliner(C);
+
// check also library later
if(scene->obedit==base->object)
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR|EM_DO_UNDO);
@@ -294,6 +296,13 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeSto
ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
te->directdata= NULL;
tselem->id= NULL;
+
+ /* XXX: tree management normally happens from draw_outliner(), but when
+ you're clicking to fast on Delete object from context menu in
+ outliner several mouse events can be handled in one cycle without
+ handling notifiers/redraw which leads to deleting the same object twice.
+ cleanup tree here to prevent such cases. */
+ outliner_cleanup_tree(soops);
}
}
@@ -510,6 +519,7 @@ static EnumPropertyItem prop_object_op_types[] = {
{6, "TOGVIS", 0, "Toggle Visible", ""},
{7, "TOGSEL", 0, "Toggle Selectable", ""},
{8, "TOGREN", 0, "Toggle Renderable", ""},
+ {9, "RENAME", 0, "Rename", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -567,6 +577,10 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
str= "Toggle Renderability";
WM_event_add_notifier(C, NC_SCENE|ND_OB_RENDER, scene);
}
+ else if(event==9) {
+ outliner_do_object_operation(C, scene, soops, &soops->tree, item_rename_cb);
+ str= "Rename Object";
+ }
ED_undo_push(C, str);
@@ -600,6 +614,7 @@ static EnumPropertyItem prop_group_op_types[] = {
{4, "TOGVIS", 0, "Toggle Visible", ""},
{5, "TOGSEL", 0, "Toggle Selectable", ""},
{6, "TOGREN", 0, "Toggle Renderable", ""},
+ {7, "RENAME", 0, "Rename", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -608,6 +623,7 @@ static int outliner_group_operation_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
SpaceOops *soops= CTX_wm_space_outliner(C);
int event;
+ const char *str= NULL;
/* check for invalid states */
if (soops == NULL)
@@ -617,18 +633,35 @@ static int outliner_group_operation_exec(bContext *C, wmOperator *op)
if(event==1) {
outliner_do_libdata_operation(C, scene, soops, &soops->tree, unlink_group_cb);
- ED_undo_push(C, "Unlink group");
+ str= "Unlink group";
}
else if(event==2) {
outliner_do_libdata_operation(C, scene, soops, &soops->tree, id_local_cb);
- ED_undo_push(C, "Localized Data");
+ str= "Localized Data";
}
else if(event==3) {
outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_linkobs2scene_cb);
- ED_undo_push(C, "Link Group Objects to Scene");
+ str= "Link Group Objects to Scene";
+ }
+ else if(event==4) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_visibility_cb);
+ str= "Toggle Visibility";
+ }
+ else if(event==5) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_selectability_cb);
+ str= "Toggle Selectability";
+ }
+ else if(event==6) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, group_toggle_renderability_cb);
+ str= "Toggle Renderability";
+ }
+ else if(event==7) {
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb);
+ str= "Rename";
}
+ ED_undo_push(C, str);
WM_event_add_notifier(C, NC_GROUP, NULL);
return OPERATOR_FINISHED;
@@ -662,7 +695,8 @@ typedef enum eOutlinerIdOpTypes {
OUTLINER_IDOP_SINGLE,
OUTLINER_IDOP_FAKE_ADD,
- OUTLINER_IDOP_FAKE_CLEAR
+ OUTLINER_IDOP_FAKE_CLEAR,
+ OUTLINER_IDOP_RENAME
} eOutlinerIdOpTypes;
// TODO: implement support for changing the ID-block used
@@ -672,6 +706,7 @@ static EnumPropertyItem prop_id_op_types[] = {
{OUTLINER_IDOP_SINGLE, "SINGLE", 0, "Make Single User", ""},
{OUTLINER_IDOP_FAKE_ADD, "ADD_FAKE", 0, "Add Fake User", "Ensure datablock gets saved even if it isn't in use (e.g. for motion and material libraries)"},
{OUTLINER_IDOP_FAKE_CLEAR, "CLEAR_FAKE", 0, "Clear Fake User", ""},
+ {OUTLINER_IDOP_RENAME, "RENAME", 0, "Rename", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -765,6 +800,14 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
ED_undo_push(C, "Clear Fake User");
}
break;
+ case OUTLINER_IDOP_RENAME:
+ /* rename */
+ outliner_do_libdata_operation(C, scene, soops, &soops->tree, item_rename_cb);
+
+ WM_event_add_notifier(C, NC_ID|NA_EDITED, NULL);
+ ED_undo_push(C, "Rename");
+
+ break;
default:
// invalid - unhandled
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index 0b07c824f3e..8904dcc360f 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -222,6 +222,12 @@ void outliner_free_tree(ListBase *lb)
}
}
+void outliner_cleanup_tree(SpaceOops *soops)
+{
+ outliner_free_tree(&soops->tree);
+ outliner_storage_cleanup(soops);
+}
+
/* Find ith item from the treestore */
static TreeElement *outliner_find_tree_element(ListBase *lb, int store_index)
{
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index c7d4d78422e..47f051e1ec4 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -154,6 +154,11 @@ static void text_listener(ScrArea *sa, wmNotifier *wmn)
case NA_REMOVED:
ED_area_tag_redraw(sa);
break;
+ case NA_SELECTED:
+ if(st->text && st->text == wmn->reference)
+ text_scroll_to_cursor(st, sa);
+
+ break;
}
break;
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index 28230b7a48b..066404f23ba 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -1821,12 +1821,10 @@ void text_update_character_width(SpaceText *st)
/* Moves the view to the cursor location,
also used to make sure the view isnt outside the file */
-void text_update_cursor_moved(bContext *C)
+void text_scroll_to_cursor(SpaceText *st, ScrArea *sa)
{
- ScrArea *sa= CTX_wm_area(C);
- SpaceText *st= CTX_wm_space_text(C);
Text *text;
- ARegion *ar;
+ ARegion *ar= NULL;
int i, x, winx= 0;
if(ELEM3(NULL, st, st->text, st->text->curl)) return;
@@ -1834,8 +1832,10 @@ void text_update_cursor_moved(bContext *C)
text= st->text;
for(ar=sa->regionbase.first; ar; ar= ar->next)
- if(ar->regiontype==RGN_TYPE_WINDOW)
+ if(ar->regiontype==RGN_TYPE_WINDOW) {
winx= ar->winx;
+ break;
+ }
winx -= TXT_SCROLL_WIDTH;
@@ -1844,7 +1844,7 @@ void text_update_cursor_moved(bContext *C)
i= txt_get_span(text->lines.first, text->sell);
if(st->wordwrap) {
int offl, offc;
- wrap_offset(st, CTX_wm_region(C), text->sell, text->selc, &offl, &offc);
+ wrap_offset(st, ar, text->sell, text->selc, &offl, &offc);
i+= offl;
}
@@ -1865,3 +1865,10 @@ void text_update_cursor_moved(bContext *C)
if(st->left <0) st->left= 0;
}
+void text_update_cursor_moved(bContext *C)
+{
+ ScrArea *sa= CTX_wm_area(C);
+ SpaceText *st= CTX_wm_space_text(C);
+
+ text_scroll_to_cursor(st, sa);
+}
diff --git a/source/blender/editors/space_text/text_intern.h b/source/blender/editors/space_text/text_intern.h
index cb55f41acb5..b34c7815f35 100644
--- a/source/blender/editors/space_text/text_intern.h
+++ b/source/blender/editors/space_text/text_intern.h
@@ -55,6 +55,7 @@ int text_font_width(struct SpaceText *st, const char *str);
void text_update_line_edited(struct TextLine *line);
void text_update_edited(struct Text *text);
void text_update_character_width(struct SpaceText *st);
+void text_scroll_to_cursor(struct SpaceText *st, struct ScrArea *sa);
void text_update_cursor_moved(struct bContext *C);
/* TXT_OFFSET used to be 35 when the scrollbar was on the left... */
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 0d4e31cdaf2..ad79771416d 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -2216,8 +2216,17 @@ char *RNA_property_string_get_alloc(PointerRNA *ptr, PropertyRNA *prop, char *fi
else
buf= MEM_mallocN(sizeof(char)*(length+1), "RNA_string_get_alloc");
+#ifndef NDEBUG
+ /* safety check to ensure the string is actually set */
+ buf[length]= 255;
+#endif
+
RNA_property_string_get(ptr, prop, buf);
+#ifndef NDEBUG
+ BLI_assert(buf[length] == '\0');
+#endif
+
return buf;
}
diff --git a/source/blender/makesrna/intern/rna_fluidsim.c b/source/blender/makesrna/intern/rna_fluidsim.c
index 1ba2e32502f..ccb24d7dd9b 100644
--- a/source/blender/makesrna/intern/rna_fluidsim.c
+++ b/source/blender/makesrna/intern/rna_fluidsim.c
@@ -184,7 +184,11 @@ static void rna_DomainFluidSettings_memory_estimate_get(PointerRNA *ptr, char *v
static int rna_DomainFluidSettings_memory_estimate_length(PointerRNA *ptr)
{
- return 32;
+#ifdef DISABLE_ELBEEM
+ return 0;
+#else
+ return 31;
+#endif
}
static char *rna_FluidSettings_path(PointerRNA *ptr)
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 8700a6938ef..76e34352e8d 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -2432,7 +2432,7 @@ static void rna_def_modifier_screw(BlenderRNA *brna)
prop= RNA_def_property(srna, "steps", PROP_INT, PROP_UNSIGNED);
RNA_def_property_range(prop, 2, 10000);
- RNA_def_property_ui_range(prop, 2, 512, 1, 0);
+ RNA_def_property_ui_range(prop, 3, 512, 1, 0);
RNA_def_property_ui_text(prop, "Steps", "Number of steps in the revolution");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 56492a52da9..d6e475fdbad 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -2736,6 +2736,7 @@ static void rna_def_nodetree(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "GreasePencil");
RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil datablock");
+ RNA_def_property_update(prop, NC_NODE, NULL);
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index ad323b0aba4..4e2be7682f8 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -2297,6 +2297,7 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "GreasePencil");
RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil datablock");
+ RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
/* pose */
prop= RNA_def_property(srna, "pose_library", PROP_POINTER, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index cc1e7d9390b..3c60a3b4cd7 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -3517,6 +3517,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "GreasePencil");
RNA_def_property_ui_text(prop, "Grease Pencil Data", "Grease Pencil datablock");
+ RNA_def_property_update(prop, NC_SCENE, NULL);
/* Transform Orientations */
prop= RNA_def_property(srna, "orientations", PROP_COLLECTION, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_scene_api.c b/source/blender/makesrna/intern/rna_scene_api.c
index 1220c4f34a1..fd7987c18a2 100644
--- a/source/blender/makesrna/intern/rna_scene_api.c
+++ b/source/blender/makesrna/intern/rna_scene_api.c
@@ -111,7 +111,7 @@ void RNA_api_scene(StructRNA *srna)
#ifdef WITH_COLLADA
/* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */
func= RNA_def_function(srna, "collada_export", "rna_Scene_collada_export");
- parm= RNA_def_string(func, "filepath", "", FILE_MAX, "File Path", "File path to write Collada file.");
+ RNA_def_string(func, "filepath", "", FILE_MAX, "File Path", "File path to write Collada file.");
parm= RNA_def_boolean(func, "selected", 0, "Export only selected", "Export only selected elements.");
RNA_def_property_flag(parm, PROP_REQUIRED);
RNA_def_property_subtype(parm, PROP_FILEPATH); /* allow non utf8 */
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 8f3097e5589..35360910015 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -591,7 +591,8 @@ static void rna_SpaceTextEditor_text_set(PointerRNA *ptr, PointerRNA value)
SpaceText *st= (SpaceText*)(ptr->data);
st->text= value.data;
- st->top= 0;
+
+ WM_main_add_notifier(NC_TEXT|NA_SELECTED, st->text);
}
static void rna_SpaceTextEditor_updateEdited(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
@@ -1621,6 +1622,7 @@ static void rna_def_space_image(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "GreasePencil");
RNA_def_property_ui_text(prop, "Grease Pencil", "Grease pencil data for this space");
+ RNA_def_property_update(prop, NC_SPACE|ND_SPACE_IMAGE, NULL);
prop= RNA_def_property(srna, "use_grease_pencil", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", SI_DISPGP);
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index 93adf808f83..4c07a89a42f 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -680,20 +680,14 @@ static void rna_wmKeyMapItem_name_get(PointerRNA *ptr, char *value)
{
wmKeyMapItem *kmi= ptr->data;
wmOperatorType *ot= WM_operatortype_find(kmi->idname, 1);
-
- if (ot)
- strcpy(value, ot->name);
+ strcpy(value, ot ? ot->name : kmi->idname);
}
static int rna_wmKeyMapItem_name_length(PointerRNA *ptr)
{
wmKeyMapItem *kmi= ptr->data;
wmOperatorType *ot= WM_operatortype_find(kmi->idname, 1);
-
- if (ot)
- return strlen(ot->name);
- else
- return 0;
+ return strlen(ot ? ot->name : kmi->idname);
}
static int rna_KeyMapItem_userdefined_get(PointerRNA *ptr)
@@ -1652,7 +1646,9 @@ static void rna_def_keyconfig(BlenderRNA *brna)
RNA_def_property_string_funcs(prop, "rna_wmKeyMapItem_idname_get", "rna_wmKeyMapItem_idname_length", "rna_wmKeyMapItem_idname_set");
RNA_def_struct_name_property(srna, prop);
RNA_def_property_update(prop, 0, "rna_KeyMapItem_update");
-
+
+ /* this is infact the operator name, but if the operator can't be found we
+ * fallback on the operator ID */
prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Name", "Name of operator to call on input event");
diff --git a/source/blender/modifiers/intern/MOD_screw.c b/source/blender/modifiers/intern/MOD_screw.c
index c5fdf465a0a..486c98f82a0 100644
--- a/source/blender/modifiers/intern/MOD_screw.c
+++ b/source/blender/modifiers/intern/MOD_screw.c
@@ -275,7 +275,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
if (fabsf(screw_ofs) <= (FLT_EPSILON*100.0f) && fabsf(fabsf(angle) - ((float)M_PI * 2.0f)) <= (FLT_EPSILON*100.0f)) {
close= 1;
step_tot--;
- if(step_tot < 2) step_tot= 2;
+ if(step_tot < 3) step_tot= 3;
maxVerts = totvert * step_tot; /* -1 because we're joining back up */
maxEdges = (totvert * step_tot) + /* these are the edges between new verts */
@@ -286,7 +286,7 @@ static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
}
else {
close= 0;
- if(step_tot < 2) step_tot= 2;
+ if(step_tot < 3) step_tot= 3;
maxVerts = totvert * step_tot; /* -1 because we're joining back up */
maxEdges = (totvert * (step_tot-1)) + /* these are the edges between new verts */
diff --git a/source/blender/python/generic/py_capi_utils.c b/source/blender/python/generic/py_capi_utils.c
index 81aea8571f8..b7e67ec5a93 100644
--- a/source/blender/python/generic/py_capi_utils.c
+++ b/source/blender/python/generic/py_capi_utils.c
@@ -208,77 +208,34 @@ PyObject *PyC_Object_GetAttrStringArgs(PyObject *o, Py_ssize_t n, ...)
return item;
}
-/* returns the exception string as a new PyUnicode object, depends on external StringIO module */
+/* returns the exception string as a new PyUnicode object, depends on external traceback module */
PyObject *PyC_ExceptionBuffer(void)
{
- PyObject *stdout_backup = PySys_GetObject("stdout"); /* borrowed */
- PyObject *stderr_backup = PySys_GetObject("stderr"); /* borrowed */
- PyObject *string_io = NULL;
- PyObject *string_io_buf = NULL;
- PyObject *string_io_mod= NULL;
- PyObject *string_io_getvalue= NULL;
-
- PyObject *error_type, *error_value, *error_traceback;
-
- if (!PyErr_Occurred())
- return NULL;
-
- PyErr_Fetch(&error_type, &error_value, &error_traceback);
-
- PyErr_Clear();
-
- /* import io
- * string_io = io.StringIO()
- */
-
- if(! (string_io_mod= PyImport_ImportModule("io")) ) {
+ PyObject *traceback_mod= NULL;
+ PyObject *format_tb_func= NULL;
+ PyObject *ret= NULL;
+
+ if(! (traceback_mod= PyImport_ImportModule("traceback")) ) {
goto error_cleanup;
}
- else if (! (string_io = PyObject_CallMethod(string_io_mod, (char *)"StringIO", NULL))) {
+ else if (! (format_tb_func= PyObject_GetAttrString(traceback_mod, "format_exc"))) {
goto error_cleanup;
}
- else if (! (string_io_getvalue= PyObject_GetAttrString(string_io, "getvalue"))) {
- goto error_cleanup;
+
+ ret= PyObject_CallObject(format_tb_func, NULL);
+
+ if(ret == Py_None) {
+ Py_DECREF(ret);
+ ret= NULL;
}
-
- Py_INCREF(stdout_backup); // since these were borrowed we dont want them freed when replaced.
