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authorThomas Dinges <blender@dingto.org>2014-07-06 15:59:52 +0400
committerThomas Dinges <blender@dingto.org>2014-07-06 16:00:11 +0400
commit5fefc84783555152c0bb924b3f509c7ec8f1a04d (patch)
tree5c0d5740db7f7a76bf41c5d4d15f9a343fecb75a /SConstruct
parent22fa83173b326ef1344ceec6623a5562d8b851f1 (diff)
Cycles: Equi-Angular and MIS Volume sampling work on GPU now.
* malloc() is used now, which is supported since sm_20: http://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#dynamic-global-memory-allocation-and-operations The performance of this needs to be tested on various cards still. * This also works for Heterogeneous Decoupled Ray Marching, but in this case I get sporadic "Illegal Address" errors on my Geforce 540, therefore I did not remove the GPU check in kernel_volume_use_decoupled() yet. I would appreciate some tests from people who compile themselves, enable Volumetrics in kernel_types.h.
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions