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authorCampbell Barton <ideasman42@gmail.com>2012-12-27 10:39:27 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-12-27 10:39:27 +0400
commitf0c1bc830c790f46fbe971ab7242dfb7b1cad469 (patch)
tree77e1d82280362a278fc4bda9232103d68396e19e
parentf9b2788ddc5ab09bac12c9e2da10213eb3383650 (diff)
add option to BLI_scanfill_calc() - BLI_SCANFILL_CALC_HOLES, gives some speedup for BMesh ngons which never have holes and ensures predictable triangle count (totvert - 2), which is needed for pre-calculating array size.
-rw-r--r--source/blender/blenkernel/intern/displist.c2
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c37
-rw-r--r--source/blender/blenkernel/intern/mask_rasterize.c2
-rw-r--r--source/blender/blenkernel/intern/mesh.c54
-rw-r--r--source/blender/blenlib/BLI_scanfill.h4
-rw-r--r--source/blender/blenlib/intern/scanfill.c109
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c2
7 files changed, 117 insertions, 93 deletions
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 47cb18a7172..5fff8a51214 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -506,7 +506,7 @@ void BKE_displist_fill(ListBase *dispbase, ListBase *to, int flipnormal)
}
/* XXX (obedit && obedit->actcol)?(obedit->actcol-1):0)) { */
- if (totvert && (tot = BLI_scanfill_calc(&sf_ctx, BLI_SCANFILL_CALC_REMOVE_DOUBLES))) {
+ if (totvert && (tot = BLI_scanfill_calc(&sf_ctx, BLI_SCANFILL_CALC_REMOVE_DOUBLES | BLI_SCANFILL_CALC_HOLES))) {
if (tot) {
dlnew = MEM_callocN(sizeof(DispList), "filldisplist");
dlnew->type = DL_INDEX3;
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index fc0c40878db..1c43b418a1c 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -173,12 +173,10 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
i += 1;
#else
/* more cryptic but faster */
- {
- BMLoop **l_ptr = looptris[i++];
- l_ptr[0] = l = BM_FACE_FIRST_LOOP(efa);
- l_ptr[1] = l = l->next;
- l_ptr[2] = l->next;
- }
+ BMLoop **l_ptr = looptris[i++];
+ l_ptr[0] = l = BM_FACE_FIRST_LOOP(efa);
+ l_ptr[1] = l = l->next;
+ l_ptr[2] = l->next;
#endif
}
else if (efa->len == 4) {
@@ -201,14 +199,12 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
i += 1;
#else
/* more cryptic but faster */
- {
- BMLoop **l_ptr_a = looptris[i++];
- BMLoop **l_ptr_b = looptris[i++];
- (l_ptr_a[0] = l_ptr_b[0] = l = BM_FACE_FIRST_LOOP(efa));
- (l_ptr_a[1] = l = l->next);
- (l_ptr_a[2] = l_ptr_b[1] = l = l->next);
- ( l_ptr_b[2] = l->next);
- }
+ BMLoop **l_ptr_a = looptris[i++];
+ BMLoop **l_ptr_b = looptris[i++];
+ (l_ptr_a[0] = l_ptr_b[0] = l = BM_FACE_FIRST_LOOP(efa));
+ (l_ptr_a[1] = l = l->next);
+ (l_ptr_a[2] = l_ptr_b[1] = l = l->next);
+ ( l_ptr_b[2] = l->next);
#endif
}
@@ -222,7 +218,7 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
ScanFillVert *sf_vert, *sf_vert_last = NULL, *sf_vert_first = NULL;
/* ScanFillEdge *e; */ /* UNUSED */
ScanFillFace *sf_tri;
- /* int totfilltri; */ /* UNUSED */
+ int totfilltri;
BLI_scanfill_begin(&sf_ctx);
@@ -250,9 +246,11 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
/* complete the loop */
BLI_scanfill_edge_add(&sf_ctx, sf_vert_first, sf_vert);
- /* totfilltri = */ BLI_scanfill_calc_ex(&sf_ctx, 0, efa->no);
+ totfilltri = BLI_scanfill_calc_ex(&sf_ctx, 0, efa->no);
+ BLI_assert(totfilltri <= efa->len - 2);
for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri = sf_tri->next) {
+ BMLoop **l_ptr = looptris[i++];
BMLoop *l1 = sf_tri->v1->tmp.p;
BMLoop *l2 = sf_tri->v2->tmp.p;
BMLoop *l3 = sf_tri->v3->tmp.p;
@@ -261,10 +259,9 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *em)
