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authorSergey Sharybin <sergey.vfx@gmail.com>2018-08-13 16:39:01 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-08-13 17:04:06 +0300
commit5c61be777f10f65fce0184d43804c2d01cb284ad (patch)
treed69200bc4367b55dea18b9ee4a0b0b774c265933 /CMakeLists.txt
parentaac5458fa5800cc6c0a7243c1baa13d8190fa4b0 (diff)
Subsurf: Introduce quality option
For users it defines how accurate vertex positions are in terms of limit surface (as in, how close the vertices locations to the condition when they are calculated for an infinitely subdivided mesh). This affects things like: - Irregular vertices (joint of 3 or more edges) - Crease Keep quality value low for performance. NOTE: Going higher does not necessarily mean real improvement in quality, ideal case might be reached well before maximum quality of 10. Quality of 3 is a good starting point. Internally quality is translated directly to adaptive subdivision level. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D3599
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 708e5192c19..e3fe49fce2c 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -237,6 +237,9 @@ option(WITH_COMPOSITOR "Enable the tile based nodal compositor" ON)
option(WITH_OPENSUBDIV "Enable OpenSubdiv for surface subdivision" _init_OPENSUBDIV)
+option(WITH_OPENSUBDIV_MODIFIER "Use OpenSubdiv for CPU side of Subsurf/Multires modifiers" OFF)
+mark_as_advanced(WITH_OPENSUBDIV_MODIFIER)
+
option(WITH_OPENVDB "Enable features relying on OpenVDB" OFF)
option(WITH_OPENVDB_BLOSC "Enable blosc compression for OpenVDB, only enable if OpenVDB was built with blosc support" OFF)
option(WITH_OPENVDB_3_ABI_COMPATIBLE "Assume OpenVDB library has been compiled with version 3 ABI compatibility" OFF)