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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2011-09-12 17:13:56 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2011-09-12 17:13:56 +0400
commitebc653463ddfd9f8b893b6acbcc6465972e6abc6 (patch)
tree6b3cc2ba3f04994cf9f8d8f5bca6d63cfe2c9d1f /CMakeLists.txt
parentc40492205b4369de3babe63b43d127ca622773ec (diff)
Cycles:
* Fix missing update when editing objects with emission materials. * Fix preview pass rendering set to 1 not showing full resolution. * Fix CUDA runtime compiling failing due to missing cache directory. * Use settings from first render layer for visibility and material override. And a bunch of incomplete and still disabled code mostly related to closure sampling.
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt3
1 files changed, 1 insertions, 2 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 279644550c2..c24817fc672 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -207,11 +207,10 @@ option(WITH_API_INSTALL "Copy API header files into the blender install fold
# Cycles
option(WITH_CYCLES "Enable Cycles Render Engine" ON)
OPTION(WITH_CYCLES_OSL "Build with Open Shading Language support" OFF)
-OPTION(WITH_CYCLES_CUDA "Build with CUDA support" OFF)
+OPTION(WITH_CYCLES_CUDA "Build with CUDA binaries" OFF)
OPTION(WITH_CYCLES_BLENDER "Build Blender Python extension" ON)
OPTION(WITH_CYCLES_PARTIO "Build with Partio point cloud support (unfinished)" OFF)
OPTION(WITH_CYCLES_NETWORK "Build with network rendering support (unfinished)" OFF)
-OPTION(WITH_CYCLES_MULTI "Build with network rendering support (unfinished)" OFF)
OPTION(WITH_CYCLES_TEST "Build cycles test application" OFF)
# disable for now, but plan to support on all platforms eventually