if (BM_elem_index_get(l2) > BM_elem_index_get(l3)) { SWAP(BMLoop *, l2, l3); }
if (BM_elem_index_get(l1) > BM_elem_index_get(l2)) { SWAP(BMLoop *, l1, l2); }
- looptris[i][0] = l1;
- looptris[i][1] = l2;
- looptris[i][2] = l3;
- i += 1;
+ l_ptr[0] = l1;
+ l_ptr[1] = l2;
+ l_ptr[2] = l3;
}
BLI_scanfill_end(&sf_ctx);
diff --git a/source/blender/blenkernel/intern/mask_rasterize.c b/source/blender/blenkernel/intern/mask_rasterize.c
index 2fa928e7c07..73452b216ff 100644
--- a/source/blender/blenkernel/intern/mask_rasterize.c
+++ b/source/blender/blenkernel/intern/mask_rasterize.c
@@ -933,7 +933,7 @@ void BKE_maskrasterize_handle_init(MaskRasterHandle *mr_handle, struct Mask *mas
}
/* main scan-fill */
- sf_tri_tot = BLI_scanfill_calc_ex(&sf_ctx, 0, zvec);
+ sf_tri_tot = BLI_scanfill_calc_ex(&sf_ctx, BLI_SCANFILL_CALC_HOLES, zvec);
face_array = MEM_mallocN(sizeof(*face_array) * (sf_tri_tot + tot_feather_quads), "maskrast_face_index");
face_index = 0;
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 3eb96f218e4..f788bbabf4d 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -2488,7 +2488,7 @@ void BKE_mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata,
*/
int BKE_mesh_recalc_tessellation(CustomData *fdata,
CustomData *ldata, CustomData *pdata,
- MVert *mvert, int totface, int UNUSED(totloop),
+ MVert *mvert, int totface, int totloop,
int totpoly,
/* when tessellating to recalculate normals after
* we can skip copying here */
@@ -2503,15 +2503,15 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
#define TESSFACE_SCANFILL (1 << 0)
#define TESSFACE_IS_QUAD (1 << 1)
+ const int looptris_tot = poly_to_tri_count(totpoly, totloop);
+
MPoly *mp, *mpoly;
MLoop *ml, *mloop;
- MFace *mface = NULL, *mf;
- BLI_array_declare(mface);
+ MFace *mface, *mf;
ScanFillContext sf_ctx;
ScanFillVert *sf_vert, *sf_vert_last, *sf_vert_first;
ScanFillFace *sf_tri;
- int *mface_to_poly_map = NULL;
- BLI_array_declare(mface_to_poly_map);
+ int *mface_to_poly_map;
int lindex[4]; /* only ever use 3 in this case */
int poly_index, j, mface_index;
@@ -2525,8 +2525,9 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
/* allocate the length of totfaces, avoid many small reallocs,
* if all faces are tri's it will be correct, quads == 2x allocs */
- BLI_array_reserve(mface_to_poly_map, totpoly);
- BLI_array_reserve(mface, totpoly);
+ /* take care. we are _not_ calloc'ing so be sure to initialize each field */
+ mface_to_poly_map = MEM_mallocN(sizeof(*mface_to_poly_map) * looptris_tot, __func__);
+ mface = MEM_mallocN(sizeof(*mface) * looptris_tot, __func__);
mface_index = 0;
mp = mpoly;
@@ -2538,8 +2539,6 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
#ifdef USE_TESSFACE_SPEEDUP
#define ML_TO_MF(i1, i2, i3) \
- BLI_array_grow_one(mface_to_poly_map); \
- BLI_array_grow_one(mface); \
mface_to_poly_map[mface_index] = poly_index; \
mf = &mface[mface_index]; \
/* set loop indices, transformed to vert indices later */ \
@@ -2549,12 +2548,11 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
mf->v4 = 0; \
mf->mat_nr = mp->mat_nr; \
mf->flag = mp->flag; \
+ mf->edcode = 0; \
(void)0
/* ALMOST IDENTICAL TO DEFINE ABOVE (see EXCEPTION) */
#define ML_TO_MF_QUAD() \
- BLI_array_grow_one(mface_to_poly_map); \
- BLI_array_grow_one(mface); \
mface_to_poly_map[mface_index] = poly_index; \
mf = &mface[mface_index]; \
/* set loop indices, transformed to vert indices later */ \
@@ -2564,7 +2562,7 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
mf->v4 = mp->loopstart + 3; /* EXCEPTION */ \
mf->mat_nr = mp->mat_nr; \
mf->flag = mp->flag; \
- mf->edcode |= TESSFACE_IS_QUAD; /* EXCEPTION */ \