- Py_INCREF(stderr_backup);
-
- PySys_SetObject("stdout", string_io); // both of these are free'd when restoring
- PySys_SetObject("stderr", string_io);
-
- PyErr_Restore(error_type, error_value, error_traceback);
- PyErr_Print(); /* print the error */
- PyErr_Clear();
-
- string_io_buf = PyObject_CallObject(string_io_getvalue, NULL);
-
- PySys_SetObject("stdout", stdout_backup);
- PySys_SetObject("stderr", stderr_backup);
-
- Py_DECREF(stdout_backup); /* now sys owns the ref again */
- Py_DECREF(stderr_backup);
-
- Py_DECREF(string_io_mod);
- Py_DECREF(string_io_getvalue);
- Py_DECREF(string_io); /* free the original reference */
-
- PyErr_Clear();
- return string_io_buf;
-
-
+
error_cleanup:
/* could not import the module so print the error and close */
- Py_XDECREF(string_io_mod);
- Py_XDECREF(string_io);
-
- PyErr_Restore(error_type, error_value, error_traceback);
- PyErr_Print(); /* print the error */
- PyErr_Clear();
-
- return NULL;
-}
+ Py_XDECREF(traceback_mod);
+ Py_XDECREF(format_tb_func);
+ return ret;
+}
/* string conversion, escape non-unicode chars, coerce must be set to NULL */
const char *PyC_UnicodeAsByte(PyObject *py_str, PyObject **coerce)
diff --git a/source/blender/python/intern/bpy_driver.c b/source/blender/python/intern/bpy_driver.c
index d68fd9a9111..f3ef55d29c4 100644
--- a/source/blender/python/intern/bpy_driver.c
+++ b/source/blender/python/intern/bpy_driver.c
@@ -76,6 +76,13 @@ int bpy_pydriver_create_dict(void)
Py_DECREF(mod);
}
+ /* add noise to global namespace */
+ mod= PyImport_ImportModuleLevel((char *)"noise", NULL, NULL, NULL, 0);
+ if (mod) {
+ PyDict_SetItemString(bpy_pydriver_Dict, "noise", mod);
+ Py_DECREF(mod);
+ }
+
return 0;
}
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 6de3c040c18..d10c8c843e8 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -4631,28 +4631,28 @@ static PyObject *pyrna_func_call(BPy_FunctionRNA *self, PyObject *args, PyObject
/* note: tp_base member is set to &PyType_Type on init */
PyTypeObject pyrna_struct_meta_idprop_Type= {
PyVarObject_HEAD_INIT(NULL, 0)
- "bpy_struct_meta_idprop", /* tp_name */
- sizeof(PyHeapTypeObject), /* tp_basicsize */ // XXX, would be PyTypeObject, but subtypes of Type must be PyHeapTypeObject's
- 0, /* tp_itemsize */
+ "bpy_struct_meta_idprop", /* tp_name */
+ sizeof(PyHeapTypeObject), /* tp_basicsize */ // XXX, would be PyTypeObject, but subtypes of Type must be PyHeapTypeObject's
+ 0, /* tp_itemsize */
/* methods */
- NULL, /* tp_dealloc */
+ NULL, /* tp_dealloc */
NULL, /* printfunc tp_print; */
- NULL, /* getattrfunc tp_getattr; */
- NULL, /* setattrfunc tp_setattr; */
- NULL, /* tp_compare */ /* deprecated in python 3.0! */
- NULL, /* tp_repr */
+ NULL, /* getattrfunc tp_getattr; */
+ NULL, /* setattrfunc tp_setattr; */
+ NULL, /* tp_compare */ /* deprecated in python 3.0! */
+ NULL, /* tp_repr */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
- NULL, /* PySequenceMethods *tp_as_sequence; */
- NULL, /* PyMappingMethods *tp_as_mapping; */
+ NULL, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
- NULL, /* hashfunc tp_hash; */
- NULL, /* ternaryfunc tp_call; */
- NULL, /* reprfunc tp_str; */
- NULL /*(getattrofunc) pyrna_struct_meta_idprop_getattro*/, /* getattrofunc tp_getattro; */
- (setattrofunc) pyrna_struct_meta_idprop_setattro, /* setattrofunc tp_setattro; */
+ NULL, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
+ NULL /*(getattrofunc) pyrna_struct_meta_idprop_getattro*/, /* getattrofunc tp_getattro; */
+ (setattrofunc) pyrna_struct_meta_idprop_setattro, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
@@ -4660,7 +4660,7 @@ PyTypeObject pyrna_struct_meta_idprop_Type= {
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* long tp_flags; */
- NULL, /* char *tp_doc; Documentation string */
+ NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
@@ -4670,7 +4670,7 @@ PyTypeObject pyrna_struct_meta_idprop_Type= {
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
- NULL, /* richcmpfunc tp_richcompare; */
+ NULL, /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
0, /* long tp_weaklistoffset; */
@@ -4681,9 +4681,9 @@ PyTypeObject pyrna_struct_meta_idprop_Type= {
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
- NULL, /* struct PyMethodDef *tp_methods; */
+ NULL, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- NULL, /* struct PyGetSetDef *tp_getset; */
+ NULL, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
@@ -4691,7 +4691,7 @@ PyTypeObject pyrna_struct_meta_idprop_Type= {
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
- NULL, /* newfunc tp_new; */
+ NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
@@ -4709,45 +4709,45 @@ PyTypeObject pyrna_struct_meta_idprop_Type= {
/*-----------------------BPy_StructRNA method def------------------------------*/
PyTypeObject pyrna_struct_Type= {
PyVarObject_HEAD_INIT(NULL, 0)
- "bpy_struct", /* tp_name */
- sizeof(BPy_StructRNA), /* tp_basicsize */
- 0, /* tp_itemsize */
+ "bpy_struct", /* tp_name */
+ sizeof(BPy_StructRNA), /* tp_basicsize */
+ 0, /* tp_itemsize */
/* methods */
(destructor) pyrna_struct_dealloc,/* tp_dealloc */
NULL, /* printfunc tp_print; */
- NULL, /* getattrfunc tp_getattr; */
- NULL, /* setattrfunc tp_setattr; */
- NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
- (reprfunc) pyrna_struct_repr, /* tp_repr */
+ NULL, /* getattrfunc tp_getattr; */
+ NULL, /* setattrfunc tp_setattr; */
+ NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
+ (reprfunc) pyrna_struct_repr, /* tp_repr */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
- &pyrna_struct_as_sequence, /* PySequenceMethods *tp_as_sequence; */
- &pyrna_struct_as_mapping, /* PyMappingMethods *tp_as_mapping; */
+ &pyrna_struct_as_sequence, /* PySequenceMethods *tp_as_sequence; */
+ &pyrna_struct_as_mapping, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
- (hashfunc) pyrna_struct_hash, /* hashfunc tp_hash; */
- NULL, /* ternaryfunc tp_call; */
+ (hashfunc) pyrna_struct_hash, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
(reprfunc) pyrna_struct_str, /* reprfunc tp_str; */
- (getattrofunc) pyrna_struct_getattro, /* getattrofunc tp_getattro; */
- (setattrofunc) pyrna_struct_setattro, /* setattrofunc tp_setattro; */
+ (getattrofunc) pyrna_struct_getattro, /* getattrofunc tp_getattro; */
+ (setattrofunc) pyrna_struct_setattro, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
- Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE | Py_TPFLAGS_HAVE_GC, /* long tp_flags; */
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE | Py_TPFLAGS_HAVE_GC, /* long tp_flags; */
- NULL, /* char *tp_doc; Documentation string */
+ NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
#ifdef USE_PYRNA_STRUCT_REFERENCE
- (traverseproc) pyrna_struct_traverse, /* traverseproc tp_traverse; */
+ (traverseproc) pyrna_struct_traverse, /* traverseproc tp_traverse; */
/* delete references to contained objects */
- (inquiry)pyrna_struct_clear, /* inquiry tp_clear; */
+ (inquiry)pyrna_struct_clear, /* inquiry tp_clear; */
#else
NULL, /* traverseproc tp_traverse; */
@@ -4757,11 +4757,11 @@ PyTypeObject pyrna_struct_Type= {
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
- (richcmpfunc)pyrna_struct_richcmp, /* richcmpfunc tp_richcompare; */
+ (richcmpfunc)pyrna_struct_richcmp, /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
#ifdef USE_WEAKREFS
- offsetof(BPy_StructRNA, in_weakreflist), /* long tp_weaklistoffset; */
+ offsetof(BPy_StructRNA, in_weakreflist), /* long tp_weaklistoffset; */
#else
0,
#endif
@@ -4771,9 +4771,9 @@ PyTypeObject pyrna_struct_Type= {
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
- pyrna_struct_methods, /* struct PyMethodDef *tp_methods; */
+ pyrna_struct_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- pyrna_struct_getseters, /* struct PyGetSetDef *tp_getset; */
+ pyrna_struct_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
@@ -4781,7 +4781,7 @@ PyTypeObject pyrna_struct_Type= {
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
- pyrna_struct_new, /* newfunc tp_new; */
+ pyrna_struct_new, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
@@ -4798,32 +4798,32 @@ PyTypeObject pyrna_struct_Type= {
/*-----------------------BPy_PropertyRNA method def------------------------------*/
PyTypeObject pyrna_prop_Type= {
PyVarObject_HEAD_INIT(NULL, 0)
- "bpy_prop", /* tp_name */
- sizeof(BPy_PropertyRNA), /* tp_basicsize */
- 0, /* tp_itemsize */
+ "bpy_prop", /* tp_name */
+ sizeof(BPy_PropertyRNA), /* tp_basicsize */
+ 0, /* tp_itemsize */
/* methods */
(destructor) pyrna_prop_dealloc, /* tp_dealloc */
- NULL, /* printfunc tp_print; */
- NULL, /* getattrfunc tp_getattr; */
+ NULL, /* printfunc tp_print; */
+ NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
- NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
- (reprfunc) pyrna_prop_repr, /* tp_repr */
+ NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
+ (reprfunc) pyrna_prop_repr, /* tp_repr */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
- NULL, /* PySequenceMethods *tp_as_sequence; */
- NULL, /* PyMappingMethods *tp_as_mapping; */
+ NULL, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
- (hashfunc) pyrna_prop_hash, /* hashfunc tp_hash; */
+ (hashfunc) pyrna_prop_hash, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
(reprfunc) pyrna_prop_str, /* reprfunc tp_str; */
/* will only use these if this is a subtype of a py class */
- NULL, /* getattrofunc tp_getattro; */
- NULL, /* setattrofunc tp_setattro; */
+ NULL, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
@@ -4831,7 +4831,7 @@ PyTypeObject pyrna_prop_Type= {
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* long tp_flags; */
- NULL, /* char *tp_doc; Documentation string */
+ NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
@@ -4852,11 +4852,11 @@ PyTypeObject pyrna_prop_Type= {
/*** Added in release 2.2 ***/
/* Iterators */
- NULL, /* getiterfunc tp_iter; */
+ NULL, /* getiterfunc tp_iter; */
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
- pyrna_prop_methods, /* struct PyMethodDef *tp_methods; */
+ pyrna_prop_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
pyrna_prop_getseters, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
@@ -4866,7 +4866,7 @@ PyTypeObject pyrna_prop_Type= {
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
- pyrna_prop_new, /* newfunc tp_new; */
+ pyrna_prop_new, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
@@ -4888,34 +4888,34 @@ PyTypeObject pyrna_prop_array_Type= {
/* methods */
(destructor)pyrna_prop_array_dealloc, /* tp_dealloc */
NULL, /* printfunc tp_print; */
- NULL, /* getattrfunc tp_getattr; */
+ NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
- NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
+ NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
NULL,/* subclassed */ /* tp_repr */
/* Method suites for standard classes */
- &pyrna_prop_array_as_number, /* PyNumberMethods *tp_as_number; */
- &pyrna_prop_array_as_sequence, /* PySequenceMethods *tp_as_sequence; */
- &pyrna_prop_array_as_mapping, /* PyMappingMethods *tp_as_mapping; */
+ &pyrna_prop_array_as_number, /* PyNumberMethods *tp_as_number; */
+ &pyrna_prop_array_as_sequence, /* PySequenceMethods *tp_as_sequence; */
+ &pyrna_prop_array_as_mapping, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
- NULL, /* hashfunc tp_hash; */
+ NULL, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
NULL, /* reprfunc tp_str; */
/* will only use these if this is a subtype of a py class */
