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authorCampbell Barton <ideasman42@gmail.com>2009-12-14 23:56:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-12-14 23:56:19 +0300
commite7b4d36fd6a57fb88fdca861dc251a6a8bdf6355 (patch)
treeb2b3338c312c61da07bc4ff7a6ebaef2ca54b718
parent639dd6d25ec07535c8b856d527ffcc75c9a7b6d2 (diff)
* new metarig type for the durian dragon leg (original rig by Cessen)
* option to roll the delta of the arm rig. * fix to copy metarig type * renamed EditBone.align() --> EditBone.align_roll() * Added EditBone.align_orientation(other) * Added bone.vector: same as (bone.tail - bone.head)
-rw-r--r--release/scripts/modules/bpy_types.py15
-rw-r--r--release/scripts/modules/rigify/arm_biped_generic.py3
-rw-r--r--release/scripts/modules/rigify/copy.py10
-rw-r--r--release/scripts/modules/rigify/leg_biped_generic.py21
-rw-r--r--release/scripts/modules/rigify/leg_quadruped_generic.py225
-rw-r--r--release/scripts/modules/rigify/neck_flex.py2
-rw-r--r--release/scripts/modules/rigify/spine_pivot_flex.py4
-rw-r--r--release/scripts/modules/rigify_utils.py11
-rw-r--r--release/scripts/ui/properties_data_bone.py1
-rw-r--r--release/scripts/ui/properties_object_constraint.py1
-rw-r--r--release/test/pep8.py6
-rw-r--r--source/blender/makesrna/intern/rna_armature_api.c4
12 files changed, 275 insertions, 28 deletions
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index 239990e2bd5..69618d77ecb 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -94,7 +94,7 @@ class _GenericBone:
@property
def length(self):
- return (self.head - self.tail).length
+ return self.vector.length
@length.setter
def length(self, value):
@@ -102,6 +102,10 @@ class _GenericBone:
self.tail = self.head + ((self.tail - self.head).normalize() * value)
@property
+ def vector(self):
+ return (self.tail - self.head)
+
+ @property
def children(self):
return [child for child in self._other_bones if child.parent == self]
@@ -172,6 +176,15 @@ class Bone(StructRNA, _GenericBone):
class EditBone(StructRNA, _GenericBone):
__slots__ = ()
+ def align_orientation(self, other):
+ '''
+ Align this bone to another by moving its tail and settings its roll
+ the length of the other bone is not used.
+ '''
+ vec = other.vector.normalize() * self.length
+ self.tail = self.head + vec
+ self.roll = other.roll
+
def ord_ind(i1, i2):
if i1 < i2:
diff --git a/release/scripts/modules/rigify/arm_biped_generic.py b/release/scripts/modules/rigify/arm_biped_generic.py
index 1c4c6fd2a6b..dc45ccf8ae8 100644
--- a/release/scripts/modules/rigify/arm_biped_generic.py
+++ b/release/scripts/modules/rigify/arm_biped_generic.py
@@ -19,6 +19,7 @@
# <pep8 compliant>
import bpy
+from math import radians
from rigify import RigifyError, get_layer_dict
from rigify_utils import bone_class_instance, copy_bone_simple, add_pole_target_bone, add_stretch_to, blend_bone_list, get_side_name, get_base_name
from rna_prop_ui import rna_idprop_ui_prop_get