+ mf->edcode = TESSFACE_IS_QUAD; /* EXCEPTION */ \
(void)0
@@ -2607,29 +2605,26 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
BLI_scanfill_edge_add(&sf_ctx, sf_vert_last, sf_vert_first);
totfilltri = BLI_scanfill_calc(&sf_ctx, 0);
- if (totfilltri) {
- BLI_array_grow_items(mface_to_poly_map, totfilltri);
- BLI_array_grow_items(mface, totfilltri);
+ BLI_assert(totfilltri <= mp->totloop - 2);
- for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri = sf_tri->next, mf++) {
- mface_to_poly_map[mface_index] = poly_index;
- mf = &mface[mface_index];
+ for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri = sf_tri->next, mf++) {
+ mface_to_poly_map[mface_index] = poly_index;
+ mf = &mface[mface_index];
- /* set loop indices, transformed to vert indices later */
- mf->v1 = sf_tri->v1->keyindex;
- mf->v2 = sf_tri->v2->keyindex;
- mf->v3 = sf_tri->v3->keyindex;
- mf->v4 = 0;
+ /* set loop indices, transformed to vert indices later */
+ mf->v1 = sf_tri->v1->keyindex;
+ mf->v2 = sf_tri->v2->keyindex;
+ mf->v3 = sf_tri->v3->keyindex;
+ mf->v4 = 0;
- mf->mat_nr = mp->mat_nr;
- mf->flag = mp->flag;
+ mf->mat_nr = mp->mat_nr;
+ mf->flag = mp->flag;
#ifdef USE_TESSFACE_SPEEDUP
- mf->edcode |= TESSFACE_SCANFILL; /* tag for sorting loop indices */
+ mf->edcode = TESSFACE_SCANFILL; /* tag for sorting loop indices */
#endif
- mface_index++;
- }
+ mface_index++;
}
BLI_scanfill_end(&sf_ctx);
@@ -2639,9 +2634,10 @@ int BKE_mesh_recalc_tessellation(CustomData *fdata,
CustomData_free(fdata, totface);
totface = mface_index;
+ BLI_assert(totface <= looptris_tot);
/* not essential but without this we store over-alloc'd memory in the CustomData layers */
- if (LIKELY((MEM_allocN_len(mface) / sizeof(*mface)) != totface)) {
+ if (LIKELY(looptris_tot != totface)) {
mface = MEM_reallocN(mface, sizeof(*mface) * totface);
mface_to_poly_map = MEM_reallocN(mface_to_poly_map, sizeof(*mface_to_poly_map) * totface);
}
diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h
index c8fd72bbbd2..5204e0dd718 100644
--- a/source/blender/blenlib/BLI_scanfill.h
+++ b/source/blender/blenlib/BLI_scanfill.h
@@ -101,6 +101,10 @@ enum {
* Assumes ordered edges, otherwise we risk an eternal loop
* removing double verts. - campbell */
BLI_SCANFILL_CALC_REMOVE_DOUBLES = (1 << 1),
+
+ /* note: This flag removes checks for overlapping polygons.
+ * when this flag is set, we'll never get back more faces then (totvert - 2)*/
+ BLI_SCANFILL_CALC_HOLES = (1 << 2)
};
int BLI_scanfill_begin(ScanFillContext *sf_ctx);
diff --git a/source/blender/blenlib/intern/scanfill.c b/source/blender/blenlib/intern/scanfill.c
index defe500cb21..45c6c5efbb3 100644
--- a/source/blender/blenlib/intern/scanfill.c
+++ b/source/blender/blenlib/intern/scanfill.c
@@ -630,7 +630,12 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
/* (temporal) security: never much more faces than vertices */
totface = 0;
- maxface = 2 * verts; /* 2*verts: based at a filled circle within a triangle */
+ if (flag & BLI_SCANFILL_CALC_HOLES) {
+ maxface = 2 * verts; /* 2*verts: based at a filled circle within a triangle */
+ }
+ else {
+ maxface = verts - 2; /* when we don't calc any holes, we assume face is a non overlapping loop */
+ }
sc = sf_ctx->_scdata;
for (a = 0; a < verts; a++) {
@@ -654,7 +659,7 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
/* commented out... the ESC here delivers corrupted memory (and doesnt work during grab) */
/* if (callLocalInterruptCallBack()) break; */
- if (totface > maxface) {
+ if (totface >= maxface) {
/* printf("Fill error: endless loop. Escaped at vert %d, tot: %d.\n", a, verts); */
a = verts;
break;