- (getattrofunc) pyrna_prop_array_getattro, /* getattrofunc tp_getattro; */
- NULL, /* setattrofunc tp_setattro; */
+ (getattrofunc) pyrna_prop_array_getattro, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
/*** Flags to define presence of optional/expanded features ***/
- Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* long tp_flags; */
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* long tp_flags; */
- NULL, /* char *tp_doc; Documentation string */
+ NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
@@ -4925,7 +4925,7 @@ PyTypeObject pyrna_prop_array_Type= {
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
- NULL, /* subclassed */ /* richcmpfunc tp_richcompare; */
+ NULL, /* subclassed */ /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
#ifdef USE_WEAKREFS
@@ -4939,22 +4939,22 @@ PyTypeObject pyrna_prop_array_Type= {
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
- pyrna_prop_array_methods, /* struct PyMethodDef *tp_methods; */
+ pyrna_prop_array_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- NULL /*pyrna_prop_getseters*/, /* struct PyGetSetDef *tp_getset; */
- &pyrna_prop_Type, /* struct _typeobject *tp_base; */
+ NULL /*pyrna_prop_getseters*/, /* struct PyGetSetDef *tp_getset; */
+ &pyrna_prop_Type, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
NULL, /* descrsetfunc tp_descr_set; */
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
- NULL, /* newfunc tp_new; */
+ NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL, /* inquiry tp_is_gc; */
- NULL, /* PyObject *tp_bases; */
+ NULL, /* PyObject *tp_bases; */
/* method resolution order */
NULL, /* PyObject *tp_mro; */
NULL, /* PyObject *tp_cache; */
@@ -4965,32 +4965,32 @@ PyTypeObject pyrna_prop_array_Type= {
PyTypeObject pyrna_prop_collection_Type= {
PyVarObject_HEAD_INIT(NULL, 0)
- "bpy_prop_collection", /* tp_name */
- sizeof(BPy_PropertyRNA), /* tp_basicsize */
- 0, /* tp_itemsize */
+ "bpy_prop_collection", /* tp_name */
+ sizeof(BPy_PropertyRNA), /* tp_basicsize */
+ 0, /* tp_itemsize */
/* methods */
(destructor)pyrna_prop_dealloc, /* tp_dealloc */
NULL, /* printfunc tp_print; */
- NULL, /* getattrfunc tp_getattr; */
+ NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
- NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
+ NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
NULL, /* subclassed */ /* tp_repr */
/* Method suites for standard classes */
&pyrna_prop_collection_as_number, /* PyNumberMethods *tp_as_number; */
- &pyrna_prop_collection_as_sequence, /* PySequenceMethods *tp_as_sequence; */
- &pyrna_prop_collection_as_mapping, /* PyMappingMethods *tp_as_mapping; */
+ &pyrna_prop_collection_as_sequence, /* PySequenceMethods *tp_as_sequence; */
+ &pyrna_prop_collection_as_mapping, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
- NULL, /* hashfunc tp_hash; */
+ NULL, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
NULL, /* reprfunc tp_str; */
/* will only use these if this is a subtype of a py class */
- (getattrofunc) pyrna_prop_collection_getattro, /* getattrofunc tp_getattro; */
- (setattrofunc) pyrna_prop_collection_setattro, /* setattrofunc tp_setattro; */
+ (getattrofunc) pyrna_prop_collection_getattro, /* getattrofunc tp_getattro; */
+ (setattrofunc) pyrna_prop_collection_setattro, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
@@ -4998,7 +4998,7 @@ PyTypeObject pyrna_prop_collection_Type= {
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* long tp_flags; */
- NULL, /* char *tp_doc; Documentation string */
+ NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
@@ -5012,33 +5012,33 @@ PyTypeObject pyrna_prop_collection_Type= {
/*** weak reference enabler ***/
#ifdef USE_WEAKREFS
- offsetof(BPy_PropertyRNA, in_weakreflist), /* long tp_weaklistoffset; */
+ offsetof(BPy_PropertyRNA, in_weakreflist), /* long tp_weaklistoffset; */
#else
0,
#endif
/*** Added in release 2.2 ***/
/* Iterators */
- (getiterfunc)pyrna_prop_collection_iter, /* getiterfunc tp_iter; */
+ (getiterfunc)pyrna_prop_collection_iter, /* getiterfunc tp_iter; */
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
- pyrna_prop_collection_methods, /* struct PyMethodDef *tp_methods; */
+ pyrna_prop_collection_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- NULL /*pyrna_prop_getseters*/, /* struct PyGetSetDef *tp_getset; */
- &pyrna_prop_Type, /* struct _typeobject *tp_base; */
+ NULL /*pyrna_prop_getseters*/, /* struct PyGetSetDef *tp_getset; */
+ &pyrna_prop_Type, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
NULL, /* descrsetfunc tp_descr_set; */
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
- NULL, /* newfunc tp_new; */
+ NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL, /* inquiry tp_is_gc; */
- NULL, /* PyObject *tp_bases; */
+ NULL, /* PyObject *tp_bases; */
/* method resolution order */
NULL, /* PyObject *tp_mro; */
NULL, /* PyObject *tp_cache; */
@@ -5050,32 +5050,32 @@ PyTypeObject pyrna_prop_collection_Type= {
/* only for add/remove/move methods */
static PyTypeObject pyrna_prop_collection_idprop_Type= {
PyVarObject_HEAD_INIT(NULL, 0)
- "bpy_prop_collection_idprop", /* tp_name */
- sizeof(BPy_PropertyRNA), /* tp_basicsize */
- 0, /* tp_itemsize */
+ "bpy_prop_collection_idprop", /* tp_name */
+ sizeof(BPy_PropertyRNA), /* tp_basicsize */
+ 0, /* tp_itemsize */
/* methods */
(destructor)pyrna_prop_dealloc, /* tp_dealloc */
NULL, /* printfunc tp_print; */
- NULL, /* getattrfunc tp_getattr; */
+ NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
- NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
- NULL, /* subclassed */ /* tp_repr */
+ NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
+ NULL, /* subclassed */ /* tp_repr */
/* Method suites for standard classes */
- NULL, /* PyNumberMethods *tp_as_number; */
- NULL, /* PySequenceMethods *tp_as_sequence; */
- NULL, /* PyMappingMethods *tp_as_mapping; */
+ NULL, /* PyNumberMethods *tp_as_number; */
+ NULL, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
- NULL, /* hashfunc tp_hash; */
+ NULL, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
NULL, /* reprfunc tp_str; */
/* will only use these if this is a subtype of a py class */
- NULL, /* getattrofunc tp_getattro; */
- NULL, /* setattrofunc tp_setattro; */
+ NULL, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
@@ -5083,7 +5083,7 @@ static PyTypeObject pyrna_prop_collection_idprop_Type= {
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* long tp_flags; */
- NULL, /* char *tp_doc; Documentation string */
+ NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
@@ -5097,33 +5097,33 @@ static PyTypeObject pyrna_prop_collection_idprop_Type= {
/*** weak reference enabler ***/
#ifdef USE_WEAKREFS
- offsetof(BPy_PropertyRNA, in_weakreflist), /* long tp_weaklistoffset; */
+ offsetof(BPy_PropertyRNA, in_weakreflist), /* long tp_weaklistoffset; */
#else
0,
#endif
/*** Added in release 2.2 ***/
/* Iterators */
- NULL, /* getiterfunc tp_iter; */
+ NULL, /* getiterfunc tp_iter; */
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
pyrna_prop_collection_idprop_methods, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- NULL /*pyrna_prop_getseters*/, /* struct PyGetSetDef *tp_getset; */
- &pyrna_prop_collection_Type, /* struct _typeobject *tp_base; */
+ NULL /*pyrna_prop_getseters*/, /* struct PyGetSetDef *tp_getset; */
+ &pyrna_prop_collection_Type,/* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
NULL, /* descrsetfunc tp_descr_set; */
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
- NULL, /* newfunc tp_new; */
+ NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL, /* inquiry tp_is_gc; */
- NULL, /* PyObject *tp_bases; */
+ NULL, /* PyObject *tp_bases; */
/* method resolution order */
NULL, /* PyObject *tp_mro; */
NULL, /* PyObject *tp_cache; */
@@ -5135,32 +5135,32 @@ static PyTypeObject pyrna_prop_collection_idprop_Type= {
/*-----------------------BPy_PropertyRNA method def------------------------------*/
PyTypeObject pyrna_func_Type= {
PyVarObject_HEAD_INIT(NULL, 0)
- "bpy_func", /* tp_name */
- sizeof(BPy_FunctionRNA), /* tp_basicsize */
- 0, /* tp_itemsize */
+ "bpy_func", /* tp_name */
+ sizeof(BPy_FunctionRNA), /* tp_basicsize */
+ 0, /* tp_itemsize */
/* methods */
- NULL, /* tp_dealloc */
- NULL, /* printfunc tp_print; */
- NULL, /* getattrfunc tp_getattr; */
+ NULL, /* tp_dealloc */
+ NULL, /* printfunc tp_print; */
+ NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
- NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
- (reprfunc) pyrna_func_repr, /* tp_repr */
+ NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
+ (reprfunc) pyrna_func_repr, /* tp_repr */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
- NULL, /* PySequenceMethods *tp_as_sequence; */
- NULL, /* PyMappingMethods *tp_as_mapping; */
+ NULL, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
- NULL, /* hashfunc tp_hash; */
- (ternaryfunc)pyrna_func_call, /* ternaryfunc tp_call; */
- NULL, /* reprfunc tp_str; */
+ NULL, /* hashfunc tp_hash; */
+ (ternaryfunc)pyrna_func_call, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
/* will only use these if this is a subtype of a py class */
- NULL, /* getattrofunc tp_getattro; */
- NULL, /* setattrofunc tp_setattro; */
+ NULL, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
@@ -5168,7 +5168,7 @@ PyTypeObject pyrna_func_Type= {
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT, /* long tp_flags; */
- NULL, /* char *tp_doc; Documentation string */
+ NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
@@ -5178,7 +5178,7 @@ PyTypeObject pyrna_func_Type= {
/*** Assigned meaning in release 2.1 ***/
/*** rich comparisons ***/
- NULL, /* richcmpfunc tp_richcompare; */
+ NULL, /* richcmpfunc tp_richcompare; */
/*** weak reference enabler ***/
#ifdef USE_WEAKREFS
@@ -5189,13 +5189,13 @@ PyTypeObject pyrna_func_Type= {
/*** Added in release 2.2 ***/
/* Iterators */
- NULL, /* getiterfunc tp_iter; */
+ NULL, /* getiterfunc tp_iter; */
NULL, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
- NULL, /* struct PyMethodDef *tp_methods; */
+ NULL, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- NULL, /* struct PyGetSetDef *tp_getset; */
+ NULL, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
@@ -5203,7 +5203,7 @@ PyTypeObject pyrna_func_Type= {
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
- NULL, /* newfunc tp_new; */
+ NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
@@ -5231,32 +5231,32 @@ static PyObject *pyrna_prop_collection_iter_next(BPy_PropertyCollectionIterRNA *
PyTypeObject pyrna_prop_collection_iter_Type= {
PyVarObject_HEAD_INIT(NULL, 0)
- "bpy_prop_collection_iter", /* tp_name */
- sizeof(BPy_PropertyCollectionIterRNA), /* tp_basicsize */
- 0, /* tp_itemsize */
+ "bpy_prop_collection_iter", /* tp_name */
+ sizeof(BPy_PropertyCollectionIterRNA), /* tp_basicsize */
+ 0, /* tp_itemsize */
/* methods */
(destructor)pyrna_prop_collection_iter_dealloc, /* tp_dealloc */
NULL, /* printfunc tp_print; */
- NULL, /* getattrfunc tp_getattr; */
+ NULL, /* getattrfunc tp_getattr; */
NULL, /* setattrfunc tp_setattr; */
- NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
+ NULL, /* tp_compare */ /* DEPRECATED in python 3.0! */
NULL,/* subclassed */ /* tp_repr */
/* Method suites for standard classes */
NULL, /* PyNumberMethods *tp_as_number; */
- NULL, /* PySequenceMethods *tp_as_sequence; */
- NULL, /* PyMappingMethods *tp_as_mapping; */
+ NULL, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
/* More standard operations (here for binary compatibility) */
- NULL, /* hashfunc tp_hash; */