@@ -213,6 +214,8 @@ def fk(obj, definitions, base_names, options):
ex.hand_delta = ex.hand_delta_e.name
ex.hand_delta_e.length *= 0.5
ex.hand_delta_e.connected = False
+ if "hand_roll" in options:
+ ex.hand_delta_e.roll += radians(options["hand_roll"])
fk_chain.hand_e.connected = False
fk_chain.hand_e.parent = ex.hand_delta_e
diff --git a/release/scripts/modules/rigify/copy.py b/release/scripts/modules/rigify/copy.py
index d052ce6f32b..11c16d2d197 100644
--- a/release/scripts/modules/rigify/copy.py
+++ b/release/scripts/modules/rigify/copy.py
@@ -53,25 +53,25 @@ def main(obj, bone_definition, base_names, options):
cp = bone_class_instance(obj, ["cpy"])
cp.cpy_e = copy_bone_simple(arm, mt.cpy, base_names[mt.cpy], parent=True)
cp.cpy = cp.cpy_e.name
-
+
bpy.ops.object.mode_set(mode='OBJECT')
cp.update()
mt.update()
if not cp.cpy_b.connected:
- con = cp.cpy_p.constraints.new('COPY_LOCATION')
+ con = mt.cpy_p.constraints.new('COPY_LOCATION')
con.target = obj
- con.subtarget = mt.cpy
+ con.subtarget = cp.cpy
- con = cp.cpy_p.constraints.new('COPY_ROTATION')
+ con = mt.cpy_p.constraints.new('COPY_ROTATION')
con.target = obj
con.subtarget = cp.cpy
con = mt.cpy_p.constraints.new('COPY_SCALE')
con.target = obj
con.subtarget = cp.cpy
-
+
# Rotation mode and axis locks
cp.cpy_p.rotation_mode = mt.cpy_p.rotation_mode
cp.cpy_p.lock_location = tuple(mt.cpy_p.lock_location)
diff --git a/release/scripts/modules/rigify/leg_biped_generic.py b/release/scripts/modules/rigify/leg_biped_generic.py
index 2c5481be1b7..2826a6b7b29 100644
--- a/release/scripts/modules/rigify/leg_biped_generic.py
+++ b/release/scripts/modules/rigify/leg_biped_generic.py
@@ -128,21 +128,15 @@ def metarig_definition(obj, orig_bone_name):
def ik(obj, bone_definition, base_names, options):
arm = obj.data
- # setup the existing bones
+ # setup the existing bones, use names from METARIG_NAMES
mt_chain = bone_class_instance(obj, ["thigh", "shin", "foot", "toe"])
mt = bone_class_instance(obj, ["hips", "heel"])
- # children of ik_foot
- ik = bone_class_instance(obj, ["foot", "foot_roll", "foot_roll_01", "foot_roll_02", "knee_target"])
- # XXX - duplicate below
- for bone_class in (mt, mt_chain):
- for attr in bone_class.attr_names:
- i = METARIG_NAMES.index(attr)
- ebone = arm.edit_bones[bone_definition[i]]
- setattr(bone_class, attr, ebone.name)
- bone_class.update()
- # XXX - end dupe
+ mt.attr_initialize(METARIG_NAMES, bone_definition)
+ mt_chain.attr_initialize(METARIG_NAMES, bone_definition)
+ # children of ik_foot
+ ik = bone_class_instance(obj, ["foot", "foot_roll", "foot_roll_01", "foot_roll_02", "knee_target"])
# Make a new chain
ik_chain = mt_chain.copy(to_fmt="MCH-%s", base_names=base_names)
@@ -165,7 +159,7 @@ def ik(obj, bone_definition, base_names, options):
# foot roll: heel pointing backwards, half length
ik.foot_roll_e = copy_bone_simple(arm, mt.heel, base_foot_name + "_roll" + get_side_name(base_names[mt_chain.foot]))
