diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-08-18 17:36:29 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-08-18 17:36:29 +0400 |
commit | 47e313ec0cb367e3fcd8fa7aa8adeeb8a4580f13 (patch) | |
tree | ab51bfc11de85f335db533f40c5112c07e5edd12 /CMakeLists.txt | |
parent | 9e742ffc2b4b99b076cfb66ba491a9fbfc5825c2 (diff) |
cmake option to build without iksolver
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 94eea7bd6aa..fd473889909 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -126,6 +126,7 @@ option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid d option(WITH_PYTHON_MODULE "Enable building as a python module which runs without a user interface, like running regular blender in background mode (experimental, only enable for development)" OFF) option(WITH_BUILDINFO "Include extra build details (only disable for development & faster builds)" ON) option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON) +option(WITH_IK_SOLVER "Enable Legacy IK solver (only disable for development)" ON) option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF) option(WITH_BULLET "Enable Bullet (Physics Engine)" ON) option(WITH_GAMEENGINE "Enable Game Engine" ON) |