+ NULL, /* hashfunc tp_hash; */
NULL, /* ternaryfunc tp_call; */
NULL, /* reprfunc tp_str; */
/* will only use these if this is a subtype of a py class */
- PyObject_GenericGetAttr, /* getattrofunc tp_getattro; */
- NULL, /* setattrofunc tp_setattro; */
+ PyObject_GenericGetAttr, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
/* Functions to access object as input/output buffer */
NULL, /* PyBufferProcs *tp_as_buffer; */
@@ -5264,7 +5264,7 @@ PyTypeObject pyrna_prop_collection_iter_Type= {
/*** Flags to define presence of optional/expanded features ***/
Py_TPFLAGS_DEFAULT, /* long tp_flags; */
- NULL, /* char *tp_doc; Documentation string */
+ NULL, /* char *tp_doc; Documentation string */
/*** Assigned meaning in release 2.0 ***/
/* call function for all accessible objects */
NULL, /* traverseproc tp_traverse; */
@@ -5278,19 +5278,19 @@ PyTypeObject pyrna_prop_collection_iter_Type= {
/*** weak reference enabler ***/
#ifdef USE_WEAKREFS
- offsetof(BPy_PropertyCollectionIterRNA, in_weakreflist), /* long tp_weaklistoffset; */
+ offsetof(BPy_PropertyCollectionIterRNA, in_weakreflist), /* long tp_weaklistoffset; */
#else
0,
#endif
/*** Added in release 2.2 ***/
/* Iterators */
- PyObject_SelfIter, /* getiterfunc tp_iter; */
- (iternextfunc) pyrna_prop_collection_iter_next, /* iternextfunc tp_iternext; */
+ PyObject_SelfIter, /* getiterfunc tp_iter; */
+ (iternextfunc) pyrna_prop_collection_iter_next, /* iternextfunc tp_iternext; */
/*** Attribute descriptor and subclassing stuff ***/
- NULL, /* struct PyMethodDef *tp_methods; */
+ NULL, /* struct PyMethodDef *tp_methods; */
NULL, /* struct PyMemberDef *tp_members; */
- NULL, /* struct PyGetSetDef *tp_getset; */
+ NULL, /* struct PyGetSetDef *tp_getset; */
NULL, /* struct _typeobject *tp_base; */
NULL, /* PyObject *tp_dict; */
NULL, /* descrgetfunc tp_descr_get; */
@@ -5298,12 +5298,12 @@ PyTypeObject pyrna_prop_collection_iter_Type= {
0, /* long tp_dictoffset; */
NULL, /* initproc tp_init; */
NULL, /* allocfunc tp_alloc; */
- NULL, /* newfunc tp_new; */
+ NULL, /* newfunc tp_new; */
/* Low-level free-memory routine */
NULL, /* freefunc tp_free; */
/* For PyObject_IS_GC */
NULL, /* inquiry tp_is_gc; */
- NULL, /* PyObject *tp_bases; */
+ NULL, /* PyObject *tp_bases; */
/* method resolution order */
NULL, /* PyObject *tp_mro; */
NULL, /* PyObject *tp_cache; */
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index 7f921d21041..30632586b04 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -282,10 +282,10 @@ static void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens)
else if(ok1==0 || ok2==0) return;
/* at least 1 visible interesction point */
- if(t1<0.0f && t2<0.0f) return;
+ if(t1<0.0 && t2<0.0) return;
- if(t1<0.0f) t1= 0.0f;
- if(t2<0.0f) t2= 0.0f;
+ if(t1<0.0) t1= 0.0;
+ if(t2<0.0) t2= 0.0;
if(t1==t2) return;
@@ -423,8 +423,8 @@ float fresnel_fac(float *view, float *vn, float grad, float fac)
static double saacos_d(double fac)
{
- if(fac<= -1.0f) return M_PI;
- else if(fac>=1.0f) return 0.0;
+ if(fac<= -1.0) return M_PI;
+ else if(fac>=1.0) return 0.0;
else return acos(fac);
}
@@ -590,7 +590,7 @@ static float CookTorr_Spec(float *n, float *l, float *v, int hard, int tangent)
i= spec(nh, hard);
- i= i/(0.1+nv);
+ i= i/(0.1f+nv);
return i;
}
@@ -896,7 +896,7 @@ static void ramp_diffuse_result(float *diff, ShadeInput *shi)
if(ma->ramp_col) {
if(ma->rampin_col==MA_RAMP_IN_RESULT) {
- fac= 0.3*diff[0] + 0.58*diff[1] + 0.12*diff[2];
+ fac= 0.3f*diff[0] + 0.58f*diff[1] + 0.12f*diff[2];
do_colorband(ma->ramp_col, fac, col);
/* blending method */
@@ -926,7 +926,7 @@ static void add_to_diffuse(float *diff, ShadeInput *shi, float is, float r, floa
/* input */
switch(ma->rampin_col) {
case MA_RAMP_IN_ENERGY:
- fac= 0.3*r + 0.58*g + 0.12*b;
+ fac= 0.3f*r + 0.58f*g + 0.12f*b;
break;
case MA_RAMP_IN_SHADER:
fac= is;
@@ -966,7 +966,7 @@ static void ramp_spec_result(float *specr, float *specg, float *specb, ShadeInpu
float fac;
if(ma->ramp_spec && (ma->rampin_spec==MA_RAMP_IN_RESULT)) {
- fac= 0.3*(*specr) + 0.58*(*specg) + 0.12*(*specb);
+ fac= 0.3f*(*specr) + 0.58f*(*specg) + 0.12f*(*specb);
do_colorband(ma->ramp_spec, fac, col);
/* blending method */
@@ -1213,7 +1213,7 @@ float lamp_get_visibility(LampRen *lar, float *co, float *lv, float *dist)
}
}
}
- if (visifac <= 0.001) visifac = 0.0f;
+ if (visifac <= 0.001f) visifac = 0.0f;
return visifac;
}
}
@@ -1231,7 +1231,7 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
view= shi->view;
- if (lar->energy == 0.0) return;
+ if (lar->energy == 0.0f) return;
/* only shadow lamps shouldn't affect shadow-less materials at all */
if ((lar->mode & LA_ONLYSHADOW) && (!(ma->mode & MA_SHADOW) || !(R.r.mode & R_SHADOW)))
return;
@@ -1359,7 +1359,7 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
/* 'is' is diffuse */
if((ma->shade_flag & MA_CUBIC) && is>0.0f && is<1.0f)
- is= 3.0*is*is - 2.0*is*is*is; // nicer termination of shades
+ is= 3.0f*is*is - 2.0f*is*is*is; // nicer termination of shades
i= is*phongcorr;
@@ -1388,7 +1388,7 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
lamp_get_shadow(lar, shi, inp, shadfac, shi->depth);
/* warning, here it skips the loop */
- if((lar->mode & LA_ONLYSHADOW) && i>0.0) {
+ if((lar->mode & LA_ONLYSHADOW) && i>0.0f) {
shadfac[3]= i*lar->energy*(1.0f-shadfac[3]);
shr->shad[0] -= shadfac[3]*shi->r*(1.0f-lashdw[0]);
@@ -1448,7 +1448,7 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int
t= vn[0]*lv[0]+vn[1]*lv[1]+vn[2]*lv[2];
if(lar->type==LA_HEMI) {
- t= 0.5*t+0.5;
+ t= 0.5f*t+0.5f;
}
t= shadfac[3]*shi->spec*spec(t, shi->har);
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 27586525253..5711ec899bf 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -437,9 +437,18 @@ static void wm_operator_print(bContext *C, wmOperator *op)
static void wm_operator_reports(bContext *C, wmOperator *op, int retval, int popup)
{
- if(popup)
- if(op->reports->list.first)
+ if(popup) {
+ if(op->reports->list.first) {
+ /* FIXME, temp setting window, see other call to uiPupMenuReports for why */
+ wmWindow *win_prev= CTX_wm_window(C);
+ if(win_prev==NULL)
+ CTX_wm_window_set(C, CTX_wm_manager(C)->windows.first);
+
uiPupMenuReports(C, op->reports);
+
+ CTX_wm_window_set(C, win_prev);
+ }
+ }
if(retval & OPERATOR_FINISHED) {
if(G.f & G_DEBUG)
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index a4efa8fff84..0e0203543a4 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -108,21 +108,28 @@ static GHash *global_ops_hash= NULL;
wmOperatorType *WM_operatortype_find(const char *idname, int quiet)
{
- wmOperatorType *ot;
-
- char idname_bl[OP_MAX_TYPENAME]; // XXX, needed to support python style names without the _OT_ syntax
- WM_operator_bl_idname(idname_bl, idname);
+ if(idname[0]) {
+ wmOperatorType *ot;
+
+ /* needed to support python style names without the _OT_ syntax */
+ char idname_bl[OP_MAX_TYPENAME];
+ WM_operator_bl_idname(idname_bl, idname);
- if (idname_bl[0]) {
ot= BLI_ghash_lookup(global_ops_hash, idname_bl);
if(ot) {
return ot;
}
+
+ if(!quiet) {
+ printf("search for unknown operator '%s', '%s'\n", idname_bl, idname);
+ }
}
-
- if(!quiet)
- printf("search for unknown operator %s, %s\n", idname_bl, idname);
-
+ else {
+ if(!quiet) {
+ printf("search for empty operator\n");
+ }
+ }
+
return NULL;
}
@@ -1259,11 +1266,12 @@ static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *UNUSED(ar
split = uiLayoutSplit(layout, 0, 0);
col = uiLayoutColumn(split, 0);
uiItemL(col, "Links", ICON_NONE);
- uiItemStringO(col, "Donations", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/blenderorg/blender-foundation/donation-payment/");
- uiItemStringO(col, "Release Log", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/development/release-logs/blender-259/");
+ uiItemStringO(col, "Donations", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/blenderorg/blender-foundation/donation-payment");
+ uiItemStringO(col, "Credits", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/development/credits");
+ uiItemStringO(col, "Release Log", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/development/release-logs/blender-259");
uiItemStringO(col, "Manual", ICON_URL, "WM_OT_url_open", "url", "http://wiki.blender.org/index.php/Doc:2.5/Manual");
- uiItemStringO(col, "Blender Website", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/");
- uiItemStringO(col, "User Community", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/community/user-community/"); //
+ uiItemStringO(col, "Blender Website", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org");
+ uiItemStringO(col, "User Community", ICON_URL, "WM_OT_url_open", "url", "http://www.blender.org/community/user-community");
if(strcmp(STRINGIFY(BLENDER_VERSION_CYCLE), "release")==0) {
BLI_snprintf(url, sizeof(url), "http://www.blender.org/documentation/blender_python_api_%d_%d" STRINGIFY(BLENDER_VERSION_CHAR) "_release", BLENDER_VERSION/100, BLENDER_VERSION%100);
}
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
index 67a2279d824..7e9a57a0fe7 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
@@ -51,197 +51,195 @@
/**
Base Class for Blender specific inputdevices. Blender specific inputdevices are used when the gameengine is running in embedded mode instead of standalone mode.
*/
-class BL_BlenderInputDevice : public SCA_IInputDevice
+class BL_BlenderInputDevice : public SCA_IInputDevice
{
// this map is Blender specific: a conversion between blender and ketsji enums
std::map<int,KX_EnumInputs> m_reverseKeyTranslateTable;
public:
- BL_BlenderInputDevice()
- {
-
- /* The reverse table. In order to not confuse ourselves, we */
- /* immediately convert all events that come in to KX codes. */
- m_reverseKeyTranslateTable[LEFTMOUSE ] = KX_LEFTMOUSE ;
- m_reverseKeyTranslateTable[MIDDLEMOUSE ] = KX_MIDDLEMOUSE ;
- m_reverseKeyTranslateTable[RIGHTMOUSE ] = KX_RIGHTMOUSE ;
- m_reverseKeyTranslateTable[WHEELUPMOUSE ] = KX_WHEELUPMOUSE ;
- m_reverseKeyTranslateTable[WHEELDOWNMOUSE ] = KX_WHEELDOWNMOUSE ;
- m_reverseKeyTranslateTable[MOUSEX ] = KX_MOUSEX ;
- m_reverseKeyTranslateTable[MOUSEY ] = KX_MOUSEY ;
-
- // TIMERS
-
- m_reverseKeyTranslateTable[TIMER0 ] = KX_TIMER0 ;
- m_reverseKeyTranslateTable[TIMER1 ] = KX_TIMER1 ;
- m_reverseKeyTranslateTable[TIMER2 ] = KX_TIMER2 ;
-
- // SYSTEM
-#if 0
- /* **** XXX **** */
- m_reverseKeyTranslateTable[KEYBD ] = KX_KEYBD ;
- m_reverseKeyTranslateTable[RAWKEYBD ] = KX_RAWKEYBD ;
- m_reverseKeyTranslateTable[REDRAW ] = KX_REDRAW ;
- m_reverseKeyTranslateTable[INPUTCHANGE ] = KX_INPUTCHANGE ;
- m_reverseKeyTranslateTable[QFULL ] = KX_QFULL ;
- m_reverseKeyTranslateTable[WINFREEZE ] = KX_WINFREEZE ;
- m_reverseKeyTranslateTable[WINTHAW ] = KX_WINTHAW ;
- m_reverseKeyTranslateTable[WINCLOSE ] = KX_WINCLOSE ;
- m_reverseKeyTranslateTable[WINQUIT ] = KX_WINQUIT ;
- m_reverseKeyTranslateTable[Q_FIRSTTIME ] = KX_Q_FIRSTTIME ;
- /* **** XXX **** */
-#endif
- // standard keyboard
-
- m_reverseKeyTranslateTable[AKEY ] = KX_AKEY ;
- m_reverseKeyTranslateTable[BKEY ] = KX_BKEY ;
- m_reverseKeyTranslateTable[CKEY ] = KX_CKEY ;
- m_reverseKeyTranslateTable[DKEY ] = KX_DKEY ;
- m_reverseKeyTranslateTable[EKEY ] = KX_EKEY ;
- m_reverseKeyTranslateTable[FKEY ] = KX_FKEY ;
- m_reverseKeyTranslateTable[GKEY ] = KX_GKEY ;
-//XXX clean up
+ BL_BlenderInputDevice()
+ {
+
+ /* The reverse table. In order to not confuse ourselves, we */
+ /* immediately convert all events that come in to KX codes. */
+ m_reverseKeyTranslateTable[LEFTMOUSE ] = KX_LEFTMOUSE;
+ m_reverseKeyTranslateTable[MIDDLEMOUSE ] = KX_MIDDLEMOUSE;
