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authorSergey Sharybin <sergey.vfx@gmail.com>2016-05-22 14:41:55 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-05-22 14:48:52 +0300
commit6115267a845a49bdf9a5d4c701fcf5b995fc499a (patch)
tree976e286d4ababadaaaa94775ea8d9ccc9b699ca2 /CMakeLists.txt
parente21af38f69577229c93cf46aab655384ee864948 (diff)
CMake: Solve compilation error with pre-compiled libraries and new GCC-6
Since version 6 G++ switched to C++11 by default, which breaks some logic around WITH_CXX11 checks in out CMake files, leading to compilation errors. This is easy to solve by explicitly enabling older C++ standard when C++11 was not explicitly enabled by CMake options. However, G++-6 will also use new ABI by default even if older standard was specified in the compiler options. This is being addressed by a special define flag. This tricks made it possible to use new G++-6 without need to recompile any of pre-compiled libraries. However, this might break compilation with existing system libraries, which might already be using new ABI. We can't address this automatically, so now we simply default WITH_C11 and WITH_CXX11 options to whatever defaults of the current compiler are. This means, for G++-6 we'll set WITH_CXX11 to truth. This should make linking with system libraries working just fine, but to make pre-compiled libraries we still might need to disable CXX11. This should work fine work for a new environments with G++-6 and install_deps script run from scratch there, because C++ standard will be the same for both Blender dependencies and Blender itself.
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt24
1 files changed, 22 insertions, 2 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index a950fc5d893..1539a55d74d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -478,9 +478,19 @@ if(WIN32)
endif()
# Experimental support of C11 and C++11
-option(WITH_C11 "Build with C11 standard enabled, for development use only!" OFF)
+#
+# We default options to whatever default standard in the current compiler.
+if(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "6.0") AND (NOT WITH_CXX11))
+ set(_c11_init ON)
+ set(_cxx11_init ON)
+else()
+ set(_c11_init OFF)
+ set(_cxx11_init OFF)
+endif()
+
+option(WITH_C11 "Build with C11 standard enabled, for development use only!" ${_c11_init})
mark_as_advanced(WITH_C11)
-option(WITH_CXX11 "Build with C++11 standard enabled, for development use only!" OFF)
+option(WITH_CXX11 "Build with C++11 standard enabled, for development use only!" ${_cxx11_init})
mark_as_advanced(WITH_CXX11)
# Dependency graph
@@ -3024,12 +3034,22 @@ endif()
if(WITH_CXX11)
if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID MATCHES "Clang")
+ # TODO(sergey): Do we want c++11 or gnu-c++11 here?
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
elseif(MSVC12)
# Nothing special is needed, C++11 features are available by default.
else()
message(FATAL_ERROR "Compiler ${CMAKE_C_COMPILER_ID} is not supported for C++11 build yet")
endif()
+else()
+ # GCC-6 switched to C++11 by default, which would break linking with existing libraries
+ # by default. So we explicitly disable C++11 for a new GCC so no linking issues happens.
+ if(CMAKE_COMPILER_IS_GNUCC AND (NOT "${CMAKE_C_COMPILER_VERSION}" VERSION_LESS "6.0"))
+ set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++98")
+ # We also disable any of C++11 ABI from usage, so we wouldn't even try to
+ # link to stuff from std::__cxx11 namespace.
+ add_definitions("-D_GLIBCXX_USE_CXX11_ABI=0")
+ endif()
endif()
# Visual Studio has all standards it supports available by default