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authorJacques Lucke <jacques@blender.org>2020-04-20 11:37:38 +0300
committerJacques Lucke <jacques@blender.org>2020-04-20 11:45:18 +0300
commiteb4e3bbe68c8fb1d717d5f0380d61cd015de8767 (patch)
tree26c71b06e0b2565117d098b0f45c337eff9017bd /CMakeLists.txt
parent5f5ec7b0ed5a110edd118fae00632384e51b62c2 (diff)
Simulations: Add new simulation data block
This data block will be the container for simulation node trees. It will be used for the new particle node system (T73324). The new data block has the type `ID_SIM`. It is not visible to users and other developers by default yet. To enable it, activate the cmake option `WITH_NEW_SIMULATION_TYPE`. New simulation data blocks can be created by running `bpy.data.simulations.new("name")`. Reviewers: brecht Differential Revision: https://developer.blender.org/D7225
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt4
1 files changed, 4 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 5fb0393dcda..8b70b4252fa 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -323,6 +323,10 @@ option(WITH_FREESTYLE "Enable Freestyle (advanced edges rendering)" ON)
option(WITH_NEW_OBJECT_TYPES "Enable new hair and pointcloud objects (use for development only, don't save in files)" OFF)
mark_as_advanced(WITH_NEW_OBJECT_TYPES)
+# New simulation data block
+option(WITH_NEW_SIMULATION_TYPE "Enable simulation data block (use for development only, don't save in files)" OFF)
+mark_as_advanced(WITH_NEW_SIMULATION_TYPE)
+
# Misc
if(WIN32)
option(WITH_INPUT_IME "Enable Input Method Editor (IME) for complex Asian character input" ON)