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author | Ray Molenkamp <github@lazydodo.com> | 2018-06-16 05:17:16 +0300 |
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committer | Ray Molenkamp <github@lazydodo.com> | 2018-06-16 05:17:16 +0300 |
commit | 9d876960e8914bfa11bc3be1e500832711c20350 (patch) | |
tree | fe0a55bf269e93cbb51e3f229e01a06722d472d2 /CMakeLists.txt | |
parent | 01f576e87b54159bb360cf1ed85518bb75231107 (diff) |
This option limits visibility of the glew.h header to just bf_gpu and intern_gawain
this is to highlight areas in the code that still directly do opengl calls or use
opengl types.
This is in preparation for supporting alternative rendering back-ends.
Reviewers: brecht, fclem
Differential Revision: https://developer.blender.org/D3304
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r-- | CMakeLists.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 4a537a01545..4da0f70884a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -458,11 +458,13 @@ endif() # OpenGL +option(WITH_OPENGL "When off limits visibility of the opengl headers to just bf_gpu and gawain (temporary option for development purposes)" ON) option(WITH_GLEW_ES "Switches to experimental copy of GLEW that has support for OpenGL ES. (temporary option for development purposes)" OFF) option(WITH_GL_EGL "Use the EGL OpenGL system library instead of the platform specific OpenGL system library (CGL, glX, or WGL)" OFF) option(WITH_GL_PROFILE_ES20 "Support using OpenGL ES 2.0. (thru either EGL or the AGL/WGL/XGL 'es20' profile)" OFF) mark_as_advanced( + WITH_OPENGL WITH_GLEW_ES WITH_GL_EGL WITH_GL_PROFILE_ES20 @@ -1003,6 +1005,10 @@ endif() find_package(OpenGL) blender_include_dirs_sys("${OPENGL_INCLUDE_DIR}") +if(WITH_OPENGL) + add_definitions(-DWITH_OPENGL) +endif() + if(WITH_SYSTEM_GLES) find_package_wrapper(OpenGLES) endif() |