diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-08-21 22:32:30 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-08-21 22:32:30 +0400 |
commit | 037626024a202c3b85f9ca479d2aafb10bbc6bf6 (patch) | |
tree | 0998df3d8f8d354507c239986cd1900faa913cbd /CMakeLists.txt | |
parent | 122d92e5b7d138bbb78d02d011a6952b8ecd5f0c (diff) | |
parent | dd21def25d2ddfa6ca04a7d11481a84b76e2c0ab (diff) |
svn merge ^/trunk/blender -r49776:50097
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 77f934fcc15..338135f4987 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -126,11 +126,13 @@ option(WITH_PYTHON_SAFETY "Enable internal API error checking to track invalid d option(WITH_PYTHON_MODULE "Enable building as a python module which runs without a user interface, like running regular blender in background mode (experimental, only enable for development)" OFF) option(WITH_BUILDINFO "Include extra build details (only disable for development & faster builds)" ON) option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON) +option(WITH_IK_SOLVER "Enable Legacy IK solver (only disable for development)" ON) option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF) option(WITH_BULLET "Enable Bullet (Physics Engine)" ON) option(WITH_GAMEENGINE "Enable Game Engine" ON) option(WITH_PLAYER "Build Player" OFF) option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON) +option(WITH_COMPOSITOR_LEGACY "Enable legacy compositor" ON) # GHOST Windowing Library Options option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF) @@ -976,9 +978,10 @@ elseif(WIN32) # normally cached but not since we include them with blender set(PYTHON_VERSION 3.2) # CACHE STRING) set_lib_path(PYTHON "python") - set(PYTHON_INCLUDE_DIR ${PYTHON}/include/python${PYTHON_VERSION}) set(PYTHON_LIBRARY ${PYTHON}/lib/python32.lib) #CACHE FILEPATH - + #Shared includes for both vc2008 and vc2010 + set(PYTHON_INCLUDE_DIR ${LIBDIR}/python/include/python${PYTHON_VERSION}) + # uncached vars set(PYTHON_INCLUDE_DIRS "${PYTHON_INCLUDE_DIR}") set(PYTHON_LIBRARIES "${PYTHON_LIBRARY}") @@ -988,7 +991,7 @@ elseif(WIN32) set(BOOST ${LIBDIR}/boost) set(BOOST_INCLUDE_DIR ${BOOST}/include) if(MSVC10) - set(BOOST_LIBPATH ${BOOST}/lib/vc_10) + set(BOOST_LIBPATH ${BOOST}/vc2010/lib) set(BOOST_POSTFIX "vc100-mt-s-1_49.lib") set(BOOST_DEBUG_POSTFIX "vc100-mt-sgd-1_49.lib") else() @@ -1794,6 +1797,7 @@ if(FIRST_RUN) info_cfg_option(WITH_GAMEENGINE) info_cfg_option(WITH_PLAYER) info_cfg_option(WITH_BULLET) + info_cfg_option(WITH_IK_SOLVER) info_cfg_option(WITH_IK_ITASC) info_cfg_option(WITH_OPENCOLLADA) info_cfg_option(WITH_FFTW3) |