diff options
author | Thomas Dinges <blender@dingto.org> | 2013-10-14 03:24:37 +0400 |
---|---|---|
committer | Thomas Dinges <blender@dingto.org> | 2013-10-14 03:24:37 +0400 |
commit | f79eff29849b667770b5c630ad6e44e8581a3297 (patch) | |
tree | 33edc092c223db02897c073e4f147c6795f991de | |
parent | 6e86760de2974483dbd4a2aa4ae8c6dc1dbdea66 (diff) |
Interface / Template Lists:
* Reduce the space of more lists, should be all in bl_ui/
10 files changed, 16 insertions, 16 deletions
diff --git a/release/scripts/startup/bl_ui/properties_data_armature.py b/release/scripts/startup/bl_ui/properties_data_armature.py index e01764a5496..a274453a472 100644 --- a/release/scripts/startup/bl_ui/properties_data_armature.py +++ b/release/scripts/startup/bl_ui/properties_data_armature.py @@ -121,9 +121,9 @@ class DATA_PT_bone_groups(ArmatureButtonsPanel, Panel): row = layout.row() - rows = 2 + rows = 1 if group: - rows = 5 + rows = 4 row.template_list("UI_UL_list", "bone_groups", pose, "bone_groups", pose.bone_groups, "active_index", rows=rows) col = row.column(align=True) @@ -184,7 +184,7 @@ class DATA_PT_pose_library(ArmatureButtonsPanel, Panel): # list of poses in pose library row = layout.row() row.template_list("UI_UL_list", "pose_markers", poselib, "pose_markers", - poselib.pose_markers, "active_index", rows=5) + poselib.pose_markers, "active_index", rows=3) # column of operators for active pose # - goes beside list diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py index b04d91b0fc9..e8d0bec6524 100644 --- a/release/scripts/startup/bl_ui/properties_data_mesh.py +++ b/release/scripts/startup/bl_ui/properties_data_mesh.py @@ -193,7 +193,7 @@ class DATA_PT_vertex_groups(MeshButtonsPanel, Panel): rows = 1 if group: - rows = 5 + rows = 4 row = layout.row() row.template_list("MESH_UL_vgroups", "", ob, "vertex_groups", ob.vertex_groups, "active_index", rows=rows) @@ -252,7 +252,7 @@ class DATA_PT_shape_keys(MeshButtonsPanel, Panel): rows = 1 if kb: - rows = 5 + rows = 4 row.template_list("MESH_UL_shape_keys", "", key, "key_blocks", ob, "active_shape_key_index", rows=rows) col = row.column() diff --git a/release/scripts/startup/bl_ui/properties_freestyle.py b/release/scripts/startup/bl_ui/properties_freestyle.py index a96441a26e5..a57567ae79e 100644 --- a/release/scripts/startup/bl_ui/properties_freestyle.py +++ b/release/scripts/startup/bl_ui/properties_freestyle.py @@ -193,7 +193,7 @@ class RENDERLAYER_PT_freestyle_lineset(RenderLayerFreestyleEditorButtonsPanel, P layout.active = rl.use_freestyle row = layout.row() - rows = 5 if lineset else 2 + rows = 4 if lineset else 1 row.template_list("RENDERLAYER_UL_linesets", "", freestyle, "linesets", freestyle.linesets, "active_index", rows=rows) sub = row.column(align=True) diff --git a/release/scripts/startup/bl_ui/properties_mask_common.py b/release/scripts/startup/bl_ui/properties_mask_common.py index 45f3471ad35..203e5078ee4 100644 --- a/release/scripts/startup/bl_ui/properties_mask_common.py +++ b/release/scripts/startup/bl_ui/properties_mask_common.py @@ -82,7 +82,7 @@ class MASK_PT_layers: mask = sc.mask active_layer = mask.layers.active - rows = 5 if active_layer else 2 + rows = 4 if active_layer else 1 row = layout.row() row.template_list("MASK_UL_layers", "", mask, "layers", diff --git a/release/scripts/startup/bl_ui/properties_material.py b/release/scripts/startup/bl_ui/properties_material.py index bb0b137da0a..344074c5893 100644 --- a/release/scripts/startup/bl_ui/properties_material.py +++ b/release/scripts/startup/bl_ui/properties_material.py @@ -124,7 +124,7 @@ class MATERIAL_PT_context_material(MaterialButtonsPanel, Panel): if ob: row = layout.row() - row.template_list("MATERIAL_UL_matslots", "", ob, "material_slots", ob, "active_material_index", rows=2) + row.template_list("MATERIAL_UL_matslots", "", ob, "material_slots", ob, "active_material_index", rows=1) col = row.column(align=True) col.operator("object.material_slot_add", icon='ZOOMIN', text="") diff --git a/release/scripts/startup/bl_ui/properties_particle.py b/release/scripts/startup/bl_ui/properties_particle.py index cf90a775275..2bf2795ef8a 