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authorMitchell Stokes <mogurijin@gmail.com>2013-07-10 00:50:15 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-07-10 00:50:15 +0400
commit19dee5e413453cc4a2a98c17aaf39f00e04f7619 (patch)
treeb4bae82512c48c2116c800e0785407c60468403c /GNUmakefile
parent83e9f32382810437bf113fee3b5c32881d7e67ec (diff)
BGE: Adding animation culling. Armature objects will only have their poses updated if their children meshes have not already been culled. Regular object animations will always be updated since they are cheap.
Diffstat (limited to 'GNUmakefile')
0 files changed, 0 insertions, 0 deletions