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authorCampbell Barton <ideasman42@gmail.com>2021-08-13 06:23:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-08-13 06:33:03 +0300
commited38d0c25da27c8fe6b3db76dbe024f33f82e338 (patch)
tree12bda6b67f13ed9b82f1a64dc1331f18823ed703
parent399b6ec76c80a8f343747a0459bb3d3df514555f (diff)
Cleanup: split BKE_mesh_calc_normals_poly function in two
Remove the 'only_face_normals' argument. - BKE_mesh_calc_normals_poly for polygon normals. - BKE_mesh_calc_normals_poly_and_vertex for poly and vertex normals. Order arguments logically: - Pair array and length arguments. - Position normal array arguments (to be filled) last.
-rw-r--r--source/blender/blenkernel/BKE_mesh.h22
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.cc34
-rw-r--r--source/blender/blenkernel/intern/data_transfer.c6
-rw-r--r--source/blender/blenkernel/intern/key.c11
-rw-r--r--source/blender/blenkernel/intern/mesh.c17
-rw-r--r--source/blender/blenkernel/intern/mesh_mirror.c17
-rw-r--r--source/blender/blenkernel/intern/mesh_normals.cc427
-rw-r--r--source/blender/blenkernel/intern/mesh_remap.c12
-rw-r--r--source/blender/editors/mesh/mesh_data.c11
-rw-r--r--source/blender/modifiers/intern/MOD_normal_edit.c16
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_extrude.c6
-rw-r--r--source/blender/modifiers/intern/MOD_solidify_nonmanifold.c11
-rw-r--r--source/blender/modifiers/intern/MOD_weighted_normal.c4
13 files changed, 308 insertions, 286 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index ef1384c804b..4eb3e6a3136 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -305,15 +305,21 @@ void BKE_mesh_calc_normals_mapping_ex(struct MVert *mverts,
const int *origIndexFace,
float (*r_faceNors)[3],
const bool only_face_normals);
-void BKE_mesh_calc_normals_poly(struct MVert *mverts,
- float (*r_vertnors)[3],
- int numVerts,
+void BKE_mesh_calc_normals_poly(const struct MVert *mvert,
+ int mvert_len,
const struct MLoop *mloop,
- const struct MPoly *mpolys,
- int numLoops,
- int numPolys,
- float (*r_polyNors)[3],
- const bool only_face_normals);
+ int mloop_len,
+ const struct MPoly *mpoly,
+ int mpoly_len,
+ float (*r_poly_normals)[3]);
+void BKE_mesh_calc_normals_poly_and_vertex(struct MVert *mvert,
+ int mvert_len,
+ const struct MLoop *mloop,
+ int mloop_len,
+ const struct MPoly *mpolys,
+ int mpoly_len,
+ float (*r_poly_normals)[3],
+ float (*r_vert_normals)[3]);
void BKE_mesh_calc_normals(struct Mesh *me);
void BKE_mesh_ensure_normals(struct Mesh *me);
void BKE_mesh_ensure_normals_for_display(struct Mesh *mesh);
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc
index 4480b0d34fc..59e81938e79 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.cc
+++ b/source/blender/blenkernel/intern/DerivedMesh.cc
@@ -816,15 +816,14 @@ static void mesh_calc_modifier_final_normals(const Mesh *mesh_input,
if (!CustomData_has_layer(&mesh_final->pdata, CD_NORMAL)) {
float(*polynors)[3] = (float(*)[3])CustomData_add_layer(
&mesh_final->pdata, CD_NORMAL, CD_CALLOC, nullptr, mesh_final->totpoly);
- BKE_mesh_calc_normals_poly(mesh_final->mvert,
- nullptr,
- mesh_final->totvert,
- mesh_final->mloop,
- mesh_final->mpoly,
- mesh_final->totloop,
- mesh_final->totpoly,
- polynors,
- false);
+ BKE_mesh_calc_normals_poly_and_vertex(mesh_final->mvert,
+ mesh_final->totvert,
+ mesh_final->mloop,
+ mesh_final->totloop,
+ mesh_final->mpoly,
+ mesh_final->totpoly,
+ polynors,
+ nullptr);
}
}
@@ -1536,15 +1535,14 @@ static void editbmesh_calc_modifier_final_normals(Mesh *mesh_final,
if (!CustomData_has_layer(&mesh_final->pdata, CD_NORMAL)) {
float(*polynors)[3] = (float(*)[3])CustomData_add_layer(
&mesh_final->pdata, CD_NORMAL, CD_CALLOC, nullptr, mesh_final->totpoly);
