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authorSybren A. Stüvel <sybren@stuvel.eu>2017-05-24 12:36:41 +0300
committerSybren A. Stüvel <sybren@stuvel.eu>2017-05-24 12:36:41 +0300
commitd5d9d1fe7d88176551cf399e683190c0ae3adcaf (patch)
treecbd70be0f9bbd4bff09c638cedabb9273a50e1ae /CMakeLists.txt
parentad27e97ee70e9f26bdd4121b285da3b120d376e0 (diff)
CMake: document that WITH_FFTW3 is also used for the ocean sim.
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 5efe96df9e5..66ee215864d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -229,7 +229,7 @@ mark_as_advanced(BUILDINFO_OVERRIDE_TIME)
option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON)
option(WITH_IK_SOLVER "Enable Legacy IK solver (only disable for development)" ON)
-option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" ${_init_FFTW3})
+option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke, ocean sim, and audio effects)" ${_init_FFTW3})
option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
option(WITH_SYSTEM_BULLET "Use the systems bullet library (currently unsupported due to missing features in upstream!)" )
mark_as_advanced(WITH_SYSTEM_BULLET)