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author | Nathan Letwory <nathan@letworyinteractive.com> | 2010-12-27 12:01:57 +0300 |
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committer | Nathan Letwory <nathan@letworyinteractive.com> | 2010-12-27 12:01:57 +0300 |
commit | 6278cda10635d10335188908b9fee9d0aec9022c (patch) | |
tree | d5a3f3b01050797e19612496c8224e077d618f99 /SConstruct | |
parent | c4a56fda6d64faa3de7d99b29843c8affb6d5156 (diff) |
Compiling and linking blenderplayer statically now works too. This brings it in line with blender linking line.
Small patch by Sergey Sharybin
Diffstat (limited to 'SConstruct')
-rw-r--r-- | SConstruct | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct index 7b6f6f2fcf7..6fb311daac0 100644 --- a/SConstruct +++ b/SConstruct @@ -412,7 +412,7 @@ if env['WITH_BF_PLAYER']: playerlist += B.create_blender_liblist(env, 'player2') playerlist += B.create_blender_liblist(env, 'intern') playerlist += B.create_blender_liblist(env, 'extern') - env.BlenderProg(B.root_build_dir, "blenderplayer", playerlist, thestatlibs + dobj + thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer') + env.BlenderProg(B.root_build_dir, "blenderplayer", playerlist + thestatlibs + dobj, thesyslibs, [B.root_build_dir+'/lib'] + thelibincs, 'blenderplayer') ##### Now define some targets |