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author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-11-06 05:45:15 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2013-11-06 05:45:15 +0400 |
commit | 99c5e713970859640a9e46c2afeeff9d5235f624 (patch) | |
tree | dd9a6ba6d4cb49a6db9f2ddf3d6552ea5496f3e4 /SConstruct | |
parent | 299812f28d32950a9bbf4612a3a5fef46054e7fb (diff) |
Quicktime: remove backend with the old quicktime API, and keep the QTKit backend.
This means that if you have WITH_BF_QUICKTIME or WITH_CODEC_QUICKTIME enabled,
it will always use QTKit.
The old backend was only used on 32 bit OS X builds, now 32 and 64 bit builds will
give consistent input/output. On Windows or Linux quicktime isn't being used.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/SConstruct b/SConstruct index 07227e6bd06..4ef56db46d4 100644 --- a/SConstruct +++ b/SConstruct @@ -342,9 +342,6 @@ if env['WITH_BF_OPENMP'] == 1: else: env.Append(CCFLAGS=['-fopenmp']) -if env['USE_QTKIT'] == True: - env.Append(CPPFLAGS=['-DUSE_QTKIT']) - #check for additional debug libnames if env.has_key('BF_DEBUG_LIBS'): |