+ m_reverseKeyTranslateTable[RIGHTMOUSE ] = KX_RIGHTMOUSE;
+ m_reverseKeyTranslateTable[WHEELUPMOUSE ] = KX_WHEELUPMOUSE;
+ m_reverseKeyTranslateTable[WHEELDOWNMOUSE ] = KX_WHEELDOWNMOUSE;
+ m_reverseKeyTranslateTable[MOUSEX ] = KX_MOUSEX;
+ m_reverseKeyTranslateTable[MOUSEY ] = KX_MOUSEY;
+
+ // TIMERS
+
+ m_reverseKeyTranslateTable[TIMER0 ] = KX_TIMER0;
+ m_reverseKeyTranslateTable[TIMER1 ] = KX_TIMER1;
+ m_reverseKeyTranslateTable[TIMER2 ] = KX_TIMER2;
+
+ // SYSTEM
+#if 0
+ /* **** XXX **** */
+ m_reverseKeyTranslateTable[KEYBD ] = KX_KEYBD;
+ m_reverseKeyTranslateTable[RAWKEYBD ] = KX_RAWKEYBD;
+ m_reverseKeyTranslateTable[REDRAW ] = KX_REDRAW;
+ m_reverseKeyTranslateTable[INPUTCHANGE ] = KX_INPUTCHANGE;
+ m_reverseKeyTranslateTable[QFULL ] = KX_QFULL;
+ m_reverseKeyTranslateTable[WINFREEZE ] = KX_WINFREEZE;
+ m_reverseKeyTranslateTable[WINTHAW ] = KX_WINTHAW;
+ m_reverseKeyTranslateTable[WINCLOSE ] = KX_WINCLOSE;
+ m_reverseKeyTranslateTable[WINQUIT ] = KX_WINQUIT;
+ m_reverseKeyTranslateTable[Q_FIRSTTIME ] = KX_Q_FIRSTTIME;
+ /* **** XXX **** */
+#endif
+ // standard keyboard
+
+ m_reverseKeyTranslateTable[AKEY ] = KX_AKEY;
+ m_reverseKeyTranslateTable[BKEY ] = KX_BKEY;
+ m_reverseKeyTranslateTable[CKEY ] = KX_CKEY;
+ m_reverseKeyTranslateTable[DKEY ] = KX_DKEY;
+ m_reverseKeyTranslateTable[EKEY ] = KX_EKEY;
+ m_reverseKeyTranslateTable[FKEY ] = KX_FKEY;
+ m_reverseKeyTranslateTable[GKEY ] = KX_GKEY;
+ //XXX clean up
#ifdef WIN32
#define HKEY 'h'
#endif
- m_reverseKeyTranslateTable[HKEY ] = KX_HKEY ;
-//XXX clean up
+ m_reverseKeyTranslateTable[HKEY ] = KX_HKEY;
+ //XXX clean up
#ifdef WIN32
#undef HKEY
#endif
- m_reverseKeyTranslateTable[IKEY ] = KX_IKEY ;
- m_reverseKeyTranslateTable[JKEY ] = KX_JKEY ;
- m_reverseKeyTranslateTable[KKEY ] = KX_KKEY ;
- m_reverseKeyTranslateTable[LKEY ] = KX_LKEY ;
- m_reverseKeyTranslateTable[MKEY ] = KX_MKEY ;
- m_reverseKeyTranslateTable[NKEY ] = KX_NKEY ;
- m_reverseKeyTranslateTable[OKEY ] = KX_OKEY ;
- m_reverseKeyTranslateTable[PKEY ] = KX_PKEY ;
- m_reverseKeyTranslateTable[QKEY ] = KX_QKEY ;
- m_reverseKeyTranslateTable[RKEY ] = KX_RKEY ;
- m_reverseKeyTranslateTable[SKEY ] = KX_SKEY ;
- m_reverseKeyTranslateTable[TKEY ] = KX_TKEY ;
- m_reverseKeyTranslateTable[UKEY ] = KX_UKEY ;
- m_reverseKeyTranslateTable[VKEY ] = KX_VKEY ;
- m_reverseKeyTranslateTable[WKEY ] = KX_WKEY ;
- m_reverseKeyTranslateTable[XKEY ] = KX_XKEY ;
- m_reverseKeyTranslateTable[YKEY ] = KX_YKEY ;
- m_reverseKeyTranslateTable[ZKEY ] = KX_ZKEY ;
-
- m_reverseKeyTranslateTable[ZEROKEY ] = KX_ZEROKEY ;
- m_reverseKeyTranslateTable[ONEKEY ] = KX_ONEKEY ;
- m_reverseKeyTranslateTable[TWOKEY ] = KX_TWOKEY ;
- m_reverseKeyTranslateTable[THREEKEY ] = KX_THREEKEY ;
- m_reverseKeyTranslateTable[FOURKEY ] = KX_FOURKEY ;
- m_reverseKeyTranslateTable[FIVEKEY ] = KX_FIVEKEY ;
- m_reverseKeyTranslateTable[SIXKEY ] = KX_SIXKEY ;
- m_reverseKeyTranslateTable[SEVENKEY ] = KX_SEVENKEY ;
- m_reverseKeyTranslateTable[EIGHTKEY ] = KX_EIGHTKEY ;
- m_reverseKeyTranslateTable[NINEKEY ] = KX_NINEKEY ;
-
- m_reverseKeyTranslateTable[CAPSLOCKKEY ] = KX_CAPSLOCKKEY ;
-
- m_reverseKeyTranslateTable[LEFTCTRLKEY ] = KX_LEFTCTRLKEY ;
- m_reverseKeyTranslateTable[LEFTALTKEY ] = KX_LEFTALTKEY ;
- m_reverseKeyTranslateTable[RIGHTALTKEY ] = KX_RIGHTALTKEY ;
- m_reverseKeyTranslateTable[RIGHTCTRLKEY ] = KX_RIGHTCTRLKEY ;
- m_reverseKeyTranslateTable[RIGHTSHIFTKEY ] = KX_RIGHTSHIFTKEY ;
- m_reverseKeyTranslateTable[LEFTSHIFTKEY ] = KX_LEFTSHIFTKEY ;
-
- m_reverseKeyTranslateTable[ESCKEY ] = KX_ESCKEY ;
- m_reverseKeyTranslateTable[TABKEY ] = KX_TABKEY ;
- m_reverseKeyTranslateTable[RETKEY ] = KX_RETKEY ;
- m_reverseKeyTranslateTable[SPACEKEY ] = KX_SPACEKEY ;
- m_reverseKeyTranslateTable[LINEFEEDKEY ] = KX_LINEFEEDKEY ;
- m_reverseKeyTranslateTable[BACKSPACEKEY ] = KX_BACKSPACEKEY ;
- m_reverseKeyTranslateTable[DELKEY ] = KX_DELKEY ;
- m_reverseKeyTranslateTable[SEMICOLONKEY ] = KX_SEMICOLONKEY ;
- m_reverseKeyTranslateTable[PERIODKEY ] = KX_PERIODKEY ;
- m_reverseKeyTranslateTable[COMMAKEY ] = KX_COMMAKEY ;
- m_reverseKeyTranslateTable[QUOTEKEY ] = KX_QUOTEKEY ;
- m_reverseKeyTranslateTable[ACCENTGRAVEKEY ] = KX_ACCENTGRAVEKEY ;
- m_reverseKeyTranslateTable[MINUSKEY ] = KX_MINUSKEY ;
- m_reverseKeyTranslateTable[SLASHKEY ] = KX_SLASHKEY ;
- m_reverseKeyTranslateTable[BACKSLASHKEY ] = KX_BACKSLASHKEY ;
- m_reverseKeyTranslateTable[EQUALKEY ] = KX_EQUALKEY ;
- m_reverseKeyTranslateTable[LEFTBRACKETKEY ] = KX_LEFTBRACKETKEY ;
- m_reverseKeyTranslateTable[RIGHTBRACKETKEY ] = KX_RIGHTBRACKETKEY ;
-
- m_reverseKeyTranslateTable[LEFTARROWKEY ] = KX_LEFTARROWKEY ;
- m_reverseKeyTranslateTable[DOWNARROWKEY ] = KX_DOWNARROWKEY ;
- m_reverseKeyTranslateTable[RIGHTARROWKEY ] = KX_RIGHTARROWKEY ;
- m_reverseKeyTranslateTable[UPARROWKEY ] = KX_UPARROWKEY ;
-
- m_reverseKeyTranslateTable[PAD2 ] = KX_PAD2 ;
- m_reverseKeyTranslateTable[PAD4 ] = KX_PAD4 ;
- m_reverseKeyTranslateTable[PAD6 ] = KX_PAD6 ;
- m_reverseKeyTranslateTable[PAD8 ] = KX_PAD8 ;
-
- m_reverseKeyTranslateTable[PAD1 ] = KX_PAD1 ;
- m_reverseKeyTranslateTable[PAD3 ] = KX_PAD3 ;
- m_reverseKeyTranslateTable[PAD5 ] = KX_PAD5 ;
- m_reverseKeyTranslateTable[PAD7 ] = KX_PAD7 ;
- m_reverseKeyTranslateTable[PAD9 ] = KX_PAD9 ;
-
- m_reverseKeyTranslateTable[PADPERIOD ] = KX_PADPERIOD ;
- m_reverseKeyTranslateTable[PADSLASHKEY ] = KX_PADSLASHKEY ;
- m_reverseKeyTranslateTable[PADASTERKEY ] = KX_PADASTERKEY ;
-
-
- m_reverseKeyTranslateTable[PAD0 ] = KX_PAD0 ;
- m_reverseKeyTranslateTable[PADMINUS ] = KX_PADMINUS ;
- m_reverseKeyTranslateTable[PADENTER ] = KX_PADENTER ;
- m_reverseKeyTranslateTable[PADPLUSKEY ] = KX_PADPLUSKEY ;
-
-
- m_reverseKeyTranslateTable[F1KEY ] = KX_F1KEY ;
- m_reverseKeyTranslateTable[F2KEY ] = KX_F2KEY ;
- m_reverseKeyTranslateTable[F3KEY ] = KX_F3KEY ;
- m_reverseKeyTranslateTable[F4KEY ] = KX_F4KEY ;
- m_reverseKeyTranslateTable[F5KEY ] = KX_F5KEY ;
- m_reverseKeyTranslateTable[F6KEY ] = KX_F6KEY ;
- m_reverseKeyTranslateTable[F7KEY ] = KX_F7KEY ;
- m_reverseKeyTranslateTable[F8KEY ] = KX_F8KEY ;
- m_reverseKeyTranslateTable[F9KEY ] = KX_F9KEY ;
- m_reverseKeyTranslateTable[F10KEY ] = KX_F10KEY ;
- m_reverseKeyTranslateTable[F11KEY ] = KX_F11KEY ;
- m_reverseKeyTranslateTable[F12KEY ] = KX_F12KEY ;
- m_reverseKeyTranslateTable[F13KEY ] = KX_F13KEY ;
- m_reverseKeyTranslateTable[F14KEY ] = KX_F14KEY ;
- m_reverseKeyTranslateTable[F15KEY ] = KX_F15KEY ;
- m_reverseKeyTranslateTable[F16KEY ] = KX_F16KEY ;
- m_reverseKeyTranslateTable[F17KEY ] = KX_F17KEY ;
- m_reverseKeyTranslateTable[F18KEY ] = KX_F18KEY ;
- m_reverseKeyTranslateTable[F19KEY ] = KX_F19KEY ;
-
- m_reverseKeyTranslateTable[PAUSEKEY ] = KX_PAUSEKEY ;
- m_reverseKeyTranslateTable[INSERTKEY ] = KX_INSERTKEY ;
- m_reverseKeyTranslateTable[HOMEKEY ] = KX_HOMEKEY ;
- m_reverseKeyTranslateTable[PAGEUPKEY ] = KX_PAGEUPKEY ;
- m_reverseKeyTranslateTable[PAGEDOWNKEY ] = KX_PAGEDOWNKEY ;
- m_reverseKeyTranslateTable[ENDKEY ] = KX_ENDKEY ;
-
-
- }
+ m_reverseKeyTranslateTable[IKEY ] = KX_IKEY;
+ m_reverseKeyTranslateTable[JKEY ] = KX_JKEY;
+ m_reverseKeyTranslateTable[KKEY ] = KX_KKEY;
+ m_reverseKeyTranslateTable[LKEY ] = KX_LKEY;
+ m_reverseKeyTranslateTable[MKEY ] = KX_MKEY;
+ m_reverseKeyTranslateTable[NKEY ] = KX_NKEY;
+ m_reverseKeyTranslateTable[OKEY ] = KX_OKEY;
+ m_reverseKeyTranslateTable[PKEY ] = KX_PKEY;
+ m_reverseKeyTranslateTable[QKEY ] = KX_QKEY;
+ m_reverseKeyTranslateTable[RKEY ] = KX_RKEY;
+ m_reverseKeyTranslateTable[SKEY ] = KX_SKEY;
+ m_reverseKeyTranslateTable[TKEY ] = KX_TKEY;
+ m_reverseKeyTranslateTable[UKEY ] = KX_UKEY;
+ m_reverseKeyTranslateTable[VKEY ] = KX_VKEY;
+ m_reverseKeyTranslateTable[WKEY ] = KX_WKEY;
+ m_reverseKeyTranslateTable[XKEY ] = KX_XKEY;
+ m_reverseKeyTranslateTable[YKEY ] = KX_YKEY;
+ m_reverseKeyTranslateTable[ZKEY ] = KX_ZKEY;
+
+ m_reverseKeyTranslateTable[ZEROKEY ] = KX_ZEROKEY;
+ m_reverseKeyTranslateTable[ONEKEY ] = KX_ONEKEY;
+ m_reverseKeyTranslateTable[TWOKEY ] = KX_TWOKEY;
+ m_reverseKeyTranslateTable[THREEKEY ] = KX_THREEKEY;
+ m_reverseKeyTranslateTable[FOURKEY ] = KX_FOURKEY;
+ m_reverseKeyTranslateTable[FIVEKEY ] = KX_FIVEKEY;
+ m_reverseKeyTranslateTable[SIXKEY ] = KX_SIXKEY;
+ m_reverseKeyTranslateTable[SEVENKEY ] = KX_SEVENKEY;
+ m_reverseKeyTranslateTable[EIGHTKEY ] = KX_EIGHTKEY;
+ m_reverseKeyTranslateTable[NINEKEY ] = KX_NINEKEY;
+
+ m_reverseKeyTranslateTable[CAPSLOCKKEY ] = KX_CAPSLOCKKEY;
+
+ m_reverseKeyTranslateTable[LEFTCTRLKEY ] = KX_LEFTCTRLKEY;
+ m_reverseKeyTranslateTable[LEFTALTKEY ] = KX_LEFTALTKEY;
+ m_reverseKeyTranslateTable[RIGHTALTKEY ] = KX_RIGHTALTKEY;
+ m_reverseKeyTranslateTable[RIGHTCTRLKEY ] = KX_RIGHTCTRLKEY;
+ m_reverseKeyTranslateTable[RIGHTSHIFTKEY ] = KX_RIGHTSHIFTKEY;
+ m_reverseKeyTranslateTable[LEFTSHIFTKEY ] = KX_LEFTSHIFTKEY;
+
+ m_reverseKeyTranslateTable[ESCKEY ] = KX_ESCKEY;
+ m_reverseKeyTranslateTable[TABKEY ] = KX_TABKEY;
+ m_reverseKeyTranslateTable[RETKEY ] = KX_RETKEY;
+ m_reverseKeyTranslateTable[SPACEKEY ] = KX_SPACEKEY;
+ m_reverseKeyTranslateTable[LINEFEEDKEY ] = KX_LINEFEEDKEY;
+ m_reverseKeyTranslateTable[BACKSPACEKEY ] = KX_BACKSPACEKEY;
+ m_reverseKeyTranslateTable[DELKEY ] = KX_DELKEY;
+ m_reverseKeyTranslateTable[SEMICOLONKEY ] = KX_SEMICOLONKEY;
+ m_reverseKeyTranslateTable[PERIODKEY ] = KX_PERIODKEY;
+ m_reverseKeyTranslateTable[COMMAKEY ] = KX_COMMAKEY;
+ m_reverseKeyTranslateTable[QUOTEKEY ] = KX_QUOTEKEY;
+ m_reverseKeyTranslateTable[ACCENTGRAVEKEY ] = KX_ACCENTGRAVEKEY;
+ m_reverseKeyTranslateTable[MINUSKEY ] = KX_MINUSKEY;
+ m_reverseKeyTranslateTable[SLASHKEY ] = KX_SLASHKEY;
+ m_reverseKeyTranslateTable[BACKSLASHKEY ] = KX_BACKSLASHKEY;
+ m_reverseKeyTranslateTable[EQUALKEY ] = KX_EQUALKEY;
+ m_reverseKeyTranslateTable[LEFTBRACKETKEY ] = KX_LEFTBRACKETKEY;
+ m_reverseKeyTranslateTable[RIGHTBRACKETKEY ] = KX_RIGHTBRACKETKEY;
+
+ m_reverseKeyTranslateTable[LEFTARROWKEY ] = KX_LEFTARROWKEY;
+ m_reverseKeyTranslateTable[DOWNARROWKEY ] = KX_DOWNARROWKEY;
+ m_reverseKeyTranslateTable[RIGHTARROWKEY ] = KX_RIGHTARROWKEY;
+ m_reverseKeyTranslateTable[UPARROWKEY ] = KX_UPARROWKEY;
+
+ m_reverseKeyTranslateTable[PAD2 ] = KX_PAD2;
+ m_reverseKeyTranslateTable[PAD4 ] = KX_PAD4;
+ m_reverseKeyTranslateTable[PAD6 ] = KX_PAD6;
+ m_reverseKeyTranslateTable[PAD8 ] = KX_PAD8;
+
+ m_reverseKeyTranslateTable[PAD1 ] = KX_PAD1;
+ m_reverseKeyTranslateTable[PAD3 ] = KX_PAD3;
+ m_reverseKeyTranslateTable[PAD5 ] = KX_PAD5;
+ m_reverseKeyTranslateTable[PAD7 ] = KX_PAD7;
+ m_reverseKeyTranslateTable[PAD9 ] = KX_PAD9;
+
+ m_reverseKeyTranslateTable[PADPERIOD ] = KX_PADPERIOD;
+ m_reverseKeyTranslateTable[PADSLASHKEY ] = KX_PADSLASHKEY;
+ m_reverseKeyTranslateTable[PADASTERKEY ] = KX_PADASTERKEY;
+
+
+ m_reverseKeyTranslateTable[PAD0 ] = KX_PAD0;
+ m_reverseKeyTranslateTable[PADMINUS ] = KX_PADMINUS;
+ m_reverseKeyTranslateTable[PADENTER ] = KX_PADENTER;
+ m_reverseKeyTranslateTable[PADPLUSKEY ] = KX_PADPLUSKEY;
+
+
+ m_reverseKeyTranslateTable[F1KEY ] = KX_F1KEY;
+ m_reverseKeyTranslateTable[F2KEY ] = KX_F2KEY;
+ m_reverseKeyTranslateTable[F3KEY ] = KX_F3KEY;
+ m_reverseKeyTranslateTable[F4KEY ] = KX_F4KEY;
+ m_reverseKeyTranslateTable[F5KEY ] = KX_F5KEY;
+ m_reverseKeyTranslateTable[F6KEY ] = KX_F6KEY;
+ m_reverseKeyTranslateTable[F7KEY ] = KX_F7KEY;
+ m_reverseKeyTranslateTable[F8KEY ] = KX_F8KEY;
+ m_reverseKeyTranslateTable[F9KEY ] = KX_F9KEY;
+ m_reverseKeyTranslateTable[F10KEY ] = KX_F10KEY;
+ m_reverseKeyTranslateTable[F11KEY ] = KX_F11KEY;
+ m_reverseKeyTranslateTable[F12KEY ] = KX_F12KEY;
