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authorJoseph Eagar <joeedh@gmail.com>2009-06-12 00:47:14 +0400
committerJoseph Eagar <joeedh@gmail.com>2009-06-12 00:47:14 +0400
commit73092af8b7a3d5cfe09557d73a7b49254d326ae5 (patch)
tree208bb874dcdd5bc0914be60d9a5e1a48d1fb4108 /SConstruct
parentd12c4f751cd12ce77f619adc8de2725396007247 (diff)
don't build game engine by default, and print a warning if game player is enabled.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct3
1 files changed, 3 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct
index 125594f69c5..dcea0f511eb 100644
--- a/SConstruct
+++ b/SConstruct
@@ -404,6 +404,9 @@ dobj = B.buildinfo(env, "dynamic") + B.resources
thestatlibs, thelibincs = B.setup_staticlibs(env)
thesyslibs = B.setup_syslibs(env)
+if env['WITH_BF_PLAYER']:
+ print("Warning: Game player may not build on 2.5")
+
if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
#env.BlenderProg(B.root_build_dir, "blender", dobj , [], mainlist + thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
env.BlenderProg(B.root_build_dir, "blender", dobj + mainlist, [], thestatlibs + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')