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authorDalai Felinto <dfelinto@gmail.com>2017-05-11 16:53:09 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-05-11 17:10:53 +0300
commitbde45b5ae71b5fdf52c33c80a9a197516e82dce2 (patch)
tree45eaab7deaf198c1361adb1ea2c774a256ae1fd9 /CMakeLists.txt
parentd58310fe3702cd07deca46b3a1f9d0c63679fa83 (diff)
Allow building the game engine with core profile
Note: This is not about functionality, but about using the same stub file we are using in Blender for the game engine.
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt4
1 files changed, 0 insertions, 4 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index a41a5dc162a..ce39e8214b9 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -579,10 +579,6 @@ if(NOT WITH_GAMEENGINE AND WITH_PLAYER)
message(FATAL_ERROR "WITH_PLAYER requires WITH_GAMEENGINE")
endif()
-if(WITH_GAMEENGINE AND NOT WITH_LEGACY_OPENGL)
- message(FATAL_ERROR "WITH_GAMEENGINE requires WITH_LEGACY_OPENGL")
-endif()
-
if(NOT WITH_AUDASPACE)
if(WITH_OPENAL)
message(FATAL_ERROR "WITH_OPENAL requires WITH_AUDASPACE")