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authorNathan Letwory <nathan@letworyinteractive.com>2010-08-30 00:52:05 +0400
committerNathan Letwory <nathan@letworyinteractive.com>2010-08-30 00:52:05 +0400
commit6c113b54b3566966b5ab2b731a59fa39b79aacd2 (patch)
treee5ee349b1b54548dde67ba248b2d9e2564b96766 /SConstruct
parent999bb69c703f02644feb58a726cb2470c6b9ba0e (diff)
Finally change SConscript tabs to spaces.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct666
1 files changed, 333 insertions, 333 deletions
diff --git a/SConstruct b/SConstruct
index 811298cc851..11493511ffa 100644
--- a/SConstruct
+++ b/SConstruct
@@ -33,9 +33,9 @@ import platform as pltfrm
# Need a better way to do this. Automagical maybe is not the best thing, maybe it is.
if pltfrm.architecture()[0] == '64bit':
- bitness = 64
+ bitness = 64
else:
- bitness = 32
+ bitness = 32
import sys
import os
@@ -79,15 +79,15 @@ B.binarykind = ['blender' , 'blenderplayer']
# XX cheating for BF_FANCY, we check for BF_FANCY before args are validated
use_color = ARGUMENTS.get('BF_FANCY', '1')
if platform=='win32':
- use_color = None
+ use_color = None
if not use_color=='1':
- B.bc.disable()
-
+ B.bc.disable()
+
#on defaut white Os X terminal, some colors are totally unlegible
if platform=='darwin':
- B.bc.OKGREEN = '\033[34m'
- B.bc.WARNING = '\033[36m'
+ B.bc.OKGREEN = '\033[34m'
+ B.bc.WARNING = '\033[36m'
# arguments
print B.bc.HEADER+'Command-line arguments'+B.bc.ENDC
@@ -110,100 +110,100 @@ quickie = B.arguments.get('BF_QUICK', None)
quickdebug = B.arguments.get('BF_QUICKDEBUG', None)
if quickdebug:
- B.quickdebug=string.split(quickdebug, ',')
+ B.quickdebug=string.split(quickdebug, ',')
else:
- B.quickdebug=[]
+ B.quickdebug=[]
if quickie:
- B.quickie=string.split(quickie,',')
+ B.quickie=string.split(quickie,',')
else:
- B.quickie=[]
-
+ B.quickie=[]
+
toolset = B.arguments.get('BF_TOOLSET', None)
if toolset:
- print "Using " + toolset
- if toolset=='mstoolkit':
- env = BlenderEnvironment(ENV = os.environ)
- env.Tool('mstoolkit', [toolpath])
- else:
- env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
- # xxx commented out, as was supressing warnings under mingw..
- #if env:
- # btools.SetupSpawn(env)
+ print "Using " + toolset
+ if toolset=='mstoolkit':
+ env = BlenderEnvironment(ENV = os.environ)
+ env.Tool('mstoolkit', [toolpath])
+ else:
+ env = BlenderEnvironment(tools=[toolset], ENV = os.environ)
+ # xxx commented out, as was supressing warnings under mingw..
+ #if env:
+ # btools.SetupSpawn(env)
else:
- if bitness==64 and platform=='win32':
- env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64')
- else:
- env = BlenderEnvironment(ENV = os.environ)
+ if bitness==64 and platform=='win32':
+ env = BlenderEnvironment(ENV = os.environ, MSVS_ARCH='amd64')
+ else:
+ env = BlenderEnvironment(ENV = os.environ)
if not env:
- print "Could not create a build environment"
- Exit()
+ print "Could not create a build environment"
+ Exit()
cc = B.arguments.get('CC', None)
cxx = B.arguments.get('CXX', None)
if cc:
- env['CC'] = cc
+ env['CC'] = cc
if cxx:
- env['CXX'] = cxx
+ env['CXX'] = cxx
if env['CC'] in ['cl', 'cl.exe'] and sys.platform=='win32':
- if bitness == 64:
- platform = 'win64-vc'
- else:
- platform = 'win32-vc'
+ if bitness == 64:
+ platform = 'win64-vc'
+ else:
+ platform = 'win32-vc'
elif env['CC'] in ['gcc'] and sys.platform=='win32':
- platform = 'win32-mingw'
+ platform = 'win32-mingw'
env.SConscriptChdir(0)
crossbuild = B.arguments.get('BF_CROSS', None)
if crossbuild and platform not in ('win32-vc', 'win64-vc'):
- platform = 'linuxcross'
+ platform = 'linuxcross'
env['OURPLATFORM'] = platform
configfile = os.path.join("build_files", "scons", "config", platform + "-config.py")
if os.path.exists(configfile):
- print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
+ print B.bc.OKGREEN + "Using config file: " + B.bc.ENDC + configfile
else:
- print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
+ print B.bc.FAIL + configfile + " doesn't exist" + B.bc.ENDC
if crossbuild and env['PLATFORM'] != 'win32':
- print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
- env.Tool('crossmingw', [toolpath])
- # todo: determine proper libs/includes etc.
- # Needed for gui programs, console programs should do without it
+ print B.bc.HEADER+"Preparing for crossbuild"+B.bc.ENDC
+ env.Tool('crossmingw', [toolpath])
+ # todo: determine proper libs/includes etc.
+ # Needed for gui programs, console programs should do without it
- # Now we don't need this option to have console window
- # env.Append(LINKFLAGS=['-mwindows'])
+ # Now we don't need this option to have console window
+ # env.Append(LINKFLAGS=['-mwindows'])
userconfig = B.arguments.get('BF_CONFIG', 'user-config.py')
# first read platform config. B.arguments will override
optfiles = [configfile]
if os.path.exists(userconfig):
- print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
- optfiles += [userconfig]
+ print B.bc.OKGREEN + "Using user-config file: " + B.bc.ENDC + userconfig
+ optfiles += [userconfig]
else:
- print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
+ print B.bc.WARNING + userconfig + " not found, no user overrides" + B.bc.ENDC
opts = btools.read_opts(env, optfiles, B.arguments)
opts.Update(env)
if not env['BF_FANCY']:
- B.bc.disable()
+ B.bc.disable()
# remove install dir so old and new files are not mixed.
# NOTE: only do the scripts directory for now, otherwise is too disruptive for developers
# TODO: perhaps we need an option (off by default) to not do this altogether...
if not env['WITHOUT_BF_INSTALL'] and not env['WITHOUT_BF_OVERWRITE_INSTALL']:
- scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
- if os.path.isdir(scriptsDir):
- print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
- shutil.rmtree(scriptsDir)
+ scriptsDir = os.path.join(env['BF_INSTALLDIR'], VERSION, 'scripts')
+ if os.path.isdir(scriptsDir):
+ print B.bc.OKGREEN + "Clearing installation directory%s: %s" % (B.bc.ENDC, os.path.abspath(scriptsDir))
+ shutil.rmtree(scriptsDir)
SetOption('num_jobs', int(env['BF_NUMJOBS']))
@@ -211,158 +211,158 @@ print B.bc.OKGREEN + "Build with parallel jobs%s: %s" % (B.bc.ENDC, GetOption('n
print B.bc.OKGREEN + "Build with debug symbols%s: %s" % (B.bc.ENDC, env['BF_DEBUG'])
if 'blenderlite' in B.targets:
- target_env_defs = {}
- target_env_defs['WITH_BF_GAMEENGINE'] = False
- target_env_defs['WITH_BF_OPENAL'] = False
- target_env_defs['WITH_BF_OPENEXR'] = False
- target_env_defs['WITH_BF_OPENMP'] = False
- target_env_defs['WITH_BF_ICONV'] = False
- target_env_defs['WITH_BF_INTERNATIONAL'] = False
- target_env_defs['WITH_BF_OPENJPEG'] = False
- target_env_defs['WITH_BF_FFMPEG'] = False
- target_env_defs['WITH_BF_QUICKTIME'] = False
- target_env_defs['WITH_BF_REDCODE'] = False
- target_env_defs['WITH_BF_DDS'] = False
- target_env_defs['WITH_BF_CINEON'] = False
- target_env_defs['WITH_BF_HDR'] = False
- target_env_defs['WITH_BF_ZLIB'] = False
- target_env_defs['WITH_BF_SDL'] = False
- target_env_defs['WITH_BF_JPEG'] = False
- target_env_defs['WITH_BF_PNG'] = False
- target_env_defs['WITH_BF_BULLET'] = False
- target_env_defs['WITH_BF_BINRELOC'] = False
- target_env_defs['BF_BUILDINFO'] = False
- target_env_defs['BF_NO_ELBEEM'] = True
- target_env_defs['WITH_BF_PYTHON'] = False
-
- # Merge blenderlite, let command line to override
- for k,v in target_env_defs.iteritems():
- if k not in B.arguments:
- env[k] = v
+ target_env_defs = {}
+ target_env_defs['WITH_BF_GAMEENGINE'] = False
+ target_env_defs['WITH_BF_OPENAL'] = False
+ target_env_defs['WITH_BF_OPENEXR'] = False
+ target_env_defs['WITH_BF_OPENMP'] = False
+ target_env_defs['WITH_BF_ICONV'] = False
+ target_env_defs['WITH_BF_INTERNATIONAL'] = False