- BKE_mesh_calc_normals_poly(mesh_final->mvert,
- nullptr,
- mesh_final->totvert,
- mesh_final->mloop,
- mesh_final->mpoly,
- mesh_final->totloop,
- mesh_final->totpoly,
- polynors,
- false);
+ BKE_mesh_calc_normals_poly_and_vertex(mesh_final->mvert,
+ mesh_final->totvert,
+ mesh_final->mloop,
+ mesh_final->totloop,
+ mesh_final->mpoly,
+ mesh_final->totpoly,
+ polynors,
+ nullptr);
}
}
diff --git a/source/blender/blenkernel/intern/data_transfer.c b/source/blender/blenkernel/intern/data_transfer.c
index 605061570b8..b83621e8b79 100644
--- a/source/blender/blenkernel/intern/data_transfer.c
+++ b/source/blender/blenkernel/intern/data_transfer.c
@@ -301,14 +301,12 @@ static void data_transfer_dtdata_type_preprocess(Mesh *me_src,
}
if (dirty_nors_dst || do_poly_nors_dst) {
BKE_mesh_calc_normals_poly(verts_dst,
- NULL,
num_verts_dst,
loops_dst,
- polys_dst,
num_loops_dst,
+ polys_dst,
num_polys_dst,
- poly_nors_dst,
- true);
+ poly_nors_dst);
}
/* Cache loop nors into a temp CDLayer. */
loop_nors_dst = CustomData_get_layer(ldata_dst, CD_NORMAL);
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index 0f8c9bad798..724216bee6c 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -2281,15 +2281,8 @@ void BKE_keyblock_mesh_calc_normals(struct KeyBlock *kb,
r_polynors = MEM_mallocN(sizeof(float[3]) * me.totpoly, __func__);
free_polynors = true;
}
- BKE_mesh_calc_normals_poly(me.mvert,
- r_vertnors,
- me.totvert,
- me.mloop,
- me.mpoly,
- me.totloop,
- me.totpoly,
- r_polynors,
- false);
+ BKE_mesh_calc_normals_poly_and_vertex(
+ me.mvert, me.totvert, me.mloop, me.totloop, me.mpoly, me.totpoly, r_polynors, r_vertnors);
if (r_loopnors) {
short(*clnors)[2] = CustomData_get_layer(&mesh->ldata, CD_CUSTOMLOOPNORMAL); /* May be NULL. */
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 4aef0f346c3..b32d58de1e2 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1890,15 +1890,14 @@ void BKE_mesh_calc_normals_split_ex(Mesh *mesh, MLoopNorSpaceArray *r_lnors_spac
}
else {
polynors = MEM_malloc_arrayN(mesh->totpoly, sizeof(float[3]), __func__);
- BKE_mesh_calc_normals_poly(mesh->mvert,
- NULL,
- mesh->totvert,
- mesh->mloop,
- mesh->mpoly,
- mesh->totloop,
- mesh->totpoly,
- polynors,
- false);
+ BKE_mesh_calc_normals_poly_and_vertex(mesh->mvert,
+ mesh->totvert,
+ mesh->mloop,
+ mesh->totloop,
+ mesh->mpoly,
+ mesh->totpoly,
+ polynors,
+ NULL);
free_polynors = true;
}
diff --git a/source/blender/blenkernel/intern/mesh_mirror.c b/source/blender/blenkernel/intern/mesh_mirror.c
index 9aeaa1ada52..b20d81e7b9c 100644
--- a/source/blender/blenkernel/intern/mesh_mirror.c
+++ b/source/blender/blenkernel/intern/mesh_mirror.c
@@ -393,15 +393,14 @@ Mesh *BKE_mesh_mirror_apply_mirror_on_axis_for_modifier(MirrorModifierData *mmd,
/* calculate custom normals into loop_normals, then mirror first half into second half */
- BKE_mesh_calc_normals_poly(result->mvert,
- NULL,
- result->totvert,
- result->mloop,
- result->mpoly,
- totloop,
- totpoly,
- poly_normals,
- false);
+ BKE_mesh_calc_normals_poly_and_vertex(result->mvert,
+ result->totvert,
+ result->mloop,
+ totloop,
+ result->mpoly,
+ totpoly,
+ poly_normals,
+ NULL);
BKE_mesh_normals_loop_split(result->mvert,
result->totvert,
diff --git a/source/blender/blenkernel/intern/mesh_normals.cc b/source/blender/blenkernel/intern/mesh_normals.cc
index b86332097fa..fe28f10d2db 100644
--- a/source/blender/blenkernel/intern/mesh_normals.cc
+++ b/source/blender/blenkernel/intern/mesh_normals.cc
@@ -102,7 +102,9 @@ static void add_v3_v3_atomic(float r[3], const float a[3])
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Mesh Normal Calculation
+/** \name Public Utility Functions
+ *
+ * Related to managing normals but not directly related to calculating normals.
