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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-01-10 12:01:19 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-01-10 12:01:19 +0400 |
commit | 2a43380dedd2aec7d5cb0260448e894c22da04fb (patch) | |
tree | c63157c0878431b8070d8a404e306fa23ace6115 /SConstruct | |
parent | 35d0e99299cc653c9064026ccbb2b2453483c515 (diff) |
Switch linux buildbot to compile all cuda kernels in 64bit environment
Solves memory limit issues when building sm_13 for 32bit platform.
Some further refinement of patch could be needed.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct index c50240b85e0..49e899c3d20 100644 --- a/SConstruct +++ b/SConstruct @@ -276,7 +276,9 @@ if 'blenderlite' in B.targets: env[k] = v if 'cudakernels' in B.targets: + env['WITH_BF_CYCLES'] = True env['WITH_BF_CYCLES_CUDA_BINARIES'] = True + env['WITH_BF_PYTHON'] = False # Extended OSX_SDK and 3D_CONNEXION_CLIENT_LIBRARY and JAckOSX detection for OSX if env['OURPLATFORM']=='darwin': |