@@ -684,15 +689,16 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
for (b = a + 1; b < verts; b++) {
if (sc1->vert->f == 0) {
if (sc1->vert->xy[1] <= miny) break;
-
- if (testedgeside(v1->xy, v2->xy, sc1->vert->xy))
- if (testedgeside(v2->xy, v3->xy, sc1->vert->xy))
+ if (testedgeside(v1->xy, v2->xy, sc1->vert->xy)) {
+ if (testedgeside(v2->xy, v3->xy, sc1->vert->xy)) {
if (testedgeside(v3->xy, v1->xy, sc1->vert->xy)) {
/* point in triangle */
-
+
test = 1;
break;
}
+ }
+ }
}
sc1++;
}
@@ -773,12 +779,15 @@ static int scanfill(ScanFillContext *sf_ctx, PolyFill *pf, const int flag)
ed1 = nexted;
}
}
+
sc++;
}
MEM_freeN(sf_ctx->_scdata);
sf_ctx->_scdata = NULL;
+ BLI_assert(totface <= maxface);
+
return totface;
}
@@ -910,50 +919,68 @@ int BLI_scanfill_calc_ex(ScanFillContext *sf_ctx, const int flag, const float no
/* STEP 1: COUNT POLYS */
- eve = sf_ctx->fillvertbase.first;
- while (eve) {
- eve->xy[0] = eve->co[co_x];
- eve->xy[1] = eve->co[co_y];
+ if (flag & BLI_SCANFILL_CALC_HOLES) {
+ eve = sf_ctx->fillvertbase.first;
+ while (eve) {
+ eve->xy[0] = eve->co[co_x];
+ eve->xy[1] = eve->co[co_y];
+
+ /* get first vertex with no poly number */
+ if (eve->poly_nr == 0) {
+ poly++;
+ /* now a sort of select connected */
+ ok = 1;
+ eve->poly_nr = poly;
- /* get first vertex with no poly number */
- if (eve->poly_nr == 0) {
- poly++;
- /* now a sort of select connected */
- ok = 1;
- eve->poly_nr = poly;
-
- while (ok) {
-
- ok = 0;
- toggle++;
- if (toggle & 1) eed = sf_ctx->filledgebase.first;
- else eed = sf_ctx->filledgebase.last;
-
- while (eed) {
- if (eed->v1->poly_nr == 0 && eed->v2->poly_nr == poly) {
- eed->v1->poly_nr = poly;
- eed->poly_nr = poly;
- ok = 1;
- }
- else if (eed->v2->poly_nr == 0 && eed->v1->poly_nr == poly) {
- eed->v2->poly_nr = poly;
- eed->poly_nr = poly;
- ok = 1;
- }
- else if (eed->poly_nr == 0) {
- if (eed->v1->poly_nr == poly && eed->v2->poly_nr == poly) {
+ while (ok) {
+
+ ok = 0;
+ toggle++;
+ if (toggle & 1) eed = sf_ctx->filledgebase.first;
+ else eed = sf_ctx->filledgebase.last;
+
+ while (eed) {
+ if (eed->v1->poly_nr == 0 && eed->v2->poly_nr == poly) {
+ eed->v1->poly_nr = poly;
eed->poly_nr = poly;
ok = 1;
}
+ else if (eed->v2->poly_nr == 0 && eed->v1->poly_nr == poly) {
+ eed->v2->poly_nr = poly;
+ eed->poly_nr = poly;
+ ok = 1;
+ }
+ else if (eed->poly_nr == 0) {
+ if (eed->v1->poly_nr == poly && eed->v2->poly_nr == poly) {
+ eed->poly_nr = poly;
+ ok = 1;
+ }
+ }
+ if (toggle & 1) eed = eed->next;
+ else eed = eed->prev;
}
- if (toggle & 1) eed = eed->next;
- else eed = eed->prev;
}
}
+ eve = eve->next;
+ }
+ /* printf("amount of poly's: %d\n",poly); */
+ }
+ else {
+ poly = 1;
+
+ eve = sf_ctx->fillvertbase.first;
+ while (eve) {
+ eve->xy[0] = eve->co[co_x];
+ eve->xy[1] = eve->co[co_y];
+ eve->poly_nr = poly;
+ eve = eve->next;
+ }
+ eed = sf_ctx->filledgebase.first;
+ while (eed) {
+ eed->poly_nr = poly;
+ eed = eed->next;
}
- eve = eve->next;
}
- /* printf("amount of poly's: %d\n",poly); */
/* STEP 2: remove loose edges and strings of edges */
eed = sf_ctx->filledgebase.first;
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index 1cf44a69c17..168c2312d9f 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -258,7 +258,7 @@ static void draw_filled_lasso(wmGesture *gt)
if (sf_vert_first) {
const float zvec[3] = {0.0f, 0.0f, 1.0f};
BLI_scanfill_edge_add(&sf_ctx, sf_vert_first, sf_vert);
- BLI_scanfill_calc_ex(&sf_ctx, BLI_SCANFILL_CALC_REMOVE_DOUBLES, zvec);
+ BLI_scanfill_calc_ex(&sf_ctx, BLI_SCANFILL_CALC_REMOVE_DOUBLES | BLI_SCANFILL_CALC_HOLES, zvec);
glEnable(GL_BLEND);
glColor4f(1.0, 1.0, 1.0, 0.05);