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author | Jeroen Bakker <j.bakker@atmind.nl> | 2018-06-12 16:15:36 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2018-06-12 16:32:31 +0300 |
commit | b6b1e0f56cefc43571c8fc09bb14e4cb4bff7841 (patch) | |
tree | b671b08cf7373476a0fb6982fefa4b8d068dd85c /CMakeLists.txt | |
parent | d72ddb81aecb74be9e9403198644f0a68c7268c2 (diff) |
T55454: removal of clay engine
The ClayEngine was introduced to test the blender2.8 architecture during
development. As currently we have the wanted features implemented with
matcaps we are going to remove the clay engine as it was never intended
to be an official releasable engine
Note: The test cases are never run. But when enabled will be skipped as
they were implemented over the Clay Engine
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 5f1b9b1643c..4a537a01545 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -227,8 +227,6 @@ option(WITH_SYSTEM_BULLET "Use the systems bullet library (currently unsupported mark_as_advanced(WITH_SYSTEM_BULLET) option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ${_init_OPENCOLORIO}) -option(WITH_CLAY_ENGINE "Enable Clay engine" ON) - # Compositor option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON) |