diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-02-25 15:07:51 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-02-25 15:07:51 +0300 |
commit | 7fffb0b6302618049a35e6bacf0aeed70a47d8aa (patch) | |
tree | 8b61ee940e4777f9bed4b63e5e3cc55bf2803ce1 /SConstruct | |
parent | c77af311665d230ed933138cd20962d021ad5c2b (diff) |
Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID.
Now Sumo is has been deprecated for a while we might want to remove it for 2.5.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct index 809166586e6..20d8f8fd2ec 100644 --- a/SConstruct +++ b/SConstruct @@ -280,6 +280,7 @@ if 'blenderlite' in B.targets: env['WITH_BF_PNG'] = False env['WITH_BF_ODE'] = False env['WITH_BF_BULLET'] = False + env['WITH_BF_SOLID'] = False env['WITH_BF_BINRELOC'] = False env['BF_BUILDINFO'] = False env['BF_NO_ELBEEM'] = True |