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authorCampbell Barton <campbell@blender.org>2022-05-19 03:02:28 +0300
committerCampbell Barton <campbell@blender.org>2022-05-19 04:17:01 +0300
commit30e666f747bae89d50029cbcc505ffa9a12ab05e (patch)
tree95dc266f0e2b7d990064005611f0088aa2e2611a
parentae2d2c9361614265db2fa6e2586346b1744a2399 (diff)
Cleanup: format, reduce line length & strip trailing space
-rw-r--r--intern/cycles/cmake/external_libs.cmake4
-rw-r--r--release/scripts/modules/bl_i18n_utils/settings.py2
-rw-r--r--source/blender/draw/DRW_select_buffer.h2
-rw-r--r--source/blender/draw/engines/eevee/shaders/surface_lib.glsl2
-rw-r--r--source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_pipeline.cc2
-rw-r--r--source/blender/draw/engines/eevee_next/eevee_pipeline.hh2
-rw-r--r--source/blender/draw/intern/draw_manager_data.c2
-rw-r--r--source/blender/editors/curves/CMakeLists.txt1
-rw-r--r--source/blender/editors/mesh/mesh_intern.h2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c7
-rw-r--r--source/blender/gpu/GPU_common_types.h2
-rw-r--r--source/blender/gpu/metal/kernels/depth_2d_update_float_frag.glsl2
-rw-r--r--source/blender/gpu/metal/kernels/depth_2d_update_int24_frag.glsl2
-rw-r--r--source/blender/gpu/metal/kernels/depth_2d_update_int32_frag.glsl2
-rw-r--r--source/blender/gpu/metal/kernels/depth_2d_update_vert.glsl2
-rw-r--r--source/blender/makesdna/DNA_gpencil_modifier_defaults.h3
-rw-r--r--source/blender/makesdna/DNA_sequence_types.h2
-rw-r--r--source/blender/modifiers/intern/MOD_util.h2
-rw-r--r--source/blender/python/intern/bpy_rna_text.h2
20 files changed, 22 insertions, 25 deletions
diff --git a/intern/cycles/cmake/external_libs.cmake b/intern/cycles/cmake/external_libs.cmake
index f4186374d10..d2f30fe764b 100644
--- a/intern/cycles/cmake/external_libs.cmake
+++ b/intern/cycles/cmake/external_libs.cmake
@@ -145,8 +145,8 @@ if(CYCLES_STANDALONE_REPOSITORY)
-DOIIO_STATIC_DEFINE
)
- set(OPENIMAGEIO_INCLUDE_DIR ${OPENIMAGEIO_ROOT_DIR}/include)
- set(OPENIMAGEIO_INCLUDE_DIRS ${OPENIMAGEIO_INCLUDE_DIR} ${OPENIMAGEIO_INCLUDE_DIR}/OpenImageIO)
+ set(OPENIMAGEIO_INCLUDE_DIR ${OPENIMAGEIO_ROOT_DIR}/include)
+ set(OPENIMAGEIO_INCLUDE_DIRS ${OPENIMAGEIO_INCLUDE_DIR} ${OPENIMAGEIO_INCLUDE_DIR}/OpenImageIO)
# Special exceptions for libraries which needs explicit debug version
set(OPENIMAGEIO_LIBRARIES
optimized ${OPENIMAGEIO_ROOT_DIR}/lib/OpenImageIO.lib
diff --git a/release/scripts/modules/bl_i18n_utils/settings.py b/release/scripts/modules/bl_i18n_utils/settings.py
index 58e7486b39b..57722d06ce5 100644
--- a/release/scripts/modules/bl_i18n_utils/settings.py
+++ b/release/scripts/modules/bl_i18n_utils/settings.py
@@ -256,7 +256,7 @@ PYGETTEXT_KEYWORDS = (() +
# bUnitDef unit names.
# NOTE: regex is a bit more complex than it would need too. Since the actual
# identifier (`B_UNIT_DEF_`) is at the end, if it's simpler/too general it
- # becomes extremely slow to process some (unrelated) source files.
+ # becomes extremely slow to process some (unrelated) source files.