100644 --- a/release/scripts/startup/bl_ui/properties_particle.py +++ b/release/scripts/startup/bl_ui/properties_particle.py @@ -642,7 +642,7 @@ class PARTICLE_PT_physics(ParticleButtonsPanel, Panel): layout.label(text="Fluid interaction:") row = layout.row() - row.template_list("UI_UL_list", "particle_targets", psys, "targets", psys, "active_particle_target_index") + row.template_list("UI_UL_list", "particle_targets", psys, "targets", psys, "active_particle_target_index", rows=4) col = row.column() sub = col.row() @@ -730,7 +730,7 @@ class PARTICLE_PT_boidbrain(ParticleButtonsPanel, Panel): row.label(text="") row = layout.row() - row.template_list("UI_UL_list", "particle_boids_rules", state, "rules", state, "active_boid_rule_index") + row.template_list("UI_UL_list", "particle_boids_rules", state, "rules", state, "active_boid_rule_index", rows=4) col = row.column() sub = col.row() diff --git a/release/scripts/startup/bl_ui/properties_physics_common.py b/release/scripts/startup/bl_ui/properties_physics_common.py index 22c71c233c2..4b4c331d2d8 100644 --- a/release/scripts/startup/bl_ui/properties_physics_common.py +++ b/release/scripts/startup/bl_ui/properties_physics_common.py @@ -107,7 +107,7 @@ def point_cache_ui(self, context, cache, enabled, cachetype): if not cachetype == 'RIGID_BODY': row = layout.row() row.template_list("UI_UL_list", "point_caches", cache, "point_caches", - cache.point_caches, "active_index", rows=2) + cache.point_caches, "active_index", rows=1) col = row.column(align=True) col.operator("ptcache.add", icon='ZOOMIN', text="") col.operator("ptcache.remove", icon='ZOOMOUT', text="") diff --git a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py index 75c4caa57bd..f0c7a532414 100644 --- a/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py +++ b/release/scripts/startup/bl_ui/properties_physics_dynamicpaint.py @@ -80,7 +80,7 @@ class PHYSICS_PT_dynamic_paint(PhysicButtonsPanel, Panel): row = layout.row() row.template_list("PHYSICS_UL_dynapaint_surfaces", "", canvas, "canvas_surfaces", - canvas.canvas_surfaces, "active_index", rows=2) + canvas.canvas_surfaces, "active_index", rows=1) col = row.column(align=True) col.operator("dpaint.surface_slot_add", icon='ZOOMIN', text="") diff --git a/release/scripts/startup/bl_ui/properties_scene.py b/release/scripts/startup/bl_ui/properties_scene.py index a04283de8bf..5e9cbbda21f 100644 --- a/release/scripts/startup/bl_ui/properties_scene.py +++ b/release/scripts/startup/bl_ui/properties_scene.py @@ -94,7 +94,7 @@ class SCENE_PT_keying_sets(SceneButtonsPanel, Panel): row = layout.row() col = row.column() - col.template_list("UI_UL_list", "keying_sets", scene, "keying_sets", scene.keying_sets, "active_index", rows=2) + col.template_list("UI_UL_list", "keying_sets", scene, "keying_sets", scene.keying_sets, "active_index", rows=1) col = row.column(align=True) col.operator("anim.keying_set_add", icon='ZOOMIN', text="") @@ -138,7 +138,7 @@ class SCENE_PT_keying_set_paths(SceneButtonsPanel, Panel): row = layout.row() col = row.column() - col.template_list("SCENE_UL_keying_set_paths", "", ks, "paths", ks.paths, "active_index", rows=2) + col.template_list("SCENE_UL_keying_set_paths", "", ks, "paths", ks.paths, "active_index", rows=1) col = row.column(align=True) col.operator("anim.keying_set_path_add", icon='ZOOMIN', text="") diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py index 540b707cf93..df48592eb13 100644 --- a/release/scripts/startup/bl_ui/space_clip.py +++ b/release/scripts/startup/bl_ui/space_clip.py @@ -507,7 +507,7 @@ class CLIP_PT_objects(CLIP_PT_clip_view_panel, Panel): row = layout.row() row.template_list("CLIP_UL_tracking_objects", "", tracking, "objects", - tracking, "active_object_index", rows=3) + tracking, "active_object_index", rows=1) sub = row.column(align=True) @@ -783,7 +783,7 @@ class CLIP_PT_stabilization(CLIP_PT_reconstruction_panel, Panel): row = layout.row() row.template_list("UI_UL_list", "stabilization_tracks", stab, "tracks", - stab, "active_track_index", rows=3) + stab, "active_track_index", rows=2) sub = row.column(align=True) |