diff options
author | Howard Trickey <howard.trickey@gmail.com> | 2019-05-20 20:38:33 +0300 |
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committer | Howard Trickey <howard.trickey@gmail.com> | 2019-05-20 20:38:33 +0300 |
commit | 907d5eb39b86878d41e296fd2f279d836dc68e6f (patch) | |
tree | ba2b08ccf9eddc976467a6d4ff1a2d0e5e0ef7a2 | |
parent | 9efe117535c6bed02f41c3d5cb8df9b3f301ada1 (diff) |
Normal UI: Make Alt-N shortcut to Normals Menu.
See T64324 for discussion of normals ui.
Consensus on blender.chat was to use Alt-N to pull up Normals Menu,
overwriting the old use of that key (Flip normals).
There are still shortcuts for Recalculate Outside and Recalculate Inside
which are likely the more common needs.
-rw-r--r-- | release/scripts/presets/keyconfig/keymap_data/blender_default.py | 2 | ||||
-rw-r--r-- | release/scripts/startup/bl_ui/space_view3d.py | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/release/scripts/presets/keyconfig/keymap_data/blender_default.py b/release/scripts/presets/keyconfig/keymap_data/blender_default.py index cd2c6b0ebed..ec4a6e0bbcc 100644 --- a/release/scripts/presets/keyconfig/keymap_data/blender_default.py +++ b/release/scripts/presets/keyconfig/keymap_data/blender_default.py @@ -3864,7 +3864,6 @@ def km_mesh(params): {"properties": [("inside", False)]}), ("mesh.normals_make_consistent", {"type": 'N', "value": 'PRESS', "shift": True, "ctrl": True}, {"properties": [("inside", True)]}), - ("mesh.flip_normals", {"type": 'N', "value": 'PRESS', "alt": True}, None), ("view3d.edit_mesh_extrude_move_normal", {"type": 'E', "value": 'PRESS'}, None), op_menu("VIEW3D_MT_edit_mesh_extrude", {"type": 'E', "value": 'PRESS', "alt": True}), ("transform.edge_crease", {"type": 'E', "value": 'PRESS', "shift": True}, None), @@ -3908,6 +3907,7 @@ def km_mesh(params): op_menu("VIEW3D_MT_hook", {"type": 'H', "value": 'PRESS', "ctrl": True}), op_menu("VIEW3D_MT_uv_map", {"type": 'U', "value": 'PRESS'}), op_menu("VIEW3D_MT_vertex_group", {"type": 'G', "value": 'PRESS', "ctrl": True}), + op_menu("VIEW3D_MT_edit_mesh_normals", {"type": 'N', "value": 'PRESS', "alt" : True}), ("object.vertex_group_remove_from", {"type": 'G', "value": 'PRESS', "ctrl": True, "alt": True}, None), *_template_items_proportional_editing(connected=True), ]) diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py index 5a90e0ef80c..782bf016b2a 100644 --- a/release/scripts/startup/bl_ui/space_view3d.py +++ b/release/scripts/startup/bl_ui/space_view3d.py @@ -3806,12 +3806,12 @@ class VIEW3D_MT_edit_mesh_normals(Menu): def draw(self, _context): layout = self.layout + layout.operator("mesh.flip_normals", text="Flip") layout.operator("mesh.normals_make_consistent", text="Recalculate Outside").inside = False layout.operator("mesh.normals_make_consistent", text="Recalculate Inside").inside = True layout.separator() - layout.operator("mesh.flip_normals", text="Flip") layout.operator("mesh.set_normals_from_faces", text="Set From Faces") layout.operator("transform.rotate_normal", text="Rotate") layout.operator("mesh.point_normals", text="Point to Target") |