ik.foot_roll = ik.foot_roll_e.name
- ik.foot_roll_e.tail = ik.foot_roll_e.head + (ik.foot_roll_e.head - ik.foot_roll_e.tail) / 2.0
+ ik.foot_roll_e.tail = ik.foot_roll_e.head + ik.foot_roll_e.vector / 2.0
ik.foot_roll_e.parent = ik.foot_e # heel is disconnected
# heel pointing forwards to the toe base, parent of the following 2 bones
@@ -208,7 +202,7 @@ def ik(obj, bone_definition, base_names, options):
# roll the bone to point up... could also point in the same direction as ik.foot_roll
# ik.foot_roll_02_e.matrix * Vector(0.0, 0.0, 1.0) # ACK!, no rest matrix in editmode
- ik.foot_roll_01_e.align((0.0, 0.0, -1.0))
+ ik.foot_roll_01_e.align_roll((0.0, 0.0, -1.0))
bpy.ops.object.mode_set(mode='OBJECT')
@@ -355,7 +349,6 @@ def fk(obj, bone_definition, base_names, options):
mod.coefficients[1] = -1.0
-
# last step setup layers
layers = get_layer_dict(options)
lay = layers["fk"]
diff --git a/release/scripts/modules/rigify/leg_quadruped_generic.py b/release/scripts/modules/rigify/leg_quadruped_generic.py
new file mode 100644
index 00000000000..4ad90b959e1
--- /dev/null
+++ b/release/scripts/modules/rigify/leg_quadruped_generic.py
@@ -0,0 +1,225 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+import bpy
+from rigify import RigifyError, get_layer_dict
+from rigify_utils import bone_class_instance, copy_bone_simple, blend_bone_list, get_side_name, get_base_name, add_pole_target_bone
+from rna_prop_ui import rna_idprop_ui_prop_get
+from Mathutils import Vector
+
+METARIG_NAMES = "hips", "thigh", "shin", "foot", "toe"
+
+
+def metarig_template():
+ # generated by rigify.write_meta_rig
+ bpy.ops.object.mode_set(mode='EDIT')
+ obj = bpy.context.active_object
+ arm = obj.data
+ bone = arm.edit_bones.new('body')
+ bone.head[:] = -0.3000, -1.0000, 0.0000
+ bone.tail[:] = -0.3000, -1.0000, 1.0000
+ bone.roll = 0.0000
+ bone.connected = False
+ bone = arm.edit_bones.new('thigh')
+ bone.head[:] = 0.0000, 0.0000, -0.0000
+ bone.tail[:] = 0.3351, -0.8690, -1.3903
+ bone.roll = -0.4656
+ bone.connected = False
+ bone.parent = arm.edit_bones['body']
+ bone = arm.edit_bones.new('shin')
+ bone.head[:] = 0.3351, -0.8690, -1.3903
+ bone.tail[:] = 0.2943, -0.0179, -2.4026
+ bone.roll = -0.2024
+ bone.connected = True
+ bone.parent = arm.edit_bones['thigh']
+ bone = arm.edit_bones.new('foot')
+ bone.head[:] = 0.2943, -0.0179, -2.4026
+ bone.tail[:] = 0.3830, -0.1995, -3.1531
+ bone.roll = -0.3766
+ bone.connected = True
+ bone.parent = arm.edit_bones['shin']
+ bone = arm.edit_bones.new('toe')
+ bone.head[:] = 0.3830, -0.1995, -3.1531
+ bone.tail[:] = 0.4724, -0.5126, -3.1531
+ bone.roll = 0.0000
+ bone.connected = True
+ bone.parent = arm.edit_bones['foot']
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+ pbone = obj.pose.bones['thigh']
+ pbone['type'] = 'leg_quadruped_generic'
+
+
+def metarig_definition(obj, orig_bone_name):
+ '''
+ The bone given is the first in a chain
+ Expects a chain of at least 3 children.
+ eg.
