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authorPatrick Mours <pmours@nvidia.com>2019-09-12 15:50:06 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-09-13 12:50:11 +0300
commita2b52dc5716a97e5413acbd6eefc9ce3788b6456 (patch)
tree7e6d6c17b73671e67c1f7fbdadd821b4541f820f /CMakeLists.txt
parent53932f1f068501bfb095c407a7777a964dc5ec1c (diff)
Cycles: add Optix device backend
This uses hardware-accelerated raytracing on NVIDIA RTX graphics cards. It is still currently experimental. Most features are supported, but a few are still missing like baking, branched path tracing and using CPU memory. https://wiki.blender.org/wiki/Reference/Release_Notes/2.81/Cycles#NVIDIA_RTX For building with Optix support, the Optix SDK must be installed. See here for build instructions: https://wiki.blender.org/wiki/Building_Blender/CUDA Differential Revision: https://developer.blender.org/D5363
Diffstat (limited to 'CMakeLists.txt')
-rw-r--r--CMakeLists.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ad705821596..258e79b7d4a 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -426,6 +426,7 @@ mark_as_advanced(WITH_CYCLES_DEBUG)
mark_as_advanced(WITH_CYCLES_NATIVE_ONLY)
option(WITH_CYCLES_DEVICE_CUDA "Enable Cycles CUDA compute support" ON)
+option(WITH_CYCLES_DEVICE_OPTIX "Enable Cycles OptiX support" OFF)
option(WITH_CYCLES_DEVICE_OPENCL "Enable Cycles OpenCL compute support" ON)
option(WITH_CYCLES_NETWORK "Enable Cycles compute over network support (EXPERIMENTAL and unfinished)" OFF)
mark_as_advanced(WITH_CYCLES_DEVICE_CUDA)