diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-05-17 16:36:50 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2021-05-17 20:41:11 +0300 |
commit | 88e884bfc65efa174f720501ac97537c17be5863 (patch) | |
tree | 26fdd87491bfc750a683e34977410088f0be80a9 | |
parent | 91a5dbbd1763c0a9e3ec111199f8be06b25b61e2 (diff) |
Fix T88210: Cycles persistent data failing with image sequences
-rw-r--r-- | intern/cycles/blender/blender_shader.cpp | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/intern/cycles/blender/blender_shader.cpp b/intern/cycles/blender/blender_shader.cpp index 72328333732..736c10e8881 100644 --- a/intern/cycles/blender/blender_shader.cpp +++ b/intern/cycles/blender/blender_shader.cpp @@ -1553,13 +1553,9 @@ void BlenderSync::sync_lights(BL::Depsgraph &b_depsgraph, bool update_all) void BlenderSync::sync_shaders(BL::Depsgraph &b_depsgraph, BL::SpaceView3D &b_v3d) { /* for auto refresh images */ - bool auto_refresh_update = false; - - if (preview) { - ImageManager *image_manager = scene->image_manager; - int frame = b_scene.frame_current(); - auto_refresh_update = image_manager->set_animation_frame_update(frame); - } + ImageManager *image_manager = scene->image_manager; + const int frame = b_scene.frame_current(); + const bool auto_refresh_update = image_manager->set_animation_frame_update(frame); shader_map.pre_sync(); |