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authorAaron Carlisle <carlisle.b3d@gmail.com>2021-08-09 22:25:27 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2021-08-09 22:33:06 +0300
commitce95a2b148ed498a7e8ac7fb6565d7e5f21fca6f (patch)
treed149e0377b49390c687dc66e52a119ac0870b622
parentb04997cca45882526ff8eb3c65579046e618d9bd (diff)
UI: Clip Editor: Move Annotation Panel to new View tab
To be consistent with all other editors the annotation layers pannel should be placed in a "View Tab". In my next commit, this tab will be expanded to include other options.
-rw-r--r--release/scripts/startup/bl_ui/space_clip.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index ae106f893d3..7bac0556fb9 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui/space_clip.py
@@ -1239,7 +1239,7 @@ class CLIP_PT_tools_scenesetup(Panel):
class CLIP_PT_annotation(AnnotationDataPanel, CLIP_PT_clip_view_panel, Panel):
bl_space_type = 'CLIP_EDITOR'
bl_region_type = 'UI'
- bl_category = "Annotation"
+ bl_category = "View"
bl_options = set()
# NOTE: this is just a wrapper around the generic GP Panel