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author | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-10 00:50:15 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2013-07-10 00:50:15 +0400 |
commit | 19dee5e413453cc4a2a98c17aaf39f00e04f7619 (patch) | |
tree | b4bae82512c48c2116c800e0785407c60468403c /GNUmakefile | |
parent | 83e9f32382810437bf113fee3b5c32881d7e67ec (diff) |
BGE: Adding animation culling. Armature objects will only have their poses updated if their children meshes have not already been culled. Regular object animations will always be updated since they are cheap.
Diffstat (limited to 'GNUmakefile')
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