diff options
author | Johnny Matthews <johnny.matthews@gmail.com> | 2005-07-28 22:11:10 +0400 |
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committer | Johnny Matthews <johnny.matthews@gmail.com> | 2005-07-28 22:11:10 +0400 |
commit | 0f3303b7c502ee6318758803e7288019d32455af (patch) | |
tree | f21866fb5d9c779fec2adeaf9c24a75d545cf745 /SConstruct | |
parent | b5ec3efeaf4ac7698117393046c72db0273c33f1 (diff) |
Fix for zlib with MSVC/SCONS. Should compile now. This does not fix the bullet issues yet. But with this Blender should compile without the gameengine.
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct index 77834ab195b..76d35a9c9cc 100644 --- a/SConstruct +++ b/SConstruct @@ -373,7 +373,7 @@ elif sys.platform == 'win32': if use_quicktime == 'true': extra_includes += ['#../lib/windows/QTDevWin/CIncludes'] # z library information - z_lib = ['libz_st'] + z_lib = ['libz'] z_libpath = ['#../lib/windows/zlib/lib'] z_include = ['#../lib/windows/zlib/include'] # png library information |