* \{ */
void BKE_mesh_normals_tag_dirty(Mesh *mesh)
@@ -111,6 +113,205 @@ void BKE_mesh_normals_tag_dirty(Mesh *mesh)
mesh->runtime.cd_dirty_poly |= CD_MASK_NORMAL;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Mesh Normal Calculation (Polygons)
+ * \{ */
+
+struct MeshCalcNormalsData_Poly {
+ const MVert *mvert;
+ const MLoop *mloop;
+ const MPoly *mpoly;
+
+ /** Polygon normal output. */
+ float (*pnors)[3];
+};
+
+static void mesh_calc_normals_poly_fn(void *__restrict userdata,
+ const int pidx,
+ const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ const MeshCalcNormalsData_Poly *data = (MeshCalcNormalsData_Poly *)userdata;
+ const MPoly *mp = &data->mpoly[pidx];
+ BKE_mesh_calc_poly_normal(mp, data->mloop + mp->loopstart, data->mvert, data->pnors[pidx]);
+}
+
+void BKE_mesh_calc_normals_poly(const MVert *mvert,
+ int UNUSED(mvert_len),
+ const MLoop *mloop,
+ int UNUSED(mloop_len),
+ const MPoly *mpoly,
+ int mpoly_len,
+ float (*r_poly_normals)[3])
+{
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.min_iter_per_thread = 1024;
+
+ BLI_assert((r_poly_normals != nullptr) || (mpoly_len == 0));
+
+ MeshCalcNormalsData_Poly data = {};
+ data.mpoly = mpoly;
+ data.mloop = mloop;
+ data.mvert = mvert;
+ data.pnors = r_poly_normals;
+
+ BLI_task_parallel_range(0, mpoly_len, &data, mesh_calc_normals_poly_fn, &settings);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Mesh Normal Calculation (Polygons & Vertices)
+ *
+ * Implement #BKE_mesh_calc_normals_poly_and_vertex,
+ *
+ * Take care making optimizations to this function as improvements to low-poly
+ * meshes can slow down high-poly meshes. For details on performance, see D11993.
