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author | Jeroen Bakker <jeroen@blender.org> | 2020-02-24 12:46:45 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2020-02-27 17:57:58 +0300 |
commit | 403bb357ae2b1d2561a0d77c96035ba54c197cbd (patch) | |
tree | 140f9338c9a662467969e186145019f52df9a549 /GNUmakefile | |
parent | f2b95b9eae2ee913c99cff7595527b18d8b49d0a (diff) |
Fix T74110: EEVEE Shadow Pass
Shadow could penetrate occluded geometry. This patch adds a check to see
if the light is in the right location to light the pixel.
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D6918
Diffstat (limited to 'GNUmakefile')
0 files changed, 0 insertions, 0 deletions