+ target_env_defs['WITH_BF_OPENJPEG'] = False
+ target_env_defs['WITH_BF_FFMPEG'] = False
+ target_env_defs['WITH_BF_QUICKTIME'] = False
+ target_env_defs['WITH_BF_REDCODE'] = False
+ target_env_defs['WITH_BF_DDS'] = False
+ target_env_defs['WITH_BF_CINEON'] = False
+ target_env_defs['WITH_BF_HDR'] = False
+ target_env_defs['WITH_BF_ZLIB'] = False
+ target_env_defs['WITH_BF_SDL'] = False
+ target_env_defs['WITH_BF_JPEG'] = False
+ target_env_defs['WITH_BF_PNG'] = False
+ target_env_defs['WITH_BF_BULLET'] = False
+ target_env_defs['WITH_BF_BINRELOC'] = False
+ target_env_defs['BF_BUILDINFO'] = False
+ target_env_defs['BF_NO_ELBEEM'] = True
+ target_env_defs['WITH_BF_PYTHON'] = False
+
+ # Merge blenderlite, let command line to override
+ for k,v in target_env_defs.iteritems():
+ if k not in B.arguments:
+ env[k] = v
if env['WITH_BF_OPENMP'] == 1:
- if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
- env['CCFLAGS'].append('/openmp')
- env['CPPFLAGS'].append('/openmp')
- env['CXXFLAGS'].append('/openmp')
- else:
- if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
- env.Append(LINKFLAGS=['-openmp', '-static-intel'])
- env['CCFLAGS'].append('-openmp')
- env['CPPFLAGS'].append('-openmp')
- env['CXXFLAGS'].append('-openmp')
- else:
- env.Append(CCFLAGS=['-fopenmp'])
- env.Append(CPPFLAGS=['-fopenmp'])
- env.Append(CXXFLAGS=['-fopenmp'])
+ if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
+ env['CCFLAGS'].append('/openmp')
+ env['CPPFLAGS'].append('/openmp')
+ env['CXXFLAGS'].append('/openmp')
+ else:
+ if env['CC'].endswith('icc'): # to be able to handle CC=/opt/bla/icc case
+ env.Append(LINKFLAGS=['-openmp', '-static-intel'])
+ env['CCFLAGS'].append('-openmp')
+ env['CPPFLAGS'].append('-openmp')
+ env['CXXFLAGS'].append('-openmp')
+ else:
+ env.Append(CCFLAGS=['-fopenmp'])
+ env.Append(CPPFLAGS=['-fopenmp'])
+ env.Append(CXXFLAGS=['-fopenmp'])
if env['WITH_GHOST_COCOA'] == True:
- env.Append(CFLAGS=['-DGHOST_COCOA'])
- env.Append(CXXFLAGS=['-DGHOST_COCOA'])
- env.Append(CPPFLAGS=['-DGHOST_COCOA'])
+ env.Append(CFLAGS=['-DGHOST_COCOA'])
+ env.Append(CXXFLAGS=['-DGHOST_COCOA'])
+ env.Append(CPPFLAGS=['-DGHOST_COCOA'])
if env['USE_QTKIT'] == True:
- env.Append(CFLAGS=['-DUSE_QTKIT'])
- env.Append(CXXFLAGS=['-DUSE_QTKIT'])
- env.Append(CPPFLAGS=['-DUSE_QTKIT'])
+ env.Append(CFLAGS=['-DUSE_QTKIT'])
+ env.Append(CXXFLAGS=['-DUSE_QTKIT'])
+ env.Append(CPPFLAGS=['-DUSE_QTKIT'])
#check for additional debug libnames
if env.has_key('BF_DEBUG_LIBS'):
- B.quickdebug += env['BF_DEBUG_LIBS']
+ B.quickdebug += env['BF_DEBUG_LIBS']
printdebug = B.arguments.get('BF_LISTDEBUG', 0)
if len(B.quickdebug) > 0 and printdebug != 0:
- print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
- for l in B.quickdebug:
- print "\t" + l
+ print B.bc.OKGREEN + "Buildings these libs with debug symbols:" + B.bc.ENDC
+ for l in B.quickdebug:
+ print "\t" + l
# remove stdc++ from LLIBS if we are building a statc linked CXXFLAGS
if env['WITH_BF_STATICCXX']:
- if 'stdc++' in env['LLIBS']:
- env['LLIBS'].remove('stdc++')
- else:
- print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
+ if 'stdc++' in env['LLIBS']:
+ env['LLIBS'].remove('stdc++')
+ else:
+ print '\tcould not remove stdc++ library from LLIBS, WITH_BF_STATICCXX may not work for your platform'
# check target for blenderplayer. Set WITH_BF_PLAYER if found on cmdline
if 'blenderplayer' in B.targets:
- env['WITH_BF_PLAYER'] = True
+ env['WITH_BF_PLAYER'] = True
if 'blendernogame' in B.targets:
