diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-08-11 17:01:44 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-08-11 17:01:44 +0400 |
commit | 81272e28a0da2c654c070540279a8d12f349bcb3 (patch) | |
tree | 8ceec507c6f1e49fa9158d29907c6280cceb7328 /SConstruct | |
parent | 5f341a846b78df701686a56da7caf61c087a716f (diff) |
generate glsl shaders c files at build time.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/SConstruct b/SConstruct index 349aa9dd2fa..ff0ec0c3133 100644 --- a/SConstruct +++ b/SConstruct @@ -498,6 +498,31 @@ ensure_data("./release/datafiles/preview.blend", B.root_build_dir + "data_sources/preview.blend.c", "datatoc_preview_blend") +# --- glsl --- +ensure_data("source/blender/gpu/shaders/gpu_shader_material.glsl", + B.root_build_dir + "data_sources/gpu_shader_material.glsl.c", + "datatoc_gpu_shader_material_glsl") +ensure_data("source/blender/gpu/shaders/gpu_shader_vertex.glsl", + B.root_build_dir + "data_sources/gpu_shader_vertex.glsl.c", + "datatoc_gpu_shader_vertex_glsl") +ensure_data("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_frag.glsl", + B.root_build_dir + "data_sources/gpu_shader_sep_gaussian_blur_frag.glsl.c", + "datatoc_gpu_shader_sep_gaussian_blur_frag_glsl") +ensure_data("source/blender/gpu/shaders/gpu_shader_sep_gaussian_blur_vert.glsl", + B.root_build_dir + "data_sources/gpu_shader_sep_gaussian_blur_vert.glsl.c", + "datatoc_gpu_shader_sep_gaussian_blur_vert_glsl") +ensure_data("source/blender/gpu/shaders/gpu_shader_material.glsl", + B.root_build_dir + "data_sources/gpu_shader_material.glsl.c", + "datatoc_gpu_shader_material_glsl") +ensure_data("source/blender/gpu/shaders/gpu_shader_vsm_store_frag.glsl", + B.root_build_dir + "data_sources/gpu_shader_vsm_store_frag.glsl.c", + "datatoc_gpu_shader_vsm_store_frag_glsl") +ensure_data("source/blender/gpu/shaders/gpu_shader_vsm_store_vert.glsl", + B.root_build_dir + "data_sources/gpu_shader_vsm_store_vert.glsl.c", + "datatoc_gpu_shader_vsm_store_vert_glsl") + + + ##### END DATAFILES ########## Help(opts.GenerateHelpText(env)) |