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authorCampbell Barton <ideasman42@gmail.com>2012-08-20 02:19:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-20 02:19:19 +0400
commit455c37c16b40746d796598a9d63c19491b7a2698 (patch)
tree0f134ebd958032c0a17d042ed3ad90208349003f /CMakeLists.txt
parent257c6de9ace4c66d6054d10712204b62aa8ace2f (diff)
option to build without the legacy compositor
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index fd473889909..338135f4987 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -132,6 +132,7 @@ option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
option(WITH_GAMEENGINE "Enable Game Engine" ON)
option(WITH_PLAYER "Build Player" OFF)
option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
+option(WITH_COMPOSITOR_LEGACY "Enable legacy compositor" ON)
# GHOST Windowing Library Options
option(WITH_GHOST_DEBUG "Enable debugging output for the GHOST library" OFF)
@@ -1796,6 +1797,7 @@ if(FIRST_RUN)
info_cfg_option(WITH_GAMEENGINE)
info_cfg_option(WITH_PLAYER)
info_cfg_option(WITH_BULLET)
+ info_cfg_option(WITH_IK_SOLVER)
info_cfg_option(WITH_IK_ITASC)
info_cfg_option(WITH_OPENCOLLADA)
info_cfg_option(WITH_FFTW3)