- env['WITH_BF_GAMEENGINE'] = False
+ env['WITH_BF_GAMEENGINE'] = False
# disable elbeem (fluidsim) compilation?
if env['BF_NO_ELBEEM'] == 1:
- env['CPPFLAGS'].append('-DDISABLE_ELBEEM')
- env['CXXFLAGS'].append('-DDISABLE_ELBEEM')
- env['CCFLAGS'].append('-DDISABLE_ELBEEM')
+ env['CPPFLAGS'].append('-DDISABLE_ELBEEM')
+ env['CXXFLAGS'].append('-DDISABLE_ELBEEM')
+ env['CCFLAGS'].append('-DDISABLE_ELBEEM')
if env['WITH_BF_SDL'] == False and env['OURPLATFORM'] in ('win32-vc', 'win32-ming', 'win64-vc'):
- env['PLATFORM_LINKFLAGS'].remove('/ENTRY:mainCRTStartup')
- env['PLATFORM_LINKFLAGS'].append('/ENTRY:main')
+ env['PLATFORM_LINKFLAGS'].remove('/ENTRY:mainCRTStartup')
+ env['PLATFORM_LINKFLAGS'].append('/ENTRY:main')
# lastly we check for root_build_dir ( we should not do before, otherwise we might do wrong builddir
B.root_build_dir = env['BF_BUILDDIR']
B.doc_build_dir = os.path.join(env['BF_INSTALLDIR'], 'doc')
if not B.root_build_dir[-1]==os.sep:
- B.root_build_dir += os.sep
+ B.root_build_dir += os.sep
if not B.doc_build_dir[-1]==os.sep:
- B.doc_build_dir += os.sep
-
+ B.doc_build_dir += os.sep
+
# We do a shortcut for clean when no quicklist is given: just delete
# builddir without reading in SConscripts
do_clean = None
if 'clean' in B.targets:
- do_clean = True
+ do_clean = True
if not quickie and do_clean:
- if os.path.exists(B.doc_build_dir):
- print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
- dirs = os.listdir(B.doc_build_dir)
- for entry in dirs:
- if os.path.isdir(B.doc_build_dir + entry) == 1:
- print "clean dir %s"%(B.doc_build_dir+entry)
- shutil.rmtree(B.doc_build_dir+entry)
- else: # remove file
- print "remove file %s"%(B.doc_build_dir+entry)
- os.remove(B.root_build_dir+entry)
- if os.path.exists(B.root_build_dir):
- print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
- dirs = os.listdir(B.root_build_dir)
- for entry in dirs:
- if os.path.isdir(B.root_build_dir + entry) == 1:
- print "clean dir %s"%(B.root_build_dir+entry)
- shutil.rmtree(B.root_build_dir+entry)
- else: # remove file
- print "remove file %s"%(B.root_build_dir+entry)
- os.remove(B.root_build_dir+entry)
- for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
- 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
- if os.path.exists(confile):
- print "clean file %s"%confile
- if os.path.isdir(confile):
- for root, dirs, files in os.walk(confile):
- for name in files:
- os.remove(os.path.join(root, name))
- else:
- os.remove(confile)
- print B.bc.OKGREEN+'...done'+B.bc.ENDC
- else:
- print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
- Exit()
+ if os.path.exists(B.doc_build_dir):
+ print B.bc.HEADER+'Cleaning doc dir...'+B.bc.ENDC
+ dirs = os.listdir(B.doc_build_dir)
+ for entry in dirs:
+ if os.path.isdir(B.doc_build_dir + entry) == 1:
+ print "clean dir %s"%(B.doc_build_dir+entry)
+ shutil.rmtree(B.doc_build_dir+entry)
+ else: # remove file
+ print "remove file %s"%(B.doc_build_dir+entry)
+ os.remove(B.root_build_dir+entry)
+ if os.path.exists(B.root_build_dir):
+ print B.bc.HEADER+'Cleaning build dir...'+B.bc.ENDC
+ dirs = os.listdir(B.root_build_dir)
+ for entry in dirs:
+ if os.path.isdir(B.root_build_dir + entry) == 1:
+ print "clean dir %s"%(B.root_build_dir+entry)
+ shutil.rmtree(B.root_build_dir+entry)
+ else: # remove file
+ print "remove file %s"%(B.root_build_dir+entry)
+ os.remove(B.root_build_dir+entry)
+ for confile in ['extern/ffmpeg/config.mak', 'extern/x264/config.mak',
+ 'extern/xvidcore/build/generic/platform.inc', 'extern/ffmpeg/include']:
+ if os.path.exists(confile):
+ print "clean file %s"%confile
+ if os.path.isdir(confile):
+ for root, dirs, files in os.walk(confile):
+ for name in files:
+ os.remove(os.path.join(root, name))
+ else:
+ os.remove(confile)
+ print B.bc.OKGREEN+'...done'+B.bc.ENDC
+ else:
+ print B.bc.HEADER+'Already Clean, nothing to do.'+B.bc.ENDC
+ Exit()