((r"\{(?:(?:\s*\"[^\"',]+\"\s*,)|(?:\s*NULL\s*,)){4}\s*" +
_msg_re + r"\s*,(?:(?:\s*\"[^\"',]+\"\s*,)|(?:\s*NULL\s*,))(?:[^,]+,){2}"
+ "\s*B_UNIT_DEF_[_A-Z]+\s*\}"),) +
diff --git a/source/blender/draw/DRW_select_buffer.h b/source/blender/draw/DRW_select_buffer.h
index d15ec8bed56..5bc7aee92ba 100644
--- a/source/blender/draw/DRW_select_buffer.h
+++ b/source/blender/draw/DRW_select_buffer.h
@@ -140,4 +140,4 @@ void DRW_select_buffer_context_create(struct Base **bases, uint bases_len, short
#ifdef __cplusplus
}
-#endif \ No newline at end of file
+#endif
diff --git a/source/blender/draw/engines/eevee/shaders/surface_lib.glsl b/source/blender/draw/engines/eevee/shaders/surface_lib.glsl
index 696e5d4c97b..23324146b7e 100644
--- a/source/blender/draw/engines/eevee/shaders/surface_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/surface_lib.glsl
@@ -203,4 +203,4 @@ vec3 coordinate_incoming(vec3 P)
#else
return cameraVec(P);
#endif
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl b/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl
index ce863bdf660..186f438b03b 100644
--- a/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl
+++ b/source/blender/draw/engines/eevee/shaders/volumetric_vert.glsl
@@ -76,4 +76,4 @@ vec3 coordinate_reflect(vec3 P, vec3 N)
vec3 coordinate_incoming(vec3 P)
{
return vec3(0.0);
-} \ No newline at end of file
+}
diff --git a/source/blender/draw/engines/eevee_next/eevee_pipeline.cc b/source/blender/draw/engines/eevee_next/eevee_pipeline.cc
index 8ae19eeebb8..33853eba06c 100644
--- a/source/blender/draw/engines/eevee_next/eevee_pipeline.cc
+++ b/source/blender/draw/engines/eevee_next/eevee_pipeline.cc
@@ -235,4 +235,4 @@ void ForwardPipeline::render(const DRWView *view,
/** \} */
-} // namespace blender::eevee \ No newline at end of file
+} // namespace blender::eevee
diff --git a/source/blender/draw/engines/eevee_next/eevee_pipeline.hh b/source/blender/draw/engines/eevee_next/eevee_pipeline.hh
index 35f7712f3d3..3bdc718767b 100644
--- a/source/blender/draw/engines/eevee_next/eevee_pipeline.hh
+++ b/source/blender/draw/engines/eevee_next/eevee_pipeline.hh
@@ -226,4 +226,4 @@ class PipelineModule {
/** \} */
-} // namespace blender::eevee \ No newline at end of file
+} // namespace blender::eevee
diff --git a/source/blender/draw/intern/draw_manager_data.c b/source/blender/draw/intern/draw_manager_data.c
index 9b70904a8fb..f0960c5324b 100644
--- a/source/blender/draw/intern/draw_manager_data.c
+++ b/source/blender/draw/intern/draw_manager_data.c
@@ -647,7 +647,7 @@ static void drw_call_obinfos_init(DRWObjectInfos *ob_infos, Object *ob)
drw_call_calc_orco(ob, ob_infos->orcotexfac);
/* Random float value. */
uint random = (DST.dupli_source) ?
- DST.dupli_source->random_id :
+ DST.dupli_source->random_id :
/* TODO(fclem): this is rather costly to do at runtime. Maybe we can
* put it in ob->runtime and make depsgraph ensure it is up to date. */
BLI_hash_int_2d(BLI_hash_string(ob->id.name + 2), 0);
diff --git a/source/blender/editors/curves/CMakeLists.txt b/source/blender/editors/curves/CMakeLists.txt
index 383640504c4..a5d8390e7f2 100644
--- a/source/blender/editors/curves/CMakeLists.txt
+++ b/source/blender/editors/curves/CMakeLists.txt
@@ -28,4 +28,3 @@ set(LIB
blender_add_lib(bf_editor_curves "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
add_dependencies(bf_editor_curves bf_rna)
-
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 196c4957d84..1ee4be50322 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -321,4 +321,4 @@ void MESH_OT_customdata_custom_splitnormals_clear(struct wmOperatorType *ot);
#ifdef __cplusplus
}
-#endif \ No newline at end of file
+#endif
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index ef2b1f8b91d..02e77732e02 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -1098,11 +1098,8 @@ static void draw_seq_background(Scene *scene,
/* Draw the main strip body. */
if (is_single_image) {
- immRectf(pos,
- SEQ_time_left_handle_frame_get(seq),
- y1,
- SEQ_time_right_handle_frame_get(seq),
- y2);
+ immRectf(
+ pos, SEQ_time_left_handle_frame_get(seq), y1, SEQ_time_right_handle_frame_get(seq), y2);
}
else {
immRectf(pos, x1, y1, x2, y2);
diff --git a/source/blender/gpu/GPU_common_types.h b/source/blender/gpu/GPU_common_types.h
index e08143c2449..8c91d60812f 100644
