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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-04 21:34:56 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2019-05-04 21:34:56 +0300 |
commit | c68c81a870baa438a45e870aee677178632cce18 (patch) | |
tree | 5c06771ff5f932286abb236aa93e8455da7f9eac | |
parent | c02534469ac30746bb50f9106cdfc97196823537 (diff) |
Sound: Make sure spin lock is initialized for new sound datablocks
Should have been done as a part of 9f681bea68f.
-rw-r--r-- | source/blender/blenkernel/intern/sound.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c index 7d335ab1347..d731c6e3eac 100644 --- a/source/blender/blenkernel/intern/sound.c +++ b/source/blender/blenkernel/intern/sound.c @@ -103,6 +103,9 @@ bSound *BKE_sound_new_file(Main *bmain, const char *filepath) BLI_strncpy(sound->name, filepath, FILE_MAX); /* sound->type = SOUND_TYPE_FILE; */ /* XXX unused currently */ + sound->spinlock = MEM_mallocN(sizeof(SpinLock), "sound_spinlock"); + BLI_spin_init(sound->spinlock); + BKE_sound_reset_runtime(sound); return sound; |