+ thigh -> shin -> foot -> [toe, heel]
+ '''
+
+ bone_definition = []
+
+ orig_bone = obj.data.bones[orig_bone_name]
+ orig_bone_parent = orig_bone.parent
+
+ if orig_bone_parent is None:
+ raise RigifyError("expected the thigh bone to have a parent hip bone")
+
+ bone_definition.append(orig_bone_parent.name)
+ bone_definition.append(orig_bone.name)
+
+
+ bone = orig_bone
+ chain = 0
+ while chain < 3: # first 2 bones only have 1 child
+ children = bone.children
+
+ if len(children) != 1:
+ raise RigifyError("expected the thigh bone to have 3 children without a fork")
+ bone = children[0]
+ bone_definition.append(bone.name) # shin, foot
+ chain += 1
+
+ if len(bone_definition) != len(METARIG_NAMES):
+ raise RigifyError("internal problem, expected %d bones" % len(METARIG_NAMES))
+
+ return bone_definition
+
+
+def ik(obj, bone_definition, base_names, options):
+ arm = obj.data
+
+ # setup the existing bones, use names from METARIG_NAMES
+ mt = bone_class_instance(obj, ["hips"])
+ mt_chain = bone_class_instance(obj, ["thigh", "shin", "foot", "toe"])
+
+ mt.attr_initialize(METARIG_NAMES, bone_definition)
+ mt_chain.attr_initialize(METARIG_NAMES, bone_definition)
+
+ ik_chain = mt_chain.copy(to_fmt="%s", base_names=base_names)
+
+ ik_chain.thigh_e.connected = False
+ ik_chain.thigh_e.parent = mt.hips_e
+
+ ik_chain.foot_e.parent = None
+ ik_chain.rename("foot", ik_chain.foot + "_ik")
+
+ # keep the foot_ik as the parent
+ ik_chain.toe_e.connected = False
+
+ # must be after disconnecting the toe
+ ik_chain.foot_e.align_orientation(mt_chain.toe_e)
+
+ # children of ik_foot
+ ik = bone_class_instance(obj, ["foot", "foot_roll", "foot_roll_01", "foot_roll_02", "knee_target", "foot_target"])
+
+ ik.knee_target = add_pole_target_bone(obj, mt_chain.shin, "knee_target") #XXX - pick a better name
+ ik.update()
+ ik.knee_target_e.parent = mt.hips_e
+
+ # foot roll is an interesting one!
+ # plot a vector from the toe bones head, bactwards to the length of the foot
+ # then align it with the foot but reverse direction.
+ ik.foot_roll_e = copy_bone_simple(arm, mt_chain.toe, base_names[mt_chain.foot] + "_roll")
+ ik.foot_roll = ik.foot_roll_e.name
+ ik.foot_roll_e.parent = ik_chain.foot_e
+ ik.foot_roll_e.translate( - (mt_chain.toe_e.vector.normalize() * mt_chain.foot_e.length))
+ ik.foot_roll_e.align_orientation(mt_chain.foot_e)
+ ik.foot_roll_e.tail = ik.foot_roll_e.head - ik.foot_roll_e.vector # flip
+ ik.foot_roll_e.align_roll(mt_chain.foot_e.matrix.rotationPart() * Vector(0.0, 0.0, -1.0))
+
+ # MCH-foot
+ ik.foot_roll_01_e = copy_bone_simple(arm, mt_chain.foot, "MCH-" + base_names[mt_chain.foot])
+ ik.foot_roll_01 = ik.foot_roll_01_e.name
+ ik.foot_roll_01_e.parent = ik_chain.foot_e
+ ik.foot_roll_01_e.head, ik.foot_roll_01_e.tail = mt_chain.foot_e.tail, mt_chain.foot_e.head
+ ik.foot_roll_01_e.roll = ik.foot_roll_e.roll
+
+ # ik_target, child of MCH-foot
+ ik.foot_target_e = copy_bone_simple(arm, mt_chain.foot, base_names[mt_chain.foot] + "_ik_target")
+ ik.foot_target = ik.foot_target_e.name
+ ik.foot_target_e.parent = ik.foot_roll_01_e
+ ik.foot_target_e.align_orientation(ik_chain.foot_e)
+ ik.foot_target_e.length = ik_chain.foot_e.length / 2.0
+ ik.foot_target_e.connected = True
+
+ # MCH-foot.02 child of MCH-foot
+ ik.foot_roll_02_e = copy_bone_simple(arm, mt_chain.foot, "MCH-%s_02" % base_names[mt_chain.foot])
+ ik.foot_roll_02 = ik.foot_roll_02_e.name
+ ik.foot_roll_02_e.parent = ik.foot_roll_01_e
+
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ mt.update()
+ mt_chain.update()
+ ik.update()
+ ik_chain.update()
+
+ # simple constraining of orig bones
+ con = mt_chain.thigh_p.constraints.new('COPY_ROTATION')
+ con.target = obj
+ con.subtarget = ik_chain.thigh
+
+ con = mt_chain.shin_p.constraints.new('COPY_ROTATION')
+ con.target = obj
+ con.subtarget = ik_chain.shin
+
+ con = mt_chain.foot_p.constraints.new('COPY_ROTATION')
+ con.target = obj
+ con.subtarget = ik.foot_roll_02
+
+ con = mt_chain.toe_p.constraints.new('COPY_ROTATION')
+ con.target = obj
+ con.subtarget = ik_chain.toe
+
+ # others...
