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authorJohnny Matthews <johnny.matthews@gmail.com>2005-07-28 22:11:10 +0400
committerJohnny Matthews <johnny.matthews@gmail.com>2005-07-28 22:11:10 +0400
commit0f3303b7c502ee6318758803e7288019d32455af (patch)
treef21866fb5d9c779fec2adeaf9c24a75d545cf745 /SConstruct
parentb5ec3efeaf4ac7698117393046c72db0273c33f1 (diff)
Fix for zlib with MSVC/SCONS. Should compile now. This does not fix the bullet issues yet. But with this Blender should compile without the gameengine.
Diffstat (limited to 'SConstruct')
-rw-r--r--SConstruct2
1 files changed, 1 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct
index 77834ab195b..76d35a9c9cc 100644
--- a/SConstruct
+++ b/SConstruct
@@ -373,7 +373,7 @@ elif sys.platform == 'win32':
if use_quicktime == 'true':
extra_includes += ['#../lib/windows/QTDevWin/CIncludes']
# z library information
- z_lib = ['libz_st']
+ z_lib = ['libz']
z_libpath = ['#../lib/windows/zlib/lib']
z_include = ['#../lib/windows/zlib/include']
# png library information