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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-06-12 00:47:35 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2016-06-12 00:50:06 +0300 |
commit | b8112a896003d34ce1099c3cc8f4fee6bd3520cc (patch) | |
tree | e90d737edfa4203137973b482bdac9dfd70035da /CMakeLists.txt | |
parent | eea89417f4a3e2221e25c9c3ae6a601a61a05c22 (diff) |
Fix OS X build after Decklink changes, it is not supported yet so don't enable it.
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index e7a0f7ad177..1c933d38ab9 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -229,7 +229,11 @@ option(WITH_BULLET "Enable Bullet (Physics Engine)" ON) option(WITH_SYSTEM_BULLET "Use the systems bullet library (currently unsupported due to missing features in upstream!)" ) mark_as_advanced(WITH_SYSTEM_BULLET) option(WITH_GAMEENGINE "Enable Game Engine" ${_init_GAMEENGINE}) -option(WITH_GAMEENGINE_DECKLINK "Support BlackMagicDesign DeckLink cards in the Game Engine" ON) +if(APPLE) + set(WITH_GAMEENGINE_DECKLINK OFF) +else() + option(WITH_GAMEENGINE_DECKLINK "Support BlackMagicDesign DeckLink cards in the Game Engine" ON) +endif() option(WITH_PLAYER "Build Player" OFF) option(WITH_OPENCOLORIO "Enable OpenColorIO color management" ${_init_OPENCOLORIO}) |