+ m_reverseKeyTranslateTable[F13KEY ] = KX_F13KEY;
+ m_reverseKeyTranslateTable[F14KEY ] = KX_F14KEY;
+ m_reverseKeyTranslateTable[F15KEY ] = KX_F15KEY;
+ m_reverseKeyTranslateTable[F16KEY ] = KX_F16KEY;
+ m_reverseKeyTranslateTable[F17KEY ] = KX_F17KEY;
+ m_reverseKeyTranslateTable[F18KEY ] = KX_F18KEY;
+ m_reverseKeyTranslateTable[F19KEY ] = KX_F19KEY;
+
+ m_reverseKeyTranslateTable[PAUSEKEY ] = KX_PAUSEKEY;
+ m_reverseKeyTranslateTable[INSERTKEY ] = KX_INSERTKEY;
+ m_reverseKeyTranslateTable[HOMEKEY ] = KX_HOMEKEY;
+ m_reverseKeyTranslateTable[PAGEUPKEY ] = KX_PAGEUPKEY;
+ m_reverseKeyTranslateTable[PAGEDOWNKEY ] = KX_PAGEDOWNKEY;
+ m_reverseKeyTranslateTable[ENDKEY ] = KX_ENDKEY;
+ }
virtual ~BL_BlenderInputDevice()
- {
+ {
- }
-
- KX_EnumInputs ToNative(unsigned short incode) {
+ }
+
+ KX_EnumInputs ToNative(unsigned short incode) {
return m_reverseKeyTranslateTable[incode];
}
virtual bool IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)=0;
-// virtual const SCA_InputEvent& GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode)=0;
+ // virtual const SCA_InputEvent& GetEventValue(SCA_IInputDevice::KX_EnumInputs inputcode)=0;
virtual bool ConvertBlenderEvent(unsigned short incode,short val)=0;
-
+
#ifdef WITH_CXX_GUARDEDALLOC
public:
void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:BL_BlenderInputDevice"); }
void operator delete(void *mem) { MEM_freeN(mem); }
#endif
-};
+};
#endif //__KX_BLENDERINPUTDEVICE
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index 50afac6992e..895def17e8e 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -88,10 +88,10 @@ BL_ActionActuator::BL_ActionActuator(SCA_IObject* gameobj,
m_blendin(blendin),
m_blendstart(0),
m_stridelength(stride),
+ m_layer_weight(layer_weight),
m_playtype(playtype),
m_priority(priority),
m_layer(layer),
- m_layer_weight(layer_weight),
m_ipo_flags(ipo_flags),
m_pose(NULL),
m_blendpose(NULL),
@@ -129,6 +129,50 @@ void BL_ActionActuator::SetBlendTime (float newtime){
m_blendframe = newtime;
}
+void BL_ActionActuator::SetLocalTime(float curtime)
+{
+ float dt = (curtime-m_starttime)*KX_KetsjiEngine::GetAnimFrameRate();
+
+ if (m_endframe < m_startframe)
+ dt = -dt;
+
+ m_localtime = m_startframe + dt;
+
+ // Handle wrap around
+ if (m_localtime < min(m_startframe, m_endframe) || m_localtime > max(m_startframe, m_endframe))
+ {
+ switch(m_playtype)
+ {
+ case ACT_ACTION_PLAY:
+ // Clamp
+ m_localtime = m_endframe;
+ break;
+ case ACT_ACTION_LOOP_END:
+ // Put the time back to the beginning
+ m_localtime = m_startframe;
+ m_starttime = curtime;
+ break;
+ case ACT_ACTION_PINGPONG:
+ // Swap the start and end frames
+ float temp = m_startframe;
+ m_startframe = m_endframe;
+ m_endframe = temp;
+
+ m_starttime = curtime;
+
+ break;
+ }
+ }
+}
+
+void BL_ActionActuator::ResetStartTime(float curtime)
+{
+ float dt = m_localtime - m_startframe;
+
+ m_starttime = curtime - dt / (KX_KetsjiEngine::GetAnimFrameRate());
+ //SetLocalTime(curtime);
+}
+
CValue* BL_ActionActuator::GetReplica() {
BL_ActionActuator* replica = new BL_ActionActuator(*this);//m_float,GetName());
replica->ProcessReplica();
@@ -173,6 +217,9 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
case ACT_ACTION_FROM_PROP:
CValue* prop = GetParent()->GetProperty(m_propname);
+ // If we don't have a property, we can't do anything, so just bail
+ if (!prop) return false;
+
playtype = BL_Action::ACT_MODE_PLAY;
start = end = prop->GetNumber();
@@ -194,11 +241,46 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
RemoveAllEvents();
}
+ if (m_flag & ACT_FLAG_ATTEMPT_PLAY)
+ SetLocalTime(curtime);
+
if (bUseContinue && (m_flag & ACT_FLAG_ACTIVE))
+ {
m_localtime = obj->GetActionFrame(m_layer);
+ ResetStartTime(curtime);
+ }
+
+ // Handle a frame property if it's defined
+ if ((m_flag & ACT_FLAG_ACTIVE) && m_framepropname[0] != 0)
+ {
+ CValue* oldprop = obj->GetProperty(m_framepropname);
+ CValue* newval = new CFloatValue(obj->GetActionFrame(m_layer));
+ if (oldprop)
+ oldprop->SetValue(newval);
+ else
+ obj->SetProperty(m_framepropname, newval);
+
+ newval->Release();
+ }
+
+ // Handle a finished animation
+ if ((m_flag & ACT_FLAG_PLAY_END) && obj->IsActionDone(m_layer))
+ {
+ m_flag &= ~ACT_FLAG_ACTIVE;
+ m_flag &= ~ACT_FLAG_ATTEMPT_PLAY;
+ obj->StopAction(m_layer);
+ return false;
+ }
- if (bPositiveEvent)
+ // If a different action is playing, we've been overruled and are no longer active
+ if (obj->GetCurrentAction(m_layer) != m_action)
+ m_flag &= ~ACT_FLAG_ACTIVE;
+
+ if (bPositiveEvent || (m_flag & ACT_FLAG_ATTEMPT_PLAY && !(m_flag & ACT_FLAG_ACTIVE)))
{
+ if (bPositiveEvent)
+ ResetStartTime(curtime);
+
if (obj->PlayAction(m_action->id.name+2, start, end, m_layer, m_priority, m_blendin, playtype, m_layer_weight, m_ipo_flags))
{
m_flag |= ACT_FLAG_ACTIVE;
@@ -210,11 +292,11 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
else
m_flag &= ~ACT_FLAG_PLAY_END;
}
- else
- return false;
+ m_flag |= ACT_FLAG_ATTEMPT_PLAY;
}
else if ((m_flag & ACT_FLAG_ACTIVE) && bNegativeEvent)
{
+ m_flag &= ~ACT_FLAG_ATTEMPT_PLAY;
bAction *curr_action = obj->GetCurrentAction(m_layer);
if (curr_action && curr_action != m_action)
{
@@ -259,27 +341,6 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
}
}
- // Handle a frame property if it's defined
- if ((m_flag & ACT_FLAG_ACTIVE) && m_framepropname[0] != 0)
- {
- CValue* oldprop = obj->GetProperty(m_framepropname);
- CValue* newval = new CFloatValue(obj->GetActionFrame(m_layer));
- if (oldprop)
- oldprop->SetValue(newval);
- else
- obj->SetProperty(m_framepropname, newval);
-
- newval->Release();
- }
-
- // Handle a finished animation
- if ((m_flag & ACT_FLAG_PLAY_END) && obj->IsActionDone(m_layer))
- {
- m_flag &= ~ACT_FLAG_ACTIVE;
- obj->StopAction(m_layer);
- return false;
- }
-
return true;
}
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h
index 5324cb10885..357c2b4a05e 100644
--- a/source/gameengine/Converter/BL_ActionActuator.h
+++ b/source/gameengine/Converter/BL_ActionActuator.h
@@ -64,6 +64,8 @@ public:
virtual void ProcessReplica();
void SetBlendTime (float newtime);
+ void SetLocalTime (float curtime);
+ void ResetStartTime (float curtime);
bAction* GetAction() { return m_action; }
void SetAction(bAction* act) { m_action= act; }
@@ -150,7 +152,7 @@ enum {
ACT_FLAG_ACTIVE = 1<<3,
ACT_FLAG_CONTINUE = 1<<4,
ACT_FLAG_PLAY_END = 1<<5,
-
+ ACT_FLAG_ATTEMPT_PLAY = 1<<6,
};
#endif
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp
index 395cae4ba87..684bd3f341e 100644
--- a/source/gameengine/Converter/BL_ArmatureObject.cpp
+++ b/source/gameengine/Converter/BL_ArmatureObject.cpp
@@ -231,10 +231,10 @@ BL_ArmatureObject::BL_ArmatureObject(
m_timestep(0.040),
m_activeAct(NULL),
m_activePriority(999),
+ m_vert_deform_type(vert_deform_type),
m_constraintNumber(0),
m_channelNumber(0),
- m_lastapplyframe(0.0),
- m_vert_deform_type(vert_deform_type)
+ m_lastapplyframe(0.0)
{
m_armature = (bArmature *)armature->data;
diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h
index 90466e930fb..0968478ce7e 100644
--- a/source/gameengine/Converter/BL_MeshDeformer.h
+++ b/source/gameengine/Converter/BL_MeshDeformer.h
@@ -88,7 +88,7 @@ protected:
// --
int m_tvtot;
BL_DeformableGameObject* m_gameobj;
- double m_lastDeformUpdate;
+ double m_lastDeformUpdate;
#ifdef WITH_CXX_GUARDEDALLOC
diff --git a/source/gameengine/Converter/BL_ShapeDeformer.h b/source/gameengine/Converter/BL_ShapeDeformer.h
index 655cc9d7aeb..609603ae52b 100644
--- a/source/gameengine/Converter/BL_ShapeDeformer.h
+++ b/source/gameengine/Converter/BL_ShapeDeformer.h
@@ -46,8 +46,8 @@ class BL_ShapeDeformer : public BL_SkinDeformer
{
public:
BL_ShapeDeformer(BL_DeformableGameObject *gameobj,
- Object *bmeshobj,
- RAS_MeshObject *mesh);
+ Object *bmeshobj,
+ RAS_MeshObject *mesh);
/* this second constructor is needed for making a mesh deformable on the fly. */
BL_ShapeDeformer(BL_DeformableGameObject *gameobj,
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index ffb9a8ce691..7191730187c 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -679,7 +679,7 @@ void KX_BlenderSceneConverter::ResetPhysicsObjectsAnimationIpo(bool clearIpo)
MEM_freeN( tmpicu );
localDel_ipoCurve( tmpicu );
}
- }
+ }
} else
{ ipo = NULL; // XXX add_ipo(blenderObject->id.name+2, ID_OB);
blenderObject->ipo = ipo;
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp
index a84a1419d0d..8fc224fba6f 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.cpp
+++ b/source/gameengine/Converter/KX_ConvertActuators.cpp
@@ -942,7 +942,7 @@ void BL_ConvertActuators(char* maggiename,
case ACT_2DFILTER:
{
bTwoDFilterActuator *_2dfilter = (bTwoDFilterActuator*) bact->data;
- SCA_2DFilterActuator *tmp = NULL;
+ SCA_2DFilterActuator *tmp = NULL;
RAS_2DFilterManager::RAS_2DFILTER_MODE filtermode;
switch(_2dfilter->type)
diff --git a/source/gameengine/Converter/KX_IpoConvert.cpp b/source/gameengine/Converter/KX_IpoConvert.cpp
index 0ee99f5335b..b13dbe324f5 100644
--- a/source/gameengine/Converter/KX_IpoConvert.cpp
+++ b/source/gameengine/Converter/KX_IpoConvert.cpp
@@ -257,7 +257,7 @@ SG_Controller *BL_CreateCameraIPO(struct bAction *action, KX_GameObject* camera
ipocontr->m_clipstart = blendercamera->clipsta;
ipocontr->m_clipend = blendercamera->clipend;
- BL_InterpolatorList *adtList= GetAdtList(blendercamera->adt->action, converter);
+ BL_InterpolatorList *adtList= GetAdtList(action, converter);
// For each active channel in the adtList add an
// interpolator to the game object.
diff --git a/source/gameengine/GameLogic/SCA_2DFilterActuator.h b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
index 7f31c1713f4..82c82ac3be5 100644
--- a/source/gameengine/GameLogic/SCA_2DFilterActuator.h
+++ b/source/gameengine/GameLogic/SCA_2DFilterActuator.h
@@ -52,19 +52,19 @@ private:
public:
- SCA_2DFilterActuator(
- class SCA_IObject* gameobj,
- RAS_2DFilterManager::RAS_2DFILTER_MODE type,
- short flag,
- float float_arg,
- int int_arg,
- RAS_IRasterizer* rasterizer,
- SCA_IScene* scene);
+ SCA_2DFilterActuator(
+ class SCA_IObject* gameobj,
+ RAS_2DFilterManager::RAS_2DFILTER_MODE type,
+ short flag,
+ float float_arg,
+ int int_arg,
+ RAS_IRasterizer* rasterizer,
+ SCA_IScene* scene);
void SetShaderText(const char *text);
- virtual ~SCA_2DFilterActuator();
- virtual bool Update();
+ virtual ~SCA_2DFilterActuator();
+ virtual bool Update();
- virtual CValue* GetReplica();
+ virtual CValue* GetReplica();
};
#endif
diff --git a/source/gameengine/GameLogic/SCA_PythonController.h b/source/gameengine/GameLogic/SCA_PythonController.h
index 3ccbfea7ed5..739e566237b 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.h
+++ b/source/gameengine/GameLogic/SCA_PythonController.h
@@ -34,7 +34,7 @@
#ifndef KX_PYTHONCONTROLLER_H
#define KX_PYTHONCONTROLLER_H
-
+
#include "SCA_IController.h"
#include "SCA_LogicManager.h"
#include "BoolValue.h"
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
index d76f3f775a5..c9d11a27c76 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
@@ -207,10 +207,10 @@ bool SCA_RandomActuator::Update()
sensible values. The termination condition states two
things:
1. s >= 0 is not allowed: to prevent the distro from
- getting a bias towards high values. This is a small
+ getting a bias towards high values. This is a small
correction, really, and might also be left out.
2. s == 0 is not allowed: to prevent a division by zero
- when renormalising the drawn value to the desired
+ when renormalising the drawn value to the desired
distribution shape. As a side effect, the distro will
never yield the exact mean.
