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authorDaniel Genrich <daniel.genrich@gmx.net>2012-08-26 17:34:17 +0400
committerDaniel Genrich <daniel.genrich@gmx.net>2012-08-26 17:34:17 +0400
commitb61abd4fe0da70ce52acf29c065df2af68e2eabe (patch)
tree67eb2668ca92240580a62f4358f7bc464c938b2e /CMakeLists.txt
parent43bb431548436b6b1699f795acd107de0f6b86a8 (diff)
parent25a925ceabb9987c0204df32200b664dcc1aaf44 (diff)
Merge from trunk r49908-r50219smoke2
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt5
1 files changed, 5 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ac3920ad085..3bc215b3faa 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -126,11 +126,13 @@ option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid d
option(WITH_PYTHON_MODULE "Enable building as a python module which runs without a user interface, like running regular blender in background mode (experimental, only enable for development)" OFF)
option(WITH_BUILDINFO "Include extra build details (only disable for development & faster builds)" ON)
option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON)
+option(WITH_IK_SOLVER "Enable Legacy IK solver (only disable for development)" ON)
option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" ON)
option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
option(WITH_GAMEENGINE "Enable Game Engine" ON)
option(WITH_PLAYER "Build Player" OFF)
option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
+option(WITH_COMPOSITOR_LEGACY "Enable legacy compositor" ON)
# GHOST Windowing Library Options
option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF)
@@ -1041,6 +1043,8 @@ elseif(WIN32)
set(PLATFORM_LINKLIBS "${PLATFORM_LINKLIBS} -lpthread")
add_definitions(-DFREE_WINDOWS64 -DMS_WIN64)
+ #Turn off OpenMP since it causes crashes on render for subsurfed/multiresolution meshes
+ set(WITH_OPENMP OFF)
endif()
add_definitions(-D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE)
@@ -1795,6 +1799,7 @@ if(FIRST_RUN)
info_cfg_option(WITH_GAMEENGINE)
info_cfg_option(WITH_PLAYER)
info_cfg_option(WITH_BULLET)
+ info_cfg_option(WITH_IK_SOLVER)
info_cfg_option(WITH_IK_ITASC)
info_cfg_option(WITH_OPENCOLLADA)
info_cfg_option(WITH_FFTW3)