--- a/source/blender/gpu/GPU_common_types.h
+++ b/source/blender/gpu/GPU_common_types.h
@@ -15,4 +15,4 @@ typedef enum eGPUFrontFace {
#ifdef __cplusplus
}
-#endif \ No newline at end of file
+#endif
diff --git a/source/blender/gpu/metal/kernels/depth_2d_update_float_frag.glsl b/source/blender/gpu/metal/kernels/depth_2d_update_float_frag.glsl
index ecb2dddcd63..9fd54f3f31f 100644
--- a/source/blender/gpu/metal/kernels/depth_2d_update_float_frag.glsl
+++ b/source/blender/gpu/metal/kernels/depth_2d_update_float_frag.glsl
@@ -7,4 +7,4 @@ in vec2 texCoord_interp;
void main()
{
gl_FragDepth = textureLod(source_data, texCoord_interp, mip).r;
-} \ No newline at end of file
+}
diff --git a/source/blender/gpu/metal/kernels/depth_2d_update_int24_frag.glsl b/source/blender/gpu/metal/kernels/depth_2d_update_int24_frag.glsl
index 99661a760f0..7483343503f 100644
--- a/source/blender/gpu/metal/kernels/depth_2d_update_int24_frag.glsl
+++ b/source/blender/gpu/metal/kernels/depth_2d_update_int24_frag.glsl
@@ -10,4 +10,4 @@ void main()
uint stencil = (val >> 24) & 0xFFu;
uint depth = (val)&0xFFFFFFu;
gl_FragDepth = float(depth) / float(0xFFFFFFu);
-} \ No newline at end of file
+}
diff --git a/source/blender/gpu/metal/kernels/depth_2d_update_int32_frag.glsl b/source/blender/gpu/metal/kernels/depth_2d_update_int32_frag.glsl
index 15271ab2cdd..75d42c57f73 100644
--- a/source/blender/gpu/metal/kernels/depth_2d_update_int32_frag.glsl
+++ b/source/blender/gpu/metal/kernels/depth_2d_update_int32_frag.glsl
@@ -9,4 +9,4 @@ void main()
uint val = textureLod(source_data, texCoord_interp, mip).r;
uint depth = (val) & (0xFFFFFFFFu);
gl_FragDepth = float(depth) / float(0xFFFFFFFFu);
-} \ No newline at end of file
+}
diff --git a/source/blender/gpu/metal/kernels/depth_2d_update_vert.glsl b/source/blender/gpu/metal/kernels/depth_2d_update_vert.glsl
index 092ae45b719..faae68d2f55 100644
--- a/source/blender/gpu/metal/kernels/depth_2d_update_vert.glsl
+++ b/source/blender/gpu/metal/kernels/depth_2d_update_vert.glsl
@@ -30,4 +30,4 @@ void main()
texCoord_interp = tex.zy;
}
gl_Position = vec4(rect.xy, 0.0f, 1.0f);
-} \ No newline at end of file
+}
diff --git a/source/blender/makesdna/DNA_gpencil_modifier_defaults.h b/source/blender/makesdna/DNA_gpencil_modifier_defaults.h
index 70bbf5b4a49..ae47bf5d524 100644
--- a/source/blender/makesdna/DNA_gpencil_modifier_defaults.h
+++ b/source/blender/makesdna/DNA_gpencil_modifier_defaults.h
@@ -303,7 +303,8 @@
.crease_threshold = DEG2RAD(140.0f), \
.calculation_flags = LRT_ALLOW_DUPLI_OBJECTS | LRT_ALLOW_CLIPPING_BOUNDARIES | \
LRT_USE_CREASE_ON_SHARP_EDGES | LRT_FILTER_FACE_MARK_KEEP_CONTOUR, \
- .angle_splitting_threshold = 0.0f, /* Do not split by default, this is for better chaining quality. */ \
+ /* Do not split by default, this is for better chaining quality. */ \
+ .angle_splitting_threshold = 0.0f, \
.chaining_image_threshold = 0.001f, \
.chain_smooth_tolerance = 0.2f,\
.stroke_depth_offset = 0.05,\
diff --git a/source/blender/makesdna/DNA_sequence_types.h b/source/blender/makesdna/DNA_sequence_types.h
index de8df196e47..a54fd838bbe 100644
--- a/source/blender/makesdna/DNA_sequence_types.h
+++ b/source/blender/makesdna/DNA_sequence_types.h
@@ -161,7 +161,7 @@ typedef struct Sequence {
* Frames that use the first frame before data begins,
* frames that use the last frame after data ends.
*/
- int startstill DNA_DEPRECATED, endstill DNA_DEPRECATED;
+ int startstill DNA_DEPRECATED, endstill DNA_DEPRECATED;
/** Machine: the strip channel */
int machine;
int _pad3;
diff --git a/source/blender/modifiers/intern/MOD_util.h b/source/blender/modifiers/intern/MOD_util.h
index c37d6a3f2c1..b3b75898557 100644
--- a/source/blender/modifiers/intern/MOD_util.h
+++ b/source/blender/modifiers/intern/MOD_util.h
@@ -58,4 +58,4 @@ void MOD_depsgraph_update_object_bone_relation(struct DepsNodeHandle *node,
#ifdef __cplusplus
}
-#endif \ No newline at end of file
+#endif
diff --git a/source/blender/python/intern/bpy_rna_text.h b/source/blender/python/intern/bpy_rna_text.h
index b3854b96886..6d8ed208bc3 100644
--- a/source/blender/python/intern/bpy_rna_text.h
+++ b/source/blender/python/intern/bpy_rna_text.h
@@ -15,4 +15,4 @@ extern PyMethodDef BPY_rna_region_from_string_method_def;
#ifdef __cplusplus
}
-#endif \ No newline at end of file
+#endif