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authorHans Goudey <h.goudey@me.com>2021-03-31 19:37:09 +0300
committerHans Goudey <h.goudey@me.com>2021-03-31 19:37:21 +0300
commit910469eccf9e973988ed21c4935d8b58d70fa307 (patch)
tree8ea7ee9bcd2b6ed4d8cd9951753b70f83363307f /CMakeLists.txt
parent46ee9b599aeec6400bf6ff7d87431d71fb87a2e0 (diff)
Cleanup: Remove remaining unused code for DispList "bevel_split"
This was added in rB93aeb6b318a7, last changed in rB8f0a44a5d55d, and removed in rB51b796ff1528. I assume it was a way for curves to have split edges at corners. As far as I can tell it only ever worked in Blender Internal, and that has been gone for years. Another possible route here would be restoring this functionality, but it's generally preferrable to reduce complexity in this area of curve code than adding it back, especially in the context of other improvements planned related to curves in geometry nodes. Differential Revision: https://developer.blender.org/D9966
Diffstat (limited to 'CMakeLists.txt')
0 files changed, 0 insertions, 0 deletions