if not os.path.isdir ( B.root_build_dir):
- os.makedirs ( B.root_build_dir )
- os.makedirs ( B.root_build_dir + 'source' )
- os.makedirs ( B.root_build_dir + 'intern' )
- os.makedirs ( B.root_build_dir + 'extern' )
- os.makedirs ( B.root_build_dir + 'lib' )
- os.makedirs ( B.root_build_dir + 'bin' )
+ os.makedirs ( B.root_build_dir )
+ os.makedirs ( B.root_build_dir + 'source' )
+ os.makedirs ( B.root_build_dir + 'intern' )
+ os.makedirs ( B.root_build_dir + 'extern' )
+ os.makedirs ( B.root_build_dir + 'lib' )
+ os.makedirs ( B.root_build_dir + 'bin' )
# # Docs not working with epy anymore
# if not os.path.isdir(B.doc_build_dir) and env['WITH_BF_DOCS']:
-# os.makedirs ( B.doc_build_dir )
+# os.makedirs ( B.doc_build_dir )
Help(opts.GenerateHelpText(env))
@@ -370,10 +370,10 @@ Help(opts.GenerateHelpText(env))
# commands, do 'scons BF_QUIET=0'
bf_quietoutput = B.arguments.get('BF_QUIET', '1')
if env['BF_QUIET']:
- B.set_quiet_output(env)
+ B.set_quiet_output(env)
else:
- if toolset=='msvc':
- B.msvc_hack(env)
+ if toolset=='msvc':
+ B.msvc_hack(env)
print B.bc.HEADER+'Building in: ' + B.bc.ENDC + os.path.abspath(B.root_build_dir)
env.SConsignFile(B.root_build_dir+'scons-signatures')
@@ -395,23 +395,23 @@ SConscript(B.root_build_dir+'/source/SConscript')
# libraries to give as objects to linking phase
mainlist = []
for tp in B.possible_types:
- if not tp == 'player':
- mainlist += B.create_blender_liblist(env, tp)
+ if not tp == 'player':
+ mainlist += B.create_blender_liblist(env, tp)
if B.arguments.get('BF_PRIORITYLIST', '0')=='1':
- B.propose_priorities()
+ B.propose_priorities()
dobj = B.buildinfo(env, "dynamic") + B.resources
thestatlibs, thelibincs = B.setup_staticlibs(env)
thesyslibs = B.setup_syslibs(env)
if 'blender' in B.targets or not env['WITH_BF_NOBLENDER']:
- env.BlenderProg(B.root_build_dir, "blender", mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
+ env.BlenderProg(B.root_build_dir, "blender", mainlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blender')
if env['WITH_BF_PLAYER']:
- playerlist = B.create_blender_liblist(env, 'player')
- playerlist += B.create_blender_liblist(env, 'intern')
- playerlist += B.create_blender_liblist(env, 'extern')
- env.BlenderProg(B.root_build_dir, "blenderplayer", playerlist, thestatlibs + dobj + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
+ playerlist = B.create_blender_liblist(env, 'player')
+ playerlist += B.create_blender_liblist(env, 'intern')
+ playerlist += B.create_blender_liblist(env, 'extern')
+ env.BlenderProg(B.root_build_dir, "blenderplayer", playerlist, thestatlibs + dobj + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer')
##### Now define some targets
@@ -421,19 +421,19 @@ if env['WITH_BF_PLAYER']:
#-- binaries
blenderinstall = []
if env['OURPLATFORM']=='darwin':
- for prg in B.program_list:
- bundle = '%s.app' % prg[0]
- bundledir = os.path.dirname(bundle)
- for dp, dn, df in os.walk(bundle):
- if '.svn' in dn:
- dn.remove('.svn')
- if '_svn' in dn:
- dn.remove('_svn')
- dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
- source=[dp+os.sep+f for f in df]
- blenderinstall.append(env.Install(dir=dir,source=source))
+ for prg in B.program_list:
+ bundle = '%s.app' % prg[0]
+ bundledir = os.path.dirname(bundle)
+ for dp, dn, df in os.walk(bundle):
+ if '.svn' in dn:
+ dn.remove('.svn')
+ if '_svn' in dn:
+ dn.remove('_svn')
+ dir=env['BF_INSTALLDIR']+dp[len(bundledir):]
+ source=[dp+os.sep+f for f in df]
+ blenderinstall.append(env.Install(dir=dir,source=source))
else:
- blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
+ blenderinstall = env.Install(dir=env['BF_INSTALLDIR'], source=B.program_list)
#-- local path = config files in install dir: installdir\VERSION
#- dont do config and scripts for darwin, it is already in the bundle
@@ -444,98 +444,98 @@ dottargetlist = []
scriptinstall = []
if env['OURPLATFORM']!='darwin':