+ con = ik.foot_roll_01_p.constraints.new('COPY_ROTATION')
+ con.target = obj
+ con.subtarget = ik.foot_roll
+
+
+ # IK
+ con = ik_chain.shin_p.constraints.new('IK')
+ con.chain_length = 2
+ con.iterations = 500
+ con.pole_angle = -90.0 # XXX - in deg!
+ con.use_tail = True
+ con.use_stretch = True
+ con.use_target = True
+ con.use_rotation = False
+ con.weight = 1.0
+
+ con.target = obj
+ con.subtarget = ik.foot_target
+
+ con.pole_target = obj
+ con.pole_subtarget = ik.knee_target
+
+
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ return None, ik_chain.thigh, ik_chain.shin, ik_chain.foot, ik_chain.toe
+
+
+def main(obj, bone_definition, base_names, options):
+ bones_ik = ik(obj, bone_definition, base_names, options)
+ return bones_ik
diff --git a/release/scripts/modules/rigify/neck_flex.py b/release/scripts/modules/rigify/neck_flex.py
index 137fb626bcf..be548249433 100644
--- a/release/scripts/modules/rigify/neck_flex.py
+++ b/release/scripts/modules/rigify/neck_flex.py
@@ -167,7 +167,7 @@ def main(obj, bone_definition, base_names, options):
# dont store parent names, re-reference as each chain bones parent.
neck_e_parent = arm.edit_bones.new("MCH-rot_%s" % base_names[getattr(mt_chain, attr)])
neck_e_parent.head = neck_e.head
- neck_e_parent.tail = neck_e.head + ((mt.head_e.tail - mt.head_e.head).normalize() * neck_chain_segment_length / 2.0)
+ neck_e_parent.tail = neck_e.head + (mt.head_e.vector.normalize() * neck_chain_segment_length / 2.0)
neck_e_parent.roll = mt.head_e.roll
orig_parent = neck_e.parent
diff --git a/release/scripts/modules/rigify/spine_pivot_flex.py b/release/scripts/modules/rigify/spine_pivot_flex.py
index ca954eeef4f..848f54ef4e8 100644
--- a/release/scripts/modules/rigify/spine_pivot_flex.py
+++ b/release/scripts/modules/rigify/spine_pivot_flex.py
@@ -244,7 +244,7 @@ def main(obj, bone_definition, base_names, options):
# dont store parent names, re-reference as each chain bones parent.
spine_e_parent = arm.edit_bones.new("MCH-rot_%s" % child_name_orig)
spine_e_parent.head = spine_e.head
- spine_e_parent.tail = spine_e.head + ((mt.ribcage_e.tail - mt.ribcage_e.head).normalize() * spine_chain_segment_length / 2.0)
+ spine_e_parent.tail = spine_e.head + (mt.ribcage_e.vector.normalize() * spine_chain_segment_length / 2.0)
spine_e_parent.roll = mt.ribcage_e.roll
@@ -508,7 +508,7 @@ def main(obj, bone_definition, base_names, options):
lay = layers["main"]
for attr in df.attr_names:
getattr(df, attr + "_b").layer = lay
- for attr in rv_chain .attr_names:
+ for attr in rv_chain.attr_names:
getattr(rv_chain , attr + "_b").layer = lay
# no support for blending chains
diff --git a/release/scripts/modules/rigify_utils.py b/release/scripts/modules/rigify_utils.py
index f4694023f12..371792a3633 100644
--- a/release/scripts/modules/rigify_utils.py
+++ b/release/scripts/modules/rigify_utils.py
@@ -353,6 +353,7 @@ def bone_class_instance(obj, slots, name="BoneContainer"):
class_dict = { \
"obj": obj, \
"attr_names": attr_names, \
+ "attr_initialize": _bone_class_instance_attr_initialize, \
"update": _bone_class_instance_update, \
"rename": _bone_class_instance_rename, \
"names": _bone_class_instance_names, \
