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author | Jason Hays <jason_hays22@mymail.eku.edu> | 2011-09-18 05:09:18 +0400 |
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committer | Jason Hays <jason_hays22@mymail.eku.edu> | 2011-09-18 05:09:18 +0400 |
commit | 1b5d16f1bf80f2da8d3d4da5bbfaf4819c14a225 (patch) | |
tree | bd0b61b204bfc020c9ab781a3e6183a4c45fca6c /GNUmakefile | |
parent | 101937e2ddf4d0453868373b644873586febf6e2 (diff) |
I made multitude of fixes based on the comments provided online:
Removed the drawSelectedVerts and added drawSelectedVertices, which uses dm->foreachMappedVert.
In calc_weightpaint_vert_color():
Made the weight paint color black and return instead of input=-1
Made the pose bone selection normal when multi-paint is inactive.
Name fix for functions using mv instead of mvert.
Used vector functions provided by the math lib.
Changed some MEM_callocN references to be stacks.
Changed dm_deform_clear to use ob->derivedDeform primarily
Made the variable "float **changes" into "float (*changes)[2]"
Used CTX_data_active_object() in place of CTX_data_pointer_get_type()
Added the invert selection hotkey "Ctrl+I" to weight paint's vertex mask.
Diffstat (limited to 'GNUmakefile')
0 files changed, 0 insertions, 0 deletions