- for dp, dn, df in os.walk('bin/.blender'):
- if '.svn' in dn:
- dn.remove('.svn')
- if '_svn' in dn:
- dn.remove('_svn')
-
- for f in df:
- if not env['WITH_BF_INTERNATIONAL']:
- if 'locale' in dp:
- continue
- if f == '.Blanguages':
- continue
- if not env['WITH_BF_FREETYPE']:
- if f.endswith('.ttf'):
- continue
-
- if 'locale' in dp:
- datafileslist.append(os.path.join(dp,f))
- dir= os.path.join(*([env['BF_INSTALLDIR']] + [VERSION] + ['datafiles'] + dp.split(os.sep)[1:])) # skip bin
- datafilestargetlist.append(dir + os.sep + f)
-
- else:
- dotblendlist.append(os.path.join(dp, f))
- dir= os.path.join(*([env['BF_INSTALLDIR']] + [VERSION] + ['config'] + dp.split(os.sep)[1:])) # skip bin
- dottargetlist.append(dir + os.sep + f)
-
- dotblenderinstall = []
- for targetdir,srcfile in zip(dottargetlist, dotblendlist):
- td, tf = os.path.split(targetdir)
- dotblenderinstall.append(env.Install(dir=td, source=srcfile))
- for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
- td, tf = os.path.split(targetdir)
- dotblenderinstall.append(env.Install(dir=td, source=srcfile))
-
- if env['WITH_BF_PYTHON']:
- #-- local/VERSION/scripts
- scriptpaths=['release/scripts']
- for scriptpath in scriptpaths:
- for dp, dn, df in os.walk(scriptpath):
- if '.svn' in dn:
- dn.remove('.svn')
- if '_svn' in dn:
- dn.remove('_svn')
-
- dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
- dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
-
- source=[os.path.join(dp, f) for f in df if f[-3:]!='pyc']
- scriptinstall.append(env.Install(dir=dir,source=source))
+ for dp, dn, df in os.walk('bin/.blender'):
+ if '.svn' in dn:
+ dn.remove('.svn')
+ if '_svn' in dn:
+ dn.remove('_svn')
+
+ for f in df:
+ if not env['WITH_BF_INTERNATIONAL']:
+ if 'locale' in dp:
+ continue
+ if f == '.Blanguages':
+ continue
+ if not env['WITH_BF_FREETYPE']:
+ if f.endswith('.ttf'):
+ continue
+
+ if 'locale' in dp:
+ datafileslist.append(os.path.join(dp,f))
+ dir= os.path.join(*([env['BF_INSTALLDIR']] + [VERSION] + ['datafiles'] + dp.split(os.sep)[1:])) # skip bin
+ datafilestargetlist.append(dir + os.sep + f)
+
+ else:
+ dotblendlist.append(os.path.join(dp, f))
+ dir= os.path.join(*([env['BF_INSTALLDIR']] + [VERSION] + ['config'] + dp.split(os.sep)[1:])) # skip bin
+ dottargetlist.append(dir + os.sep + f)
+
+ dotblenderinstall = []
+ for targetdir,srcfile in zip(dottargetlist, dotblendlist):
+ td, tf = os.path.split(targetdir)
+ dotblenderinstall.append(env.Install(dir=td, source=srcfile))
+ for targetdir,srcfile in zip(datafilestargetlist, datafileslist):
+ td, tf = os.path.split(targetdir)
+ dotblenderinstall.append(env.Install(dir=td, source=srcfile))
+
+ if env['WITH_BF_PYTHON']:
+ #-- local/VERSION/scripts
+ scriptpaths=['release/scripts']
+ for scriptpath in scriptpaths:
+ for dp, dn, df in os.walk(scriptpath):
+ if '.svn' in dn:
+ dn.remove('.svn')
+ if '_svn' in dn:
+ dn.remove('_svn')
+
+ dir = os.path.join(env['BF_INSTALLDIR'], VERSION)
+ dir += os.sep + os.path.basename(scriptpath) + dp[len(scriptpath):]
+
+ source=[os.path.join(dp, f) for f in df if f[-3:]!='pyc']
+ scriptinstall.append(env.Install(dir=dir,source=source))
#-- icons
if env['OURPLATFORM']=='linux2':
- iconlist = []
- icontargetlist = []
-
- for tp, tn, tf in os.walk('release/freedesktop/icons'):
- if '.svn' in tn:
- tn.remove('.svn')
- if '_svn' in tn:
- tn.remove('_svn')
- for f in tf:
- iconlist.append(os.path.join(tp, f))
- icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
-
- iconinstall = []
- for targetdir,srcfile in zip(icontargetlist, iconlist):
- td, tf = os.path.split(targetdir)
- iconinstall.append(env.Install(dir=td, source=srcfile))
+ iconlist = []
+ icontargetlist = []
+
+ for tp, tn, tf in os.walk('release/freedesktop/icons'):
+ if '.svn' in tn:
+ tn.remove('.svn')
+ if '_svn' in tn:
+ tn.remove('_svn')
+ for f in tf:
+ iconlist.append(os.path.join(tp, f))
