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author | Campbell Barton <ideasman42@gmail.com> | 2009-05-07 18:53:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-05-07 18:53:40 +0400 |
commit | f590ffdadc0dceac9d37d30dc565ca083c3c7fca (patch) | |
tree | 44112f23b693d9b8472da7055b0953650732656a /COPYING | |
parent | 42557f90bd16771a5c6437dbfb3952527df7fb1a (diff) |
[#18645] Texture painting smudge brush darkens images - 2.49RC1
not fixed but the problem is now less bad when projection painting, bilinear interpolation was rounding down.
- added gameOb.attrDict to get the internal gameObject dict.
- mesh.getVertex wasnt setting an exception.
Diffstat (limited to 'COPYING')
0 files changed, 0 insertions, 0 deletions