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authorSergey Sharybin <sergey.vfx@gmail.com>2010-06-28 15:07:02 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2010-06-28 15:07:02 +0400
commit8517a7a3cd93532ef1ff53ccbf07e8fc14a5109e (patch)
treed7280bdbe9ed6b57b05155f35d6b0e39a466d2d7 /COPYING
parentaae952be1fc0d3ff6955e8d542d5330e93e96ef7 (diff)
Fix #20965: metaballs partticles and volume material crash rendering
Fix #21187: 2.5svn26947 - particles + meta sphere = crash in rendering Use separated displists for mballs in view3d and render stuff. Do not recalculate displist for view3d while rendering - mball.c uses several global variables which shouldn't be accepted from parallel threads.
Diffstat (limited to 'COPYING')
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