+ * \{ */
+
+struct MeshCalcNormalsData_PolyAndVertex {
+ /** Write into vertex normals #MVert.no. */
+ MVert *mvert;
+ const MLoop *mloop;
+ const MPoly *mpoly;
+
+ /** Polygon normal output. */
+ float (*pnors)[3];
+ /** Vertex normal output (may be freed, copied into #MVert.no). */
+ float (*vnors)[3];
+};
+
+static void mesh_calc_normals_poly_and_vertex_accum_fn(
+ void *__restrict userdata, const int pidx, const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ const MeshCalcNormalsData_PolyAndVertex *data = (MeshCalcNormalsData_PolyAndVertex *)userdata;
+ const MPoly *mp = &data->mpoly[pidx];
+ const MLoop *ml = &data->mloop[mp->loopstart];
+ const MVert *mverts = data->mvert;
+ float(*vnors)[3] = data->vnors;
+
+ float pnor_temp[3];
+ float *pnor = data->pnors ? data->pnors[pidx] : pnor_temp;
+
+ const int i_end = mp->totloop - 1;
+
+ /* Polygon Normal and edge-vector */
+ /* inline version of #BKE_mesh_calc_poly_normal, also does edge-vectors */
+ {
+ zero_v3(pnor);
+ /* Newell's Method */
+ const float *v_curr = mverts[ml[i_end].v].co;
+ for (int i_next = 0; i_next <= i_end; i_next++) {
+ const float *v_next = mverts[ml[i_next].v].co;
+ add_newell_cross_v3_v3v3(pnor, v_curr, v_next);
+ v_curr = v_next;
+ }
+ if (UNLIKELY(normalize_v3(pnor) == 0.0f)) {
+ pnor[2] = 1.0f; /* other axes set to 0.0 */
+ }
+ }
+
+ /* Accumulate angle weighted face normal into the vertex normal. */
+ /* inline version of #accumulate_vertex_normals_poly_v3. */
+ {
+ float edvec_prev[3], edvec_next[3], edvec_end[3];
+ const float *v_curr = mverts[ml[i_end].v].co;
+ sub_v3_v3v3(edvec_prev, mverts[ml[i_end - 1].v].co, v_curr);
+ normalize_v3(edvec_prev);
+ copy_v3_v3(edvec_end, edvec_prev);
+
+ for (int i_next = 0, i_curr = i_end; i_next <= i_end; i_curr = i_next++) {
+ const float *v_next = mverts[ml[i_next].v].co;
+
+ /* Skip an extra normalization by reusing the first calculated edge. */
+ if (i_next != i_end) {
+ sub_v3_v3v3(edvec_next, v_curr, v_next);
+ normalize_v3(edvec_next);
+ }
+ else {
+ copy_v3_v3(edvec_next, edvec_end);
+ }
+
+ /* Calculate angle between the two poly edges incident on this vertex. */
+ const float fac = saacos(-dot_v3v3(edvec_prev, edvec_next));
+ const float vnor_add[3] = {pnor[0] * fac, pnor[1] * fac, pnor[2] * fac};
+
+ add_v3_v3_atomic(vnors[ml[i_curr].v], vnor_add);
+ v_curr = v_next;
+ copy_v3_v3(edvec_prev, edvec_next);
+ }
+ }
+}
+
+static void mesh_calc_normals_poly_and_vertex_finalize_fn(
+ void *__restrict userdata, const int vidx, const TaskParallelTLS *__restrict UNUSED(tls))
+{
+ MeshCalcNormalsData_PolyAndVertex *data = (MeshCalcNormalsData_PolyAndVertex *)userdata;
+
+ MVert *mv = &data->mvert[vidx];
+ float *no = data->vnors[vidx];
+
+ if (UNLIKELY(normalize_v3(no) == 0.0f)) {
+ /* following Mesh convention; we use vertex coordinate itself for normal in this case */
+ normalize_v3_v3(no, mv->co);
+ }
+
+ normal_float_to_short_v3(mv->no, no);
+}
+
+void BKE_mesh_calc_normals_poly_and_vertex(MVert *mvert,
+ const int mvert_len,
+ const MLoop *mloop,
+ const int UNUSED(mloop_len),
+ const MPoly *mpoly,
+ const int mpoly_len,
+ float (*r_poly_normals)[3],
+ float (*r_vert_normals)[3])
+{
+ TaskParallelSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.min_iter_per_thread = 1024;
+
+ float(*vnors)[3] = r_vert_normals;
+ bool free_vnors = false;
+
+ /* first go through and calculate normals for all the polys */
+ if (vnors == nullptr) {
+ vnors = (float(*)[3])MEM_calloc_arrayN((size_t)mvert_len, sizeof(*vnors), __func__);
+ free_vnors = true;
+ }
+ else {
+ memset(vnors, 0, sizeof(*vnors) * (size_t)mvert_len);
+ }
+
+ MeshCalcNormalsData_PolyAndVertex data = {};
+ data.mpoly = mpoly;
+ data.mloop = mloop;
+ data.mvert = mvert;
+ data.pnors = r_poly_normals;
+ data.vnors = vnors;
+
+ /* Compute poly normals (`pnors`), accumulating them into vertex normals (`vnors`). */
+ BLI_task_parallel_range(
+ 0, mpoly_len, &data, mesh_calc_normals_poly_and_vertex_accum_fn, &settings);
+
+ /* Normalize and validate computed vertex normals (`vnors`). */
+ BLI_task_parallel_range(
+ 0, mvert_len, &data, mesh_calc_normals_poly_and_vertex_finalize_fn, &settings);
+
+ if (free_vnors) {
+ MEM_freeN(vnors);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Mesh Normal Calculation
+ * \{ */
+
/**
* Call when there are no polygons.
