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authorDaniel Genrich <daniel.genrich@gmx.net>2010-02-23 01:56:28 +0300
committerDaniel Genrich <daniel.genrich@gmx.net>2010-02-23 01:56:28 +0300
commit8a31fab3041d4c9804fdce036dc70637f4993507 (patch)
tree727ee36f18b98b737830d01fd9d327a3e36f9ac2 /SConstruct
parenta7d606a2ff2b696fb61e20b96320d7ed4513f688 (diff)
Win64: Bugfix for non working scons, thanks to matd for the fix!
jesterKing: please check if the win32 dll's aren't needed anymore. Seems that they are compiled into ffmpeg, right?
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct12
1 files changed, 0 insertions, 12 deletions
diff --git a/SConstruct b/SConstruct
index 6c404784ab0..7e432bf7dfa 100644
--- a/SConstruct
+++ b/SConstruct
@@ -611,18 +611,6 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
'${BF_FFMPEG_LIBPATH}/avutil-50.dll',
'${BF_FFMPEG_LIBPATH}/swscale-0.dll']
- if env['OURPLATFORM'] != 'linuxcross':
- #
- # TODO: Does it mean we haven't got support of this codecs if
- # we're using cross-compilation?
- # Or in case of native compilation this libraries are
- # unneccessary to?
- #
- dllsources += ['${LCGDIR}/ffmpeg/lib/libfaac-0.dll',
- '${LCGDIR}/ffmpeg/lib/libfaad-2.dll',
- '${LCGDIR}/ffmpeg/lib/libmp3lame-0.dll',
- '${LCGDIR}/ffmpeg/lib/libx264-67.dll']
-
if env['WITH_BF_JACK']:
dllsources += ['${LCGDIR}/jack/lib/libjack.dll']
windlls = env.Install(dir=env['BF_INSTALLDIR'], source = dllsources)