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authorBastien Montagne <montagne29@wanadoo.fr>2016-01-17 00:37:34 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-01-17 00:45:04 +0300
commit143d423a191a575af76581df6d711c646ec7a4af (patch)
tree49d1bc306414a45ffbe5d70c8af1d00d919b9393 /CMakeLists.txt
parentcdaf5ac96789f83eccdc26452c2e92edee602fa5 (diff)
Fix T47189: Large smoke simulation sometimes make Blender crash.
Issue was with very thin domains along one or two axes, these could lead to simulation with only one cell width - and smoke code assumes we have at least 4 cells in each direction. So now, we clamp resolution to a minimum of 4 in smoke_set_domain_from_derivedmesh(). Note: in extreme cases like this report, this will generate very un-cubic cells, check it still works OK in 3DView is needed here. Thanks to @genscher and @kevindietrich for help on this issue. :)
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