*/
@@ -212,8 +413,8 @@ void BKE_mesh_calc_normals_mapping_ex(MVert *mverts,
if (only_face_normals == false) {
/* vertex normals are optional, they require some extra calculations,
* so make them optional */
- BKE_mesh_calc_normals_poly(
- mverts, nullptr, numVerts, mloop, mpolys, numLoops, numPolys, pnors, false);
+ BKE_mesh_calc_normals_poly_and_vertex(
+ mverts, numVerts, mloop, numLoops, mpolys, numPolys, pnors, nullptr);
}
else {
/* only calc poly normals */
@@ -247,164 +448,6 @@ void BKE_mesh_calc_normals_mapping_ex(MVert *mverts,
fnors = pnors = nullptr;
}
-struct MeshCalcNormalsData {
- const MPoly *mpolys;
- const MLoop *mloop;
- MVert *mverts;
- float (*pnors)[3];
- float (*vnors)[3];
-};
-
-static void mesh_calc_normals_poly_cb(void *__restrict userdata,
- const int pidx,
- const TaskParallelTLS *__restrict UNUSED(tls))
-{
- MeshCalcNormalsData *data = (MeshCalcNormalsData *)userdata;
- const MPoly *mp = &data->mpolys[pidx];
-
- BKE_mesh_calc_poly_normal(mp, data->mloop + mp->loopstart, data->mverts, data->pnors[pidx]);
-}
-
-static void mesh_calc_normals_poly_and_accum_cb(void *__restrict userdata,
- const int pidx,
- const TaskParallelTLS *__restrict UNUSED(tls))
-{
- const MeshCalcNormalsData *data = (MeshCalcNormalsData *)userdata;
- const MPoly *mp = &data->mpolys[pidx];
- const MLoop *ml = &data->mloop[mp->loopstart];
- const MVert *mverts = data->mverts;
- float(*vnors)[3] = data->vnors;
-
- float pnor_temp[3];
- float *pnor = data->pnors ? data->pnors[pidx] : pnor_temp;
-
- const int i_end = mp->totloop - 1;
-
- /* Polygon Normal and edge-vector */
- /* inline version of #BKE_mesh_calc_poly_normal, also does edge-vectors */
- {
- zero_v3(pnor);
- /* Newell's Method */
- const float *v_curr = mverts[ml[i_end].v].co;
- for (int i_next = 0; i_next <= i_end; i_next++) {
- const float *v_next = mverts[ml[i_next].v].co;
- add_newell_cross_v3_v3v3(pnor, v_curr, v_next);
- v_curr = v_next;
- }
- if (UNLIKELY(normalize_v3(pnor) == 0.0f)) {
- pnor[2] = 1.0f; /* other axes set to 0.0 */
- }
- }
-
- /* Accumulate angle weighted face normal into the vertex normal. */
- /* inline version of #accumulate_vertex_normals_poly_v3. */
- {
- float edvec_prev[3], edvec_next[3], edvec_end[3];
- const float *v_curr = mverts[ml[i_end].v].co;
- sub_v3_v3v3(edvec_prev, mverts[ml[i_end - 1].v].co, v_curr);
- normalize_v3(edvec_prev);
- copy_v3_v3(edvec_end, edvec_prev);
-
- for (int i_next = 0, i_curr = i_end; i_next <= i_end; i_curr = i_next++) {
- const float *v_next = mverts[ml[i_next].v].co;
-
- /* Skip an extra normalization by reusing the first calculated edge. */
- if (i_next != i_end) {
- sub_v3_v3v3(edvec_next, v_curr, v_next);
- normalize_v3(edvec_next);
- }
- else {
- copy_v3_v3(edvec_next, edvec_end);
- }
-
- /* Calculate angle between the two poly edges incident on this vertex. */
- const float fac = saacos(-dot_v3v3(edvec_prev, edvec_next));
- const float vnor_add[3] = {pnor[0] * fac, pnor[1] * fac, pnor[2] * fac};
-
