diff options
author | Julian Eisel <julian@blender.org> | 2021-10-26 20:55:51 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-10-26 21:30:51 +0300 |
commit | 63de6078daa6a757840f1b46b43670a5af4a91b0 (patch) | |
tree | 7a34827cb5cb8cde8386f5ade2f7f289cd2c7e9c | |
parent | 4db4a97355672ee27542e45ac9959523567e0053 (diff) |
Fix objects not appearing in Outliner after dragging in from Asset Browser
When dragging in an object from an external asset library from the Asset
Browser, the Outliner wouldn't update.
-rw-r--r-- | source/blender/editors/space_view3d/space_view3d.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index 0ab39d59aff..92a5efa2268 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -747,6 +747,8 @@ static void view3d_ob_drop_copy_external_asset(wmDrag *drag, wmDropBox *drop) ID *id = WM_drag_asset_id_import(asset_drag, FILE_AUTOSELECT); + WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene); + RNA_string_set(drop->ptr, "name", id->name + 2); Base *base = BKE_view_layer_base_find(view_layer, (Object *)id); |