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authorSergey Sharybin <sergey.vfx@gmail.com>2015-06-08 14:46:33 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-06-08 14:53:54 +0300
commitec0ba4095f9e60057309e6a72e6661170a22a7ee (patch)
tree68ad66cb208599c8dd62d6aa3d81cddbb5df8f2c /SConstruct
parentd63615272cc667d9e64fa1fe86a8be3d60519f2c (diff)
Fix T44979: Crash when rendering with more threads than the system ones
Revert "Nodes: Remove hardcoded BLENDER_MAX_THREADS number of threads" This reverts commit fdc653e8ce77a188138dc707207139c3d1e6b166. The threads override is not affected by the scene, and hence the limit of the threads was not giving correct result. Need to re-consider some things here.
Diffstat (limited to 'SConstruct')
0 files changed, 0 insertions, 0 deletions