diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-11-21 13:36:36 +0400 |
---|---|---|
committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-11-21 13:36:36 +0400 |
commit | e1d1cc0680af2705c0cc84d99cb5a25da328a861 (patch) | |
tree | 4458c57e8cc1ce1cb4c38f103ebc023363536865 | |
parent | e6449a5c2cecf4b97f3ad7805a2b0087ceefeaa8 (diff) |
Fix #33253: VSE preview doesn't display compositor
There were two issues in scene strip rendering:
- It will skip rendering if scene doesn't have camera but uses compositor
- G.is_break will cancel preview rendering
Also removed Use Sequencer from scene's strip settings, it's not supported.
4 files changed, 13 insertions, 3 deletions
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py index ad4074d9744..fdfd43157c7 100644 --- a/release/scripts/startup/bl_ui/space_sequencer.py +++ b/release/scripts/startup/bl_ui/space_sequencer.py @@ -707,8 +707,6 @@ class SEQUENCER_PT_scene(SequencerButtonsPanel, Panel): layout.template_ID(strip, "scene") scene = strip.scene - if scene: - layout.prop(scene.render, "use_sequencer") layout.label(text="Camera Override") layout.template_ID(strip, "scene_camera") diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c index 547ca96e10a..4493b5c7ff9 100644 --- a/source/blender/blenkernel/intern/sequencer.c +++ b/source/blender/blenkernel/intern/sequencer.c @@ -2343,6 +2343,7 @@ static ImBuf *seq_render_scene_strip(SeqRenderData context, Sequence *seq, float (context.scene->r.seq_flag & R_SEQ_GL_PREV); int do_seq; int have_seq = FALSE; + int have_comp = FALSE; Scene *scene; int is_thread_main = BLI_thread_is_main(); @@ -2355,6 +2356,7 @@ static ImBuf *seq_render_scene_strip(SeqRenderData context, Sequence *seq, float frame = scene->r.sfra + nr + seq->anim_startofs; have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first; + have_comp = (scene->r.scemode & R_DOCOMP) && scene->use_nodes && scene->nodetree; oldcfra = scene->r.cfra; scene->r.cfra = frame; @@ -2367,7 +2369,7 @@ static ImBuf *seq_render_scene_strip(SeqRenderData context, Sequence *seq, float camera = scene->camera; } - if (have_seq == FALSE && camera == NULL) { + if (have_comp == FALSE && camera == NULL) { scene->r.cfra = oldcfra; return NULL; } diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 37e57a1e850..5fefafaa54a 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -822,6 +822,7 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int int rectx, recty; float render_size = 0.0; float proxy_size = 100.0; + short is_break = G.is_break; render_size = sseq->render_size; if (render_size == 0) { @@ -840,6 +841,11 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int context = BKE_sequencer_new_render_data(bmain, scene, rectx, recty, proxy_size); + /* sequencer could start rendering, in this case we need to be sure it wouldn't be canceled + * by Esc pressed somewhere in the past + */ + G.is_break = FALSE; + if (special_seq_update) ibuf = BKE_sequencer_give_ibuf_direct(context, cfra + frame_ofs, special_seq_update); else if (!U.prefetchframes) // XXX || (G.f & G_PLAYANIM) == 0) { @@ -847,6 +853,9 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int else ibuf = BKE_sequencer_give_ibuf_threaded(context, cfra + frame_ofs, sseq->chanshown); + /* restore state so real rendering would be canceled (if needed) */ + G.is_break = is_break; + return ibuf; } diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c index cd82e79ce0e..eba454d0021 100644 --- a/source/blender/makesrna/intern/rna_scene.c +++ b/source/blender/makesrna/intern/rna_scene.c @@ -3961,6 +3961,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna) prop = RNA_def_property(srna, "use_sequencer_gl_preview", PROP_BOOLEAN, PROP_NONE); RNA_def_property_boolean_sdna(prop, NULL, "seq_flag", R_SEQ_GL_PREV); RNA_def_property_ui_text(prop, "Sequencer OpenGL", ""); + RNA_def_property_update(prop, NC_SCENE | ND_SEQUENCER, "rna_SceneSequencer_update"); #if 0 /* see R_SEQ_GL_REND comment */ prop = RNA_def_property(srna, "use_sequencer_gl_render", PROP_BOOLEAN, PROP_NONE); |