I am not sure whether this is consistent, since the error
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index c5daae9c963..5bc6093a9ff 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -192,7 +192,7 @@ static LRESULT CALLBACK screenSaverWindowProc(HWND hwnd, UINT uMsg, WPARAM wPara
LONG dx = scr_save_mouse_pos.x - pt.x;
LONG dy = scr_save_mouse_pos.y - pt.y;
if (abs(dx) > SCR_SAVE_MOUSE_MOVE_THRESHOLD
- || abs(dy) > SCR_SAVE_MOUSE_MOVE_THRESHOLD)
+ || abs(dy) > SCR_SAVE_MOUSE_MOVE_THRESHOLD)
{
close = TRUE;
}
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
index ff9131f464e..405e2d52989 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
@@ -43,7 +43,7 @@ class KX_NetworkEventManager : public SCA_EventManager
public:
KX_NetworkEventManager(class SCA_LogicManager* logicmgr,
- class NG_NetworkDeviceInterface *ndi);
+ class NG_NetworkDeviceInterface *ndi);
virtual ~KX_NetworkEventManager ();
virtual void NextFrame();
@@ -51,7 +51,7 @@ public:
SCA_LogicManager* GetLogicManager() { return m_logicmgr; }
class NG_NetworkDeviceInterface* GetNetworkDevice() {
- return m_ndi; }
+ return m_ndi; }
};
#endif //KX_NETWORK_EVENTMANAGER_H
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 67178803457..6adaea2d6ad 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -111,7 +111,7 @@ KX_GameObject::KX_GameObject(
m_pHitObject(NULL),
m_actionManager(NULL),
m_isDeformable(false)
- #ifdef WITH_PYTHON
+#ifdef WITH_PYTHON
, m_attr_dict(NULL)
#endif
{
@@ -159,6 +159,7 @@ KX_GameObject::~KX_GameObject()
}
if (m_actionManager)
{
+ KX_GetActiveScene()->RemoveAnimatedObject(this);
delete m_actionManager;
}
#ifdef WITH_PYTHON
@@ -355,8 +356,8 @@ BL_ActionManager* KX_GameObject::GetActionManager()
{
// We only want to create an action manager if we need it
if (!m_actionManager)
- m_actionManager = new BL_ActionManager(this);
-
+ { KX_GetActiveScene()->AddAnimatedObject(this); m_actionManager = new BL_ActionManager(this);
+ }
return m_actionManager;
}
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index 878232f7a50..ca67333166c 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -886,8 +886,6 @@ void KX_KetsjiEngine::Render()
{
if((*it)->GetViewport())
{
- // Change the active camera so Python scripts can figure out what viewport they're in
- scene->SetActiveCamera(*it);
if (scene->IsClearingZBuffer())
m_rasterizer->ClearDepthBuffer();
@@ -899,10 +897,6 @@ void KX_KetsjiEngine::Render()
it++;
}
-
- // Now change the camera back
- scene->SetActiveCamera(cam);
-
PostRenderScene(scene);
}
@@ -1322,10 +1316,6 @@ void KX_KetsjiEngine::RenderFrame(KX_Scene* scene, KX_Camera* cam)
if (scene->GetPhysicsEnvironment())
scene->GetPhysicsEnvironment()->debugDrawWorld();
-
-#ifdef WITH_PYTHON
- scene->RunDrawingCallbacks(scene->GetPostDrawCB());
-#endif
}
void KX_KetsjiEngine::RenderFonts(KX_Scene* scene)
@@ -1345,8 +1335,14 @@ To run once per scene
*/
void KX_KetsjiEngine::PostRenderScene(KX_Scene* scene)
{
+ // We need to first make sure our viewport is correct (enabling multiple viewports can mess this up)
+ m_canvas->SetViewPort(0, 0, m_canvas->GetWidth(), m_canvas->GetHeight());
+
m_rendertools->MotionBlur(m_rasterizer);
scene->Render2DFilters(m_canvas);
+#ifdef WITH_PYTHON
+ scene->RunDrawingCallbacks(scene->GetPostDrawCB());
+#endif
m_rasterizer->FlushDebugLines();
}
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index 7289ffc6e29..cb59ef42699 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -237,9 +237,9 @@ bool KX_ObjectActuator::Update()
if (m_current_linear_factor > 1.0)
m_current_linear_factor = 1.0;
linV = m_current_linear_factor * m_linear_velocity;
- parent->setLinearVelocity(linV,(m_bitLocalFlag.LinearVelocity) != 0);
+ parent->setLinearVelocity(linV,(m_bitLocalFlag.LinearVelocity) != 0);
} else {
- parent->setLinearVelocity(m_linear_velocity,(m_bitLocalFlag.LinearVelocity) != 0);
+ parent->setLinearVelocity(m_linear_velocity,(m_bitLocalFlag.LinearVelocity) != 0);
}
}
}
@@ -260,7 +260,7 @@ bool KX_ObjectActuator::Update()
if (m_current_angular_factor > 1.0)
m_current_angular_factor = 1.0;
angV = m_current_angular_factor * m_angular_velocity;
- parent->setAngularVelocity(angV,(m_bitLocalFlag.AngularVelocity) != 0);
+ parent->setAngularVelocity(angV,(m_bitLocalFlag.AngularVelocity) != 0);
} else {
parent->setAngularVelocity(m_angular_velocity,(m_bitLocalFlag.AngularVelocity) != 0);
}
diff --git a/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp b/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp
index d9483083aa1..bd743159950 100644
--- a/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp
+++ b/source/gameengine/Ketsji/KX_OrientationInterpolator.cpp
@@ -51,6 +51,6 @@ void KX_OrientationInterpolator::Execute(float currentTime) const {
MT_Scalar ss = si*sh;
m_target.setValue(cj*ch, sj*sc-cs, sj*cc+ss,
- cj*sh, sj*ss+cc, sj*cs-sc,
- -sj, cj*si, cj*ci);
+ cj*sh, sj*ss+cc, sj*cs-sc,
+ -sj, cj*si, cj*ci);
}
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
index 9d0597051ad..d32f267f0e0 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
@@ -187,7 +187,7 @@ void KX_PolygonMaterial::DefaultActivate(RAS_IRasterizer* rasty, TCachingInfo& c
rasty->SetCullFace(true);
if ((m_drawingmode & RAS_IRasterizer::KX_LINES) ||
- (rasty->GetDrawingMode() <= RAS_IRasterizer::KX_WIREFRAME))
+ (rasty->GetDrawingMode() <= RAS_IRasterizer::KX_WIREFRAME))
rasty->SetLines(true);
else
rasty->SetLines(false);
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index a49c1bf4b4c..06e343cedb2 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -168,6 +168,7 @@ KX_Scene::KX_Scene(class SCA_IInputDevice* keyboarddevice,
m_lightlist= new CListValue();
m_inactivelist = new CListValue();
m_euthanasyobjects = new CListValue();
+ m_animatedlist = new CListValue();
m_logicmgr = new SCA_LogicManager();
@@ -253,6 +254,9 @@ KX_Scene::~KX_Scene()
if (m_euthanasyobjects)
m_euthanasyobjects->Release();
+ if (m_animatedlist)
+ m_animatedlist->Release();
+
if (m_logicmgr)
delete m_logicmgr;
@@ -1502,10 +1506,20 @@ void KX_Scene::LogicBeginFrame(double curtime)
m_logicmgr->BeginFrame(curtime, 1.0/KX_KetsjiEngine::GetTicRate());
}
+void KX_Scene::AddAnimatedObject(CValue* gameobj)
+{
+ m_animatedlist->Add(gameobj);
+}
+
+void KX_Scene::RemoveAnimatedObject(CValue* gameobj)
+{
+ m_animatedlist->RemoveValue(gameobj);
+}
+
void KX_Scene::UpdateAnimations(double curtime)
{
// Update any animations
- for (int i=0; i<GetObjectList()->GetCount(); ++i)
+ for (int i=0; i<m_animatedlist->GetCount(); ++i)
((KX_GameObject*)GetObjectList()->GetValue(i))->UpdateActionManager(curtime);
}
diff --git a/source/gameengine/Ketsji/KX_Scene.h b/source/gameengine/Ketsji/KX_Scene.h
index da9cc12c76a..499861bce50 100644
--- a/source/gameengine/Ketsji/KX_Scene.h
+++ b/source/gameengine/Ketsji/KX_Scene.h
@@ -130,6 +130,7 @@ protected:
CListValue* m_parentlist; // all 'root' parents
CListValue* m_lightlist;
CListValue* m_inactivelist; // all objects that are not in the active layer
+ CListValue* m_animatedlist; // all animated objects
SG_QList m_sghead; // list of nodes that needs scenegraph update
// the Dlist is not object that must be updated
@@ -334,6 +335,10 @@ public:
int NewRemoveObject(CValue* gameobj);
void ReplaceMesh(CValue* gameobj,
void* meshob, bool use_gfx, bool use_phys);
+
+ void AddAnimatedObject(CValue* gameobj);
+ void RemoveAnimatedObject(CValue* gameobj);
+
/**
* @section Logic stuff
* Initiate an update of the logic system.
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index c5e96bd7454..bbf0134a859 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -57,7 +57,7 @@ class KX_TrackToActuator : public SCA_IActuator
public:
KX_TrackToActuator(SCA_IObject* gameobj, SCA_IObject *ob, int time,
- bool threedee,int trackflag,int upflag);
+ bool threedee,int trackflag,int upflag);
virtual ~KX_TrackToActuator();
virtual CValue* GetReplica() {
KX_TrackToActuator* replica = new KX_TrackToActuator(*this);
diff --git a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
index 67d0e741507..cb7807a86a6 100644
--- a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
+++ b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
@@ -52,8 +52,8 @@ public:
virtual void NextFrame();
bool Connect(char *address, unsigned int port, char *password,
- unsigned int localport, unsigned int timeout) {
- return true;}
+ unsigned int localport, unsigned int timeout) {
+ return true;}
bool Disconnect(void) {return true;}
virtual void SendNetworkMessage(class NG_NetworkMessage* msg);
diff --git a/source/gameengine/Network/NG_NetworkDeviceInterface.h b/source/gameengine/Network/NG_NetworkDeviceInterface.h
index 6df228680ec..857b4660327 100644
--- a/source/gameengine/Network/NG_NetworkDeviceInterface.h
+++ b/source/gameengine/Network/NG_NetworkDeviceInterface.h
@@ -64,7 +64,7 @@ public:
bool IsOnline(void) { return m_online; }
virtual bool Connect(char *address, unsigned int port, char *password,
- unsigned int localport, unsigned int timeout)=0;
+ unsigned int localport, unsigned int timeout)=0;
virtual bool Disconnect(void)=0;
virtual void SendNetworkMessage(NG_NetworkMessage* msg)=0;
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index 08445654916..82acd64161f 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -216,12 +216,12 @@ struct CcdConstructionInfo
///more advanced collision filtering should be done in btCollisionDispatcher::NeedsCollision
enum CollisionFilterGroups
{
- DefaultFilter = 1,
- StaticFilter = 2,
- KinematicFilter = 4,
- DebrisFilter = 8,
- SensorFilter = 16,
- AllFilter = DefaultFilter | StaticFilter | KinematicFilter | DebrisFilter | SensorFilter,
+ DefaultFilter = 1,
+ StaticFilter = 2,
+ KinematicFilter = 4,
+ DebrisFilter = 8,
+ SensorFilter = 16,
+ AllFilter = DefaultFilter | StaticFilter | KinematicFilter | DebrisFilter | SensorFilter,
};
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
index 526176481ed..39b2022a1f4 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
@@ -2564,8 +2564,8 @@ int CcdPhysicsEnvironment::createConstraint(class PHY_IPhysicsController* ctrl
btPlaneSpace1( axisInA, axis1, axis2 );
frameInA.getBasis().setValue( axisInA.x(), axis1.x(), axis2.x(),
- axisInA.y(), axis1.y(), axis2.y(),
- axisInA.z(), axis1.z(), axis2.z() );
+ axisInA.y(), axis1.y(), axis2.y(),
+ axisInA.z(), axis1.z(), axis2.z() );
frameInA.setOrigin( pivotInA );
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
index 18e1282b111..c34a00513bf 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h
@@ -164,7 +164,7 @@ protected:
virtual float getConstraintParam(int constraintId,int param);
- virtual void removeConstraint(int constraintid);
+ virtual void removeConstraint(int constraintid);
virtual float getAppliedImpulse(int constraintid);
diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
index ed18ff0329e..725d00aa5cd 100644
--- a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
@@ -306,8 +306,8 @@ void RAS_2DFilterManager::SetupTextures(bool depth, bool luminance)
if(depth){
glGenTextures(1, (GLuint*)&texname[1]);
glBindTexture(GL_TEXTURE_2D, texname[1]);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32, texturewidth,textureheight,
- 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE,NULL);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32, texturewidth,textureheight,
+ 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE,NULL);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE,
GL_NONE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
@@ -433,6 +433,9 @@ void RAS_2DFilterManager::RenderFilters(RAS_ICanvas* canvas)
glCopyTexImage2D(GL_TEXTURE_2D,0,GL_LUMINANCE16, 0, 0, texturewidth,textureheight, 0);
}
+ // reverting to texunit 0, without this we get bug [#28462]
+ glActiveTextureARB(GL_TEXTURE0);
+
glViewport(0,0, texturewidth, textureheight);
glDisable(GL_DEPTH_TEST);
diff --git a/source/gameengine/Rasterizer/RAS_CameraData.h b/source/gameengine/Rasterizer/RAS_CameraData.h
index e6254f72511..5657fda4f3c 100644
--- a/source/gameengine/Rasterizer/RAS_CameraData.h
+++ b/source/gameengine/Rasterizer/RAS_CameraData.h
@@ -49,19 +49,19 @@ struct RAS_CameraData
float m_focallength;
RAS_CameraData(float lens = 35.0, float scale = 6.0, float clipstart = 0.1, float clipend = 5000.0, bool perspective = true,
- float focallength = 3.0, bool viewport = false, int viewportleft = 0, int viewportbottom = 0,
- int viewportright = 0, int viewporttop = 0) :
- m_lens(lens),
- m_scale(scale),
- m_clipstart(clipstart),
- m_clipend(clipend),
- m_perspective(perspective),
- m_viewport(viewport),
- m_viewportleft(viewportleft),
- m_viewportbottom(viewportbottom),
- m_viewportright(viewportright),
- m_viewporttop(viewporttop),
- m_focallength(focallength)
+ float focallength = 3.0, bool viewport = false, int viewportleft = 0, int viewportbottom = 0,
+ int viewportright = 0, int viewporttop = 0) :
+ m_lens(lens),
+ m_scale(scale),
+ m_clipstart(clipstart),
+ m_clipend(clipend),
+ m_perspective(perspective),
+ m_viewport(viewport),
+ m_viewportleft(viewportleft),
+ m_viewportbottom(viewportbottom),
+ m_viewportright(viewportright),
+ m_viewporttop(viewporttop),
+ m_focallength(focallength)
{
}
};
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h
index a277d9835d8..3a3ea57d67b 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Blur2DFilter.h
@@ -38,17 +38,17 @@ uniform vec2 bgl_TextureCoordinateOffset[9];
void main(void)
{
- vec4 sample[9];
+ vec4 sample[9];
- for (int i = 0; i < 9; i++)
- {
- sample[i] = texture2D(bgl_RenderedTexture,
- gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
- }
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ }
- gl_FragColor = (sample[0] + (2.0*sample[1]) + sample[2] +
- (2.0*sample[3]) + sample[4] + (2.0*sample[5]) +
- sample[6] + (2.0*sample[7]) + sample[8]) / 13.0;
+ gl_FragColor = (sample[0] + (2.0*sample[1]) + sample[2] +
+ (2.0*sample[3]) + sample[4] + (2.0*sample[5]) +
+ sample[6] + (2.0*sample[7]) + sample[8]) / 13.0;
}
);
#endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h
index 6aeff254f77..f486be47f9f 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Dilation2DFilter.h
@@ -38,17 +38,17 @@ uniform vec2 bgl_TextureCoordinateOffset[9];
void main(void)
{
- vec4 sample[9];
- vec4 maxValue = vec4(0.0);
