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author | Luca Rood <dev@lucarood.com> | 2018-09-26 18:18:16 +0300 |
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committer | Luca Rood <dev@lucarood.com> | 2018-09-26 18:49:40 +0300 |
commit | 0666ece2e2f96571200d693d9d7bee1ca72d026f (patch) | |
tree | d19df74e5f36d4a745dd5ea917ccf840a6e61923 /COPYING | |
parent | a27d97d1b737037e7c09d3052ba5c644588024ec (diff) |
Cloth: Collision improvements
This commit includes several performance, stability, and reliability
improvements to cloth collisions.
Most notably:
* The implementation of a new self-collisions system.
* Multithreading of collision detection.
* Implementation of single sided collisions and normal overrides.
* Replacement of the `plNearestPoints` function from Bullet with a
dedicated solution.
Further, this also includes several bug fixes, and algorithmic
improvements.
Reviewed By: brecht
Differential Revision: http://developer.blender.org/D3712
Diffstat (limited to 'COPYING')
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