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authorCampbell Barton <ideasman42@gmail.com>2011-02-07 08:05:41 +0300
committerCampbell Barton <ideasman42@gmail.com>2011-02-07 08:05:41 +0300
commitad8c79405ac053bafea606ee954c4324d066d5fa (patch)
tree6f4a92c29fbc134330118a94f39b2665c7c0c0a9 /GNUmakefile
parenta018bfba9ad925e563dfa7f1512b2e5925547ea1 (diff)
Type checks for internal ID-Property UI min/max/tip & use defines to get values from ID-Props.
Probably wouldn't cause a problem but manually editing these types through python could easily crash blender. also changed cmake, stub-makefile default build dir to be lower case and leave out architecture string, easier for documentation. Use ../build/linux/ rather then ../build/Linux_i686/
Diffstat (limited to 'GNUmakefile')
-rw-r--r--GNUmakefile5
1 files changed, 3 insertions, 2 deletions
diff --git a/GNUmakefile b/GNUmakefile
index 17aef9075b2..2abb6846e95 100644
--- a/GNUmakefile
+++ b/GNUmakefile
@@ -28,12 +28,13 @@
# System Vars
OS:=$(shell uname -s)
-CPU:=$(shell uname -m)
+OS_NCASE:=$(shell uname -s | tr '[A-Z]' '[a-z]')
+# CPU:=$(shell uname -m) # UNUSED
# Source and Build DIR's
BLENDER_DIR:=$(shell pwd -P)
-BUILD_DIR:=$(shell dirname $(BLENDER_DIR))/build/$(OS)_$(CPU)
+BUILD_DIR:=$(shell dirname $(BLENDER_DIR))/build/$(OS_NCASE)
# Get the number of cores for threaded build