+ icontargetlist.append( os.path.join(*([env['BF_INSTALLDIR']] + tp.split(os.sep)[2:] + [f])) )
+
+ iconinstall = []
+ for targetdir,srcfile in zip(icontargetlist, iconlist):
+ td, tf = os.path.split(targetdir)
+ iconinstall.append(env.Install(dir=td, source=srcfile))
# dlls for linuxcross
# TODO - add more libs, for now this lets blenderlite run
if env['OURPLATFORM']=='linuxcross':
- dir=env['BF_INSTALLDIR']
- source = []
+ dir=env['BF_INSTALLDIR']
+ source = []
- if env['WITH_BF_OPENMP']:
- source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
+ if env['WITH_BF_OPENMP']:
+ source += ['../lib/windows/pthreads/lib/pthreadGC2.dll']
- scriptinstall.append(env.Install(dir=dir, source=source))
+ scriptinstall.append(env.Install(dir=dir, source=source))
#-- plugins
pluglist = []
plugtargetlist = []
for tp, tn, tf in os.walk('release/plugins'):
- if '.svn' in tn:
- tn.remove('.svn')
- if '_svn' in tn:
- tn.remove('_svn')
- df = tp[8:] # remove 'release/'
- for f in tf:
- pluglist.append(os.path.join(tp, f))
- plugtargetlist.append( os.path.join(env['BF_INSTALLDIR'], df, f) )
+ if '.svn' in tn:
+ tn.remove('.svn')
+ if '_svn' in tn:
+ tn.remove('_svn')
+ df = tp[8:] # remove 'release/'
+ for f in tf:
+ pluglist.append(os.path.join(tp, f))
+ plugtargetlist.append( os.path.join(env['BF_INSTALLDIR'], df, f) )
# header files for plugins
@@ -556,82 +556,82 @@ plugtargetlist.append(os.path.join(env['BF_INSTALLDIR'], 'plugins', 'include', '
plugininstall = []
for targetdir,srcfile in zip(plugtargetlist, pluglist):
- td, tf = os.path.split(targetdir)
- plugininstall.append(env.Install(dir=td, source=srcfile))
+ td, tf = os.path.split(targetdir)
+ plugininstall.append(env.Install(dir=td, source=srcfile))
textlist = []
texttargetlist = []
for tp, tn, tf in os.walk('release/text'):
- if '.svn' in tn:
- tn.remove('.svn')
- if '_svn' in tn:
- tn.remove('_svn')
- for f in tf:
- textlist.append(tp+os.sep+f)
+ if '.svn' in tn:
+ tn.remove('.svn')
+ if '_svn' in tn:
+ tn.remove('_svn')
+ for f in tf:
+ textlist.append(tp+os.sep+f)
textinstall = env.Install(dir=env['BF_INSTALLDIR'], source=textlist)
if env['OURPLATFORM']=='darwin':
- allinstall = [blenderinstall, plugininstall, textinstall]
+ allinstall = [blenderinstall, plugininstall, textinstall]
elif env['OURPLATFORM']=='linux2':
- allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall, iconinstall]
+ allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall, iconinstall]
else:
- allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall]
+ allinstall = [blenderinstall, dotblenderinstall, scriptinstall, plugininstall, textinstall]
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
- dllsources = []
-
- if not env['OURPLATFORM'] in ('win32-mingw', 'win64-vc', 'linuxcross'):
- # For MinGW and linuxcross static linking will be used
- dllsources += ['${LCGDIR}/gettext/lib/gnu_gettext.dll']
-
- #currently win64-vc doesn't appear to have libpng.dll
- if env['OURPLATFORM'] != 'win64-vc':
- dllsources += ['${BF_PNG_LIBPATH}/libpng.dll']
-
- dllsources += ['${BF_ZLIB_LIBPATH}/zlib.dll']
- # Used when linking to libtiff was dynamic
- # keep it here until compilation on all platform would be ok
- # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
-
- if env['OURPLATFORM'] != 'linuxcross':
- # pthreads library is already added
- dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
-
- if env['WITH_BF_SDL']:
- if env['OURPLATFORM'] == 'win64-vc':
- pass # we link statically already to SDL on win64
- else:
- dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
-
- if env['WITH_BF_PYTHON']:
- if env['BF_DEBUG']:
- dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
- else:
- dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
-
- if env['WITH_BF_ICONV']:
- if env['OURPLATFORM'] == 'win64-vc':
- pass # we link statically to iconv on win64
- elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