- add_v3_v3_atomic(vnors[ml[i_curr].v], vnor_add);
- v_curr = v_next;
- copy_v3_v3(edvec_prev, edvec_next);
- }
- }
-}
-
-static void mesh_calc_normals_poly_finalize_cb(void *__restrict userdata,
- const int vidx,
- const TaskParallelTLS *__restrict UNUSED(tls))
-{
- MeshCalcNormalsData *data = (MeshCalcNormalsData *)userdata;
-
- MVert *mv = &data->mverts[vidx];
- float *no = data->vnors[vidx];
-
- if (UNLIKELY(normalize_v3(no) == 0.0f)) {
- /* following Mesh convention; we use vertex coordinate itself for normal in this case */
- normalize_v3_v3(no, mv->co);
- }
-
- normal_float_to_short_v3(mv->no, no);
-}
-
-void BKE_mesh_calc_normals_poly(MVert *mverts,
- float (*r_vertnors)[3],
- int numVerts,
- const MLoop *mloop,
- const MPoly *mpolys,
- int UNUSED(numLoops),
- int numPolys,
- float (*r_polynors)[3],
- const bool only_face_normals)
-{
- float(*pnors)[3] = r_polynors;
-
- TaskParallelSettings settings;
- BLI_parallel_range_settings_defaults(&settings);
- settings.min_iter_per_thread = 1024;
-
- if (only_face_normals) {
- BLI_assert((pnors != nullptr) || (numPolys == 0));
- BLI_assert(r_vertnors == nullptr);
-
- MeshCalcNormalsData data;
- data.mpolys = mpolys;
- data.mloop = mloop;
- data.mverts = mverts;
- data.pnors = pnors;
-
- BLI_task_parallel_range(0, numPolys, &data, mesh_calc_normals_poly_cb, &settings);
- return;
- }
-
- float(*vnors)[3] = r_vertnors;
- bool free_vnors = false;
-
- /* first go through and calculate normals for all the polys */
- if (vnors == nullptr) {
- vnors = (float(*)[3])MEM_calloc_arrayN((size_t)numVerts, sizeof(*vnors), __func__);
- free_vnors = true;
- }
- else {
- memset(vnors, 0, sizeof(*vnors) * (size_t)numVerts);
- }
-
- MeshCalcNormalsData data;
- data.mpolys = mpolys;
- data.mloop = mloop;
- data.mverts = mverts;
- data.pnors = pnors;
- data.vnors = vnors;
-
- /* Compute poly normals (`pnors`), accumulating them into vertex normals (`vnors`). */
- BLI_task_parallel_range(0, numPolys, &data, mesh_calc_normals_poly_and_accum_cb, &settings);
-
- /* Normalize and validate computed vertex normals (`vnors`). */
- BLI_task_parallel_range(0, numVerts, &data, mesh_calc_normals_poly_finalize_cb, &settings);
-
- if (free_vnors) {
- MEM_freeN(vnors);
- }
-}
-
void BKE_mesh_ensure_normals(Mesh *mesh)
{
if (mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL) {
@@ -446,15 +489,25 @@ void BKE_mesh_ensure_normals_for_display(Mesh *mesh)
}
/* calculate poly/vert normals */
- BKE_mesh_calc_normals_poly(mesh->mvert,
- nullptr,
- mesh->totvert,
- mesh->mloop,
- mesh->mpoly,
- mesh->totloop,
- mesh->totpoly,
- poly_nors,
- !do_vert_normals);
+ if (do_vert_normals) {
+ BKE_mesh_calc_normals_poly_and_vertex(mesh->mvert,
+ mesh->totvert,
+ mesh->mloop,
+ mesh->totloop,
+ mesh->mpoly,
+ mesh->totpoly,
+ poly_nors,
+ nullptr);
+ }
+ else {
+ BKE_mesh_calc_normals_poly(mesh->mvert,
+ mesh->totvert,
+ mesh->mloop,
+ mesh->totloop,
+ mesh->mpoly,
+ mesh->totpoly,
+ poly_nors);
+ }
if (do_add_poly_nors_cddata) {
