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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-09 05:24:51 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-09 05:24:51 +0400 |
commit | 60812e0260c40c286c9373f48f7ccdf721a0c9ee (patch) | |
tree | 0f9c36d1e8dfaeb42891de6a2bb8e2292c1c837d /CMakeLists.txt | |
parent | a6d26cb6655064b0f58a233799fead3943c9c301 (diff) |
BGE cleanup: Removing the GamePlayer/xembed folder and associated build options. This code was very old and not used. For example web player code, look at Burster.
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index acd01f43fcd..0bd9cabfa7b 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -538,9 +538,6 @@ set(PLATFORM_LINKFLAGS "") set(PLATFORM_LINKFLAGS_DEBUG "") -# disabled for now, not supported -# option(WITH_WEBPLUGIN "Enable Web Plugin (Unix only)" OFF) - # For alternate Python locations the commandline can be used to override detected/default cache settings, e.g: # On Unix: # cmake ../blender \ @@ -1874,16 +1871,6 @@ if(WITH_IMAGE_REDCODE) set(REDCODE_INC ${REDCODE}) endif() -#----------------------------------------------------------------------------- -# Blender WebPlugin - -if(WITH_WEBPLUGIN) - set(GECKO_DIR "${CMAKE_SOURCE_DIR}/../gecko-sdk/" CACHE PATH "Gecko SDK path") - set(WEBPLUGIN_SANDBOX_MODE "apparmor" CACHE STRING "WEB Plugin sandbox mode, can be apparmor, privsep, none") - - set(WITH_PLAYER ON) -endif() - #----------------------------------------------------------------------------- # Configure OpenGL. |