- #gettext for MinGW and cross-compilation is compiled staticly
- dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
-
- if env['WITH_BF_OPENAL']:
- dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
- dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
-
- if env['WITH_BF_SNDFILE']:
- dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
-
- if env['WITH_BF_FFMPEG']:
- dllsources += ['${BF_FFMPEG_LIBPATH}/avcodec-52.dll',
- '${BF_FFMPEG_LIBPATH}/avformat-52.dll',
- '${BF_FFMPEG_LIBPATH}/avdevice-52.dll',
- '${BF_FFMPEG_LIBPATH}/avutil-50.dll',
- '${BF_FFMPEG_LIBPATH}/swscale-0.dll']
- windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
- allinstall += windlls
+ dllsources = []
+
+ if not env['OURPLATFORM'] in ('win32-mingw', 'win64-vc', 'linuxcross'):
+ # For MinGW and linuxcross static linking will be used
+ dllsources += ['${LCGDIR}/gettext/lib/gnu_gettext.dll']
+
+ #currently win64-vc doesn't appear to have libpng.dll
+ if env['OURPLATFORM'] != 'win64-vc':
+ dllsources += ['${BF_PNG_LIBPATH}/libpng.dll']
+
+ dllsources += ['${BF_ZLIB_LIBPATH}/zlib.dll']
+ # Used when linking to libtiff was dynamic
+ # keep it here until compilation on all platform would be ok
+ # dllsources += ['${BF_TIFF_LIBPATH}/${BF_TIFF_LIB}.dll']
+
+ if env['OURPLATFORM'] != 'linuxcross':
+ # pthreads library is already added
+ dllsources += ['${BF_PTHREADS_LIBPATH}/${BF_PTHREADS_LIB}.dll']
+
+ if env['WITH_BF_SDL']:
+ if env['OURPLATFORM'] == 'win64-vc':
+ pass # we link statically already to SDL on win64
+ else:
+ dllsources.append('${BF_SDL_LIBPATH}/SDL.dll')
+
+ if env['WITH_BF_PYTHON']:
+ if env['BF_DEBUG']:
+ dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}_d.dll')
+ else:
+ dllsources.append('${BF_PYTHON_LIBPATH}/${BF_PYTHON_DLL}.dll')
+
+ if env['WITH_BF_ICONV']:
+ if env['OURPLATFORM'] == 'win64-vc':
+ pass # we link statically to iconv on win64
+ elif not env['OURPLATFORM'] in ('win32-mingw', 'linuxcross'):
+ #gettext for MinGW and cross-compilation is compiled staticly
+ dllsources += ['${BF_ICONV_LIBPATH}/iconv.dll']
+
+ if env['WITH_BF_OPENAL']:
+ dllsources.append('${LCGDIR}/openal/lib/OpenAL32.dll')
+ dllsources.append('${LCGDIR}/openal/lib/wrap_oal.dll')
+
+ if env['WITH_BF_SNDFILE']:
+ dllsources.append('${LCGDIR}/sndfile/lib/libsndfile-1.dll')
+
+ if env['WITH_BF_FFMPEG']:
+ dllsources += ['${BF_FFMPEG_LIBPATH}/avcodec-52.dll',
+ '${BF_FFMPEG_LIBPATH}/avformat-52.dll',
+ '${BF_FFMPEG_LIBPATH}/avdevice-52.dll',
+ '${BF_FFMPEG_LIBPATH}/avutil-50.dll',
+ '${BF_FFMPEG_LIBPATH}/swscale-0.dll']
+ windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)
+ allinstall += windlls
installtarget = env.Alias('install', allinstall)
bininstalltarget = env.Alias('install-bin', blenderinstall)
@@ -641,24 +641,24 @@ nsiscmd = env.Command('nsisinstaller', None, nsisaction)
nsisalias = env.Alias('nsis', nsiscmd)
if 'blender' in B.targets:
- blenderexe= env.Alias('blender', B.program_list)
- Depends(blenderexe,installtarget)
+ blenderexe= env.Alias('blender', B.program_list)
+ Depends(blenderexe,installtarget)
if env['WITH_BF_PLAYER']:
- blenderplayer = env.Alias('blenderplayer', B.program_list)
- Depends(blenderplayer,installtarget)
+ blenderplayer = env.Alias('blenderplayer', B.program_list)
+ Depends(blenderplayer,installtarget)
if not env['WITH_BF_GAMEENGINE']:
- blendernogame = env.Alias('blendernogame', B.program_list)
- Depends(blendernogame,installtarget)
+ blendernogame = env.Alias('blendernogame', B.program_list)
+ Depends(blendernogame,installtarget)
if 'blenderlite' in B.targets:
- blenderlite = env.Alias('blenderlite', B.program_list)
- Depends(blenderlite,installtarget)
+ blenderlite = env.Alias('blenderlite', B.program_list)
+ Depends(blenderlite,installtarget)
Depends(nsiscmd, allinstall)
Default(B.program_list)
if not env['WITHOUT_BF_INSTALL']:
- Default(installtarget)
+ Default(installtarget)