CustomData_add_layer(&mesh->pdata, CD_NORMAL, CD_ASSIGN, poly_nors, mesh->totpoly);
@@ -472,15 +525,14 @@ void BKE_mesh_calc_normals(Mesh *mesh)
#ifdef DEBUG_TIME
TIMEIT_START_AVERAGED(BKE_mesh_calc_normals);
#endif
- BKE_mesh_calc_normals_poly(mesh->mvert,
- nullptr,
- mesh->totvert,
- mesh->mloop,
- mesh->mpoly,
- mesh->totloop,
- mesh->totpoly,
- nullptr,
- false);
+ BKE_mesh_calc_normals_poly_and_vertex(mesh->mvert,
+ mesh->totvert,
+ mesh->mloop,
+ mesh->totloop,
+ mesh->mpoly,
+ mesh->totpoly,
+ nullptr,
+ nullptr);
#ifdef DEBUG_TIME
TIMEIT_END_AVERAGED(BKE_mesh_calc_normals);
#endif
@@ -2121,15 +2173,14 @@ static void mesh_set_custom_normals(Mesh *mesh, float (*r_custom_nors)[3], const
bool free_polynors = false;
if (polynors == nullptr) {
polynors = (float(*)[3])MEM_mallocN(sizeof(float[3]) * (size_t)mesh->totpoly, __func__);
- BKE_mesh_calc_normals_poly(mesh->mvert,
- nullptr,
- mesh->totvert,
- mesh->mloop,
- mesh->mpoly,
- mesh->totloop,
- mesh->totpoly,
- polynors,
- false);
+ BKE_mesh_calc_normals_poly_and_vertex(mesh->mvert,
+ mesh->totvert,
+ mesh->mloop,
+ mesh->totloop,
+ mesh->mpoly,
+ mesh->totpoly,
+ polynors,
+ nullptr);
free_polynors = true;
}
diff --git a/source/blender/blenkernel/intern/mesh_remap.c b/source/blender/blenkernel/intern/mesh_remap.c
index c5e8858ea12..53a31cbbc7a 100644
--- a/source/blender/blenkernel/intern/mesh_remap.c
+++ b/source/blender/blenkernel/intern/mesh_remap.c
@@ -1379,14 +1379,12 @@ void BKE_mesh_remap_calc_loops_from_mesh(const int mode,
}
if (dirty_nors_dst || do_poly_nors_dst) {
BKE_mesh_calc_normals_poly(verts_dst,
- NULL,
numverts_dst,
loops_dst,
- polys_dst,
numloops_dst,
+ polys_dst,
numpolys_dst,
- poly_nors_dst,
- true);
+ poly_nors_dst);
}
}
if (need_lnors_dst) {
@@ -2231,14 +2229,12 @@ void BKE_mesh_remap_calc_polys_from_mesh(const int mode,
}
if (dirty_nors_dst) {
BKE_mesh_calc_normals_poly(verts_dst,
- NULL,
numverts_dst,
loops_dst,
- polys_dst,
numloops_dst,
+ polys_dst,
numpolys_dst,
- poly_nors_dst,
- true);
+ poly_nors_dst);
}
}
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index b2379610f65..c075d2550cb 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -1007,15 +1007,8 @@ static int mesh_customdata_custom_splitnormals_add_exec(bContext *C, wmOperator
if (me->flag & ME_AUTOSMOOTH) {
float(*polynors)[3] = MEM_mallocN(sizeof(*polynors) * (size_t)me->totpoly, __func__);
- BKE_mesh_calc_normals_poly(me->mvert,
- NULL,
- me->totvert,
- me->mloop,
- me->mpoly,
- me->totloop,
- me->totpoly,
- polynors,
- true);
+ BKE_mesh_calc_normals_poly(
+ me->mvert, me->totvert, me->mloop, me->totloop, me->mpoly, me->totpoly, polynors);
BKE_edges_sharp_from_angle_set(me->mvert,
me->totvert,
diff --git a/source/blender/modifiers/intern/MOD_normal_edit.c b/source/blender/modifiers/intern/MOD_normal_edit.c
index e7750f0a0d1..1dbdcf87d63 100644
--- a/source/blender/modifiers/intern/MOD_normal_edit.c
+++ b/source/blender/modifiers/intern/MOD_normal_edit.c