@@ -380,6 +381,16 @@ def auto_class_instance(slots, name="ContainerClass", class_dict=None):
return auto_class(slots, name, class_dict)()
+def _bone_class_instance_attr_initialize(self, attr_names, bone_names):
+ ''' Initializes attributes, both lists must be aligned
+ '''
+ for attr in self.attr_names:
+ i = attr_names.index(attr)
+ setattr(self, attr, bone_names[i])
+
+ self.update()
+
+
def _bone_class_instance_update(self):
''' Re-Assigns bones from the blender data
'''
diff --git a/release/scripts/ui/properties_data_bone.py b/release/scripts/ui/properties_data_bone.py
index 121fc3a5db3..99561a026e3 100644
--- a/release/scripts/ui/properties_data_bone.py
+++ b/release/scripts/ui/properties_data_bone.py
@@ -226,6 +226,7 @@ class BONE_PT_display(BoneButtonsPanel):
col.label(text="Custom Shape:")
col.prop(pchan, "custom_shape", text="")
+
class BONE_PT_inverse_kinematics(BoneButtonsPanel):
bl_label = "Inverse Kinematics"
bl_default_closed = True
diff --git a/release/scripts/ui/properties_object_constraint.py b/release/scripts/ui/properties_object_constraint.py
index dd874bf52a0..12a12ff40dc 100644
--- a/release/scripts/ui/properties_object_constraint.py
+++ b/release/scripts/ui/properties_object_constraint.py
@@ -735,6 +735,7 @@ class OBJECT_PT_constraints(ConstraintButtonsPanel):
for con in ob.constraints:
self.draw_constraint(context, con)
+
class BONE_PT_constraints(ConstraintButtonsPanel):
bl_label = "Bone Constraints"
bl_context = "bone_constraint"
diff --git a/release/test/pep8.py b/release/test/pep8.py
index 0c0c013ad84..68d09c2ee76 100644
--- a/release/test/pep8.py
+++ b/release/test/pep8.py
@@ -29,9 +29,9 @@ import os
# sudo pip install pep8
#
# in debian install pylint pyflakes pep8 with apt-get/aptitude/etc
-#
+#
# on *nix run
-# python release/test/pep8.py > tmp.err 2>&1
+# python release/test/pep8.py > pep8_error.txt 2>&1
# how many lines to read into the file, pep8 comment
# should be directly after the licence header, ~20 in most cases
@@ -67,7 +67,7 @@ def main():
if pep8_type:
# so we can batch them for each tool.
- files.append((f, pep8_type))
+ files.append((os.path.abspath(f), pep8_type))
else:
if not [None for prefix in SKIP_PREFIX if f.startswith(prefix)]:
files_skip.append(f)
diff --git a/source/blender/makesrna/intern/rna_armature_api.c b/source/blender/makesrna/intern/rna_armature_api.c
index 31bd7275487..22bd7313166 100644
--- a/source/blender/makesrna/intern/rna_armature_api.c
+++ b/source/blender/makesrna/intern/rna_armature_api.c
@@ -40,7 +40,7 @@
#include "ED_armature.h"
-void rna_EditBone_align(EditBone *ebo, float *no)
+void rna_EditBone_align_roll(EditBone *ebo, float *no)
{
if(!is_zero_v3(no)) {
float normal[3];
@@ -57,7 +57,7 @@ void RNA_api_armature_edit_bone(StructRNA *srna)
FunctionRNA *func;
PropertyRNA *parm;
- func= RNA_def_function(srna, "align", "rna_EditBone_align");
+ func= RNA_def_function(srna, "align_roll", "rna_EditBone_align_roll");
RNA_def_function_ui_description(func, "Align the bone to a localspace vector.");
parm= RNA_def_float_vector(func, "vector", 3, NULL, -FLT_MAX, FLT_MAX, "Vector", "", -FLT_MAX, FLT_MAX);
RNA_def_property_flag(parm, PROP_REQUIRED);