+ vec4 sample[9];
+ vec4 maxValue = vec4(0.0);
- for (int i = 0; i < 9; i++)
- {
- sample[i] = texture2D(bgl_RenderedTexture,
- gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
- maxValue = max(sample[i], maxValue);
- }
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ maxValue = max(sample[i], maxValue);
+ }
- gl_FragColor = maxValue;
+ gl_FragColor = maxValue;
}
);
#endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h
index 1e9dccaec87..a1755dc0eeb 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Erosion2DFilter.h
@@ -33,22 +33,22 @@
#define __RAS_EROSION2DFILTER
const char * ErosionFragmentShader=STRINGIFY(
-uniform sampler2D bgl_RenderedTexture;
-uniform vec2 bgl_TextureCoordinateOffset[9];
+ uniform sampler2D bgl_RenderedTexture;
+ uniform vec2 bgl_TextureCoordinateOffset[9];
void main(void)
{
- vec4 sample[9];
- vec4 minValue = vec4(1.0);
+ vec4 sample[9];
+ vec4 minValue = vec4(1.0);
- for (int i = 0; i < 9; i++)
- {
- sample[i] = texture2D(bgl_RenderedTexture,
- gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
- minValue = min(sample[i], minValue);
- }
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ minValue = min(sample[i], minValue);
+ }
- gl_FragColor = minValue;
+ gl_FragColor = minValue;
}
);
#endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h
index c7cfa83a11f..45c94d358ba 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Laplacian2DFilter.h
@@ -38,18 +38,18 @@ uniform vec2 bgl_TextureCoordinateOffset[9];
void main(void)
{
- vec4 sample[9];
+ vec4 sample[9];
- for (int i = 0; i < 9; i++)
- {
- sample[i] = texture2D(bgl_RenderedTexture,
- gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
- }
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ }
- gl_FragColor = (sample[4] * 8.0) -
- (sample[0] + sample[1] + sample[2] +
- sample[3] + sample[5] +
- sample[6] + sample[7] + sample[8]);
+ gl_FragColor = (sample[4] * 8.0) -
+ (sample[0] + sample[1] + sample[2] +
+ sample[3] + sample[5] +
+ sample[6] + sample[7] + sample[8]);
gl_FragColor = vec4(gl_FragColor.rgb, 1.0);
}
);
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
index ada53cd751d..8d08d9077cb 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Prewitt2DFilter.h
@@ -38,23 +38,23 @@ uniform vec2 bgl_TextureCoordinateOffset[9];
void main(void)
{
- vec4 sample[9];
+ vec4 sample[9];
- for (int i = 0; i < 9; i++)
- {
- sample[i] = texture2D(bgl_RenderedTexture,
- gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
- }
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ }
- vec4 horizEdge = sample[2] + sample[5] + sample[8] -
- (sample[0] + sample[3] + sample[6]);
+ vec4 horizEdge = sample[2] + sample[5] + sample[8] -
+ (sample[0] + sample[3] + sample[6]);
- vec4 vertEdge = sample[0] + sample[1] + sample[2] -
- (sample[6] + sample[7] + sample[8]);
+ vec4 vertEdge = sample[0] + sample[1] + sample[2] -
+ (sample[6] + sample[7] + sample[8]);
- gl_FragColor.rgb = sqrt((horizEdge.rgb * horizEdge.rgb) +
- (vertEdge.rgb * vertEdge.rgb));
- gl_FragColor.a = 1.0;
+ gl_FragColor.rgb = sqrt((horizEdge.rgb * horizEdge.rgb) +
+ (vertEdge.rgb * vertEdge.rgb));
+ gl_FragColor.a = 1.0;
}
);
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h
index 0d68bc09c70..a9c827fa9e1 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sharpen2DFilter.h
@@ -38,18 +38,18 @@ uniform vec2 bgl_TextureCoordinateOffset[9];
void main(void)
{
- vec4 sample[9];
+ vec4 sample[9];
- for (int i = 0; i < 9; i++)
- {
- sample[i] = texture2D(bgl_RenderedTexture,
- gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
- }
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ }
- gl_FragColor = (sample[4] * 9.0) -
- (sample[0] + sample[1] + sample[2] +
- sample[3] + sample[5] +
- sample[6] + sample[7] + sample[8]);
+ gl_FragColor = (sample[4] * 9.0) -
+ (sample[0] + sample[1] + sample[2] +
+ sample[3] + sample[5] +
+ sample[6] + sample[7] + sample[8]);
}
);
#endif
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h
index 0f80f0f22b4..350ce19fafd 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLFilters/RAS_Sobel2DFilter.h
@@ -38,23 +38,23 @@ uniform vec2 bgl_TextureCoordinateOffset[9];
void main(void)
{
- vec4 sample[9];
+ vec4 sample[9];
- for (int i = 0; i < 9; i++)
- {
- sample[i] = texture2D(bgl_RenderedTexture,
- gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
- }
+ for (int i = 0; i < 9; i++)
+ {
+ sample[i] = texture2D(bgl_RenderedTexture,
+ gl_TexCoord[0].st + bgl_TextureCoordinateOffset[i]);
+ }
- vec4 horizEdge = sample[2] + (2.0*sample[5]) + sample[8] -
- (sample[0] + (2.0*sample[3]) + sample[6]);
+ vec4 horizEdge = sample[2] + (2.0*sample[5]) + sample[8] -
+ (sample[0] + (2.0*sample[3]) + sample[6]);
- vec4 vertEdge = sample[0] + (2.0*sample[1]) + sample[2] -
- (sample[6] + (2.0*sample[7]) + sample[8]);
+ vec4 vertEdge = sample[0] + (2.0*sample[1]) + sample[2] -
+ (sample[6] + (2.0*sample[7]) + sample[8]);
- gl_FragColor.rgb = sqrt((horizEdge.rgb * horizEdge.rgb) +
- (vertEdge.rgb * vertEdge.rgb));
- gl_FragColor.a = 1.0;
+ gl_FragColor.rgb = sqrt((horizEdge.rgb * horizEdge.rgb) +
+ (vertEdge.rgb * vertEdge.rgb));
+ gl_FragColor.a = 1.0;
}
);
#endif
diff --git a/source/gameengine/SceneGraph/SG_DList.h b/source/gameengine/SceneGraph/SG_DList.h
index b82e51e0d2f..9e7e514b27a 100644
--- a/source/gameengine/SceneGraph/SG_DList.h
+++ b/source/gameengine/SceneGraph/SG_DList.h
@@ -134,88 +134,88 @@ public:
}
};
- SG_DList()
- {
- m_flink = m_blink = this;
- }
+ SG_DList()
+ {
+ m_flink = m_blink = this;
+ }
SG_DList(const SG_DList& other)
{
- m_flink = m_blink = this;
+ m_flink = m_blink = this;
}
- virtual ~SG_DList()
- {
+ virtual ~SG_DList()
+ {
Delink();
- }
+ }
- inline bool Empty() // Check for empty queue
- {
- return ( m_flink == this );
- }
- bool AddBack( SG_DList *item ) // Add to the back
- {
+ inline bool Empty() // Check for empty queue
+ {
+ return ( m_flink == this );
+ }
+ bool AddBack( SG_DList *item ) // Add to the back
+ {
if (!item->Empty())
return false;
- item->m_blink = m_blink;
- item->m_flink = this;
- m_blink->m_flink = item;
- m_blink = item;
+ item->m_blink = m_blink;
+ item->m_flink = this;
+ m_blink->m_flink = item;
+ m_blink = item;
return true;
- }
- bool AddFront( SG_DList *item ) // Add to the back
- {
+ }
+ bool AddFront( SG_DList *item ) // Add to the back
+ {
if (!item->Empty())
return false;
- item->m_flink = m_flink;
- item->m_blink = this;
- m_flink->m_blink = item;
- m_flink = item;
+ item->m_flink = m_flink;
+ item->m_blink = this;
+ m_flink->m_blink = item;
+ m_flink = item;
return true;
- }
- SG_DList *Remove() // Remove from the front
- {
- if (Empty())
- {
- return NULL;
- }
- SG_DList* item = m_flink;
- m_flink = item->m_flink;
- m_flink->m_blink = this;
- item->m_flink = item->m_blink = item;
- return item;
- }
- bool Delink() // Remove from the middle
- {
+ }
+ SG_DList *Remove() // Remove from the front
+ {
+ if (Empty())
+ {
+ return NULL;
+ }
+ SG_DList* item = m_flink;
+ m_flink = item->m_flink;
+ m_flink->m_blink = this;
+ item->m_flink = item->m_blink = item;
+ return item;
+ }
+ bool Delink() // Remove from the middle
+ {
if (Empty())
return false;
m_blink->m_flink = m_flink;
m_flink->m_blink = m_blink;
m_flink = m_blink = this;
return true;
- }
- inline SG_DList *Peek() // Look at front without removing
- {
- return m_flink;
- }
- inline SG_DList *Back() // Look at front without removing
- {
- return m_blink;
- }
- inline SG_DList *Self()
- {
- return this;
- }
- inline const SG_DList *Peek() const // Look at front without removing
- {
- return (const SG_DList*)m_flink;
- }
- inline const SG_DList *Back() const // Look at front without removing
- {
- return (const SG_DList*)m_blink;
- }
- inline const SG_DList *Self() const
- {
- return this;
- }
+ }
+ inline SG_DList *Peek() // Look at front without removing
+ {
+ return m_flink;
+ }
+ inline SG_DList *Back() // Look at front without removing
+ {
+ return m_blink;
+ }
+ inline SG_DList *Self()
+ {
+ return this;
+ }
+ inline const SG_DList *Peek() const // Look at front without removing
+ {
+ return (const SG_DList*)m_flink;
+ }
+ inline const SG_DList *Back() const // Look at front without removing
+ {
+ return (const SG_DList*)m_blink;
+ }
+ inline const SG_DList *Self() const
+ {
+ return this;
+ }
#ifdef WITH_CXX_GUARDEDALLOC
diff --git a/source/gameengine/SceneGraph/SG_IObject.h b/source/gameengine/SceneGraph/SG_IObject.h
index c42935bc487..8c0159fe8d4 100644
--- a/source/gameengine/SceneGraph/SG_IObject.h
+++ b/source/gameengine/SceneGraph/SG_IObject.h
@@ -194,7 +194,7 @@ public:
/**
* Clear the array of pointers to controllers associated with
* this node. This does not delete the controllers themselves!
- * This should be used very carefully to avoid memory
+ * This should be used very carefully to avoid memory
* leaks.
*/
diff --git a/source/gameengine/SceneGraph/SG_QList.h b/source/gameengine/SceneGraph/SG_QList.h
index de79c35821e..eb404b1a5a5 100644
--- a/source/gameengine/SceneGraph/SG_QList.h
+++ b/source/gameengine/SceneGraph/SG_QList.h
@@ -91,73 +91,73 @@ public:
};
SG_QList() : SG_DList()
- {
- m_fqlink = m_bqlink = this;
- }
+ {
+ m_fqlink = m_bqlink = this;
+ }
SG_QList(const SG_QList& other) : SG_DList()
{
- m_fqlink = m_bqlink = this;
+ m_fqlink = m_bqlink = this;
}
- virtual ~SG_QList()
- {
+ virtual ~SG_QList()
+ {
QDelink();
- }
+ }
- inline bool QEmpty() // Check for empty queue
- {
- return ( m_fqlink == this );
- }
- bool QAddBack( SG_QList *item ) // Add to the back
- {
+ inline bool QEmpty() // Check for empty queue
+ {
+ return ( m_fqlink == this );
+ }
+ bool QAddBack( SG_QList *item ) // Add to the back
+ {
if (!item->QEmpty())
return false;
- item->m_bqlink = m_bqlink;
- item->m_fqlink = this;
- m_bqlink->m_fqlink = item;
- m_bqlink = item;
+ item->m_bqlink = m_bqlink;
+ item->m_fqlink = this;
+ m_bqlink->m_fqlink = item;
+ m_bqlink = item;
return true;
- }
- bool QAddFront( SG_QList *item ) // Add to the back
- {
+ }
+ bool QAddFront( SG_QList *item ) // Add to the back
+ {
if (!item->Empty())
return false;
- item->m_fqlink = m_fqlink;
- item->m_bqlink = this;
- m_fqlink->m_bqlink = item;
- m_fqlink = item;
+ item->m_fqlink = m_fqlink;
+ item->m_bqlink = this;
+ m_fqlink->m_bqlink = item;
+ m_fqlink = item;
return true;
- }
- SG_QList *QRemove() // Remove from the front
- {
- if (QEmpty())
- {
- return NULL;
- }
- SG_QList* item = m_fqlink;
- m_fqlink = item->m_fqlink;
- m_fqlink->m_bqlink = this;
- item->m_fqlink = item->m_bqlink = item;
- return item;
- }
- bool QDelink() // Remove from the middle
- {
+ }
+ SG_QList *QRemove() // Remove from the front
+ {
+ if (QEmpty())
+ {
+ return NULL;
+ }
+ SG_QList* item = m_fqlink;
+ m_fqlink = item->m_fqlink;
+ m_fqlink->m_bqlink = this;
+ item->m_fqlink = item->m_bqlink = item;
+ return item;
+ }
+ bool QDelink() // Remove from the middle
+ {
if (QEmpty())
return false;
m_bqlink->m_fqlink = m_fqlink;
m_fqlink->m_bqlink = m_bqlink;
m_fqlink = m_bqlink = this;
return true;
- }
- inline SG_QList *QPeek() // Look at front without removing
- {
- return m_fqlink;
- }
- inline SG_QList *QBack() // Look at front without removing
- {
- return m_bqlink;
- }
-
-
+ }
+ inline SG_QList *QPeek() // Look at front without removing
+ {
+ return m_fqlink;
+ }
+ inline SG_QList *QBack() // Look at front without removing
+ {
+ return m_bqlink;
+ }
+
+
#ifdef WITH_CXX_GUARDEDALLOC
public:
void *operator new(size_t num_bytes) { return MEM_mallocN(num_bytes, "GE:SG_QList"); }
diff --git a/source/gameengine/SceneGraph/SG_Spatial.cpp b/source/gameengine/SceneGraph/SG_Spatial.cpp
index 94b8584051e..09fb7278bfa 100644
--- a/source/gameengine/SceneGraph/SG_Spatial.cpp
+++ b/source/gameengine/SceneGraph/SG_Spatial.cpp
@@ -115,7 +115,7 @@ UpdateSpatialData(
const SG_Spatial *parent,
double time,
bool& parentUpdated
-){
+ ){
bool bComputesWorldTransform = false;
// update spatial controllers
diff --git a/source/gameengine/VideoTexture/Exception.h b/source/gameengine/VideoTexture/Exception.h
index 16248186108..11e617cf4ce 100644
--- a/source/gameengine/VideoTexture/Exception.h
+++ b/source/gameengine/VideoTexture/Exception.h
@@ -122,11 +122,11 @@ public:
desc = m_description;
}
- void registerDesc(void)
- {
- if (std::find(m_expDescs.begin(), m_expDescs.end(), this) == m_expDescs.end())
- m_expDescs.push_back(this);
- }
+ void registerDesc(void)
+ {
+ if (std::find(m_expDescs.begin(), m_expDescs.end(), this) == m_expDescs.end())
+ m_expDescs.push_back(this);
+ }
// list of exception descriptions
static std::vector<ExpDesc*> m_expDescs;
diff --git a/source/gameengine/VideoTexture/ImageBase.cpp b/source/gameengine/VideoTexture/ImageBase.cpp
index 86de214e2d3..65509ab9424 100644
--- a/source/gameengine/VideoTexture/ImageBase.cpp
+++ b/source/gameengine/VideoTexture/ImageBase.cpp
@@ -375,7 +375,7 @@ void Image_dealloc (PyImage * self)
if (self->m_image->m_exports > 0)
{
PyErr_SetString(PyExc_SystemError,
- "deallocated Image object has exported buffers");
+ "deallocated Image object has exported buffers");
PyErr_Print();
}
// if release requires deleting of object, do it
diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp
index 24833ace08f..f7546d876b2 100644
--- a/source/gameengine/VideoTexture/ImageRender.cpp
+++ b/source/gameengine/VideoTexture/ImageRender.cpp
@@ -328,11 +328,11 @@ static int ImageRender_init (PyObject * pySelf, PyObject * args, PyObject * kwds
// get background color
PyObject * getBackground (PyImage * self, void * closure)
{
- return Py_BuildValue("[BBBB]",
- getImageRender(self)->getBackground(0),
- getImageRender(self)->getBackground(1),
- getImageRender(self)->getBackground(2),
- getImageRender(self)->getBackground(3));
+ return Py_BuildValue("[BBBB]",
+ getImageRender(self)->getBackground(0),
+ getImageRender(self)->getBackground(1),
+ getImageRender(self)->getBackground(2),
+ getImageRender(self)->getBackground(3));
}
// set color
diff --git a/source/tests/check_deprecated.py b/source/tests/check_deprecated.py
index 856e1f6d272..34b07518162 100644
--- a/source/tests/check_deprecated.py
+++ b/source/tests/check_deprecated.py
@@ -130,7 +130,7 @@ def deprecations():
def main():
import datetime
- now = datetime.datetime.now()\
+ now = datetime.datetime.now()
deps = deprecations()