@@ -556,15 +556,13 @@ static Mesh *normalEditModifier_do(NormalEditModifierData *enmd,
polynors = CustomData_add_layer(pdata, CD_NORMAL, CD_CALLOC, NULL, num_polys);
CustomData_set_layer_flag(pdata, CD_NORMAL, CD_FLAG_TEMPORARY);
}
- BKE_mesh_calc_normals_poly(mvert,
- NULL,
- num_verts,
- mloop,
- mpoly,
- num_loops,
- num_polys,
- polynors,
- (result->runtime.cd_dirty_vert & CD_MASK_NORMAL) ? false : true);
+ if (result->runtime.cd_dirty_vert & CD_MASK_NORMAL) {
+ BKE_mesh_calc_normals_poly_and_vertex(
+ mvert, num_verts, mloop, num_loops, mpoly, num_polys, polynors, NULL);
+ }
+ else {
+ BKE_mesh_calc_normals_poly(mvert, num_verts, mloop, num_loops, mpoly, num_polys, polynors);
+ }
result->runtime.cd_dirty_vert &= ~CD_MASK_NORMAL;
diff --git a/source/blender/modifiers/intern/MOD_solidify_extrude.c b/source/blender/modifiers/intern/MOD_solidify_extrude.c
index 64e1eb92fda..00fa6e24a64 100644
--- a/source/blender/modifiers/intern/MOD_solidify_extrude.c
+++ b/source/blender/modifiers/intern/MOD_solidify_extrude.c
@@ -259,14 +259,12 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex
/* calculate only face normals */
poly_nors = MEM_malloc_arrayN(numPolys, sizeof(*poly_nors), __func__);
BKE_mesh_calc_normals_poly(orig_mvert,
- NULL,
(int)numVerts,
orig_mloop,
- orig_mpoly,
(int)numLoops,
+ orig_mpoly,
(int)numPolys,
- poly_nors,
- true);
+ poly_nors);
}
STACK_INIT(new_vert_arr, numVerts * 2);
diff --git a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
index 18d308e5f02..5b4716a1a43 100644
--- a/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
+++ b/source/blender/modifiers/intern/MOD_solidify_nonmanifold.c
@@ -211,15 +211,8 @@ Mesh *MOD_solidify_nonmanifold_modifyMesh(ModifierData *md,
/* Calculate only face normals. */
poly_nors = MEM_malloc_arrayN(numPolys, sizeof(*poly_nors), __func__);
- BKE_mesh_calc_normals_poly(orig_mvert,
- NULL,
- (int)numVerts,
- orig_mloop,
- orig_mpoly,
- (int)numLoops,
- (int)numPolys,
- poly_nors,
- true);
+ BKE_mesh_calc_normals_poly(
+ orig_mvert, (int)numVerts, orig_mloop, (int)numLoops, orig_mpoly, (int)numPolys, poly_nors);
NewFaceRef *face_sides_arr = MEM_malloc_arrayN(
numPolys * 2, sizeof(*face_sides_arr), "face_sides_arr in solidify");
diff --git a/source/blender/modifiers/intern/MOD_weighted_normal.c b/source/blender/modifiers/intern/MOD_weighted_normal.c
index 3b147c69716..1ee64b935b7 100644
--- a/source/blender/modifiers/intern/MOD_weighted_normal.c
+++ b/source/blender/modifiers/intern/MOD_weighted_normal.c
@@ -615,8 +615,8 @@ static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *
polynors = CustomData_add_layer(pdata, CD_NORMAL, CD_CALLOC, NULL, numPolys);
CustomData_set_layer_flag(pdata, CD_NORMAL, CD_FLAG_TEMPORARY);
}
- BKE_mesh_calc_normals_poly(
- mvert, NULL, numVerts, mloop, mpoly, numLoops, numPolys, polynors, false);
+ BKE_mesh_calc_normals_poly_and_vertex(
+ mvert, numVerts, mloop, numLoops, mpoly, numPolys, polynors, NULL);
const float split_angle = mesh->smoothresh;
short(*clnors)[2];